diff options
Diffstat (limited to 'src/gallium/drivers')
-rw-r--r-- | src/gallium/drivers/ddebug/dd_context.c | 50 | ||||
-rw-r--r-- | src/gallium/drivers/ddebug/dd_draw.c | 204 | ||||
-rw-r--r-- | src/gallium/drivers/ddebug/dd_pipe.h | 15 |
3 files changed, 140 insertions, 129 deletions
diff --git a/src/gallium/drivers/ddebug/dd_context.c b/src/gallium/drivers/ddebug/dd_context.c index 77fb9ae726c..96fea3a80c3 100644 --- a/src/gallium/drivers/ddebug/dd_context.c +++ b/src/gallium/drivers/ddebug/dd_context.c @@ -164,11 +164,12 @@ dd_context_render_condition(struct pipe_context *_pipe, { struct dd_context *dctx = dd_context(_pipe); struct pipe_context *pipe = dctx->pipe; + struct dd_draw_state *dstate = &dctx->draw_state; pipe->render_condition(pipe, dd_query_unwrap(query), condition, mode); - dctx->render_cond.query = dd_query(query); - dctx->render_cond.condition = condition; - dctx->render_cond.mode = mode; + dstate->render_cond.query = dd_query(query); + dstate->render_cond.condition = condition; + dstate->render_cond.mode = mode; } @@ -199,7 +200,7 @@ dd_context_render_condition(struct pipe_context *_pipe, struct pipe_context *pipe = dctx->pipe; \ struct dd_state *hstate = state; \ \ - dctx->shortname = hstate; \ + dctx->draw_state.shortname = hstate; \ pipe->bind_##name##_state(pipe, hstate ? hstate->cso : NULL); \ } @@ -234,7 +235,7 @@ dd_context_bind_sampler_states(struct pipe_context *_pipe, unsigned shader, struct dd_context *dctx = dd_context(_pipe); struct pipe_context *pipe = dctx->pipe; - memcpy(&dctx->sampler_states[shader][start], states, + memcpy(&dctx->draw_state.sampler_states[shader][start], states, sizeof(void*) * count); if (states) { @@ -284,7 +285,7 @@ DD_CSO_DELETE(vertex_elements) struct pipe_context *pipe = dctx->pipe; \ struct dd_state *hstate = state; \ \ - dctx->shaders[PIPE_SHADER_##NAME] = hstate; \ + dctx->draw_state.shaders[PIPE_SHADER_##NAME] = hstate; \ pipe->bind_##name##_state(pipe, hstate ? hstate->cso : NULL); \ } \ \ @@ -354,7 +355,7 @@ DD_SHADER_NOCREATE(COMPUTE, compute) struct dd_context *dctx = dd_context(_pipe); \ struct pipe_context *pipe = dctx->pipe; \ \ - dctx->name = deref; \ + dctx->draw_state.name = deref; \ pipe->set_##name(pipe, ref); \ } @@ -374,8 +375,8 @@ dd_context_set_constant_buffer(struct pipe_context *_pipe, struct dd_context *dctx = dd_context(_pipe); struct pipe_context *pipe = dctx->pipe; - safe_memcpy(&dctx->constant_buffers[shader][index], constant_buffer, - sizeof(*constant_buffer)); + safe_memcpy(&dctx->draw_state.constant_buffers[shader][index], + constant_buffer, sizeof(*constant_buffer)); pipe->set_constant_buffer(pipe, shader, index, constant_buffer); } @@ -387,7 +388,7 @@ dd_context_set_scissor_states(struct pipe_context *_pipe, struct dd_context *dctx = dd_context(_pipe); struct pipe_context *pipe = dctx->pipe; - safe_memcpy(&dctx->scissors[start_slot], states, + safe_memcpy(&dctx->draw_state.scissors[start_slot], states, sizeof(*states) * num_scissors); pipe->set_scissor_states(pipe, start_slot, num_scissors, states); } @@ -400,7 +401,7 @@ dd_context_set_viewport_states(struct pipe_context *_pipe, struct dd_context *dctx = dd_context(_pipe); struct pipe_context *pipe = dctx->pipe; - safe_memcpy(&dctx->viewports[start_slot], states, + safe_memcpy(&dctx->draw_state.viewports[start_slot], states, sizeof(*states) * num_viewports); pipe->set_viewport_states(pipe, start_slot, num_viewports, states); } @@ -412,8 +413,10 @@ static void dd_context_set_tess_state(struct pipe_context *_pipe, struct dd_context *dctx = dd_context(_pipe); struct pipe_context *pipe = dctx->pipe; - memcpy(dctx->tess_default_levels, default_outer_level, sizeof(float) * 4); - memcpy(dctx->tess_default_levels+4, default_inner_level, sizeof(float) * 2); + memcpy(dctx->draw_state.tess_default_levels, default_outer_level, + sizeof(float) * 4); + memcpy(dctx->draw_state.tess_default_levels+4, default_inner_level, + sizeof(float) * 2); pipe->set_tess_state(pipe, default_outer_level, default_inner_level); } @@ -509,7 +512,7 @@ dd_context_set_sampler_views(struct pipe_context *_pipe, unsigned shader, struct dd_context *dctx = dd_context(_pipe); struct pipe_context *pipe = dctx->pipe; - safe_memcpy(&dctx->sampler_views[shader][start], views, + safe_memcpy(&dctx->draw_state.sampler_views[shader][start], views, sizeof(views[0]) * num); pipe->set_sampler_views(pipe, shader, start, num, views); } @@ -522,7 +525,7 @@ dd_context_set_shader_images(struct pipe_context *_pipe, unsigned shader, struct dd_context *dctx = dd_context(_pipe); struct pipe_context *pipe = dctx->pipe; - safe_memcpy(&dctx->shader_images[shader][start], views, + safe_memcpy(&dctx->draw_state.shader_images[shader][start], views, sizeof(views[0]) * num); pipe->set_shader_images(pipe, shader, start, num, views); } @@ -535,7 +538,7 @@ dd_context_set_shader_buffers(struct pipe_context *_pipe, unsigned shader, struct dd_context *dctx = dd_context(_pipe); struct pipe_context *pipe = dctx->pipe; - safe_memcpy(&dctx->shader_buffers[shader][start], buffers, + safe_memcpy(&dctx->draw_state.shader_buffers[shader][start], buffers, sizeof(buffers[0]) * num_buffers); pipe->set_shader_buffers(pipe, shader, start, num_buffers, buffers); } @@ -548,7 +551,7 @@ dd_context_set_vertex_buffers(struct pipe_context *_pipe, struct dd_context *dctx = dd_context(_pipe); struct pipe_context *pipe = dctx->pipe; - safe_memcpy(&dctx->vertex_buffers[start], buffers, + safe_memcpy(&dctx->draw_state.vertex_buffers[start], buffers, sizeof(buffers[0]) * num_buffers); pipe->set_vertex_buffers(pipe, start, num_buffers, buffers); } @@ -560,7 +563,7 @@ dd_context_set_index_buffer(struct pipe_context *_pipe, struct dd_context *dctx = dd_context(_pipe); struct pipe_context *pipe = dctx->pipe; - safe_memcpy(&dctx->index_buffer, ib, sizeof(*ib)); + safe_memcpy(&dctx->draw_state.index_buffer, ib, sizeof(*ib)); pipe->set_index_buffer(pipe, ib); } @@ -572,10 +575,11 @@ dd_context_set_stream_output_targets(struct pipe_context *_pipe, { struct dd_context *dctx = dd_context(_pipe); struct pipe_context *pipe = dctx->pipe; + struct dd_draw_state *dstate = &dctx->draw_state; - dctx->num_so_targets = num_targets; - safe_memcpy(dctx->so_targets, tgs, sizeof(*tgs) * num_targets); - safe_memcpy(dctx->so_offsets, offsets, sizeof(*offsets) * num_targets); + dstate->num_so_targets = num_targets; + safe_memcpy(dstate->so_targets, tgs, sizeof(*tgs) * num_targets); + safe_memcpy(dstate->so_offsets, offsets, sizeof(*offsets) * num_targets); pipe->set_stream_output_targets(pipe, num_targets, tgs, offsets); } @@ -706,7 +710,7 @@ dd_context_emit_string_marker(struct pipe_context *_pipe, struct pipe_context *pipe = dctx->pipe; pipe->emit_string_marker(pipe, string, len); - dd_parse_apitrace_marker(string, len, &dctx->apitrace_call_number); + dd_parse_apitrace_marker(string, len, &dctx->draw_state.apitrace_call_number); } static void @@ -821,6 +825,6 @@ dd_context_create(struct dd_screen *dscreen, struct pipe_context *pipe) dd_init_draw_functions(dctx); - dctx->sample_mask = ~0; + dctx->draw_state.sample_mask = ~0; return &dctx->base; } diff --git a/src/gallium/drivers/ddebug/dd_draw.c b/src/gallium/drivers/ddebug/dd_draw.c index 1361c80cc54..95146ed8b81 100644 --- a/src/gallium/drivers/ddebug/dd_draw.c +++ b/src/gallium/drivers/ddebug/dd_draw.c @@ -139,17 +139,17 @@ dd_close_file_stream(FILE *f) } static unsigned -dd_num_active_viewports(struct dd_context *dctx) +dd_num_active_viewports(struct dd_draw_state *dstate) { struct tgsi_shader_info info; const struct tgsi_token *tokens; - if (dctx->shaders[PIPE_SHADER_GEOMETRY]) - tokens = dctx->shaders[PIPE_SHADER_GEOMETRY]->state.shader.tokens; - else if (dctx->shaders[PIPE_SHADER_TESS_EVAL]) - tokens = dctx->shaders[PIPE_SHADER_TESS_EVAL]->state.shader.tokens; - else if (dctx->shaders[PIPE_SHADER_VERTEX]) - tokens = dctx->shaders[PIPE_SHADER_VERTEX]->state.shader.tokens; + if (dstate->shaders[PIPE_SHADER_GEOMETRY]) + tokens = dstate->shaders[PIPE_SHADER_GEOMETRY]->state.shader.tokens; + else if (dstate->shaders[PIPE_SHADER_TESS_EVAL]) + tokens = dstate->shaders[PIPE_SHADER_TESS_EVAL]->state.shader.tokens; + else if (dstate->shaders[PIPE_SHADER_VERTEX]) + tokens = dstate->shaders[PIPE_SHADER_VERTEX]->state.shader.tokens; else return 1; @@ -240,19 +240,19 @@ util_dump_query(FILE *f, struct dd_query *query) } static void -dd_dump_render_condition(struct dd_context *dctx, FILE *f) +dd_dump_render_condition(struct dd_draw_state *dstate, FILE *f) { - if (dctx->render_cond.query) { + if (dstate->render_cond.query) { fprintf(f, "render condition:\n"); - DUMP_M(query, &dctx->render_cond, query); - DUMP_M(uint, &dctx->render_cond, condition); - DUMP_M(uint, &dctx->render_cond, mode); + DUMP_M(query, &dstate->render_cond, query); + DUMP_M(uint, &dstate->render_cond, condition); + DUMP_M(uint, &dstate->render_cond, mode); fprintf(f, "\n"); } } static void -dd_dump_draw_vbo(struct dd_context *dctx, struct pipe_draw_info *info, FILE *f) +dd_dump_draw_vbo(struct dd_draw_state *dstate, struct pipe_draw_info *info, FILE *f) { int sh, i; const char *shader_str[PIPE_SHADER_TYPES]; @@ -266,9 +266,9 @@ dd_dump_draw_vbo(struct dd_context *dctx, struct pipe_draw_info *info, FILE *f) DUMP(draw_info, info); if (info->indexed) { - DUMP(index_buffer, &dctx->index_buffer); - if (dctx->index_buffer.buffer) - DUMP_M(resource, &dctx->index_buffer, buffer); + DUMP(index_buffer, &dstate->index_buffer); + if (dstate->index_buffer.buffer) + DUMP_M(resource, &dstate->index_buffer, buffer); } if (info->count_from_stream_output) DUMP_M(stream_output_target, info, @@ -279,31 +279,31 @@ dd_dump_draw_vbo(struct dd_context *dctx, struct pipe_draw_info *info, FILE *f) /* TODO: dump active queries */ - dd_dump_render_condition(dctx, f); + dd_dump_render_condition(dstate, f); for (i = 0; i < PIPE_MAX_ATTRIBS; i++) - if (dctx->vertex_buffers[i].buffer || - dctx->vertex_buffers[i].user_buffer) { - DUMP_I(vertex_buffer, &dctx->vertex_buffers[i], i); - if (dctx->vertex_buffers[i].buffer) - DUMP_M(resource, &dctx->vertex_buffers[i], buffer); + if (dstate->vertex_buffers[i].buffer || + dstate->vertex_buffers[i].user_buffer) { + DUMP_I(vertex_buffer, &dstate->vertex_buffers[i], i); + if (dstate->vertex_buffers[i].buffer) + DUMP_M(resource, &dstate->vertex_buffers[i], buffer); } - if (dctx->velems) { + if (dstate->velems) { print_named_value(f, "num vertex elements", - dctx->velems->state.velems.count); - for (i = 0; i < dctx->velems->state.velems.count; i++) { + dstate->velems->state.velems.count); + for (i = 0; i < dstate->velems->state.velems.count; i++) { fprintf(f, " "); - DUMP_I(vertex_element, &dctx->velems->state.velems.velems[i], i); + DUMP_I(vertex_element, &dstate->velems->state.velems.velems[i], i); } } - print_named_value(f, "num stream output targets", dctx->num_so_targets); - for (i = 0; i < dctx->num_so_targets; i++) - if (dctx->so_targets[i]) { - DUMP_I(stream_output_target, dctx->so_targets[i], i); - DUMP_M(resource, dctx->so_targets[i], buffer); - fprintf(f, " offset = %i\n", dctx->so_offsets[i]); + print_named_value(f, "num stream output targets", dstate->num_so_targets); + for (i = 0; i < dstate->num_so_targets; i++) + if (dstate->so_targets[i]) { + DUMP_I(stream_output_target, dstate->so_targets[i], i); + DUMP_M(resource, dstate->so_targets[i], buffer); + fprintf(f, " offset = %i\n", dstate->so_offsets[i]); } fprintf(f, "\n"); @@ -312,60 +312,60 @@ dd_dump_draw_vbo(struct dd_context *dctx, struct pipe_draw_info *info, FILE *f) continue; if (sh == PIPE_SHADER_TESS_CTRL && - !dctx->shaders[PIPE_SHADER_TESS_CTRL] && - dctx->shaders[PIPE_SHADER_TESS_EVAL]) + !dstate->shaders[PIPE_SHADER_TESS_CTRL] && + dstate->shaders[PIPE_SHADER_TESS_EVAL]) fprintf(f, "tess_state: {default_outer_level = {%f, %f, %f, %f}, " "default_inner_level = {%f, %f}}\n", - dctx->tess_default_levels[0], - dctx->tess_default_levels[1], - dctx->tess_default_levels[2], - dctx->tess_default_levels[3], - dctx->tess_default_levels[4], - dctx->tess_default_levels[5]); + dstate->tess_default_levels[0], + dstate->tess_default_levels[1], + dstate->tess_default_levels[2], + dstate->tess_default_levels[3], + dstate->tess_default_levels[4], + dstate->tess_default_levels[5]); if (sh == PIPE_SHADER_FRAGMENT) - if (dctx->rs) { - unsigned num_viewports = dd_num_active_viewports(dctx); + if (dstate->rs) { + unsigned num_viewports = dd_num_active_viewports(dstate); - if (dctx->rs->state.rs.clip_plane_enable) - DUMP(clip_state, &dctx->clip_state); + if (dstate->rs->state.rs.clip_plane_enable) + DUMP(clip_state, &dstate->clip_state); for (i = 0; i < num_viewports; i++) - DUMP_I(viewport_state, &dctx->viewports[i], i); + DUMP_I(viewport_state, &dstate->viewports[i], i); - if (dctx->rs->state.rs.scissor) + if (dstate->rs->state.rs.scissor) for (i = 0; i < num_viewports; i++) - DUMP_I(scissor_state, &dctx->scissors[i], i); + DUMP_I(scissor_state, &dstate->scissors[i], i); - DUMP(rasterizer_state, &dctx->rs->state.rs); + DUMP(rasterizer_state, &dstate->rs->state.rs); - if (dctx->rs->state.rs.poly_stipple_enable) - DUMP(poly_stipple, &dctx->polygon_stipple); + if (dstate->rs->state.rs.poly_stipple_enable) + DUMP(poly_stipple, &dstate->polygon_stipple); fprintf(f, "\n"); } - if (!dctx->shaders[sh]) + if (!dstate->shaders[sh]) continue; fprintf(f, COLOR_SHADER "begin shader: %s" COLOR_RESET "\n", shader_str[sh]); - DUMP(shader_state, &dctx->shaders[sh]->state.shader); + DUMP(shader_state, &dstate->shaders[sh]->state.shader); for (i = 0; i < PIPE_MAX_CONSTANT_BUFFERS; i++) - if (dctx->constant_buffers[sh][i].buffer || - dctx->constant_buffers[sh][i].user_buffer) { - DUMP_I(constant_buffer, &dctx->constant_buffers[sh][i], i); - if (dctx->constant_buffers[sh][i].buffer) - DUMP_M(resource, &dctx->constant_buffers[sh][i], buffer); + if (dstate->constant_buffers[sh][i].buffer || + dstate->constant_buffers[sh][i].user_buffer) { + DUMP_I(constant_buffer, &dstate->constant_buffers[sh][i], i); + if (dstate->constant_buffers[sh][i].buffer) + DUMP_M(resource, &dstate->constant_buffers[sh][i], buffer); } for (i = 0; i < PIPE_MAX_SAMPLERS; i++) - if (dctx->sampler_states[sh][i]) - DUMP_I(sampler_state, &dctx->sampler_states[sh][i]->state.sampler, i); + if (dstate->sampler_states[sh][i]) + DUMP_I(sampler_state, &dstate->sampler_states[sh][i]->state.sampler, i); for (i = 0; i < PIPE_MAX_SAMPLERS; i++) - if (dctx->sampler_views[sh][i]) { - DUMP_I(sampler_view, dctx->sampler_views[sh][i], i); - DUMP_M(resource, dctx->sampler_views[sh][i], texture); + if (dstate->sampler_views[sh][i]) { + DUMP_I(sampler_view, dstate->sampler_views[sh][i], i); + DUMP_M(resource, dstate->sampler_views[sh][i], texture); } /* TODO: print shader images */ @@ -374,44 +374,44 @@ dd_dump_draw_vbo(struct dd_context *dctx, struct pipe_draw_info *info, FILE *f) fprintf(f, COLOR_SHADER "end shader: %s" COLOR_RESET "\n\n", shader_str[sh]); } - if (dctx->dsa) - DUMP(depth_stencil_alpha_state, &dctx->dsa->state.dsa); - DUMP(stencil_ref, &dctx->stencil_ref); + if (dstate->dsa) + DUMP(depth_stencil_alpha_state, &dstate->dsa->state.dsa); + DUMP(stencil_ref, &dstate->stencil_ref); - if (dctx->blend) - DUMP(blend_state, &dctx->blend->state.blend); - DUMP(blend_color, &dctx->blend_color); + if (dstate->blend) + DUMP(blend_state, &dstate->blend->state.blend); + DUMP(blend_color, &dstate->blend_color); - print_named_value(f, "min_samples", dctx->min_samples); - print_named_xvalue(f, "sample_mask", dctx->sample_mask); + print_named_value(f, "min_samples", dstate->min_samples); + print_named_xvalue(f, "sample_mask", dstate->sample_mask); fprintf(f, "\n"); - DUMP(framebuffer_state, &dctx->framebuffer_state); - for (i = 0; i < dctx->framebuffer_state.nr_cbufs; i++) - if (dctx->framebuffer_state.cbufs[i]) { + DUMP(framebuffer_state, &dstate->framebuffer_state); + for (i = 0; i < dstate->framebuffer_state.nr_cbufs; i++) + if (dstate->framebuffer_state.cbufs[i]) { fprintf(f, " " COLOR_STATE "cbufs[%i]:" COLOR_RESET "\n ", i); - DUMP(surface, dctx->framebuffer_state.cbufs[i]); + DUMP(surface, dstate->framebuffer_state.cbufs[i]); fprintf(f, " "); - DUMP(resource, dctx->framebuffer_state.cbufs[i]->texture); + DUMP(resource, dstate->framebuffer_state.cbufs[i]->texture); } - if (dctx->framebuffer_state.zsbuf) { + if (dstate->framebuffer_state.zsbuf) { fprintf(f, " " COLOR_STATE "zsbuf:" COLOR_RESET "\n "); - DUMP(surface, dctx->framebuffer_state.zsbuf); + DUMP(surface, dstate->framebuffer_state.zsbuf); fprintf(f, " "); - DUMP(resource, dctx->framebuffer_state.zsbuf->texture); + DUMP(resource, dstate->framebuffer_state.zsbuf->texture); } fprintf(f, "\n"); } static void -dd_dump_launch_grid(struct dd_context *dctx, struct pipe_grid_info *info, FILE *f) +dd_dump_launch_grid(struct dd_draw_state *dstate, struct pipe_grid_info *info, FILE *f) { fprintf(f, "%s:\n", __func__+8); /* TODO */ } static void -dd_dump_resource_copy_region(struct dd_context *dctx, +dd_dump_resource_copy_region(struct dd_draw_state *dstate, struct call_resource_copy_region *info, FILE *f) { @@ -427,7 +427,7 @@ dd_dump_resource_copy_region(struct dd_context *dctx, } static void -dd_dump_blit(struct dd_context *dctx, struct pipe_blit_info *info, FILE *f) +dd_dump_blit(struct dd_draw_state *dstate, struct pipe_blit_info *info, FILE *f) { fprintf(f, "%s:\n", __func__+8); DUMP_M(resource, info, dst.resource); @@ -447,18 +447,18 @@ dd_dump_blit(struct dd_context *dctx, struct pipe_blit_info *info, FILE *f) DUMP_M(uint, info, render_condition_enable); if (info->render_condition_enable) - dd_dump_render_condition(dctx, f); + dd_dump_render_condition(dstate, f); } static void -dd_dump_generate_mipmap(struct dd_context *dctx, FILE *f) +dd_dump_generate_mipmap(struct dd_draw_state *dstate, FILE *f) { fprintf(f, "%s:\n", __func__+8); /* TODO */ } static void -dd_dump_flush_resource(struct dd_context *dctx, struct pipe_resource *res, +dd_dump_flush_resource(struct dd_draw_state *dstate, struct pipe_resource *res, FILE *f) { fprintf(f, "%s:\n", __func__+8); @@ -466,7 +466,7 @@ dd_dump_flush_resource(struct dd_context *dctx, struct pipe_resource *res, } static void -dd_dump_clear(struct dd_context *dctx, struct call_clear *info, FILE *f) +dd_dump_clear(struct dd_draw_state *dstate, struct call_clear *info, FILE *f) { fprintf(f, "%s:\n", __func__+8); DUMP_M(uint, info, buffers); @@ -476,7 +476,7 @@ dd_dump_clear(struct dd_context *dctx, struct call_clear *info, FILE *f) } static void -dd_dump_clear_buffer(struct dd_context *dctx, struct call_clear_buffer *info, +dd_dump_clear_buffer(struct dd_draw_state *dstate, struct call_clear_buffer *info, FILE *f) { int i; @@ -495,14 +495,14 @@ dd_dump_clear_buffer(struct dd_context *dctx, struct call_clear_buffer *info, } static void -dd_dump_clear_render_target(struct dd_context *dctx, FILE *f) +dd_dump_clear_render_target(struct dd_draw_state *dstate, FILE *f) { fprintf(f, "%s:\n", __func__+8); /* TODO */ } static void -dd_dump_clear_depth_stencil(struct dd_context *dctx, FILE *f) +dd_dump_clear_depth_stencil(struct dd_draw_state *dstate, FILE *f) { fprintf(f, "%s:\n", __func__+8); /* TODO */ @@ -524,41 +524,42 @@ dd_dump_call(struct dd_context *dctx, struct dd_call *call, unsigned flags, bool dump_dmesg) { FILE *f = dd_get_file_stream(dd_screen(dctx->base.screen), - dctx->apitrace_call_number); + dctx->draw_state.apitrace_call_number); if (!f) return; switch (call->type) { case CALL_DRAW_VBO: - dd_dump_draw_vbo(dctx, &call->info.draw_vbo, f); + dd_dump_draw_vbo(&dctx->draw_state, &call->info.draw_vbo, f); break; case CALL_LAUNCH_GRID: - dd_dump_launch_grid(dctx, &call->info.launch_grid, f); + dd_dump_launch_grid(&dctx->draw_state, &call->info.launch_grid, f); break; case CALL_RESOURCE_COPY_REGION: - dd_dump_resource_copy_region(dctx, &call->info.resource_copy_region, f); + dd_dump_resource_copy_region(&dctx->draw_state, + &call->info.resource_copy_region, f); break; case CALL_BLIT: - dd_dump_blit(dctx, &call->info.blit, f); + dd_dump_blit(&dctx->draw_state, &call->info.blit, f); break; case CALL_FLUSH_RESOURCE: - dd_dump_flush_resource(dctx, call->info.flush_resource, f); + dd_dump_flush_resource(&dctx->draw_state, call->info.flush_resource, f); break; case CALL_CLEAR: - dd_dump_clear(dctx, &call->info.clear, f); + dd_dump_clear(&dctx->draw_state, &call->info.clear, f); break; case CALL_CLEAR_BUFFER: - dd_dump_clear_buffer(dctx, &call->info.clear_buffer, f); + dd_dump_clear_buffer(&dctx->draw_state, &call->info.clear_buffer, f); break; case CALL_CLEAR_RENDER_TARGET: - dd_dump_clear_render_target(dctx, f); + dd_dump_clear_render_target(&dctx->draw_state, f); break; case CALL_CLEAR_DEPTH_STENCIL: - dd_dump_clear_depth_stencil(dctx, f); + dd_dump_clear_depth_stencil(&dctx->draw_state, f); break; case CALL_GENERATE_MIPMAP: - dd_dump_generate_mipmap(dctx, f); + dd_dump_generate_mipmap(&dctx->draw_state, f); break; } @@ -611,7 +612,7 @@ dd_flush_and_handle_hang(struct dd_context *dctx, { if (dd_flush_and_check_hang(dctx, fence, flags)) { FILE *f = dd_get_file_stream(dd_screen(dctx->base.screen), - dctx->apitrace_call_number); + dctx->draw_state.apitrace_call_number); if (f) { fprintf(f, "dd: %s.\n", cause); @@ -691,7 +692,8 @@ dd_after_draw(struct dd_context *dctx, struct dd_call *call) dd_dump_call(dctx, call, 0, false); break; case DD_DUMP_APITRACE_CALL: - if (dscreen->apitrace_dump_call == dctx->apitrace_call_number) { + if (dscreen->apitrace_dump_call == + dctx->draw_state.apitrace_call_number) { dd_dump_call(dctx, call, 0, false); /* No need to continue. */ exit(0); diff --git a/src/gallium/drivers/ddebug/dd_pipe.h b/src/gallium/drivers/ddebug/dd_pipe.h index 69d5c4e2216..072e9ac9e20 100644 --- a/src/gallium/drivers/ddebug/dd_pipe.h +++ b/src/gallium/drivers/ddebug/dd_pipe.h @@ -74,11 +74,8 @@ struct dd_state } state; }; -struct dd_context +struct dd_draw_state { - struct pipe_context base; - struct pipe_context *pipe; - struct { struct dd_query *query; bool condition; @@ -115,10 +112,18 @@ struct dd_context struct pipe_viewport_state viewports[PIPE_MAX_VIEWPORTS]; float tess_default_levels[6]; - unsigned num_draw_calls; unsigned apitrace_call_number; }; +struct dd_context +{ + struct pipe_context base; + struct pipe_context *pipe; + + struct dd_draw_state draw_state; + unsigned num_draw_calls; +}; + struct pipe_context * dd_context_create(struct dd_screen *dscreen, struct pipe_context *pipe); |