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-rw-r--r--src/gallium/drivers/svga/svga_draw.c4
-rw-r--r--src/gallium/drivers/svga/svga_pipe_sampler.c2
-rw-r--r--src/gallium/drivers/svga/svga_sampler_view.h2
-rw-r--r--src/gallium/drivers/svga/svga_shader.c3
-rw-r--r--src/gallium/drivers/svga/svga_shader.h5
-rw-r--r--src/gallium/drivers/svga/svga_state_constants.c12
-rw-r--r--src/gallium/drivers/svga/svga_state_fs.c2
-rw-r--r--src/gallium/drivers/svga/svga_state_sampler.c6
-rw-r--r--src/gallium/drivers/svga/svga_state_tss.c6
-rw-r--r--src/gallium/drivers/svga/svga_state_vs.c2
-rw-r--r--src/gallium/drivers/svga/svga_surface.c2
11 files changed, 24 insertions, 22 deletions
diff --git a/src/gallium/drivers/svga/svga_draw.c b/src/gallium/drivers/svga/svga_draw.c
index 9e0dfe514e4..f8d3ae543ef 100644
--- a/src/gallium/drivers/svga/svga_draw.c
+++ b/src/gallium/drivers/svga/svga_draw.c
@@ -311,7 +311,7 @@ xlate_index_format(unsigned indexWidth)
static enum pipe_error
validate_sampler_resources(struct svga_context *svga)
{
- unsigned shader;
+ enum pipe_shader_type shader;
assert(svga_have_vgpu10(svga));
@@ -376,7 +376,7 @@ validate_sampler_resources(struct svga_context *svga)
static enum pipe_error
validate_constant_buffers(struct svga_context *svga)
{
- unsigned shader;
+ enum pipe_shader_type shader;
assert(svga_have_vgpu10(svga));
diff --git a/src/gallium/drivers/svga/svga_pipe_sampler.c b/src/gallium/drivers/svga/svga_pipe_sampler.c
index 4a2b3c3ef72..5d7af701ad4 100644
--- a/src/gallium/drivers/svga/svga_pipe_sampler.c
+++ b/src/gallium/drivers/svga/svga_pipe_sampler.c
@@ -529,7 +529,7 @@ done:
void
svga_cleanup_sampler_state(struct svga_context *svga)
{
- unsigned shader;
+ enum pipe_shader_type shader;
if (!svga_have_vgpu10(svga))
return;
diff --git a/src/gallium/drivers/svga/svga_sampler_view.h b/src/gallium/drivers/svga/svga_sampler_view.h
index b36f089263a..7521a82bac3 100644
--- a/src/gallium/drivers/svga/svga_sampler_view.h
+++ b/src/gallium/drivers/svga/svga_sampler_view.h
@@ -102,7 +102,7 @@ svga_sampler_view_reference(struct svga_sampler_view **ptr, struct svga_sampler_
boolean
svga_check_sampler_view_resource_collision(struct svga_context *svga,
struct svga_winsys_surface *res,
- unsigned shader);
+ enum pipe_shader_type shader);
boolean
svga_check_sampler_framebuffer_resource_collision(struct svga_context *svga,
diff --git a/src/gallium/drivers/svga/svga_shader.c b/src/gallium/drivers/svga/svga_shader.c
index 9ba60555bf0..55f79224779 100644
--- a/src/gallium/drivers/svga/svga_shader.c
+++ b/src/gallium/drivers/svga/svga_shader.c
@@ -166,7 +166,8 @@ svga_remap_generic_index(int8_t remap_table[MAX_GENERIC_VARYING],
* state. This is basically the texture-related state.
*/
void
-svga_init_shader_key_common(const struct svga_context *svga, unsigned shader,
+svga_init_shader_key_common(const struct svga_context *svga,
+ enum pipe_shader_type shader,
struct svga_compile_key *key)
{
unsigned i, idx = 0;
diff --git a/src/gallium/drivers/svga/svga_shader.h b/src/gallium/drivers/svga/svga_shader.h
index b53a4bf514c..ec116c031d5 100644
--- a/src/gallium/drivers/svga/svga_shader.h
+++ b/src/gallium/drivers/svga/svga_shader.h
@@ -253,7 +253,8 @@ svga_remap_generic_index(int8_t remap_table[MAX_GENERIC_VARYING],
int generic_index);
void
-svga_init_shader_key_common(const struct svga_context *svga, unsigned shader,
+svga_init_shader_key_common(const struct svga_context *svga,
+ enum pipe_shader_type shader,
struct svga_compile_key *key);
struct svga_shader_variant *
@@ -310,7 +311,7 @@ svga_shader_too_large(const struct svga_context *svga,
* Convert from PIPE_SHADER_* to SVGA3D_SHADERTYPE_*
*/
static inline SVGA3dShaderType
-svga_shader_type(unsigned shader)
+svga_shader_type(enum pipe_shader_type shader)
{
switch (shader) {
case PIPE_SHADER_VERTEX:
diff --git a/src/gallium/drivers/svga/svga_state_constants.c b/src/gallium/drivers/svga/svga_state_constants.c
index 8784f47413f..dc80edf0982 100644
--- a/src/gallium/drivers/svga/svga_state_constants.c
+++ b/src/gallium/drivers/svga/svga_state_constants.c
@@ -65,7 +65,7 @@
static unsigned
svga_get_extra_constants_common(struct svga_context *svga,
const struct svga_shader_variant *variant,
- unsigned shader, float *dest)
+ enum pipe_shader_type shader, float *dest)
{
uint32_t *dest_u = (uint32_t *) dest; // uint version of dest
unsigned i;
@@ -271,7 +271,7 @@ svga_get_extra_gs_constants(struct svga_context *svga, float *dest)
* \param value the new float[4] value
*/
static enum pipe_error
-emit_const(struct svga_context *svga, unsigned shader, unsigned i,
+emit_const(struct svga_context *svga, enum pipe_shader_type shader, unsigned i,
const float *value)
{
enum pipe_error ret = PIPE_OK;
@@ -316,7 +316,7 @@ emit_const(struct svga_context *svga, unsigned shader, unsigned i,
*/
static enum pipe_error
emit_const_range(struct svga_context *svga,
- unsigned shader,
+ enum pipe_shader_type shader,
unsigned offset,
unsigned count,
const float (*values)[4])
@@ -439,7 +439,7 @@ emit_const_range(struct svga_context *svga,
* On VGPU10, emit_consts_vgpu10 is used instead.
*/
static enum pipe_error
-emit_consts_vgpu9(struct svga_context *svga, unsigned shader)
+emit_consts_vgpu9(struct svga_context *svga, enum pipe_shader_type shader)
{
const struct pipe_constant_buffer *cbuf;
struct svga_screen *ss = svga_screen(svga->pipe.screen);
@@ -541,7 +541,7 @@ emit_consts_vgpu9(struct svga_context *svga, unsigned shader)
static enum pipe_error
-emit_constbuf_vgpu10(struct svga_context *svga, unsigned shader)
+emit_constbuf_vgpu10(struct svga_context *svga, enum pipe_shader_type shader)
{
const struct pipe_constant_buffer *cbuf;
struct pipe_resource *dst_buffer = NULL;
@@ -686,7 +686,7 @@ emit_constbuf_vgpu10(struct svga_context *svga, unsigned shader)
static enum pipe_error
-emit_consts_vgpu10(struct svga_context *svga, unsigned shader)
+emit_consts_vgpu10(struct svga_context *svga, enum pipe_shader_type shader)
{
enum pipe_error ret;
unsigned dirty_constbufs;
diff --git a/src/gallium/drivers/svga/svga_state_fs.c b/src/gallium/drivers/svga/svga_state_fs.c
index 2c7c5bbd346..327d17af921 100644
--- a/src/gallium/drivers/svga/svga_state_fs.c
+++ b/src/gallium/drivers/svga/svga_state_fs.c
@@ -180,7 +180,7 @@ make_fs_key(const struct svga_context *svga,
struct svga_fragment_shader *fs,
struct svga_compile_key *key)
{
- const unsigned shader = PIPE_SHADER_FRAGMENT;
+ const enum pipe_shader_type shader = PIPE_SHADER_FRAGMENT;
unsigned i;
memset(key, 0, sizeof *key);
diff --git a/src/gallium/drivers/svga/svga_state_sampler.c b/src/gallium/drivers/svga/svga_state_sampler.c
index 55bed027b57..53bb80f0e5b 100644
--- a/src/gallium/drivers/svga/svga_state_sampler.c
+++ b/src/gallium/drivers/svga/svga_state_sampler.c
@@ -66,7 +66,7 @@ svga_resource_handle(struct pipe_resource *res)
boolean
svga_check_sampler_view_resource_collision(struct svga_context *svga,
struct svga_winsys_surface *res,
- unsigned shader)
+ enum pipe_shader_type shader)
{
struct pipe_screen *screen = svga->pipe.screen;
unsigned i;
@@ -228,7 +228,7 @@ static enum pipe_error
update_sampler_resources(struct svga_context *svga, unsigned dirty)
{
enum pipe_error ret = PIPE_OK;
- unsigned shader;
+ enum pipe_shader_type shader;
if (!svga_have_vgpu10(svga))
return PIPE_OK;
@@ -339,7 +339,7 @@ static enum pipe_error
update_samplers(struct svga_context *svga, unsigned dirty )
{
enum pipe_error ret = PIPE_OK;
- unsigned shader;
+ enum pipe_shader_type shader;
if (!svga_have_vgpu10(svga))
return PIPE_OK;
diff --git a/src/gallium/drivers/svga/svga_state_tss.c b/src/gallium/drivers/svga/svga_state_tss.c
index b5272d23fc1..eb3f81ab63f 100644
--- a/src/gallium/drivers/svga/svga_state_tss.c
+++ b/src/gallium/drivers/svga/svga_state_tss.c
@@ -41,7 +41,7 @@
*/
void svga_cleanup_tss_binding(struct svga_context *svga)
{
- const unsigned shader = PIPE_SHADER_FRAGMENT;
+ const enum pipe_shader_type shader = PIPE_SHADER_FRAGMENT;
unsigned i;
for (i = 0; i < ARRAY_SIZE(svga->state.hw_draw.views); i++) {
@@ -140,7 +140,7 @@ static enum pipe_error
update_tss_binding(struct svga_context *svga,
unsigned dirty )
{
- const unsigned shader = PIPE_SHADER_FRAGMENT;
+ const enum pipe_shader_type shader = PIPE_SHADER_FRAGMENT;
boolean reemit = svga->rebind.flags.texture_samplers;
unsigned i;
unsigned count = MAX2( svga->curr.num_sampler_views[shader],
@@ -380,7 +380,7 @@ static enum pipe_error
update_tss(struct svga_context *svga,
unsigned dirty )
{
- const unsigned shader = PIPE_SHADER_FRAGMENT;
+ const enum pipe_shader_type shader = PIPE_SHADER_FRAGMENT;
unsigned i;
struct ts_queue queue;
diff --git a/src/gallium/drivers/svga/svga_state_vs.c b/src/gallium/drivers/svga/svga_state_vs.c
index 7162e8884f2..aa351bd1aa5 100644
--- a/src/gallium/drivers/svga/svga_state_vs.c
+++ b/src/gallium/drivers/svga/svga_state_vs.c
@@ -162,7 +162,7 @@ compile_vs(struct svga_context *svga,
static void
make_vs_key(struct svga_context *svga, struct svga_compile_key *key)
{
- const unsigned shader = PIPE_SHADER_VERTEX;
+ const enum pipe_shader_type shader = PIPE_SHADER_VERTEX;
memset(key, 0, sizeof *key);
diff --git a/src/gallium/drivers/svga/svga_surface.c b/src/gallium/drivers/svga/svga_surface.c
index 00e9cbc1518..a11ce4e4448 100644
--- a/src/gallium/drivers/svga/svga_surface.c
+++ b/src/gallium/drivers/svga/svga_surface.c
@@ -402,7 +402,7 @@ struct pipe_surface *
svga_validate_surface_view(struct svga_context *svga, struct svga_surface *s)
{
enum pipe_error ret = PIPE_OK;
- unsigned shader;
+ enum pipe_shader_type shader;
struct pipe_surface *surf = NULL;
assert(svga_have_vgpu10(svga));