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-rw-r--r--src/gallium/drivers/svga/svga_tgsi.c3
-rw-r--r--src/gallium/drivers/svga/svga_tgsi.h5
-rw-r--r--src/gallium/drivers/svga/svga_tgsi_vgpu10.c2
3 files changed, 6 insertions, 4 deletions
diff --git a/src/gallium/drivers/svga/svga_tgsi.c b/src/gallium/drivers/svga/svga_tgsi.c
index 0b2d8af64d9..8819313fb54 100644
--- a/src/gallium/drivers/svga/svga_tgsi.c
+++ b/src/gallium/drivers/svga/svga_tgsi.c
@@ -168,7 +168,8 @@ svga_shader_emit_header(struct svga_shader_emitter *emit)
struct svga_shader_variant *
svga_tgsi_vgpu9_translate(struct svga_context *svga,
const struct svga_shader *shader,
- const struct svga_compile_key *key, unsigned unit)
+ const struct svga_compile_key *key,
+ enum pipe_shader_type unit)
{
struct svga_shader_variant *variant = NULL;
struct svga_shader_emitter emit;
diff --git a/src/gallium/drivers/svga/svga_tgsi.h b/src/gallium/drivers/svga/svga_tgsi.h
index 2581135701f..e98601127f4 100644
--- a/src/gallium/drivers/svga/svga_tgsi.h
+++ b/src/gallium/drivers/svga/svga_tgsi.h
@@ -65,13 +65,14 @@ static inline void svga_generate_vdecl_semantics( unsigned idx,
struct svga_shader_variant *
svga_tgsi_vgpu9_translate(struct svga_context *svga,
const struct svga_shader *shader,
- const struct svga_compile_key *key, unsigned unit);
+ const struct svga_compile_key *key,
+ enum pipe_shader_type unit);
struct svga_shader_variant *
svga_tgsi_vgpu10_translate(struct svga_context *svga,
const struct svga_shader *shader,
const struct svga_compile_key *key,
- unsigned unit);
+ enum pipe_shader_type unit);
boolean svga_shader_verify(const uint32_t *tokens, unsigned nr_tokens);
diff --git a/src/gallium/drivers/svga/svga_tgsi_vgpu10.c b/src/gallium/drivers/svga/svga_tgsi_vgpu10.c
index 73aa78b748d..4d0834b3f6c 100644
--- a/src/gallium/drivers/svga/svga_tgsi_vgpu10.c
+++ b/src/gallium/drivers/svga/svga_tgsi_vgpu10.c
@@ -6484,7 +6484,7 @@ struct svga_shader_variant *
svga_tgsi_vgpu10_translate(struct svga_context *svga,
const struct svga_shader *shader,
const struct svga_compile_key *key,
- unsigned unit)
+ enum pipe_shader_type unit)
{
struct svga_shader_variant *variant = NULL;
struct svga_shader_emitter_v10 *emit;