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-rw-r--r--src/gallium/drivers/v3d/v3d_resource.c1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/gallium/drivers/v3d/v3d_resource.c b/src/gallium/drivers/v3d/v3d_resource.c
index b91ab30708e..cd49c1af52b 100644
--- a/src/gallium/drivers/v3d/v3d_resource.c
+++ b/src/gallium/drivers/v3d/v3d_resource.c
@@ -316,6 +316,7 @@ v3d_resource_get_handle(struct pipe_screen *pscreen,
struct v3d_bo *bo = rsc->bo;
whandle->stride = rsc->slices[0].stride;
+ whandle->offset = 0;
/* If we're passing some reference to our BO out to some other part of
* the system, then we can't do any optimizations about only us being