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-rw-r--r--src/gallium/drivers/softpipe/sp_texture.c11
-rw-r--r--src/gallium/drivers/softpipe/sp_texture.h2
-rw-r--r--src/gallium/drivers/softpipe/sp_tile_cache.c10
3 files changed, 21 insertions, 2 deletions
diff --git a/src/gallium/drivers/softpipe/sp_texture.c b/src/gallium/drivers/softpipe/sp_texture.c
index 1d7a1fffe4d..ef8c5bd6b0c 100644
--- a/src/gallium/drivers/softpipe/sp_texture.c
+++ b/src/gallium/drivers/softpipe/sp_texture.c
@@ -207,12 +207,19 @@ softpipe_get_tex_surface(struct pipe_screen *screen,
* done with the CPU. Let's adjust the flags to take that into
* account.
*/
- if (ps->usage & PIPE_BUFFER_USAGE_GPU_WRITE)
- ps->usage |= PIPE_BUFFER_USAGE_CPU_WRITE;
+ if (ps->usage & PIPE_BUFFER_USAGE_GPU_WRITE) {
+ /* GPU_WRITE means "render" and that can involve reads (blending) */
+ ps->usage |= PIPE_BUFFER_USAGE_CPU_WRITE | PIPE_BUFFER_USAGE_CPU_READ;
+ }
if (ps->usage & PIPE_BUFFER_USAGE_GPU_READ)
ps->usage |= PIPE_BUFFER_USAGE_CPU_READ;
+ if (ps->usage & (PIPE_BUFFER_USAGE_CPU_WRITE |
+ PIPE_BUFFER_USAGE_GPU_WRITE)) {
+ /* Mark the surface as dirty. The tile cache will look for this. */
+ spt->modified = TRUE;
+ }
pipe_texture_reference(&ps->texture, pt);
ps->face = face;
diff --git a/src/gallium/drivers/softpipe/sp_texture.h b/src/gallium/drivers/softpipe/sp_texture.h
index 779a9d8fc97..0e1017632c9 100644
--- a/src/gallium/drivers/softpipe/sp_texture.h
+++ b/src/gallium/drivers/softpipe/sp_texture.h
@@ -47,6 +47,8 @@ struct softpipe_texture
/* The data is held here:
*/
struct pipe_buffer *buffer;
+
+ boolean modified;
};
diff --git a/src/gallium/drivers/softpipe/sp_tile_cache.c b/src/gallium/drivers/softpipe/sp_tile_cache.c
index 0e4c8c41eea..2d5d2b50f51 100644
--- a/src/gallium/drivers/softpipe/sp_tile_cache.c
+++ b/src/gallium/drivers/softpipe/sp_tile_cache.c
@@ -37,6 +37,7 @@
#include "util/p_tile.h"
#include "sp_context.h"
#include "sp_surface.h"
+#include "sp_texture.h"
#include "sp_tile_cache.h"
#define NUM_ENTRIES 32
@@ -506,6 +507,15 @@ sp_get_cached_tile_tex(struct pipe_context *pipe,
face, level);
struct softpipe_cached_tile *tile = tc->entries + pos;
+ if (tc->texture) {
+ struct softpipe_texture *spt = softpipe_texture(tc->texture);
+ if (spt->modified) {
+ /* texture was modified, force a cache reload */
+ tile->x = -1;
+ spt->modified = FALSE;
+ }
+ }
+
if (tile_x != tile->x ||
tile_y != tile->y ||
z != tile->z ||