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-rw-r--r--src/gallium/drivers/nouveau/nvc0/nvc0_state_validate.c16
1 files changed, 8 insertions, 8 deletions
diff --git a/src/gallium/drivers/nouveau/nvc0/nvc0_state_validate.c b/src/gallium/drivers/nouveau/nvc0/nvc0_state_validate.c
index ea0bd23f002..558133fcc9f 100644
--- a/src/gallium/drivers/nouveau/nvc0/nvc0_state_validate.c
+++ b/src/gallium/drivers/nouveau/nvc0/nvc0_state_validate.c
@@ -614,7 +614,7 @@ nvc0_validate_driverconst(struct nvc0_context *nvc0)
}
static void
-nvc0_validate_derived_1(struct nvc0_context *nvc0)
+nvc0_validate_fp_zsa_rast(struct nvc0_context *nvc0)
{
struct nouveau_pushbuf *push = nvc0->base.pushbuf;
bool rasterizer_discard;
@@ -639,7 +639,7 @@ nvc0_validate_derived_1(struct nvc0_context *nvc0)
* nvc0_validate_fb, otherwise that will override the RT count setting.
*/
static void
-nvc0_validate_derived_2(struct nvc0_context *nvc0)
+nvc0_validate_zsa_fb(struct nvc0_context *nvc0)
{
struct nouveau_pushbuf *push = nvc0->base.pushbuf;
@@ -653,7 +653,7 @@ nvc0_validate_derived_2(struct nvc0_context *nvc0)
}
static void
-nvc0_validate_derived_3(struct nvc0_context *nvc0)
+nvc0_validate_blend_fb(struct nvc0_context *nvc0)
{
struct nouveau_pushbuf *push = nvc0->base.pushbuf;
struct pipe_framebuffer_state *fb = &nvc0->framebuffer;
@@ -672,7 +672,7 @@ nvc0_validate_derived_3(struct nvc0_context *nvc0)
}
static void
-nvc0_validate_derived_4(struct nvc0_context *nvc0)
+nvc0_validate_rast_fb(struct nvc0_context *nvc0)
{
struct nouveau_pushbuf *push = nvc0->base.pushbuf;
struct pipe_framebuffer_state *fb = &nvc0->framebuffer;
@@ -770,11 +770,11 @@ validate_list_3d[] = {
NVC0_NEW_3D_FRAGPROG |
NVC0_NEW_3D_FRAMEBUFFER },
{ nvc0_fragprog_validate, NVC0_NEW_3D_FRAGPROG | NVC0_NEW_3D_RASTERIZER },
- { nvc0_validate_derived_1, NVC0_NEW_3D_FRAGPROG | NVC0_NEW_3D_ZSA |
+ { nvc0_validate_fp_zsa_rast, NVC0_NEW_3D_FRAGPROG | NVC0_NEW_3D_ZSA |
NVC0_NEW_3D_RASTERIZER },
- { nvc0_validate_derived_2, NVC0_NEW_3D_ZSA | NVC0_NEW_3D_FRAMEBUFFER },
- { nvc0_validate_derived_3, NVC0_NEW_3D_BLEND | NVC0_NEW_3D_FRAMEBUFFER },
- { nvc0_validate_derived_4, NVC0_NEW_3D_RASTERIZER | NVC0_NEW_3D_FRAMEBUFFER },
+ { nvc0_validate_zsa_fb, NVC0_NEW_3D_ZSA | NVC0_NEW_3D_FRAMEBUFFER },
+ { nvc0_validate_blend_fb, NVC0_NEW_3D_BLEND | NVC0_NEW_3D_FRAMEBUFFER },
+ { nvc0_validate_rast_fb, NVC0_NEW_3D_RASTERIZER | NVC0_NEW_3D_FRAMEBUFFER },
{ nvc0_validate_clip, NVC0_NEW_3D_CLIP | NVC0_NEW_3D_RASTERIZER |
NVC0_NEW_3D_VERTPROG |
NVC0_NEW_3D_TEVLPROG |