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-rw-r--r--src/gallium/drivers/nv50/nv50_program.c29
1 files changed, 15 insertions, 14 deletions
diff --git a/src/gallium/drivers/nv50/nv50_program.c b/src/gallium/drivers/nv50/nv50_program.c
index 739621a5b32..295725a6c06 100644
--- a/src/gallium/drivers/nv50/nv50_program.c
+++ b/src/gallium/drivers/nv50/nv50_program.c
@@ -163,20 +163,6 @@ struct nv50_pc {
uint8_t edgeflag_out;
};
-static INLINE struct nv50_reg *
-reg_instance(struct nv50_pc *pc, struct nv50_reg *reg)
-{
- struct nv50_reg *ri;
-
- assert(pc->reg_instance_nr < 16);
- ri = &pc->reg_instances[pc->reg_instance_nr++];
- if (reg) {
- *ri = *reg;
- reg->mod = 0;
- }
- return ri;
-}
-
static INLINE void
ctor_reg(struct nv50_reg *reg, unsigned type, int index, int hw)
{
@@ -255,6 +241,21 @@ alloc_reg(struct nv50_pc *pc, struct nv50_reg *reg)
assert(0);
}
+static INLINE struct nv50_reg *
+reg_instance(struct nv50_pc *pc, struct nv50_reg *reg)
+{
+ struct nv50_reg *ri;
+
+ assert(pc->reg_instance_nr < 16);
+ ri = &pc->reg_instances[pc->reg_instance_nr++];
+ if (reg) {
+ alloc_reg(pc, reg);
+ *ri = *reg;
+ reg->mod = 0;
+ }
+ return ri;
+}
+
/* XXX: For shaders that aren't executed linearly (e.g. shaders that
* contain loops), we need to assign all hw regs to TGSI TEMPs early,
* lest we risk temp_temps overwriting regs alloc'd "later".