diff options
Diffstat (limited to 'src/gallium/drivers')
-rw-r--r-- | src/gallium/drivers/identity/id_context.c | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/src/gallium/drivers/identity/id_context.c b/src/gallium/drivers/identity/id_context.c index 4e700089e33..2f5b38ea154 100644 --- a/src/gallium/drivers/identity/id_context.c +++ b/src/gallium/drivers/identity/id_context.c @@ -228,9 +228,9 @@ identity_bind_sampler_states(struct pipe_context *_pipe, struct identity_context *id_pipe = identity_context(_pipe); struct pipe_context *pipe = id_pipe->pipe; - pipe->bind_sampler_states(pipe, - num, - samplers); + pipe->bind_fragment_sampler_states(pipe, + num, + samplers); } static void @@ -499,9 +499,9 @@ identity_set_sampler_textures(struct pipe_context *_pipe, textures = unwrapped_textures; } - pipe->set_sampler_textures(pipe, - num_textures, - textures); + pipe->set_fragment_sampler_textures(pipe, + num_textures, + textures); } static void @@ -682,7 +682,7 @@ identity_context_create(struct pipe_screen *_screen, struct pipe_context *pipe) id_pipe->base.bind_blend_state = identity_bind_blend_state; id_pipe->base.delete_blend_state = identity_delete_blend_state; id_pipe->base.create_sampler_state = identity_create_sampler_state; - id_pipe->base.bind_sampler_states = identity_bind_sampler_states; + id_pipe->base.bind_fragment_sampler_states = identity_bind_sampler_states; id_pipe->base.delete_sampler_state = identity_delete_sampler_state; id_pipe->base.create_rasterizer_state = identity_create_rasterizer_state; id_pipe->base.bind_rasterizer_state = identity_bind_rasterizer_state; @@ -703,7 +703,7 @@ identity_context_create(struct pipe_screen *_screen, struct pipe_context *pipe) id_pipe->base.set_polygon_stipple = identity_set_polygon_stipple; id_pipe->base.set_scissor_state = identity_set_scissor_state; id_pipe->base.set_viewport_state = identity_set_viewport_state; - id_pipe->base.set_sampler_textures = identity_set_sampler_textures; + id_pipe->base.set_fragment_sampler_textures = identity_set_sampler_textures; id_pipe->base.set_vertex_buffers = identity_set_vertex_buffers; id_pipe->base.set_vertex_elements = identity_set_vertex_elements; id_pipe->base.surface_copy = identity_surface_copy; |