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-rw-r--r--src/gallium/drivers/freedreno/a3xx/fd3_draw.c27
-rw-r--r--src/gallium/drivers/freedreno/a4xx/fd4_draw.c32
-rw-r--r--src/gallium/drivers/freedreno/a5xx/fd5_draw.c32
-rw-r--r--src/gallium/drivers/freedreno/ir3/ir3_shader.h51
4 files changed, 63 insertions, 79 deletions
diff --git a/src/gallium/drivers/freedreno/a3xx/fd3_draw.c b/src/gallium/drivers/freedreno/a3xx/fd3_draw.c
index b3cd4619559..afa2c3c7ef7 100644
--- a/src/gallium/drivers/freedreno/a3xx/fd3_draw.c
+++ b/src/gallium/drivers/freedreno/a3xx/fd3_draw.c
@@ -100,32 +100,13 @@ fixup_shader_state(struct fd_context *ctx, struct ir3_shader_key *key)
struct ir3_shader_key *last_key = &fd3_ctx->last_key;
if (!ir3_shader_key_equal(last_key, key)) {
- if (last_key->has_per_samp || key->has_per_samp) {
- if ((last_key->vsaturate_s != key->vsaturate_s) ||
- (last_key->vsaturate_t != key->vsaturate_t) ||
- (last_key->vsaturate_r != key->vsaturate_r))
- ctx->dirty |= FD_SHADER_DIRTY_VP;
-
- if ((last_key->fsaturate_s != key->fsaturate_s) ||
- (last_key->fsaturate_t != key->fsaturate_t) ||
- (last_key->fsaturate_r != key->fsaturate_r))
- ctx->dirty |= FD_SHADER_DIRTY_FP;
+ if (ir3_shader_key_changes_fs(last_key, key)) {
+ ctx->dirty |= FD_SHADER_DIRTY_FP;
}
- if (last_key->vclamp_color != key->vclamp_color)
+ if (ir3_shader_key_changes_vs(last_key, key)) {
ctx->dirty |= FD_SHADER_DIRTY_VP;
-
- if (last_key->fclamp_color != key->fclamp_color)
- ctx->dirty |= FD_SHADER_DIRTY_FP;
-
- if (last_key->color_two_side != key->color_two_side)
- ctx->dirty |= FD_SHADER_DIRTY_FP;
-
- if (last_key->half_precision != key->half_precision)
- ctx->dirty |= FD_SHADER_DIRTY_FP;
-
- if (last_key->ucp_enables != key->ucp_enables)
- ctx->dirty |= FD_SHADER_DIRTY_FP | FD_SHADER_DIRTY_VP;
+ }
fd3_ctx->last_key = *key;
}
diff --git a/src/gallium/drivers/freedreno/a4xx/fd4_draw.c b/src/gallium/drivers/freedreno/a4xx/fd4_draw.c
index 641c58a15bd..c0ada87f83e 100644
--- a/src/gallium/drivers/freedreno/a4xx/fd4_draw.c
+++ b/src/gallium/drivers/freedreno/a4xx/fd4_draw.c
@@ -84,37 +84,13 @@ fixup_shader_state(struct fd_context *ctx, struct ir3_shader_key *key)
struct ir3_shader_key *last_key = &fd4_ctx->last_key;
if (!ir3_shader_key_equal(last_key, key)) {
- if (last_key->has_per_samp || key->has_per_samp) {
- if ((last_key->vsaturate_s != key->vsaturate_s) ||
- (last_key->vsaturate_t != key->vsaturate_t) ||
- (last_key->vsaturate_r != key->vsaturate_r) ||
- (last_key->vastc_srgb != key->vastc_srgb))
- ctx->dirty |= FD_SHADER_DIRTY_VP;
-
- if ((last_key->fsaturate_s != key->fsaturate_s) ||
- (last_key->fsaturate_t != key->fsaturate_t) ||
- (last_key->fsaturate_r != key->fsaturate_r) ||
- (last_key->fastc_srgb != key->fastc_srgb))
- ctx->dirty |= FD_SHADER_DIRTY_FP;
+ if (ir3_shader_key_changes_fs(last_key, key)) {
+ ctx->dirty |= FD_SHADER_DIRTY_FP;
}
- if (last_key->vclamp_color != key->vclamp_color)
+ if (ir3_shader_key_changes_vs(last_key, key)) {
ctx->dirty |= FD_SHADER_DIRTY_VP;
-
- if (last_key->fclamp_color != key->fclamp_color)
- ctx->dirty |= FD_SHADER_DIRTY_FP;
-
- if (last_key->color_two_side != key->color_two_side)
- ctx->dirty |= FD_SHADER_DIRTY_FP;
-
- if (last_key->half_precision != key->half_precision)
- ctx->dirty |= FD_SHADER_DIRTY_FP;
-
- if (last_key->rasterflat != key->rasterflat)
- ctx->dirty |= FD_SHADER_DIRTY_FP;
-
- if (last_key->ucp_enables != key->ucp_enables)
- ctx->dirty |= FD_SHADER_DIRTY_FP | FD_SHADER_DIRTY_VP;
+ }
fd4_ctx->last_key = *key;
}
diff --git a/src/gallium/drivers/freedreno/a5xx/fd5_draw.c b/src/gallium/drivers/freedreno/a5xx/fd5_draw.c
index d9fce2f7ee8..b7417ec92a9 100644
--- a/src/gallium/drivers/freedreno/a5xx/fd5_draw.c
+++ b/src/gallium/drivers/freedreno/a5xx/fd5_draw.c
@@ -77,37 +77,13 @@ fixup_shader_state(struct fd_context *ctx, struct ir3_shader_key *key)
struct ir3_shader_key *last_key = &fd5_ctx->last_key;
if (!ir3_shader_key_equal(last_key, key)) {
- if (last_key->has_per_samp || key->has_per_samp) {
- if ((last_key->vsaturate_s != key->vsaturate_s) ||
- (last_key->vsaturate_t != key->vsaturate_t) ||
- (last_key->vsaturate_r != key->vsaturate_r) ||
- (last_key->vastc_srgb != key->vastc_srgb))
- ctx->dirty |= FD_SHADER_DIRTY_VP;
-
- if ((last_key->fsaturate_s != key->fsaturate_s) ||
- (last_key->fsaturate_t != key->fsaturate_t) ||
- (last_key->fsaturate_r != key->fsaturate_r) ||
- (last_key->fastc_srgb != key->fastc_srgb))
- ctx->dirty |= FD_SHADER_DIRTY_FP;
+ if (ir3_shader_key_changes_fs(last_key, key)) {
+ ctx->dirty |= FD_SHADER_DIRTY_FP;
}
- if (last_key->vclamp_color != key->vclamp_color)
+ if (ir3_shader_key_changes_vs(last_key, key)) {
ctx->dirty |= FD_SHADER_DIRTY_VP;
-
- if (last_key->fclamp_color != key->fclamp_color)
- ctx->dirty |= FD_SHADER_DIRTY_FP;
-
- if (last_key->color_two_side != key->color_two_side)
- ctx->dirty |= FD_SHADER_DIRTY_FP;
-
- if (last_key->half_precision != key->half_precision)
- ctx->dirty |= FD_SHADER_DIRTY_FP;
-
- if (last_key->rasterflat != key->rasterflat)
- ctx->dirty |= FD_SHADER_DIRTY_FP;
-
- if (last_key->ucp_enables != key->ucp_enables)
- ctx->dirty |= FD_SHADER_DIRTY_FP | FD_SHADER_DIRTY_VP;
+ }
fd5_ctx->last_key = *key;
}
diff --git a/src/gallium/drivers/freedreno/ir3/ir3_shader.h b/src/gallium/drivers/freedreno/ir3/ir3_shader.h
index 052a563b945..59584ec5b7b 100644
--- a/src/gallium/drivers/freedreno/ir3/ir3_shader.h
+++ b/src/gallium/drivers/freedreno/ir3/ir3_shader.h
@@ -105,6 +105,57 @@ ir3_shader_key_equal(struct ir3_shader_key *a, struct ir3_shader_key *b)
return a->global == b->global;
}
+/* will the two keys produce different lowering for a fragment shader? */
+static inline bool
+ir3_shader_key_changes_fs(struct ir3_shader_key *key, struct ir3_shader_key *last_key)
+{
+ if (last_key->has_per_samp || key->has_per_samp) {
+ if ((last_key->fsaturate_s != key->fsaturate_s) ||
+ (last_key->fsaturate_t != key->fsaturate_t) ||
+ (last_key->fsaturate_r != key->fsaturate_r) ||
+ (last_key->fastc_srgb != key->fastc_srgb))
+ return true;
+ }
+
+ if (last_key->fclamp_color != key->fclamp_color)
+ return true;
+
+ if (last_key->color_two_side != key->color_two_side)
+ return true;
+
+ if (last_key->half_precision != key->half_precision)
+ return true;
+
+ if (last_key->rasterflat != key->rasterflat)
+ return true;
+
+ if (last_key->ucp_enables != key->ucp_enables)
+ return true;
+
+ return false;
+}
+
+/* will the two keys produce different lowering for a vertex shader? */
+static inline bool
+ir3_shader_key_changes_vs(struct ir3_shader_key *key, struct ir3_shader_key *last_key)
+{
+ if (last_key->has_per_samp || key->has_per_samp) {
+ if ((last_key->vsaturate_s != key->vsaturate_s) ||
+ (last_key->vsaturate_t != key->vsaturate_t) ||
+ (last_key->vsaturate_r != key->vsaturate_r) ||
+ (last_key->vastc_srgb != key->vastc_srgb))
+ return true;
+ }
+
+ if (last_key->vclamp_color != key->vclamp_color)
+ return true;
+
+ if (last_key->ucp_enables != key->ucp_enables)
+ return true;
+
+ return false;
+}
+
struct ir3_shader_variant {
struct fd_bo *bo;