diff options
Diffstat (limited to 'src/gallium/drivers')
-rw-r--r-- | src/gallium/drivers/radeonsi/evergreen_state.c | 164 | ||||
-rw-r--r-- | src/gallium/drivers/radeonsi/r600_blit.c | 27 | ||||
-rw-r--r-- | src/gallium/drivers/radeonsi/r600_hw_context.c | 3 | ||||
-rw-r--r-- | src/gallium/drivers/radeonsi/r600_resource.h | 4 | ||||
-rw-r--r-- | src/gallium/drivers/radeonsi/r600_texture.c | 286 |
5 files changed, 356 insertions, 128 deletions
diff --git a/src/gallium/drivers/radeonsi/evergreen_state.c b/src/gallium/drivers/radeonsi/evergreen_state.c index 8043c0c59da..f943f088cd0 100644 --- a/src/gallium/drivers/radeonsi/evergreen_state.c +++ b/src/gallium/drivers/radeonsi/evergreen_state.c @@ -1177,10 +1177,11 @@ static struct pipe_sampler_view *evergreen_create_sampler_view(struct pipe_conte struct si_pipe_sampler_view *view = CALLOC_STRUCT(si_pipe_sampler_view); struct r600_resource_texture *tmp = (struct r600_resource_texture*)texture; const struct util_format_description *desc = util_format_description(state->format); - unsigned format, num_format, endian; + unsigned blocksize = util_format_get_blocksize(tmp->real_format); + unsigned format, num_format, endian, tiling_index; uint32_t pitch = 0; - unsigned char state_swizzle[4], swizzle[4], array_mode = 0, tile_type = 0; - unsigned height, depth; + unsigned char state_swizzle[4], swizzle[4]; + unsigned height, depth, width; int first_non_void; uint64_t va; @@ -1228,10 +1229,9 @@ static struct pipe_sampler_view *evergreen_create_sampler_view(struct pipe_conte height = texture->height0; depth = texture->depth0; - - pitch = tmp->pitch_in_blocks[0] * util_format_get_blockwidth(state->format); - array_mode = tmp->array_mode[0]; - tile_type = tmp->tile_type; + width = texture->width0; + pitch = align(tmp->pitch_in_blocks[0] * + util_format_get_blockwidth(state->format), 8); if (texture->target == PIPE_TEXTURE_1D_ARRAY) { height = 1; @@ -1240,12 +1240,57 @@ static struct pipe_sampler_view *evergreen_create_sampler_view(struct pipe_conte depth = texture->array_size; } + tiling_index = 8; + switch (tmp->surface.level[state->u.tex.first_level].mode) { + case RADEON_SURF_MODE_LINEAR_ALIGNED: + tiling_index = 8; + break; + case RADEON_SURF_MODE_1D: + tiling_index = 9; + break; + case RADEON_SURF_MODE_2D: + if (tmp->resource.b.b.bind & PIPE_BIND_SCANOUT) { + switch (blocksize) { + case 1: + tiling_index = 10; + break; + case 2: + tiling_index = 11; + break; + case 4: + tiling_index = 12; + break; + } + break; + } else switch (blocksize) { + case 1: + tiling_index = 14; + break; + case 2: + tiling_index = 15; + break; + case 4: + tiling_index = 16; + break; + case 8: + tiling_index = 17; + break; + default: + tiling_index = 13; + } + break; + } + va = r600_resource_va(ctx->screen, texture); - view->state[0] = (va + tmp->offset[0]) >> 8; + if (state->u.tex.last_level) { + view->state[0] = (va + tmp->offset[1]) >> 8; + } else { + view->state[0] = (va + tmp->offset[0]) >> 8; + } view->state[1] = (S_008F14_BASE_ADDRESS_HI((va + tmp->offset[0]) >> 40) | S_008F14_DATA_FORMAT(format) | S_008F14_NUM_FORMAT(num_format)); - view->state[2] = (S_008F18_WIDTH(texture->width0 - 1) | + view->state[2] = (S_008F18_WIDTH(width - 1) | S_008F18_HEIGHT(height - 1)); view->state[3] = (S_008F1C_DST_SEL_X(si_map_swizzle(swizzle[0])) | S_008F1C_DST_SEL_Y(si_map_swizzle(swizzle[1])) | @@ -1253,7 +1298,7 @@ static struct pipe_sampler_view *evergreen_create_sampler_view(struct pipe_conte S_008F1C_DST_SEL_W(si_map_swizzle(swizzle[3])) | S_008F1C_BASE_LEVEL(state->u.tex.first_level) | S_008F1C_LAST_LEVEL(state->u.tex.last_level) | - S_008F1C_TILING_INDEX(8) | /* XXX */ + S_008F1C_TILING_INDEX(tiling_index) | S_008F1C_TYPE(si_tex_dim(texture->target))); view->state[4] = (S_008F20_DEPTH(depth - 1) | S_008F20_PITCH(pitch - 1)); view->state[5] = (S_008F24_BASE_ARRAY(state->u.tex.first_layer) | @@ -1476,22 +1521,23 @@ static void evergreen_set_viewport_state(struct pipe_context *ctx, } static void evergreen_cb(struct r600_context *rctx, struct r600_pipe_state *rstate, - const struct pipe_framebuffer_state *state, int cb) + const struct pipe_framebuffer_state *state, int cb) { struct r600_resource_texture *rtex; struct r600_surface *surf; unsigned level = state->cbufs[cb]->u.tex.level; unsigned pitch, slice; - unsigned color_info; + unsigned color_info, color_attrib; unsigned format, swap, ntype, endian; uint64_t offset; - unsigned tile_type; + unsigned blocksize; const struct util_format_description *desc; int i; unsigned blend_clamp = 0, blend_bypass = 0; surf = (struct r600_surface *)state->cbufs[cb]; rtex = (struct r600_resource_texture*)state->cbufs[cb]->texture; + blocksize = util_format_get_blocksize(rtex->real_format); if (rtex->depth) rctx->have_depth_fb = TRUE; @@ -1501,11 +1547,58 @@ static void evergreen_cb(struct r600_context *rctx, struct r600_pipe_state *rsta rtex = rtex->flushed_depth_texture; } - /* XXX quite sure for dx10+ hw don't need any offset hacks */ - offset = r600_texture_get_offset(rtex, - level, state->cbufs[cb]->u.tex.first_layer); - pitch = rtex->pitch_in_blocks[level] / 8 - 1; - slice = rtex->pitch_in_blocks[level] * surf->aligned_height / 64 - 1; + offset = rtex->surface.level[level].offset; + if (rtex->surface.level[level].mode < RADEON_SURF_MODE_1D) { + offset += rtex->surface.level[level].slice_size * + state->cbufs[cb]->u.tex.first_layer; + } + pitch = (rtex->surface.level[level].nblk_x) / 8 - 1; + slice = (rtex->surface.level[level].nblk_x * rtex->surface.level[level].nblk_y) / 64; + if (slice) { + slice = slice - 1; + } + + color_attrib = S_028C74_TILE_MODE_INDEX(8); + switch (rtex->surface.level[level].mode) { + case RADEON_SURF_MODE_LINEAR_ALIGNED: + color_attrib = S_028C74_TILE_MODE_INDEX(8); + break; + case RADEON_SURF_MODE_1D: + color_attrib = S_028C74_TILE_MODE_INDEX(9); + break; + case RADEON_SURF_MODE_2D: + if (rtex->resource.b.b.bind & PIPE_BIND_SCANOUT) { + switch (blocksize) { + case 1: + color_attrib = S_028C74_TILE_MODE_INDEX(10); + break; + case 2: + color_attrib = S_028C74_TILE_MODE_INDEX(11); + break; + case 4: + color_attrib = S_028C74_TILE_MODE_INDEX(12); + break; + } + break; + } else switch (blocksize) { + case 1: + color_attrib = S_028C74_TILE_MODE_INDEX(14); + break; + case 2: + color_attrib = S_028C74_TILE_MODE_INDEX(15); + break; + case 4: + color_attrib = S_028C74_TILE_MODE_INDEX(16); + break; + case 8: + color_attrib = S_028C74_TILE_MODE_INDEX(17); + break; + default: + color_attrib = S_028C74_TILE_MODE_INDEX(13); + } + break; + } + desc = util_format_description(surf->base.format); for (i = 0; i < 4; i++) { if (desc->channel[i].type != UTIL_FORMAT_TYPE_VOID) { @@ -1556,14 +1649,11 @@ static void evergreen_cb(struct r600_context *rctx, struct r600_pipe_state *rsta color_info = S_028C70_FORMAT(format) | S_028C70_COMP_SWAP(swap) | - //S_028C70_ARRAY_MODE(rtex->array_mode[level]) | S_028C70_BLEND_CLAMP(blend_clamp) | S_028C70_BLEND_BYPASS(blend_bypass) | S_028C70_NUMBER_TYPE(ntype) | S_028C70_ENDIAN(endian); - color_info |= S_028C70_LINEAR_GENERAL(1); - rctx->alpha_ref_dirty = true; offset += r600_resource_va(rctx->context.screen, state->cbufs[cb]->texture); @@ -1581,15 +1671,23 @@ static void evergreen_cb(struct r600_context *rctx, struct r600_pipe_state *rsta R_028C68_CB_COLOR0_SLICE + cb * 0x3C, S_028C68_TILE_MAX(slice), NULL, 0); - r600_pipe_state_add_reg(rstate, - R_028C6C_CB_COLOR0_VIEW + cb * 0x3C, - 0x00000000, NULL, 0); + if (rtex->surface.level[level].mode < RADEON_SURF_MODE_1D) { + r600_pipe_state_add_reg(rstate, + R_028C6C_CB_COLOR0_VIEW + cb * 0x3C, + 0x00000000, NULL, 0); + } else { + r600_pipe_state_add_reg(rstate, + R_028C6C_CB_COLOR0_VIEW + cb * 0x3C, + S_028C6C_SLICE_START(state->cbufs[cb]->u.tex.first_layer) | + S_028C6C_SLICE_MAX(state->cbufs[cb]->u.tex.last_layer), + NULL, 0); + } r600_pipe_state_add_reg(rstate, R_028C70_CB_COLOR0_INFO + cb * 0x3C, color_info, &rtex->resource, RADEON_USAGE_READWRITE); r600_pipe_state_add_reg(rstate, R_028C74_CB_COLOR0_ATTRIB + cb * 0x3C, - 0, + color_attrib, &rtex->resource, RADEON_USAGE_READWRITE); } @@ -1613,19 +1711,25 @@ static void si_db(struct r600_context *rctx, struct r600_pipe_state *rstate, rtex = (struct r600_resource_texture*)surf->base.texture; first_layer = surf->base.u.tex.first_layer; - offset = r600_texture_get_offset(rtex, level, first_layer); - pitch = rtex->pitch_in_blocks[level] / 8 - 1; - slice = rtex->pitch_in_blocks[level] * surf->aligned_height / 64 - 1; format = si_translate_dbformat(rtex->real_format); - offset += r600_resource_va(rctx->context.screen, surf->base.texture); + offset = r600_resource_va(rctx->context.screen, surf->base.texture); + offset += rtex->surface.level[level].offset; + pitch = (rtex->surface.level[level].nblk_x / 8) - 1; + slice = (rtex->surface.level[level].nblk_x * rtex->surface.level[level].nblk_y) / 64; + if (slice) { + slice = slice - 1; + } offset >>= 8; r600_pipe_state_add_reg(rstate, R_028048_DB_Z_READ_BASE, offset, &rtex->resource, RADEON_USAGE_READWRITE); r600_pipe_state_add_reg(rstate, R_028050_DB_Z_WRITE_BASE, offset, &rtex->resource, RADEON_USAGE_READWRITE); - r600_pipe_state_add_reg(rstate, R_028008_DB_DEPTH_VIEW, 0x00000000, NULL, 0); + r600_pipe_state_add_reg(rstate, R_028008_DB_DEPTH_VIEW, + S_028008_SLICE_START(state->zsbuf->u.tex.first_layer) | + S_028008_SLICE_MAX(state->zsbuf->u.tex.last_layer), + NULL, 0); db_z_info = S_028040_FORMAT(format); stencil_info = S_028044_FORMAT(rtex->stencil != 0); diff --git a/src/gallium/drivers/radeonsi/r600_blit.c b/src/gallium/drivers/radeonsi/r600_blit.c index ce77176ee0f..1681b48b6f5 100644 --- a/src/gallium/drivers/radeonsi/r600_blit.c +++ b/src/gallium/drivers/radeonsi/r600_blit.c @@ -198,7 +198,7 @@ static void r600_clear(struct pipe_context *ctx, unsigned buffers, { struct r600_context *rctx = (struct r600_context *)ctx; struct pipe_framebuffer_state *fb = &rctx->framebuffer; - + r600_blitter_begin(ctx, R600_CLEAR); util_blitter_clear(rctx->blitter, fb->width, fb->height, fb->nr_cbufs, buffers, fb->nr_cbufs ? fb->cbufs[0]->format : PIPE_FORMAT_NONE, @@ -259,6 +259,10 @@ struct texture_orig_info { unsigned format; unsigned width0; unsigned height0; + unsigned npix_x; + unsigned npix_y; + unsigned npix0_x; + unsigned npix0_y; }; static void r600_compressed_to_blittable(struct pipe_resource *tex, @@ -266,6 +270,7 @@ static void r600_compressed_to_blittable(struct pipe_resource *tex, struct texture_orig_info *orig) { struct r600_resource_texture *rtex = (struct r600_resource_texture*)tex; + struct r600_screen *rscreen = (struct r600_screen *)tex->screen; unsigned pixsize = util_format_get_blocksize(rtex->real_format); int new_format; int new_height, new_width; @@ -273,6 +278,10 @@ static void r600_compressed_to_blittable(struct pipe_resource *tex, orig->format = tex->format; orig->width0 = tex->width0; orig->height0 = tex->height0; + orig->npix0_x = rtex->surface.level[0].npix_x; + orig->npix0_y = rtex->surface.level[0].npix_y; + orig->npix_x = rtex->surface.level[level].npix_x; + orig->npix_y = rtex->surface.level[level].npix_y; if (pixsize == 8) new_format = PIPE_FORMAT_R16G16B16A16_UINT; /* 64-bit block */ @@ -285,14 +294,26 @@ static void r600_compressed_to_blittable(struct pipe_resource *tex, tex->width0 = new_width; tex->height0 = new_height; tex->format = new_format; + rtex->surface.level[0].npix_x = util_format_get_nblocksx(orig->format, orig->npix0_x); + rtex->surface.level[0].npix_y = util_format_get_nblocksy(orig->format, orig->npix0_y); + rtex->surface.level[level].npix_x = util_format_get_nblocksx(orig->format, orig->npix_x); + rtex->surface.level[level].npix_y = util_format_get_nblocksy(orig->format, orig->npix_y); } static void r600_reset_blittable_to_compressed(struct pipe_resource *tex, + unsigned level, struct texture_orig_info *orig) { + struct r600_resource_texture *rtex = (struct r600_resource_texture*)tex; + struct r600_screen *rscreen = (struct r600_screen *)tex->screen; + tex->format = orig->format; tex->width0 = orig->width0; tex->height0 = orig->height0; + rtex->surface.level[0].npix_x = orig->npix0_x; + rtex->surface.level[0].npix_y = orig->npix0_y; + rtex->surface.level[level].npix_x = orig->npix_x; + rtex->surface.level[level].npix_y = orig->npix_y; } static void r600_resource_copy_region(struct pipe_context *ctx, @@ -348,10 +369,10 @@ static void r600_resource_copy_region(struct pipe_context *ctx, src, src_level, psbox); if (restore_orig[0]) - r600_reset_blittable_to_compressed(src, &orig_info[0]); + r600_reset_blittable_to_compressed(src, src_level, &orig_info[0]); if (restore_orig[1]) - r600_reset_blittable_to_compressed(dst, &orig_info[1]); + r600_reset_blittable_to_compressed(dst, dst_level, &orig_info[1]); } void r600_init_blit_functions(struct r600_context *rctx) diff --git a/src/gallium/drivers/radeonsi/r600_hw_context.c b/src/gallium/drivers/radeonsi/r600_hw_context.c index c0b85ba6d20..9422adc2e42 100644 --- a/src/gallium/drivers/radeonsi/r600_hw_context.c +++ b/src/gallium/drivers/radeonsi/r600_hw_context.c @@ -531,6 +531,9 @@ void r600_context_flush(struct r600_context *ctx, unsigned flags) cs->buf[cs->cdw++] = PKT3(PKT3_EVENT_WRITE, 0, 0); cs->buf[cs->cdw++] = EVENT_TYPE(EVENT_TYPE_PS_PARTIAL_FLUSH) | EVENT_INDEX(4); + /* force to keep tiling flags */ + flags |= RADEON_FLUSH_KEEP_TILING_FLAGS; + /* Flush the CS. */ ctx->ws->cs_flush(ctx->cs, flags); diff --git a/src/gallium/drivers/radeonsi/r600_resource.h b/src/gallium/drivers/radeonsi/r600_resource.h index 6926d764cbe..314fb239b83 100644 --- a/src/gallium/drivers/radeonsi/r600_resource.h +++ b/src/gallium/drivers/radeonsi/r600_resource.h @@ -53,15 +53,15 @@ struct r600_resource_texture { unsigned array_mode[PIPE_MAX_TEXTURE_LEVELS]; unsigned pitch_override; unsigned size; - unsigned tile_type; unsigned depth; unsigned dirty_db; struct r600_resource_texture *stencil; /* Stencil is in a separate buffer on Evergreen. */ struct r600_resource_texture *flushed_depth_texture; boolean is_flushing_texture; + struct radeon_surface surface; }; -#define R600_TEX_IS_TILED(tex, level) ((tex)->array_mode[level] != V_038000_ARRAY_LINEAR_GENERAL && (tex)->array_mode[level] != V_038000_ARRAY_LINEAR_ALIGNED) +#define R600_TEX_IS_TILED(tex, level) ((tex)->array_mode[level] != V_009910_ARRAY_LINEAR_GENERAL && (tex)->array_mode[level] != V_009910_ARRAY_LINEAR_ALIGNED) struct r600_surface { struct pipe_surface base; diff --git a/src/gallium/drivers/radeonsi/r600_texture.c b/src/gallium/drivers/radeonsi/r600_texture.c index e5c7d32e915..80d5c7c0ee3 100644 --- a/src/gallium/drivers/radeonsi/r600_texture.c +++ b/src/gallium/drivers/radeonsi/r600_texture.c @@ -88,21 +88,19 @@ static unsigned r600_get_block_alignment(struct pipe_screen *screen, int p_align; switch(array_mode) { -#if 0 - case V_038000_ARRAY_1D_TILED_THIN1: + case V_009910_ARRAY_1D_TILED_THIN1: p_align = MAX2(8, ((rscreen->tiling_info.group_bytes / 8 / pixsize))); break; - case V_038000_ARRAY_2D_TILED_THIN1: + case V_009910_ARRAY_2D_TILED_THIN1: p_align = MAX2(rscreen->tiling_info.num_banks, (((rscreen->tiling_info.group_bytes / 8 / pixsize)) * rscreen->tiling_info.num_banks)) * 8; break; - case V_038000_ARRAY_LINEAR_ALIGNED: + case V_009910_ARRAY_LINEAR_ALIGNED: p_align = MAX2(64, rscreen->tiling_info.group_bytes / pixsize); break; - case V_038000_ARRAY_LINEAR_GENERAL: -#endif + case V_009910_ARRAY_LINEAR_GENERAL: default: p_align = rscreen->tiling_info.group_bytes / pixsize; break; @@ -117,16 +115,14 @@ static unsigned r600_get_height_alignment(struct pipe_screen *screen, int h_align; switch (array_mode) { -#if 0 - case V_038000_ARRAY_2D_TILED_THIN1: + case V_009910_ARRAY_2D_TILED_THIN1: h_align = rscreen->tiling_info.num_channels * 8; break; - case V_038000_ARRAY_1D_TILED_THIN1: - case V_038000_ARRAY_LINEAR_ALIGNED: + case V_009910_ARRAY_1D_TILED_THIN1: + case V_009910_ARRAY_LINEAR_ALIGNED: h_align = 8; break; - case V_038000_ARRAY_LINEAR_GENERAL: -#endif + case V_009910_ARRAY_LINEAR_GENERAL: default: h_align = 1; break; @@ -145,15 +141,13 @@ static unsigned r600_get_base_alignment(struct pipe_screen *screen, int b_align; switch (array_mode) { -#if 0 - case V_038000_ARRAY_2D_TILED_THIN1: + case V_009910_ARRAY_2D_TILED_THIN1: b_align = MAX2(rscreen->tiling_info.num_banks * rscreen->tiling_info.num_channels * 8 * 8 * pixsize, p_align * pixsize * h_align); break; - case V_038000_ARRAY_1D_TILED_THIN1: - case V_038000_ARRAY_LINEAR_ALIGNED: - case V_038000_ARRAY_LINEAR_GENERAL: -#endif + case V_009910_ARRAY_1D_TILED_THIN1: + case V_009910_ARRAY_LINEAR_ALIGNED: + case V_009910_ARRAY_LINEAR_GENERAL: default: b_align = rscreen->tiling_info.group_bytes; break; @@ -222,16 +216,13 @@ static void r600_texture_set_array_mode(struct pipe_screen *screen, struct pipe_resource *ptex = &rtex->resource.b.b; switch (array_mode) { -#if 0 - case V_0280A0_ARRAY_LINEAR_GENERAL: - case V_0280A0_ARRAY_LINEAR_ALIGNED: - case V_0280A0_ARRAY_1D_TILED_THIN1: -#endif + case V_009910_ARRAY_LINEAR_GENERAL: + case V_009910_ARRAY_LINEAR_ALIGNED: + case V_009910_ARRAY_1D_TILED_THIN1: default: rtex->array_mode[level] = array_mode; break; -#if 0 - case V_0280A0_ARRAY_2D_TILED_THIN1: + case V_009910_ARRAY_2D_TILED_THIN1: { unsigned w, h, tile_height, tile_width; @@ -241,15 +232,139 @@ static void r600_texture_set_array_mode(struct pipe_screen *screen, w = mip_minify(ptex->width0, level); h = mip_minify(ptex->height0, level); if (w <= tile_width || h <= tile_height) - rtex->array_mode[level] = V_0280A0_ARRAY_1D_TILED_THIN1; + rtex->array_mode[level] = V_009910_ARRAY_1D_TILED_THIN1; else rtex->array_mode[level] = array_mode; } break; -#endif } } +static int r600_init_surface(struct radeon_surface *surface, + const struct pipe_resource *ptex, + unsigned array_mode) +{ + surface->npix_x = ptex->width0; + surface->npix_y = ptex->height0; + surface->npix_z = ptex->depth0; + surface->blk_w = util_format_get_blockwidth(ptex->format); + surface->blk_h = util_format_get_blockheight(ptex->format); + surface->blk_d = 1; + surface->array_size = 1; + surface->last_level = ptex->last_level; + surface->bpe = util_format_get_blocksize(ptex->format); + /* align byte per element on dword */ + if (surface->bpe == 3) { + surface->bpe = 4; + } + surface->nsamples = 1; + surface->flags = 0; + switch (array_mode) { + case V_009910_ARRAY_1D_TILED_THIN1: + surface->flags |= RADEON_SURF_SET(RADEON_SURF_MODE_1D, MODE); + break; + case V_009910_ARRAY_2D_TILED_THIN1: + surface->flags |= RADEON_SURF_SET(RADEON_SURF_MODE_2D, MODE); + break; + case V_009910_ARRAY_LINEAR_ALIGNED: + surface->flags |= RADEON_SURF_SET(RADEON_SURF_MODE_LINEAR_ALIGNED, MODE); + break; + case V_009910_ARRAY_LINEAR_GENERAL: + default: + surface->flags |= RADEON_SURF_SET(RADEON_SURF_MODE_LINEAR, MODE); + break; + } + switch (ptex->target) { + case PIPE_TEXTURE_1D: + surface->flags |= RADEON_SURF_SET(RADEON_SURF_TYPE_1D, TYPE); + break; + case PIPE_TEXTURE_RECT: + case PIPE_TEXTURE_2D: + surface->flags |= RADEON_SURF_SET(RADEON_SURF_TYPE_2D, TYPE); + break; + case PIPE_TEXTURE_3D: + surface->flags |= RADEON_SURF_SET(RADEON_SURF_TYPE_3D, TYPE); + break; + case PIPE_TEXTURE_1D_ARRAY: + surface->flags |= RADEON_SURF_SET(RADEON_SURF_TYPE_1D_ARRAY, TYPE); + surface->array_size = ptex->array_size; + break; + case PIPE_TEXTURE_2D_ARRAY: + surface->flags |= RADEON_SURF_SET(RADEON_SURF_TYPE_2D_ARRAY, TYPE); + surface->array_size = ptex->array_size; + break; + case PIPE_TEXTURE_CUBE: + surface->flags |= RADEON_SURF_SET(RADEON_SURF_TYPE_CUBEMAP, TYPE); + break; + case PIPE_BUFFER: + default: + return -EINVAL; + } + if (ptex->bind & PIPE_BIND_SCANOUT) { + surface->flags |= RADEON_SURF_SCANOUT; + } + if (util_format_is_depth_and_stencil(ptex->format)) { + surface->flags |= RADEON_SURF_ZBUFFER; + surface->flags |= RADEON_SURF_SBUFFER; + } + + return 0; +} + +static int r600_setup_surface(struct pipe_screen *screen, + struct r600_resource_texture *rtex, + unsigned array_mode, + unsigned pitch_in_bytes_override) +{ + struct pipe_resource *ptex = &rtex->resource.b.b; + struct r600_screen *rscreen = (struct r600_screen*)screen; + unsigned i; + int r; + + if (util_format_is_depth_or_stencil(rtex->real_format)) { + rtex->surface.flags |= RADEON_SURF_ZBUFFER; + rtex->surface.flags |= RADEON_SURF_SBUFFER; + } + + r = rscreen->ws->surface_init(rscreen->ws, &rtex->surface); + if (r) { + return r; + } + rtex->size = rtex->surface.bo_size; + if (pitch_in_bytes_override && pitch_in_bytes_override != rtex->surface.level[0].pitch_bytes) { + /* old ddx on evergreen over estimate alignment for 1d, only 1 level + * for those + */ + rtex->surface.level[0].nblk_x = pitch_in_bytes_override / rtex->surface.bpe; + rtex->surface.level[0].pitch_bytes = pitch_in_bytes_override; + rtex->surface.level[0].slice_size = pitch_in_bytes_override * rtex->surface.level[0].nblk_y; + if (rtex->surface.flags & RADEON_SURF_SBUFFER) { + rtex->surface.stencil_offset = rtex->surface.level[0].slice_size; + } + } + for (i = 0; i <= ptex->last_level; i++) { + rtex->offset[i] = rtex->surface.level[i].offset; + rtex->layer_size[i] = rtex->surface.level[i].slice_size; + rtex->pitch_in_bytes[i] = rtex->surface.level[i].pitch_bytes; + switch (rtex->surface.level[i].mode) { + case RADEON_SURF_MODE_LINEAR_ALIGNED: + rtex->array_mode[i] = V_009910_ARRAY_LINEAR_ALIGNED; + break; + case RADEON_SURF_MODE_1D: + rtex->array_mode[i] = V_009910_ARRAY_1D_TILED_THIN1; + break; + case RADEON_SURF_MODE_2D: + rtex->array_mode[i] = V_009910_ARRAY_2D_TILED_THIN1; + break; + default: + case RADEON_SURF_MODE_LINEAR: + rtex->array_mode[i] = 0; + break; + } + } + return 0; +} + static void r600_setup_miptree(struct pipe_screen *screen, struct r600_resource_texture *rtex, unsigned array_mode) @@ -268,7 +383,7 @@ static void r600_setup_miptree(struct pipe_screen *screen, nblocksx = r600_texture_get_nblocksx(screen, rtex, i); nblocksy = r600_texture_get_nblocksy(screen, rtex, i); - if (chipc >= CAYMAN /*&& array_mode == V_038000_ARRAY_LINEAR_GENERAL*/) + if (array_mode == V_009910_ARRAY_LINEAR_GENERAL) layer_size = align(nblocksx, 64) * nblocksy * blocksize; else layer_size = nblocksx * nblocksy * blocksize; @@ -311,7 +426,7 @@ static boolean permit_hardware_blit(struct pipe_screen *screen, /* hackaround for S3TC */ if (util_format_is_compressed(res->format)) return TRUE; - + if (!screen->is_format_supported(screen, res->format, res->target, @@ -342,8 +457,20 @@ static boolean r600_texture_get_handle(struct pipe_screen* screen, { struct r600_resource_texture *rtex = (struct r600_resource_texture*)ptex; struct r600_resource *resource = &rtex->resource; + struct radeon_surface *surface = &rtex->surface; struct r600_screen *rscreen = (struct r600_screen*)screen; + rscreen->ws->buffer_set_tiling(resource->buf, + surface->level[0].mode >= RADEON_SURF_MODE_1D ? + RADEON_LAYOUT_TILED : RADEON_LAYOUT_LINEAR, + surface->level[0].mode >= RADEON_SURF_MODE_2D ? + RADEON_LAYOUT_TILED : RADEON_LAYOUT_LINEAR, + surface->bankw, surface->bankh, + surface->tile_split, + surface->stencil_tile_split, + surface->mtilea, + rtex->pitch_in_bytes[0]); + return rscreen->ws->buffer_get_handle(resource->buf, rtex->pitch_in_bytes[0], whandle); } @@ -383,11 +510,13 @@ r600_texture_create_object(struct pipe_screen *screen, unsigned pitch_in_bytes_override, unsigned max_buffer_size, struct pb_buffer *buf, - boolean alloc_bo) + boolean alloc_bo, + struct radeon_surface *surface) { struct r600_resource_texture *rtex; struct r600_resource *resource; struct r600_screen *rscreen = (struct r600_screen*)screen; + int r; rtex = CALLOC_STRUCT(r600_resource_texture); if (rtex == NULL) @@ -401,54 +530,17 @@ r600_texture_create_object(struct pipe_screen *screen, rtex->pitch_override = pitch_in_bytes_override; rtex->real_format = base->format; - /* We must split depth and stencil into two separate buffers on Evergreen. */ - if (!(base->flags & R600_RESOURCE_FLAG_TRANSFER) && - ((struct r600_screen*)screen)->chip_class >= CAYMAN && - util_format_is_depth_and_stencil(base->format)) { - struct pipe_resource stencil; - unsigned stencil_pitch_override = 0; - - switch (base->format) { - case PIPE_FORMAT_Z24_UNORM_S8_UINT: - rtex->real_format = PIPE_FORMAT_Z24X8_UNORM; - break; - case PIPE_FORMAT_S8_UINT_Z24_UNORM: - rtex->real_format = PIPE_FORMAT_X8Z24_UNORM; - break; - case PIPE_FORMAT_Z32_FLOAT_S8X24_UINT: - rtex->real_format = PIPE_FORMAT_Z32_FLOAT; - break; - default: - assert(0); - FREE(rtex); - return NULL; - } - - /* Divide the pitch in bytes by 4 for stencil, because it has a smaller pixel size. */ - if (pitch_in_bytes_override) { - assert(base->format == PIPE_FORMAT_Z24_UNORM_S8_UINT || - base->format == PIPE_FORMAT_S8_UINT_Z24_UNORM); - stencil_pitch_override = pitch_in_bytes_override / 4; - } - - /* Allocate the stencil buffer. */ - stencil = *base; - stencil.format = PIPE_FORMAT_S8_UINT; - rtex->stencil = r600_texture_create_object(screen, &stencil, array_mode, - stencil_pitch_override, - max_buffer_size, NULL, FALSE); - if (!rtex->stencil) { - FREE(rtex); - return NULL; - } - /* Proceed in creating the depth buffer. */ - } - /* only mark depth textures the HW can hit as depth textures */ if (util_format_is_depth_or_stencil(rtex->real_format) && permit_hardware_blit(screen, base)) rtex->depth = 1; r600_setup_miptree(screen, rtex, array_mode); + rtex->surface = *surface; + r = r600_setup_surface(screen, rtex, array_mode, pitch_in_bytes_override); + if (r) { + FREE(rtex); + return NULL; + } /* If we initialized separate stencil for Evergreen. place it after depth. */ if (rtex->stencil) { @@ -468,6 +560,7 @@ r600_texture_create_object(struct pipe_screen *screen, struct pipe_resource *ptex = &rtex->resource.b.b; unsigned base_align = r600_get_base_alignment(screen, ptex->format, array_mode); + base_align = rtex->surface.bo_alignment; if (!r600_init_resource(rscreen, resource, rtex->size, base_align, base->bind, base->usage)) { pipe_resource_reference((struct pipe_resource**)&rtex->stencil, NULL); FREE(rtex); @@ -487,30 +580,31 @@ r600_texture_create_object(struct pipe_screen *screen, return rtex; } -DEBUG_GET_ONCE_BOOL_OPTION(tiling_enabled, "R600_TILING", FALSE); - struct pipe_resource *r600_texture_create(struct pipe_screen *screen, const struct pipe_resource *templ) { struct r600_screen *rscreen = (struct r600_screen*)screen; + struct radeon_surface surface; unsigned array_mode = 0; + int r; if (!(templ->flags & R600_RESOURCE_FLAG_TRANSFER) && !(templ->bind & PIPE_BIND_SCANOUT)) { -#if 0 - if (util_format_is_compressed(templ->format)) { - array_mode = V_038000_ARRAY_1D_TILED_THIN1; - } - else if (debug_get_option_tiling_enabled() && - rscreen->info.drm_minor >= 9 && - permit_hardware_blit(screen, templ)) { - array_mode = V_038000_ARRAY_2D_TILED_THIN1; + if (permit_hardware_blit(screen, templ)) { + array_mode = V_009910_ARRAY_2D_TILED_THIN1; } -#endif } + r = r600_init_surface(&surface, templ, array_mode); + if (r) { + return NULL; + } + r = rscreen->ws->surface_best(rscreen->ws, &surface); + if (r) { + return NULL; + } return (struct pipe_resource *)r600_texture_create_object(screen, templ, array_mode, - 0, 0, NULL, TRUE); + 0, 0, NULL, TRUE, &surface); } static struct pipe_surface *r600_create_surface(struct pipe_context *pipe, @@ -559,6 +653,8 @@ struct pipe_resource *r600_texture_from_handle(struct pipe_screen *screen, unsigned stride = 0; unsigned array_mode = 0; enum radeon_bo_layout micro, macro; + struct radeon_surface surface; + int r; /* Support only 2D textures without mipmaps */ if ((templ->target != PIPE_TEXTURE_2D && templ->target != PIPE_TEXTURE_RECT) || @@ -569,19 +665,25 @@ struct pipe_resource *r600_texture_from_handle(struct pipe_screen *screen, if (!buf) return NULL; - rscreen->ws->buffer_get_tiling(buf, µ, ¯o, NULL, NULL, NULL, NULL, NULL); + rscreen->ws->buffer_get_tiling(buf, µ, ¯o, + &surface.bankw, &surface.bankh, + &surface.tile_split, + &surface.stencil_tile_split, + &surface.mtilea); -#if 0 if (macro == RADEON_LAYOUT_TILED) - array_mode = V_0280A0_ARRAY_2D_TILED_THIN1; + array_mode = V_009910_ARRAY_2D_TILED_THIN1; else if (micro == RADEON_LAYOUT_TILED) - array_mode = V_0280A0_ARRAY_1D_TILED_THIN1; + array_mode = V_009910_ARRAY_1D_TILED_THIN1; else -#endif array_mode = 0; + r = r600_init_surface(&surface, templ, array_mode); + if (r) { + return NULL; + } return (struct pipe_resource *)r600_texture_create_object(screen, templ, array_mode, - stride, 0, buf, FALSE); + stride, 0, buf, FALSE, &surface); } int r600_texture_depth_flush(struct pipe_context *ctx, @@ -641,7 +743,6 @@ struct pipe_transfer* r600_texture_get_transfer(struct pipe_context *ctx, int r; boolean use_staging_texture = FALSE; -#if 0 /* We cannot map a tiled texture directly because the data is * in a different order, therefore we do detiling using a blit. * @@ -651,7 +752,6 @@ struct pipe_transfer* r600_texture_get_transfer(struct pipe_context *ctx, */ if (R600_TEX_IS_TILED(rtex, level)) use_staging_texture = TRUE; -#endif if ((usage & PIPE_TRANSFER_READ) && u_box_volume(box) > 1024) use_staging_texture = TRUE; |