diff options
Diffstat (limited to 'src/gallium/drivers')
-rw-r--r-- | src/gallium/drivers/radeonsi/si_descriptors.c | 206 | ||||
-rw-r--r-- | src/gallium/drivers/radeonsi/si_pipe.h | 7 | ||||
-rw-r--r-- | src/gallium/drivers/radeonsi/si_shader.c | 8 | ||||
-rw-r--r-- | src/gallium/drivers/radeonsi/si_shader.h | 4 | ||||
-rw-r--r-- | src/gallium/drivers/radeonsi/si_state.c | 39 | ||||
-rw-r--r-- | src/gallium/drivers/radeonsi/si_state.h | 19 |
6 files changed, 254 insertions, 29 deletions
diff --git a/src/gallium/drivers/radeonsi/si_descriptors.c b/src/gallium/drivers/radeonsi/si_descriptors.c index d12b3e6b28a..a931ab24554 100644 --- a/src/gallium/drivers/radeonsi/si_descriptors.c +++ b/src/gallium/drivers/radeonsi/si_descriptors.c @@ -64,7 +64,8 @@ #include "util/u_upload_mgr.h" -/* NULL image and buffer descriptor. +/* NULL image and buffer descriptor for textures (alpha = 1) and images + * (alpha = 0). * * For images, all fields must be zero except for the swizzle, which * supports arbitrary combinations of 0s and 1s. The texture type must be @@ -74,7 +75,7 @@ * * This is the only reason why the buffer descriptor must be in words [4:7]. */ -static uint32_t null_descriptor[8] = { +static uint32_t null_texture_descriptor[8] = { 0, 0, 0, @@ -84,10 +85,20 @@ static uint32_t null_descriptor[8] = { * descriptor */ }; +static uint32_t null_image_descriptor[8] = { + 0, + 0, + 0, + S_008F1C_TYPE(V_008F1C_SQ_RSRC_IMG_1D) + /* the rest must contain zeros, which is also used by the buffer + * descriptor */ +}; + static void si_init_descriptors(struct si_descriptors *desc, unsigned shader_userdata_index, unsigned element_dw_size, - unsigned num_elements) + unsigned num_elements, + const uint32_t *null_descriptor) { int i; @@ -100,10 +111,12 @@ static void si_init_descriptors(struct si_descriptors *desc, desc->shader_userdata_offset = shader_userdata_index * 4; /* Initialize the array to NULL descriptors if the element size is 8. */ - if (element_dw_size % 8 == 0) + if (null_descriptor) { + assert(element_dw_size % 8 == 0); for (i = 0; i < num_elements * element_dw_size / 8; i++) - memcpy(desc->list + i*8, null_descriptor, - sizeof(null_descriptor)); + memcpy(desc->list + i * 8, null_descriptor, + 8 * 4); + } } static void si_release_descriptors(struct si_descriptors *desc) @@ -210,7 +223,7 @@ static void si_set_sampler_view(struct si_context *sctx, } else { /* Disable FMASK and bind sampler state in [12:15]. */ memcpy(views->desc.list + slot*16 + 8, - null_descriptor, 4*4); + null_texture_descriptor, 4*4); if (views->sampler_states[slot]) memcpy(views->desc.list + slot*16 + 12, @@ -220,9 +233,9 @@ static void si_set_sampler_view(struct si_context *sctx, views->desc.enabled_mask |= 1llu << slot; } else { pipe_sampler_view_reference(&views->views[slot], NULL); - memcpy(views->desc.list + slot*16, null_descriptor, 8*4); + memcpy(views->desc.list + slot*16, null_texture_descriptor, 8*4); /* Only clear the lower dwords of FMASK. */ - memcpy(views->desc.list + slot*16 + 8, null_descriptor, 4*4); + memcpy(views->desc.list + slot*16 + 8, null_texture_descriptor, 4*4); views->desc.enabled_mask &= ~(1llu << slot); } @@ -301,6 +314,160 @@ si_samplers_update_compressed_colortex_mask(struct si_textures_info *samplers) } } +/* IMAGE VIEWS */ + +static void +si_release_image_views(struct si_images_info *images) +{ + unsigned i; + + for (i = 0; i < SI_NUM_IMAGES; ++i) { + struct pipe_image_view *view = &images->views[i]; + + pipe_resource_reference(&view->resource, NULL); + } + + si_release_descriptors(&images->desc); +} + +static void +si_image_views_begin_new_cs(struct si_context *sctx, struct si_images_info *images) +{ + uint mask = images->desc.enabled_mask; + + /* Add buffers to the CS. */ + while (mask) { + int i = u_bit_scan(&mask); + struct pipe_image_view *view = &images->views[i]; + + assert(view->resource); + + si_sampler_view_add_buffer(sctx, view->resource); + } + + if (images->desc.buffer) { + radeon_add_to_buffer_list(&sctx->b, &sctx->b.gfx, + images->desc.buffer, + RADEON_USAGE_READ, + RADEON_PRIO_DESCRIPTORS); + } +} + +static void +si_disable_shader_image(struct si_images_info *images, unsigned slot) +{ + if (images->desc.enabled_mask & (1llu << slot)) { + pipe_resource_reference(&images->views[slot].resource, NULL); + images->compressed_colortex_mask &= ~(1 << slot); + + memcpy(images->desc.list + slot*8, null_image_descriptor, 8*4); + images->desc.enabled_mask &= ~(1llu << slot); + images->desc.list_dirty = true; + } +} + +static void +si_set_shader_images(struct pipe_context *pipe, unsigned shader, + unsigned start_slot, unsigned count, + struct pipe_image_view *views) +{ + struct si_context *ctx = (struct si_context *)pipe; + struct si_screen *screen = ctx->screen; + struct si_images_info *images = &ctx->images[shader]; + unsigned i, slot; + + assert(shader < SI_NUM_SHADERS); + + if (!count) + return; + + assert(start_slot + count <= SI_NUM_IMAGES); + + for (i = 0, slot = start_slot; i < count; ++i, ++slot) { + struct r600_resource *res; + + if (!views || !views[i].resource) { + si_disable_shader_image(images, slot); + continue; + } + + res = (struct r600_resource *)views[i].resource; + util_copy_image_view(&images->views[slot], &views[i]); + + si_sampler_view_add_buffer(ctx, &res->b.b); + + if (res->b.b.target == PIPE_BUFFER) { + si_make_buffer_descriptor(screen, res, + views[i].format, + views[i].u.buf.first_element, + views[i].u.buf.last_element, + images->desc.list + slot * 8); + images->compressed_colortex_mask &= ~(1 << slot); + } else { + static const unsigned char swizzle[4] = { 0, 1, 2, 3 }; + struct r600_texture *tex = (struct r600_texture *)res; + unsigned level; + unsigned width, height, depth; + + assert(!tex->is_depth); + assert(tex->fmask.size == 0); + + if (tex->dcc_offset && + views[i].access & PIPE_IMAGE_ACCESS_WRITE) + r600_texture_disable_dcc(&screen->b, tex); + + if (is_compressed_colortex(tex)) { + images->compressed_colortex_mask |= 1 << slot; + } else { + images->compressed_colortex_mask &= ~(1 << slot); + } + + /* Always force the base level to the selected level. + * + * This is required for 3D textures, where otherwise + * selecting a single slice for non-layered bindings + * fails. It doesn't hurt the other targets. + */ + level = views[i].u.tex.level; + width = u_minify(res->b.b.width0, level); + height = u_minify(res->b.b.height0, level); + depth = u_minify(res->b.b.depth0, level); + + si_make_texture_descriptor(screen, tex, false, res->b.b.target, + views[i].format, swizzle, + level, 0, 0, + views[i].u.tex.first_layer, views[i].u.tex.last_layer, + width, height, depth, + images->desc.list + slot * 8, + NULL); + } + + images->desc.enabled_mask |= 1llu << slot; + images->desc.list_dirty = true; + } +} + +static void +si_images_update_compressed_colortex_mask(struct si_images_info *images) +{ + uint64_t mask = images->desc.enabled_mask; + + while (mask) { + int i = u_bit_scan64(&mask); + struct pipe_resource *res = images->views[i].resource; + + if (res && res->target != PIPE_BUFFER) { + struct r600_texture *rtex = (struct r600_texture *)res; + + if (is_compressed_colortex(rtex)) { + images->compressed_colortex_mask |= 1 << i; + } else { + images->compressed_colortex_mask &= ~(1 << i); + } + } + } +} + /* SAMPLER STATES */ static void si_bind_sampler_states(struct pipe_context *ctx, unsigned shader, @@ -351,7 +518,7 @@ static void si_init_buffer_resources(struct si_buffer_resources *buffers, buffers->buffers = CALLOC(num_buffers, sizeof(struct pipe_resource*)); si_init_descriptors(&buffers->desc, shader_userdata_index, 4, - num_buffers); + num_buffers, NULL); } static void si_release_buffer_resources(struct si_buffer_resources *buffers) @@ -804,6 +971,7 @@ void si_update_compressed_colortex_masks(struct si_context *sctx) { for (int i = 0; i < SI_NUM_SHADERS; ++i) { si_samplers_update_compressed_colortex_mask(&sctx->samplers[i]); + si_images_update_compressed_colortex_mask(&sctx->images[i]); } } @@ -925,6 +1093,8 @@ static void si_invalidate_buffer(struct pipe_context *ctx, struct pipe_resource } } } + + /* Shader images - update TODO */ } /* SHADER USER DATA */ @@ -1055,6 +1225,7 @@ void si_emit_shader_userdata(struct si_context *sctx, struct r600_atom *atom) si_emit_shader_pointer(sctx, &sctx->const_buffers[i].desc, base, false); si_emit_shader_pointer(sctx, &sctx->samplers[i].views.desc, base, false); + si_emit_shader_pointer(sctx, &sctx->images[i].desc, base, false); } si_emit_shader_pointer(sctx, &sctx->vertex_buffers, sh_base[PIPE_SHADER_VERTEX], false); } @@ -1074,14 +1245,20 @@ void si_init_all_descriptors(struct si_context *sctx) RADEON_USAGE_READWRITE, RADEON_PRIO_RINGS_STREAMOUT); si_init_descriptors(&sctx->samplers[i].views.desc, - SI_SGPR_SAMPLERS, 16, SI_NUM_SAMPLERS); + SI_SGPR_SAMPLERS, 16, SI_NUM_SAMPLERS, + null_texture_descriptor); + + si_init_descriptors(&sctx->images[i].desc, + SI_SGPR_IMAGES, 8, SI_NUM_IMAGES, + null_image_descriptor); } si_init_descriptors(&sctx->vertex_buffers, SI_SGPR_VERTEX_BUFFERS, - 4, SI_NUM_VERTEX_BUFFERS); + 4, SI_NUM_VERTEX_BUFFERS, NULL); /* Set pipe_context functions. */ sctx->b.b.bind_sampler_states = si_bind_sampler_states; + sctx->b.b.set_shader_images = si_set_shader_images; sctx->b.b.set_constant_buffer = si_set_constant_buffer; sctx->b.b.set_sampler_views = si_set_sampler_views; sctx->b.b.set_stream_output_targets = si_set_streamout_targets; @@ -1105,7 +1282,8 @@ bool si_upload_shader_descriptors(struct si_context *sctx) for (i = 0; i < SI_NUM_SHADERS; i++) { if (!si_upload_descriptors(sctx, &sctx->const_buffers[i].desc) || !si_upload_descriptors(sctx, &sctx->rw_buffers[i].desc) || - !si_upload_descriptors(sctx, &sctx->samplers[i].views.desc)) + !si_upload_descriptors(sctx, &sctx->samplers[i].views.desc) || + !si_upload_descriptors(sctx, &sctx->images[i].desc)) return false; } return si_upload_vertex_buffer_descriptors(sctx); @@ -1119,6 +1297,7 @@ void si_release_all_descriptors(struct si_context *sctx) si_release_buffer_resources(&sctx->const_buffers[i]); si_release_buffer_resources(&sctx->rw_buffers[i]); si_release_sampler_views(&sctx->samplers[i].views); + si_release_image_views(&sctx->images[i]); } si_release_descriptors(&sctx->vertex_buffers); } @@ -1131,6 +1310,7 @@ void si_all_descriptors_begin_new_cs(struct si_context *sctx) si_buffer_resources_begin_new_cs(sctx, &sctx->const_buffers[i]); si_buffer_resources_begin_new_cs(sctx, &sctx->rw_buffers[i]); si_sampler_views_begin_new_cs(sctx, &sctx->samplers[i].views); + si_image_views_begin_new_cs(sctx, &sctx->images[i]); } si_vertex_buffers_begin_new_cs(sctx); si_shader_userdata_begin_new_cs(sctx); diff --git a/src/gallium/drivers/radeonsi/si_pipe.h b/src/gallium/drivers/radeonsi/si_pipe.h index 0fef5f72098..6d0d687fe4c 100644 --- a/src/gallium/drivers/radeonsi/si_pipe.h +++ b/src/gallium/drivers/radeonsi/si_pipe.h @@ -141,6 +141,12 @@ struct si_textures_info { uint32_t compressed_colortex_mask; }; +struct si_images_info { + struct si_descriptors desc; + struct pipe_image_view views[SI_NUM_IMAGES]; + uint32_t compressed_colortex_mask; +}; + struct si_framebuffer { struct r600_atom atom; struct pipe_framebuffer_state state; @@ -251,6 +257,7 @@ struct si_context { struct si_buffer_resources const_buffers[SI_NUM_SHADERS]; struct si_buffer_resources rw_buffers[SI_NUM_SHADERS]; struct si_textures_info samplers[SI_NUM_SHADERS]; + struct si_images_info images[SI_NUM_SHADERS]; /* other shader resources */ struct pipe_constant_buffer null_const_buf; /* used for set_constant_buffer(NULL) on CIK */ diff --git a/src/gallium/drivers/radeonsi/si_shader.c b/src/gallium/drivers/radeonsi/si_shader.c index 151615eb4e7..c95e2fe2c61 100644 --- a/src/gallium/drivers/radeonsi/si_shader.c +++ b/src/gallium/drivers/radeonsi/si_shader.c @@ -3865,8 +3865,8 @@ static void create_function(struct si_shader_context *ctx) params[SI_PARAM_RW_BUFFERS] = const_array(ctx->v16i8, SI_NUM_RW_BUFFERS); params[SI_PARAM_CONST_BUFFERS] = const_array(ctx->v16i8, SI_NUM_CONST_BUFFERS); params[SI_PARAM_SAMPLERS] = const_array(ctx->v8i32, SI_NUM_SAMPLERS); - params[SI_PARAM_UNUSED] = LLVMPointerType(ctx->i32, CONST_ADDR_SPACE); - last_array_pointer = SI_PARAM_UNUSED; + params[SI_PARAM_IMAGES] = const_array(ctx->v8i32, SI_NUM_IMAGES); + last_array_pointer = SI_PARAM_IMAGES; switch (ctx->type) { case TGSI_PROCESSOR_VERTEX: @@ -5383,7 +5383,7 @@ static bool si_compile_tcs_epilog(struct si_screen *sscreen, last_array_pointer = SI_PARAM_RW_BUFFERS; params[SI_PARAM_CONST_BUFFERS] = ctx.i64; params[SI_PARAM_SAMPLERS] = ctx.i64; - params[SI_PARAM_UNUSED] = ctx.i64; + params[SI_PARAM_IMAGES] = ctx.i64; params[SI_PARAM_TCS_OUT_OFFSETS] = ctx.i32; params[SI_PARAM_TCS_OUT_LAYOUT] = ctx.i32; params[SI_PARAM_TCS_IN_LAYOUT] = ctx.i32; @@ -5633,7 +5633,7 @@ static bool si_compile_ps_epilog(struct si_screen *sscreen, params[SI_PARAM_RW_BUFFERS] = ctx.i64; params[SI_PARAM_CONST_BUFFERS] = ctx.i64; params[SI_PARAM_SAMPLERS] = ctx.i64; - params[SI_PARAM_UNUSED] = ctx.i64; + params[SI_PARAM_IMAGES] = ctx.i64; params[SI_PARAM_ALPHA_REF] = ctx.f32; last_array_pointer = -1; last_sgpr = SI_PARAM_ALPHA_REF; diff --git a/src/gallium/drivers/radeonsi/si_shader.h b/src/gallium/drivers/radeonsi/si_shader.h index de23e642fe4..8059edf6395 100644 --- a/src/gallium/drivers/radeonsi/si_shader.h +++ b/src/gallium/drivers/radeonsi/si_shader.h @@ -80,7 +80,7 @@ struct radeon_shader_reloc; #define SI_SGPR_RW_BUFFERS 0 /* rings (& stream-out, VS only) */ #define SI_SGPR_CONST_BUFFERS 2 #define SI_SGPR_SAMPLERS 4 /* images & sampler states interleaved */ -/* TODO: gap */ +#define SI_SGPR_IMAGES 6 #define SI_SGPR_VERTEX_BUFFERS 8 /* VS only */ #define SI_SGPR_BASE_VERTEX 10 /* VS only */ #define SI_SGPR_START_INSTANCE 11 /* VS only */ @@ -104,7 +104,7 @@ struct radeon_shader_reloc; #define SI_PARAM_RW_BUFFERS 0 #define SI_PARAM_CONST_BUFFERS 1 #define SI_PARAM_SAMPLERS 2 -#define SI_PARAM_UNUSED 3 /* TODO: use */ +#define SI_PARAM_IMAGES 3 /* VS only parameters */ #define SI_PARAM_VERTEX_BUFFERS 4 diff --git a/src/gallium/drivers/radeonsi/si_state.c b/src/gallium/drivers/radeonsi/si_state.c index f823af188c7..0c3fbdc9b31 100644 --- a/src/gallium/drivers/radeonsi/si_state.c +++ b/src/gallium/drivers/radeonsi/si_state.c @@ -2797,7 +2797,7 @@ static void si_set_min_samples(struct pipe_context *ctx, unsigned min_samples) * Build the sampler view descriptor for a buffer texture. * @param state 256-bit descriptor; only the high 128 bits are filled in */ -static void +void si_make_buffer_descriptor(struct si_screen *screen, struct r600_resource *buf, enum pipe_format format, unsigned first_element, unsigned last_element, @@ -2838,9 +2838,10 @@ si_make_buffer_descriptor(struct si_screen *screen, struct r600_resource *buf, /** * Build the sampler view descriptor for a texture. */ -static void +void si_make_texture_descriptor(struct si_screen *screen, struct r600_texture *tex, + bool sampler, enum pipe_texture_target target, enum pipe_format pipe_format, const unsigned char state_swizzle[4], @@ -2855,7 +2856,7 @@ si_make_texture_descriptor(struct si_screen *screen, const struct util_format_description *desc; unsigned char swizzle[4]; int first_non_void; - unsigned num_format, data_format; + unsigned num_format, data_format, type; uint32_t pitch; uint64_t va; @@ -2973,12 +2974,29 @@ si_make_texture_descriptor(struct si_screen *screen, data_format = 0; } - if (res->target == PIPE_TEXTURE_1D_ARRAY) { + if (!sampler && + (res->target == PIPE_TEXTURE_CUBE || + res->target == PIPE_TEXTURE_CUBE_ARRAY || + res->target == PIPE_TEXTURE_3D)) { + /* For the purpose of shader images, treat cube maps and 3D + * textures as 2D arrays. For 3D textures, the address + * calculations for mipmaps are different, so we rely on the + * caller to effectively disable mipmaps. + */ + type = V_008F1C_SQ_RSRC_IMG_2D_ARRAY; + + assert(res->target != PIPE_TEXTURE_3D || (first_level == 0 && last_level == 0)); + } else { + type = si_tex_dim(res->target, target, res->nr_samples); + } + + if (type == V_008F1C_SQ_RSRC_IMG_1D_ARRAY) { height = 1; depth = res->array_size; - } else if (res->target == PIPE_TEXTURE_2D_ARRAY) { - depth = res->array_size; - } else if (res->target == PIPE_TEXTURE_CUBE_ARRAY) + } else if (type == V_008F1C_SQ_RSRC_IMG_2D_ARRAY) { + if (sampler || res->target != PIPE_TEXTURE_3D) + depth = res->array_size; + } else if (type == V_008F1C_SQ_RSRC_IMG_CUBE) depth = res->array_size / 6; pitch = surflevel[base_level].nblk_x * util_format_get_blockwidth(pipe_format); @@ -3001,7 +3019,7 @@ si_make_texture_descriptor(struct si_screen *screen, last_level) | S_008F1C_TILING_INDEX(si_tile_mode_index(tex, base_level, false)) | S_008F1C_POW2_PAD(res->last_level > 0) | - S_008F1C_TYPE(si_tex_dim(res->target, target, res->nr_samples))); + S_008F1C_TYPE(type)); state[4] = (S_008F20_DEPTH(depth - 1) | S_008F20_PITCH(pitch - 1)); state[5] = (S_008F24_BASE_ARRAY(first_layer) | S_008F24_LAST_ARRAY(last_layer)); @@ -3155,7 +3173,7 @@ si_create_sampler_view_custom(struct pipe_context *ctx, state->target == PIPE_TEXTURE_CUBE) last_layer = state->u.tex.first_layer; - si_make_texture_descriptor(sctx->screen, tmp, state->target, + si_make_texture_descriptor(sctx->screen, tmp, true, state->target, state->format, state_swizzle, base_level, first_level, last_level, state->u.tex.first_layer, last_layer, @@ -3637,7 +3655,8 @@ static void si_query_opaque_metadata(struct r600_common_screen *rscreen, /* TILE_MODE_INDEX is ambiguous without a PCI ID. */ md->metadata[1] = (ATI_VENDOR_ID << 16) | rscreen->info.pci_id; - si_make_texture_descriptor(sscreen, rtex, res->target, res->format, + si_make_texture_descriptor(sscreen, rtex, true, + res->target, res->format, swizzle, 0, 0, res->last_level, 0, is_array ? res->array_size - 1 : 0, res->width0, res->height0, res->depth0, diff --git a/src/gallium/drivers/radeonsi/si_state.h b/src/gallium/drivers/radeonsi/si_state.h index 60c34f19e55..c4d6b9d9eee 100644 --- a/src/gallium/drivers/radeonsi/si_state.h +++ b/src/gallium/drivers/radeonsi/si_state.h @@ -158,6 +158,8 @@ struct si_shader_data { #define SI_DRIVER_STATE_CONST_BUF SI_NUM_USER_CONST_BUFFERS #define SI_NUM_CONST_BUFFERS (SI_DRIVER_STATE_CONST_BUF + 1) +#define SI_NUM_IMAGES 16 + /* Read-write buffer slots. * * Ring buffers: 0..1 @@ -272,6 +274,23 @@ unsigned cik_tile_split(unsigned tile_split); unsigned si_array_mode(unsigned mode); uint32_t si_num_banks(struct si_screen *sscreen, struct r600_texture *tex); unsigned si_tile_mode_index(struct r600_texture *rtex, unsigned level, bool stencil); +void +si_make_buffer_descriptor(struct si_screen *screen, struct r600_resource *buf, + enum pipe_format format, + unsigned first_element, unsigned last_element, + uint32_t *state); +void +si_make_texture_descriptor(struct si_screen *screen, + struct r600_texture *tex, + bool sampler, + enum pipe_texture_target target, + enum pipe_format pipe_format, + const unsigned char state_swizzle[4], + unsigned base_level, unsigned first_level, unsigned last_level, + unsigned first_layer, unsigned last_layer, + unsigned width, unsigned height, unsigned depth, + uint32_t *state, + uint32_t *fmask_state); struct pipe_sampler_view * si_create_sampler_view_custom(struct pipe_context *ctx, struct pipe_resource *texture, |