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-rw-r--r--src/gallium/drivers/radeonsi/si_shader.c17
1 files changed, 5 insertions, 12 deletions
diff --git a/src/gallium/drivers/radeonsi/si_shader.c b/src/gallium/drivers/radeonsi/si_shader.c
index 22fcd931450..f16a4a9bacf 100644
--- a/src/gallium/drivers/radeonsi/si_shader.c
+++ b/src/gallium/drivers/radeonsi/si_shader.c
@@ -101,10 +101,9 @@ struct si_shader_context
LLVMTargetMachineRef tm;
+ unsigned invariant_load_md_kind;
unsigned range_md_kind;
- unsigned tbaa_md_kind;
unsigned uniform_md_kind;
- LLVMValueRef tbaa_const_md;
LLVMValueRef empty_md;
LLVMValueRef const_buffers[SI_NUM_CONST_BUFFERS];
@@ -418,7 +417,7 @@ static LLVMValueRef build_indexed_load_const(
LLVMValueRef base_ptr, LLVMValueRef index)
{
LLVMValueRef result = build_indexed_load(ctx, base_ptr, index, true);
- LLVMSetMetadata(result, ctx->tbaa_md_kind, ctx->tbaa_const_md);
+ LLVMSetMetadata(result, ctx->invariant_load_md_kind, ctx->empty_md);
return result;
}
@@ -5315,7 +5314,7 @@ static void si_create_function(struct si_shader_context *ctx,
/* The combination of:
* - ByVal
* - dereferenceable
- * - tbaa
+ * - invariant.load
* allows the optimization passes to move loads and reduces
* SGPR spilling significantly.
*/
@@ -5346,21 +5345,15 @@ static void si_create_function(struct si_shader_context *ctx,
static void create_meta_data(struct si_shader_context *ctx)
{
struct gallivm_state *gallivm = ctx->radeon_bld.soa.bld_base.base.gallivm;
- LLVMValueRef tbaa_const[3];
+ ctx->invariant_load_md_kind = LLVMGetMDKindIDInContext(gallivm->context,
+ "invariant.load", 14);
ctx->range_md_kind = LLVMGetMDKindIDInContext(gallivm->context,
"range", 5);
- ctx->tbaa_md_kind = LLVMGetMDKindIDInContext(gallivm->context,
- "tbaa", 4);
ctx->uniform_md_kind = LLVMGetMDKindIDInContext(gallivm->context,
"amdgpu.uniform", 14);
ctx->empty_md = LLVMMDNodeInContext(gallivm->context, NULL, 0);
-
- tbaa_const[0] = LLVMMDStringInContext(gallivm->context, "const", 5);
- tbaa_const[1] = 0;
- tbaa_const[2] = lp_build_const_int32(gallivm, 1);
- ctx->tbaa_const_md = LLVMMDNodeInContext(gallivm->context, tbaa_const, 3);
}
static void declare_streamout_params(struct si_shader_context *ctx,