diff options
Diffstat (limited to 'src/gallium/drivers')
99 files changed, 1765 insertions, 1013 deletions
diff --git a/src/gallium/drivers/cell/ppu/cell_pipe_state.c b/src/gallium/drivers/cell/ppu/cell_pipe_state.c index ccd0fef6e84..c18a5d0635e 100644 --- a/src/gallium/drivers/cell/ppu/cell_pipe_state.c +++ b/src/gallium/drivers/cell/ppu/cell_pipe_state.c @@ -383,10 +383,10 @@ cell_init_state_functions(struct cell_context *cell) cell->pipe.delete_blend_state = cell_delete_blend_state; cell->pipe.create_sampler_state = cell_create_sampler_state; - cell->pipe.bind_sampler_states = cell_bind_sampler_states; + cell->pipe.bind_fragment_sampler_states = cell_bind_sampler_states; cell->pipe.delete_sampler_state = cell_delete_sampler_state; - cell->pipe.set_sampler_textures = cell_set_sampler_textures; + cell->pipe.set_fragment_sampler_textures = cell_set_sampler_textures; cell->pipe.create_depth_stencil_alpha_state = cell_create_depth_stencil_alpha_state; cell->pipe.bind_depth_stencil_alpha_state = cell_bind_depth_stencil_alpha_state; diff --git a/src/gallium/drivers/cell/ppu/cell_state_emit.c b/src/gallium/drivers/cell/ppu/cell_state_emit.c index 9479c0898fd..ac5fafec1ad 100644 --- a/src/gallium/drivers/cell/ppu/cell_state_emit.c +++ b/src/gallium/drivers/cell/ppu/cell_state_emit.c @@ -27,6 +27,7 @@ #include "pipe/p_inlines.h" #include "util/u_memory.h" +#include "util/u_math.h" #include "cell_context.h" #include "cell_gen_fragment.h" #include "cell_state.h" @@ -299,9 +300,9 @@ cell_emit_state(struct cell_context *cell) for (level = 0; level < CELL_MAX_TEXTURE_LEVELS; level++) { texture->start[level] = (ct->mapped + ct->level_offset[level]); - texture->width[level] = ct->base.width[level]; - texture->height[level] = ct->base.height[level]; - texture->depth[level] = ct->base.depth[level]; + texture->width[level] = u_minify(ct->base.width0, level); + texture->height[level] = u_minify(ct->base.height0, level); + texture->depth[level] = u_minify(ct->base.depth0, level); } texture->target = ct->base.target; } diff --git a/src/gallium/drivers/cell/ppu/cell_texture.c b/src/gallium/drivers/cell/ppu/cell_texture.c index ae4c61efb3b..e6b8a870452 100644 --- a/src/gallium/drivers/cell/ppu/cell_texture.c +++ b/src/gallium/drivers/cell/ppu/cell_texture.c @@ -49,9 +49,9 @@ cell_texture_layout(struct cell_texture *ct) { struct pipe_texture *pt = &ct->base; unsigned level; - unsigned width = pt->width[0]; - unsigned height = pt->height[0]; - unsigned depth = pt->depth[0]; + unsigned width = pt->width0; + unsigned height = pt->height0; + unsigned depth = pt->depth0; ct->buffer_size = 0; @@ -65,9 +65,6 @@ cell_texture_layout(struct cell_texture *ct) w_tile = align(width, TILE_SIZE); h_tile = align(height, TILE_SIZE); - pt->width[level] = width; - pt->height[level] = height; - pt->depth[level] = depth; pt->nblocksx[level] = pf_get_nblocksx(&pt->block, w_tile); pt->nblocksy[level] = pf_get_nblocksy(&pt->block, h_tile); @@ -83,9 +80,9 @@ cell_texture_layout(struct cell_texture *ct) ct->buffer_size += size; - width = minify(width); - height = minify(height); - depth = minify(depth); + width = u_minify(width, 1); + height = u_minify(height, 1); + depth = u_minify(depth, 1); } } @@ -276,8 +273,8 @@ cell_get_tex_surface(struct pipe_screen *screen, pipe_reference_init(&ps->reference, 1); pipe_texture_reference(&ps->texture, pt); ps->format = pt->format; - ps->width = pt->width[level]; - ps->height = pt->height[level]; + ps->width = u_minify(pt->width0, level); + ps->height = u_minify(pt->height0, level); ps->offset = ct->level_offset[level]; /* XXX may need to override usage flags (see sp_texture.c) */ ps->usage = usage; @@ -386,8 +383,8 @@ cell_transfer_map(struct pipe_screen *screen, struct pipe_transfer *transfer) struct pipe_texture *pt = transfer->texture; struct cell_texture *ct = cell_texture(pt); const uint level = ctrans->base.level; - const uint texWidth = pt->width[level]; - const uint texHeight = pt->height[level]; + const uint texWidth = u_minify(pt->width0, level); + const uint texHeight = u_minify(pt->height0, level); const uint stride = ct->stride[level]; unsigned size; @@ -440,8 +437,8 @@ cell_transfer_unmap(struct pipe_screen *screen, struct pipe_texture *pt = transfer->texture; struct cell_texture *ct = cell_texture(pt); const uint level = ctrans->base.level; - const uint texWidth = pt->width[level]; - const uint texHeight = pt->height[level]; + const uint texWidth = u_minify(pt->width0, level); + const uint texHeight = u_minify(pt->height0, level); const uint stride = ct->stride[level]; if (!ct->mapped) { diff --git a/src/gallium/drivers/failover/fo_context.h b/src/gallium/drivers/failover/fo_context.h index 9ba86ba8664..149393712a3 100644 --- a/src/gallium/drivers/failover/fo_context.h +++ b/src/gallium/drivers/failover/fo_context.h @@ -72,6 +72,7 @@ struct failover_context { */ const struct fo_state *blend; const struct fo_state *sampler[PIPE_MAX_SAMPLERS]; + const struct fo_state *vertex_samplers[PIPE_MAX_VERTEX_SAMPLERS]; const struct fo_state *depth_stencil; const struct fo_state *rasterizer; const struct fo_state *fragment_shader; @@ -83,6 +84,7 @@ struct failover_context { struct pipe_poly_stipple poly_stipple; struct pipe_scissor_state scissor; struct pipe_texture *texture[PIPE_MAX_SAMPLERS]; + struct pipe_texture *vertex_textures[PIPE_MAX_VERTEX_SAMPLERS]; struct pipe_viewport_state viewport; struct pipe_vertex_buffer vertex_buffers[PIPE_MAX_ATTRIBS]; struct pipe_vertex_element vertex_elements[PIPE_MAX_ATTRIBS]; @@ -92,11 +94,15 @@ struct failover_context { void *sw_sampler_state[PIPE_MAX_SAMPLERS]; void *hw_sampler_state[PIPE_MAX_SAMPLERS]; + void *sw_vertex_sampler_state[PIPE_MAX_VERTEX_SAMPLERS]; + void *hw_vertex_sampler_state[PIPE_MAX_VERTEX_SAMPLERS]; unsigned dirty; unsigned num_samplers; + unsigned num_vertex_samplers; unsigned num_textures; + unsigned num_vertex_textures; unsigned mode; struct pipe_context *hw; diff --git a/src/gallium/drivers/failover/fo_state.c b/src/gallium/drivers/failover/fo_state.c index c8eb9262994..3f5f5560323 100644 --- a/src/gallium/drivers/failover/fo_state.c +++ b/src/gallium/drivers/failover/fo_state.c @@ -322,8 +322,9 @@ failover_create_sampler_state(struct pipe_context *pipe, } static void -failover_bind_sampler_states(struct pipe_context *pipe, - unsigned num, void **sampler) +failover_bind_fragment_sampler_states(struct pipe_context *pipe, + unsigned num, + void **sampler) { struct failover_context *failover = failover_context(pipe); struct fo_state *state = (struct fo_state*)sampler; @@ -339,10 +340,40 @@ failover_bind_sampler_states(struct pipe_context *pipe, } failover->dirty |= FO_NEW_SAMPLER; failover->num_samplers = num; - failover->sw->bind_sampler_states(failover->sw, num, - failover->sw_sampler_state); - failover->hw->bind_sampler_states(failover->hw, num, - failover->hw_sampler_state); + failover->sw->bind_fragment_sampler_states(failover->sw, num, + failover->sw_sampler_state); + failover->hw->bind_fragment_sampler_states(failover->hw, num, + failover->hw_sampler_state); +} + +static void +failover_bind_vertex_sampler_states(struct pipe_context *pipe, + unsigned num_samplers, + void **samplers) +{ + struct failover_context *failover = failover_context(pipe); + struct fo_state *state = (struct fo_state*)samplers; + uint i; + + assert(num_samplers <= PIPE_MAX_VERTEX_SAMPLERS); + + /* Check for no-op */ + if (num_samplers == failover->num_vertex_samplers && + !memcmp(failover->vertex_samplers, samplers, num_samplers * sizeof(void *))) { + return; + } + for (i = 0; i < PIPE_MAX_VERTEX_SAMPLERS; i++) { + failover->sw_vertex_sampler_state[i] = i < num_samplers ? state[i].sw_state : NULL; + failover->hw_vertex_sampler_state[i] = i < num_samplers ? state[i].hw_state : NULL; + } + failover->dirty |= FO_NEW_SAMPLER; + failover->num_vertex_samplers = num_samplers; + failover->sw->bind_vertex_sampler_states(failover->sw, + num_samplers, + failover->sw_vertex_sampler_state); + failover->hw->bind_vertex_sampler_states(failover->hw, + num_samplers, + failover->hw_vertex_sampler_state); } static void @@ -360,9 +391,9 @@ failover_delete_sampler_state(struct pipe_context *pipe, void *sampler) static void -failover_set_sampler_textures(struct pipe_context *pipe, - unsigned num, - struct pipe_texture **texture) +failover_set_fragment_sampler_textures(struct pipe_context *pipe, + unsigned num, + struct pipe_texture **texture) { struct failover_context *failover = failover_context(pipe); uint i; @@ -381,8 +412,38 @@ failover_set_sampler_textures(struct pipe_context *pipe, NULL); failover->dirty |= FO_NEW_TEXTURE; failover->num_textures = num; - failover->sw->set_sampler_textures( failover->sw, num, texture ); - failover->hw->set_sampler_textures( failover->hw, num, texture ); + failover->sw->set_fragment_sampler_textures( failover->sw, num, texture ); + failover->hw->set_fragment_sampler_textures( failover->hw, num, texture ); +} + + +static void +failover_set_vertex_sampler_textures(struct pipe_context *pipe, + unsigned num_textures, + struct pipe_texture **textures) +{ + struct failover_context *failover = failover_context(pipe); + uint i; + + assert(num_textures <= PIPE_MAX_VERTEX_SAMPLERS); + + /* Check for no-op */ + if (num_textures == failover->num_vertex_textures && + !memcmp(failover->vertex_textures, textures, num_textures * sizeof(struct pipe_texture *))) { + return; + } + for (i = 0; i < num_textures; i++) { + pipe_texture_reference((struct pipe_texture **)&failover->vertex_textures[i], + textures[i]); + } + for (i = num_textures; i < failover->num_vertex_textures; i++) { + pipe_texture_reference((struct pipe_texture **)&failover->vertex_textures[i], + NULL); + } + failover->dirty |= FO_NEW_TEXTURE; + failover->num_vertex_textures = num_textures; + failover->sw->set_vertex_sampler_textures(failover->sw, num_textures, textures); + failover->hw->set_vertex_sampler_textures(failover->hw, num_textures, textures); } @@ -453,7 +514,8 @@ failover_init_state_functions( struct failover_context *failover ) failover->pipe.bind_blend_state = failover_bind_blend_state; failover->pipe.delete_blend_state = failover_delete_blend_state; failover->pipe.create_sampler_state = failover_create_sampler_state; - failover->pipe.bind_sampler_states = failover_bind_sampler_states; + failover->pipe.bind_fragment_sampler_states = failover_bind_fragment_sampler_states; + failover->pipe.bind_vertex_sampler_states = failover_bind_vertex_sampler_states; failover->pipe.delete_sampler_state = failover_delete_sampler_state; failover->pipe.create_depth_stencil_alpha_state = failover_create_depth_stencil_state; failover->pipe.bind_depth_stencil_alpha_state = failover_bind_depth_stencil_state; @@ -473,7 +535,8 @@ failover_init_state_functions( struct failover_context *failover ) failover->pipe.set_framebuffer_state = failover_set_framebuffer_state; failover->pipe.set_polygon_stipple = failover_set_polygon_stipple; failover->pipe.set_scissor_state = failover_set_scissor_state; - failover->pipe.set_sampler_textures = failover_set_sampler_textures; + failover->pipe.set_fragment_sampler_textures = failover_set_fragment_sampler_textures; + failover->pipe.set_vertex_sampler_textures = failover_set_vertex_sampler_textures; failover->pipe.set_viewport_state = failover_set_viewport_state; failover->pipe.set_vertex_buffers = failover_set_vertex_buffers; failover->pipe.set_vertex_elements = failover_set_vertex_elements; diff --git a/src/gallium/drivers/failover/fo_state_emit.c b/src/gallium/drivers/failover/fo_state_emit.c index bd4fce9d209..a3341e33f80 100644 --- a/src/gallium/drivers/failover/fo_state_emit.c +++ b/src/gallium/drivers/failover/fo_state_emit.c @@ -92,13 +92,19 @@ failover_state_emit( struct failover_context *failover ) failover->sw->set_viewport_state( failover->sw, &failover->viewport ); if (failover->dirty & FO_NEW_SAMPLER) { - failover->sw->bind_sampler_states( failover->sw, failover->num_samplers, - failover->sw_sampler_state ); + failover->sw->bind_fragment_sampler_states( failover->sw, failover->num_samplers, + failover->sw_sampler_state ); + failover->sw->bind_vertex_sampler_states(failover->sw, + failover->num_vertex_samplers, + failover->sw_vertex_sampler_state); } if (failover->dirty & FO_NEW_TEXTURE) { - failover->sw->set_sampler_textures( failover->sw, failover->num_textures, - failover->texture ); + failover->sw->set_fragment_sampler_textures( failover->sw, failover->num_textures, + failover->texture ); + failover->sw->set_vertex_sampler_textures(failover->sw, + failover->num_vertex_textures, + failover->vertex_textures); } if (failover->dirty & FO_NEW_VERTEX_BUFFER) { diff --git a/src/gallium/drivers/i915/i915_state.c b/src/gallium/drivers/i915/i915_state.c index 71f00bc346a..9103847f1c5 100644 --- a/src/gallium/drivers/i915/i915_state.c +++ b/src/gallium/drivers/i915/i915_state.c @@ -767,7 +767,7 @@ i915_init_state_functions( struct i915_context *i915 ) i915->base.delete_blend_state = i915_delete_blend_state; i915->base.create_sampler_state = i915_create_sampler_state; - i915->base.bind_sampler_states = i915_bind_sampler_states; + i915->base.bind_fragment_sampler_states = i915_bind_sampler_states; i915->base.delete_sampler_state = i915_delete_sampler_state; i915->base.create_depth_stencil_alpha_state = i915_create_depth_stencil_state; @@ -791,7 +791,7 @@ i915_init_state_functions( struct i915_context *i915 ) i915->base.set_polygon_stipple = i915_set_polygon_stipple; i915->base.set_scissor_state = i915_set_scissor_state; - i915->base.set_sampler_textures = i915_set_sampler_textures; + i915->base.set_fragment_sampler_textures = i915_set_sampler_textures; i915->base.set_viewport_state = i915_set_viewport_state; i915->base.set_vertex_buffers = i915_set_vertex_buffers; i915->base.set_vertex_elements = i915_set_vertex_elements; diff --git a/src/gallium/drivers/i915/i915_state_sampler.c b/src/gallium/drivers/i915/i915_state_sampler.c index c5e9084d12e..cbac4175c8f 100644 --- a/src/gallium/drivers/i915/i915_state_sampler.c +++ b/src/gallium/drivers/i915/i915_state_sampler.c @@ -231,7 +231,7 @@ i915_update_texture(struct i915_context *i915, { const struct pipe_texture *pt = &tex->base; uint format, pitch; - const uint width = pt->width[0], height = pt->height[0], depth = pt->depth[0]; + const uint width = pt->width0, height = pt->height0, depth = pt->depth0; const uint num_levels = pt->last_level; unsigned max_lod = num_levels * 4; unsigned tiled = MS3_USE_FENCE_REGS; diff --git a/src/gallium/drivers/i915/i915_texture.c b/src/gallium/drivers/i915/i915_texture.c index 286c9ace8e5..c7b86dd4c57 100644 --- a/src/gallium/drivers/i915/i915_texture.c +++ b/src/gallium/drivers/i915/i915_texture.c @@ -105,10 +105,6 @@ i915_miptree_set_level_info(struct i915_texture *tex, assert(level < PIPE_MAX_TEXTURE_LEVELS); - pt->width[level] = w; - pt->height[level] = h; - pt->depth[level] = d; - pt->nblocksx[level] = pf_get_nblocksx(&pt->block, w); pt->nblocksy[level] = pf_get_nblocksy(&pt->block, h); @@ -168,16 +164,16 @@ i915_scanout_layout(struct i915_texture *tex) return FALSE; i915_miptree_set_level_info(tex, 0, 1, - tex->base.width[0], - tex->base.height[0], + tex->base.width0, + tex->base.height0, 1); i915_miptree_set_image_offset(tex, 0, 0, 0, 0); - if (tex->base.width[0] >= 240) { + if (tex->base.width0 >= 240) { tex->stride = power_of_two(tex->base.nblocksx[0] * pt->block.size); tex->total_nblocksy = round_up(tex->base.nblocksy[0], 8); tex->hw_tiled = INTEL_TILE_X; - } else if (tex->base.width[0] == 64 && tex->base.height[0] == 64) { + } else if (tex->base.width0 == 64 && tex->base.height0 == 64) { tex->stride = power_of_two(tex->base.nblocksx[0] * pt->block.size); tex->total_nblocksy = round_up(tex->base.nblocksy[0], 8); } else { @@ -185,7 +181,7 @@ i915_scanout_layout(struct i915_texture *tex) } debug_printf("%s size: %d,%d,%d offset %d,%d (0x%x)\n", __FUNCTION__, - tex->base.width[0], tex->base.height[0], pt->block.size, + tex->base.width0, tex->base.height0, pt->block.size, tex->stride, tex->total_nblocksy, tex->stride * tex->total_nblocksy); return TRUE; @@ -203,12 +199,12 @@ i915_display_target_layout(struct i915_texture *tex) return FALSE; /* fallback to normal textures for small textures */ - if (tex->base.width[0] < 240) + if (tex->base.width0 < 240) return FALSE; i915_miptree_set_level_info(tex, 0, 1, - tex->base.width[0], - tex->base.height[0], + tex->base.width0, + tex->base.height0, 1); i915_miptree_set_image_offset(tex, 0, 0, 0, 0); @@ -217,7 +213,7 @@ i915_display_target_layout(struct i915_texture *tex) tex->hw_tiled = INTEL_TILE_X; debug_printf("%s size: %d,%d,%d offset %d,%d (0x%x)\n", __FUNCTION__, - tex->base.width[0], tex->base.height[0], pt->block.size, + tex->base.width0, tex->base.height0, pt->block.size, tex->stride, tex->total_nblocksy, tex->stride * tex->total_nblocksy); return TRUE; @@ -228,8 +224,8 @@ i915_miptree_layout_2d(struct i915_texture *tex) { struct pipe_texture *pt = &tex->base; unsigned level; - unsigned width = pt->width[0]; - unsigned height = pt->height[0]; + unsigned width = pt->width0; + unsigned height = pt->height0; unsigned nblocksx = pt->nblocksx[0]; unsigned nblocksy = pt->nblocksy[0]; @@ -254,8 +250,8 @@ i915_miptree_layout_2d(struct i915_texture *tex) tex->total_nblocksy += nblocksy; - width = minify(width); - height = minify(height); + width = u_minify(width, 1); + height = u_minify(height, 1); nblocksx = pf_get_nblocksx(&pt->block, width); nblocksy = pf_get_nblocksy(&pt->block, height); } @@ -267,9 +263,9 @@ i915_miptree_layout_3d(struct i915_texture *tex) struct pipe_texture *pt = &tex->base; unsigned level; - unsigned width = pt->width[0]; - unsigned height = pt->height[0]; - unsigned depth = pt->depth[0]; + unsigned width = pt->width0; + unsigned height = pt->height0; + unsigned depth = pt->depth0; unsigned nblocksx = pt->nblocksx[0]; unsigned nblocksy = pt->nblocksy[0]; unsigned stack_nblocksy = 0; @@ -285,36 +281,34 @@ i915_miptree_layout_3d(struct i915_texture *tex) stack_nblocksy += MAX2(2, nblocksy); - width = minify(width); - height = minify(height); - depth = minify(depth); + width = u_minify(width, 1); + height = u_minify(height, 1); nblocksx = pf_get_nblocksx(&pt->block, width); nblocksy = pf_get_nblocksy(&pt->block, height); } /* Fixup depth image_offsets: */ - depth = pt->depth[0]; for (level = 0; level <= pt->last_level; level++) { unsigned i; for (i = 0; i < depth; i++) i915_miptree_set_image_offset(tex, level, i, 0, i * stack_nblocksy); - depth = minify(depth); + depth = u_minify(depth, 1); } /* Multiply slice size by texture depth for total size. It's * remarkable how wasteful of memory the i915 texture layouts * are. They are largely fixed in the i945. */ - tex->total_nblocksy = stack_nblocksy * pt->depth[0]; + tex->total_nblocksy = stack_nblocksy * pt->depth0; } static void i915_miptree_layout_cube(struct i915_texture *tex) { struct pipe_texture *pt = &tex->base; - unsigned width = pt->width[0], height = pt->height[0]; + unsigned width = pt->width0, height = pt->height0; const unsigned nblocks = pt->nblocksx[0]; unsigned level; unsigned face; @@ -383,8 +377,8 @@ i945_miptree_layout_2d(struct i915_texture *tex) unsigned level; unsigned x = 0; unsigned y = 0; - unsigned width = pt->width[0]; - unsigned height = pt->height[0]; + unsigned width = pt->width0; + unsigned height = pt->height0; unsigned nblocksx = pt->nblocksx[0]; unsigned nblocksy = pt->nblocksy[0]; @@ -407,8 +401,8 @@ i945_miptree_layout_2d(struct i915_texture *tex) */ if (pt->last_level > 0) { unsigned mip1_nblocksx - = align(pf_get_nblocksx(&pt->block, minify(width)), align_x) - + pf_get_nblocksx(&pt->block, minify(minify(width))); + = align(pf_get_nblocksx(&pt->block, u_minify(width, 1)), align_x) + + pf_get_nblocksx(&pt->block, u_minify(width, 2)); if (mip1_nblocksx > nblocksx) tex->stride = mip1_nblocksx * pt->block.size; @@ -439,8 +433,8 @@ i945_miptree_layout_2d(struct i915_texture *tex) y += nblocksy; } - width = minify(width); - height = minify(height); + width = u_minify(width, 1); + height = u_minify(height, 1); nblocksx = pf_get_nblocksx(&pt->block, width); nblocksy = pf_get_nblocksy(&pt->block, height); } @@ -450,9 +444,9 @@ static void i945_miptree_layout_3d(struct i915_texture *tex) { struct pipe_texture *pt = &tex->base; - unsigned width = pt->width[0]; - unsigned height = pt->height[0]; - unsigned depth = pt->depth[0]; + unsigned width = pt->width0; + unsigned height = pt->height0; + unsigned depth = pt->depth0; unsigned nblocksx = pt->nblocksx[0]; unsigned nblocksy = pt->nblocksy[0]; unsigned pack_x_pitch, pack_x_nr; @@ -495,9 +489,9 @@ i945_miptree_layout_3d(struct i915_texture *tex) pack_y_pitch >>= 1; } - width = minify(width); - height = minify(height); - depth = minify(depth); + width = u_minify(width, 1); + height = u_minify(height, 1); + depth = u_minify(depth, 1); nblocksx = pf_get_nblocksx(&pt->block, width); nblocksy = pf_get_nblocksy(&pt->block, height); } @@ -511,11 +505,11 @@ i945_miptree_layout_cube(struct i915_texture *tex) const unsigned nblocks = pt->nblocksx[0]; unsigned face; - unsigned width = pt->width[0]; - unsigned height = pt->height[0]; + unsigned width = pt->width0; + unsigned height = pt->height0; /* - printf("%s %i, %i\n", __FUNCTION__, pt->width[0], pt->height[0]); + printf("%s %i, %i\n", __FUNCTION__, pt->width0, pt->height0); */ assert(width == height); /* cubemap images are square */ @@ -651,8 +645,8 @@ i915_texture_create(struct pipe_screen *screen, pipe_reference_init(&tex->base.reference, 1); tex->base.screen = screen; - tex->base.nblocksx[0] = pf_get_nblocksx(&tex->base.block, tex->base.width[0]); - tex->base.nblocksy[0] = pf_get_nblocksy(&tex->base.block, tex->base.height[0]); + tex->base.nblocksx[0] = pf_get_nblocksx(&tex->base.block, tex->base.width0); + tex->base.nblocksy[0] = pf_get_nblocksy(&tex->base.block, tex->base.height0); if (is->is_i945) { if (!i945_miptree_layout(tex)) @@ -667,7 +661,7 @@ i915_texture_create(struct pipe_screen *screen, /* for scanouts and cursors, cursors arn't scanouts */ - if (templat->tex_usage & PIPE_TEXTURE_USAGE_PRIMARY && templat->width[0] != 64) + if (templat->tex_usage & PIPE_TEXTURE_USAGE_PRIMARY && templat->width0 != 64) buf_usage = INTEL_NEW_SCANOUT; else buf_usage = INTEL_NEW_TEXTURE; @@ -710,7 +704,7 @@ i915_texture_blanket(struct pipe_screen * screen, /* Only supports one type */ if (base->target != PIPE_TEXTURE_2D || base->last_level != 0 || - base->depth[0] != 1) { + base->depth0 != 1) { return NULL; } @@ -724,7 +718,7 @@ i915_texture_blanket(struct pipe_screen * screen, tex->stride = stride[0]; - i915_miptree_set_level_info(tex, 0, 1, base->width[0], base->height[0], 1); + i915_miptree_set_level_info(tex, 0, 1, base->width0, base->height0, 1); i915_miptree_set_image_offset(tex, 0, 0, 0, 0); pipe_buffer_reference(&tex->buffer, buffer); @@ -788,8 +782,8 @@ i915_get_tex_surface(struct pipe_screen *screen, pipe_reference_init(&ps->reference, 1); pipe_texture_reference(&ps->texture, pt); ps->format = pt->format; - ps->width = pt->width[level]; - ps->height = pt->height[level]; + ps->width = u_minify(pt->width0, level); + ps->height = u_minify(pt->height0, level); ps->offset = offset; ps->usage = flags; } @@ -919,7 +913,7 @@ i915_texture_blanket_intel(struct pipe_screen *screen, /* Only supports one type */ if (base->target != PIPE_TEXTURE_2D || base->last_level != 0 || - base->depth[0] != 1) { + base->depth0 != 1) { return NULL; } @@ -933,7 +927,7 @@ i915_texture_blanket_intel(struct pipe_screen *screen, tex->stride = stride; - i915_miptree_set_level_info(tex, 0, 1, base->width[0], base->height[0], 1); + i915_miptree_set_level_info(tex, 0, 1, base->width0, base->height0, 1); i915_miptree_set_image_offset(tex, 0, 0, 0, 0); tex->buffer = buffer; diff --git a/src/gallium/drivers/identity/id_context.c b/src/gallium/drivers/identity/id_context.c index 4e700089e33..4509c7b1e5c 100644 --- a/src/gallium/drivers/identity/id_context.c +++ b/src/gallium/drivers/identity/id_context.c @@ -221,16 +221,29 @@ identity_create_sampler_state(struct pipe_context *_pipe, } static void -identity_bind_sampler_states(struct pipe_context *_pipe, - unsigned num, - void **samplers) +identity_bind_fragment_sampler_states(struct pipe_context *_pipe, + unsigned num_samplers, + void **samplers) { struct identity_context *id_pipe = identity_context(_pipe); struct pipe_context *pipe = id_pipe->pipe; - pipe->bind_sampler_states(pipe, - num, - samplers); + pipe->bind_fragment_sampler_states(pipe, + num_samplers, + samplers); +} + +static void +identity_bind_vertex_sampler_states(struct pipe_context *_pipe, + unsigned num_samplers, + void **samplers) +{ + struct identity_context *id_pipe = identity_context(_pipe); + struct pipe_context *pipe = id_pipe->pipe; + + pipe->bind_vertex_sampler_states(pipe, + num_samplers, + samplers); } static void @@ -480,9 +493,9 @@ identity_set_viewport_state(struct pipe_context *_pipe, } static void -identity_set_sampler_textures(struct pipe_context *_pipe, - unsigned num_textures, - struct pipe_texture **_textures) +identity_set_fragment_sampler_textures(struct pipe_context *_pipe, + unsigned num_textures, + struct pipe_texture **_textures) { struct identity_context *id_pipe = identity_context(_pipe); struct pipe_context *pipe = id_pipe->pipe; @@ -499,9 +512,34 @@ identity_set_sampler_textures(struct pipe_context *_pipe, textures = unwrapped_textures; } - pipe->set_sampler_textures(pipe, - num_textures, - textures); + pipe->set_fragment_sampler_textures(pipe, + num_textures, + textures); +} + +static void +identity_set_vertex_sampler_textures(struct pipe_context *_pipe, + unsigned num_textures, + struct pipe_texture **_textures) +{ + struct identity_context *id_pipe = identity_context(_pipe); + struct pipe_context *pipe = id_pipe->pipe; + struct pipe_texture *unwrapped_textures[PIPE_MAX_VERTEX_SAMPLERS]; + struct pipe_texture **textures = NULL; + unsigned i; + + if (_textures) { + for (i = 0; i < num_textures; i++) + unwrapped_textures[i] = identity_texture_unwrap(_textures[i]); + for (; i < PIPE_MAX_VERTEX_SAMPLERS; i++) + unwrapped_textures[i] = NULL; + + textures = unwrapped_textures; + } + + pipe->set_vertex_sampler_textures(pipe, + num_textures, + textures); } static void @@ -682,7 +720,8 @@ identity_context_create(struct pipe_screen *_screen, struct pipe_context *pipe) id_pipe->base.bind_blend_state = identity_bind_blend_state; id_pipe->base.delete_blend_state = identity_delete_blend_state; id_pipe->base.create_sampler_state = identity_create_sampler_state; - id_pipe->base.bind_sampler_states = identity_bind_sampler_states; + id_pipe->base.bind_fragment_sampler_states = identity_bind_fragment_sampler_states; + id_pipe->base.bind_vertex_sampler_states = identity_bind_vertex_sampler_states; id_pipe->base.delete_sampler_state = identity_delete_sampler_state; id_pipe->base.create_rasterizer_state = identity_create_rasterizer_state; id_pipe->base.bind_rasterizer_state = identity_bind_rasterizer_state; @@ -703,7 +742,8 @@ identity_context_create(struct pipe_screen *_screen, struct pipe_context *pipe) id_pipe->base.set_polygon_stipple = identity_set_polygon_stipple; id_pipe->base.set_scissor_state = identity_set_scissor_state; id_pipe->base.set_viewport_state = identity_set_viewport_state; - id_pipe->base.set_sampler_textures = identity_set_sampler_textures; + id_pipe->base.set_fragment_sampler_textures = identity_set_vertex_sampler_textures; + id_pipe->base.set_vertex_sampler_textures = identity_set_vertex_sampler_textures; id_pipe->base.set_vertex_buffers = identity_set_vertex_buffers; id_pipe->base.set_vertex_elements = identity_set_vertex_elements; id_pipe->base.surface_copy = identity_surface_copy; diff --git a/src/gallium/drivers/llvmpipe/README b/src/gallium/drivers/llvmpipe/README index 89d08834a3c..0c3f00fd58f 100644 --- a/src/gallium/drivers/llvmpipe/README +++ b/src/gallium/drivers/llvmpipe/README @@ -51,21 +51,22 @@ Requirements - Linux - - udis86, http://udis86.sourceforge.net/ . Use my repository, which decodes - opcodes not yet supported by upstream. + - A x86 or amd64 processor. 64bit mode is preferred. - git clone git://people.freedesktop.org/~jrfonseca/udis86 - cd udis86 - ./configure --with-pic - make - sudo make install + Support for sse2 is strongly encouraged. Support for ssse3, and sse4.1 will + yield the most efficient code. The less features the CPU has the more + likely is that you ran into underperforming, buggy, or incomplete code. + + See /proc/cpuinfo to know what your CPU supports. + + - LLVM 2.5 or greater. LLVM 2.6 is preferred. - - LLVM 2.5. On Debian based distributions do: + On Debian based distributions do: aptitude install llvm-dev - There is a typo in one of the llvm-dev 2.5 headers, that causes compilation - errors in the debug build: + There is a typo in one of the llvm 2.5 headers, that may cause compilation + errors. To fix it apply the change: --- /usr/include/llvm-c/Core.h.orig 2009-08-10 15:38:54.000000000 +0100 +++ /usr/include/llvm-c/Core.h 2009-08-10 15:38:25.000000000 +0100 @@ -79,12 +80,17 @@ Requirements #endif return reinterpret_cast<T**>(Vals); - - A x86 or amd64 processor with support for sse2, sse3, and sse4.1 SIMD - instructions. This is necessary because we emit several SSE intrinsics for - convenience. See /proc/cpuinfo to know what your CPU supports. - - - scons + - scons (optional) + - udis86, http://udis86.sourceforge.net/ (optional): + + git clone git://udis86.git.sourceforge.net/gitroot/udis86/udis86 + cd udis86 + ./autogen.sh + ./configure --with-pic + make + sudo make install + Building ======== diff --git a/src/gallium/drivers/llvmpipe/lp_bld_depth.c b/src/gallium/drivers/llvmpipe/lp_bld_depth.c index 98ec1cb1b9d..d438c0e63d7 100644 --- a/src/gallium/drivers/llvmpipe/lp_bld_depth.c +++ b/src/gallium/drivers/llvmpipe/lp_bld_depth.c @@ -90,7 +90,7 @@ lp_depth_type(const struct util_format_description *format_desc, if(format_desc->channel[swizzle].type == UTIL_FORMAT_TYPE_FLOAT) { type.floating = TRUE; - assert(swizzle = 0); + assert(swizzle == 0); assert(format_desc->channel[swizzle].size == format_desc->block.bits); } else if(format_desc->channel[swizzle].type == UTIL_FORMAT_TYPE_UNSIGNED) { diff --git a/src/gallium/drivers/llvmpipe/lp_bld_sample.c b/src/gallium/drivers/llvmpipe/lp_bld_sample.c index 4d272bea87e..af70ddc6ab9 100644 --- a/src/gallium/drivers/llvmpipe/lp_bld_sample.c +++ b/src/gallium/drivers/llvmpipe/lp_bld_sample.c @@ -59,9 +59,9 @@ lp_sampler_static_state(struct lp_sampler_static_state *state, state->format = texture->format; state->target = texture->target; - state->pot_width = util_is_pot(texture->width[0]); - state->pot_height = util_is_pot(texture->height[0]); - state->pot_depth = util_is_pot(texture->depth[0]); + state->pot_width = util_is_pot(texture->width0); + state->pot_height = util_is_pot(texture->height0); + state->pot_depth = util_is_pot(texture->depth0); state->wrap_s = sampler->wrap_s; state->wrap_t = sampler->wrap_t; diff --git a/src/gallium/drivers/llvmpipe/lp_context.c b/src/gallium/drivers/llvmpipe/lp_context.c index 57e71f3e986..c081f6de036 100644 --- a/src/gallium/drivers/llvmpipe/lp_context.c +++ b/src/gallium/drivers/llvmpipe/lp_context.c @@ -180,7 +180,7 @@ llvmpipe_create( struct pipe_screen *screen ) llvmpipe->pipe.delete_blend_state = llvmpipe_delete_blend_state; llvmpipe->pipe.create_sampler_state = llvmpipe_create_sampler_state; - llvmpipe->pipe.bind_sampler_states = llvmpipe_bind_sampler_states; + llvmpipe->pipe.bind_fragment_sampler_states = llvmpipe_bind_sampler_states; llvmpipe->pipe.delete_sampler_state = llvmpipe_delete_sampler_state; llvmpipe->pipe.create_depth_stencil_alpha_state = llvmpipe_create_depth_stencil_state; @@ -205,7 +205,7 @@ llvmpipe_create( struct pipe_screen *screen ) llvmpipe->pipe.set_framebuffer_state = llvmpipe_set_framebuffer_state; llvmpipe->pipe.set_polygon_stipple = llvmpipe_set_polygon_stipple; llvmpipe->pipe.set_scissor_state = llvmpipe_set_scissor_state; - llvmpipe->pipe.set_sampler_textures = llvmpipe_set_sampler_textures; + llvmpipe->pipe.set_fragment_sampler_textures = llvmpipe_set_sampler_textures; llvmpipe->pipe.set_viewport_state = llvmpipe_set_viewport_state; llvmpipe->pipe.set_vertex_buffers = llvmpipe_set_vertex_buffers; diff --git a/src/gallium/drivers/llvmpipe/lp_jit.c b/src/gallium/drivers/llvmpipe/lp_jit.c index 13535dd638e..bce3baec164 100644 --- a/src/gallium/drivers/llvmpipe/lp_jit.c +++ b/src/gallium/drivers/llvmpipe/lp_jit.c @@ -154,6 +154,7 @@ lp_jit_screen_init(struct llvmpipe_screen *screen) #if 0 /* For simulating less capable machines */ util_cpu_caps.has_sse3 = 0; + util_cpu_caps.has_ssse3 = 0; util_cpu_caps.has_sse4_1 = 0; #endif @@ -167,7 +168,7 @@ lp_jit_screen_init(struct llvmpipe_screen *screen) if (LLVMCreateJITCompiler(&screen->engine, screen->provider, 1, &error)) { _debug_printf("%s\n", error); LLVMDisposeMessage(error); - abort(); + assert(0); } screen->target = LLVMGetExecutionEngineTargetData(screen->engine); diff --git a/src/gallium/drivers/llvmpipe/lp_screen.c b/src/gallium/drivers/llvmpipe/lp_screen.c index 05189274589..0fb133486aa 100644 --- a/src/gallium/drivers/llvmpipe/lp_screen.c +++ b/src/gallium/drivers/llvmpipe/lp_screen.c @@ -27,6 +27,7 @@ #include "util/u_memory.h" +#include "util/u_format.h" #include "pipe/p_defines.h" #include "pipe/p_screen.h" @@ -131,17 +132,17 @@ llvmpipe_is_format_supported( struct pipe_screen *_screen, { struct llvmpipe_screen *screen = llvmpipe_screen(_screen); struct llvmpipe_winsys *winsys = screen->winsys; + const struct util_format_description *format_desc; + + format_desc = util_format_description(format); + if(!format_desc) + return FALSE; assert(target == PIPE_TEXTURE_1D || target == PIPE_TEXTURE_2D || target == PIPE_TEXTURE_3D || target == PIPE_TEXTURE_CUBE); - if(format == PIPE_FORMAT_Z16_UNORM) - return FALSE; - if(format == PIPE_FORMAT_S8_UNORM) - return FALSE; - switch(format) { case PIPE_FORMAT_DXT1_RGB: case PIPE_FORMAT_DXT1_RGBA: @@ -152,8 +153,51 @@ llvmpipe_is_format_supported( struct pipe_screen *_screen, break; } - if(tex_usage & PIPE_TEXTURE_USAGE_DISPLAY_TARGET) - return winsys->is_displaytarget_format_supported(winsys, format); + if(tex_usage & PIPE_TEXTURE_USAGE_RENDER_TARGET) { + if(format_desc->block.width != 1 || + format_desc->block.height != 1) + return FALSE; + + if(format_desc->layout != UTIL_FORMAT_LAYOUT_SCALAR && + format_desc->layout != UTIL_FORMAT_LAYOUT_ARITH && + format_desc->layout != UTIL_FORMAT_LAYOUT_ARRAY) + return FALSE; + + if(format_desc->colorspace != UTIL_FORMAT_COLORSPACE_RGB && + format_desc->colorspace != UTIL_FORMAT_COLORSPACE_SRGB) + return FALSE; + } + + if(tex_usage & PIPE_TEXTURE_USAGE_DISPLAY_TARGET) { + if(!winsys->is_displaytarget_format_supported(winsys, format)) + return FALSE; + } + + if(tex_usage & PIPE_TEXTURE_USAGE_DEPTH_STENCIL) { + if(format_desc->colorspace != UTIL_FORMAT_COLORSPACE_ZS) + return FALSE; + + /* FIXME: Temporary restriction. See lp_state_fs.c. */ + if(format_desc->block.bits != 32) + return FALSE; + } + + /* FIXME: Temporary restrictions. See lp_bld_sample_soa.c */ + if(tex_usage & PIPE_TEXTURE_USAGE_SAMPLER) { + if(format_desc->block.width != 1 || + format_desc->block.height != 1) + return FALSE; + + if(format_desc->layout != UTIL_FORMAT_LAYOUT_SCALAR && + format_desc->layout != UTIL_FORMAT_LAYOUT_ARITH && + format_desc->layout != UTIL_FORMAT_LAYOUT_ARRAY) + return FALSE; + + if(format_desc->colorspace != UTIL_FORMAT_COLORSPACE_RGB && + format_desc->colorspace != UTIL_FORMAT_COLORSPACE_SRGB && + format_desc->colorspace != UTIL_FORMAT_COLORSPACE_ZS) + return FALSE; + } return TRUE; } diff --git a/src/gallium/drivers/llvmpipe/lp_state_fs.c b/src/gallium/drivers/llvmpipe/lp_state_fs.c index 2e9aa9fffe3..ee0f69b2af9 100644 --- a/src/gallium/drivers/llvmpipe/lp_state_fs.c +++ b/src/gallium/drivers/llvmpipe/lp_state_fs.c @@ -148,6 +148,20 @@ generate_depth(LLVMBuilderRef builder, format_desc = util_format_description(key->zsbuf_format); assert(format_desc); + /* + * Depths are expected to be between 0 and 1, even if they are stored in + * floats. Setting these bits here will ensure that the lp_build_conv() call + * below won't try to unnecessarily clamp the incoming values. + */ + if(src_type.floating) { + src_type.sign = FALSE; + src_type.norm = TRUE; + } + else { + assert(!src_type.sign); + assert(src_type.norm); + } + /* Pick the depth type. */ dst_type = lp_depth_type(format_desc, src_type.width*src_type.length); @@ -155,14 +169,11 @@ generate_depth(LLVMBuilderRef builder, assert(dst_type.width == src_type.width); assert(dst_type.length == src_type.length); -#if 1 - src = lp_build_clamped_float_to_unsigned_norm(builder, - src_type, - dst_type.width, - src); -#else lp_build_conv(builder, src_type, dst_type, &src, 1, &src, 1); -#endif + + dst_ptr = LLVMBuildBitCast(builder, + dst_ptr, + LLVMPointerType(lp_build_vec_type(dst_type), 0), ""); lp_build_depth_test(builder, &key->depth, @@ -611,10 +622,12 @@ generate_fragment(struct llvmpipe_context *lp, * Translate the LLVM IR into machine code. */ +#ifdef DEBUG if(LLVMVerifyFunction(variant->function, LLVMPrintMessageAction)) { LLVMDumpValue(variant->function); - abort(); + assert(0); } +#endif LLVMRunFunctionPassManager(screen->pass, variant->function); diff --git a/src/gallium/drivers/llvmpipe/lp_state_sampler.c b/src/gallium/drivers/llvmpipe/lp_state_sampler.c index c69d90c723a..8333805a3fd 100644 --- a/src/gallium/drivers/llvmpipe/lp_state_sampler.c +++ b/src/gallium/drivers/llvmpipe/lp_state_sampler.c @@ -102,8 +102,8 @@ llvmpipe_set_sampler_textures(struct pipe_context *pipe, if(tex) { struct llvmpipe_texture *lp_tex = llvmpipe_texture(tex); struct lp_jit_texture *jit_tex = &llvmpipe->jit_context.textures[i]; - jit_tex->width = tex->width[0]; - jit_tex->height = tex->height[0]; + jit_tex->width = tex->width0; + jit_tex->height = tex->height0; jit_tex->stride = lp_tex->stride[0]; if(!lp_tex->dt) jit_tex->data = lp_tex->data; diff --git a/src/gallium/drivers/llvmpipe/lp_state_vs.c b/src/gallium/drivers/llvmpipe/lp_state_vs.c index 15c30296144..8a761648e7e 100644 --- a/src/gallium/drivers/llvmpipe/lp_state_vs.c +++ b/src/gallium/drivers/llvmpipe/lp_state_vs.c @@ -92,5 +92,6 @@ llvmpipe_delete_vs_state(struct pipe_context *pipe, void *vs) (struct lp_vertex_shader *)vs; draw_delete_vertex_shader(llvmpipe->draw, state->draw_data); + FREE( (void *)state->shader.tokens ); FREE( state ); } diff --git a/src/gallium/drivers/llvmpipe/lp_tex_cache.c b/src/gallium/drivers/llvmpipe/lp_tex_cache.c index 773e8482425..c7c4143bc62 100644 --- a/src/gallium/drivers/llvmpipe/lp_tex_cache.c +++ b/src/gallium/drivers/llvmpipe/lp_tex_cache.c @@ -36,6 +36,7 @@ #include "util/u_memory.h" #include "util/u_tile.h" #include "util/u_format.h" +#include "util/u_math.h" #include "lp_context.h" #include "lp_surface.h" #include "lp_texture.h" @@ -270,8 +271,8 @@ lp_find_cached_tex_tile(struct llvmpipe_tex_tile_cache *tc, addr.bits.level, addr.bits.z, PIPE_TRANSFER_READ, 0, 0, - tc->texture->width[addr.bits.level], - tc->texture->height[addr.bits.level]); + u_minify(tc->texture->width0, addr.bits.level), + u_minify(tc->texture->height0, addr.bits.level)); tc->tex_trans_map = screen->transfer_map(screen, tc->tex_trans); diff --git a/src/gallium/drivers/llvmpipe/lp_tex_sample_c.c b/src/gallium/drivers/llvmpipe/lp_tex_sample_c.c index a1365a045f1..0d01c07fb5e 100644 --- a/src/gallium/drivers/llvmpipe/lp_tex_sample_c.c +++ b/src/gallium/drivers/llvmpipe/lp_tex_sample_c.c @@ -544,7 +544,7 @@ compute_lambda(struct tgsi_sampler *tgsi_sampler, float dsdy = s[QUAD_TOP_LEFT] - s[QUAD_BOTTOM_LEFT]; dsdx = fabsf(dsdx); dsdy = fabsf(dsdy); - rho = MAX2(dsdx, dsdy) * texture->width[0]; + rho = MAX2(dsdx, dsdy) * texture->width0; } if (t) { float dtdx = t[QUAD_BOTTOM_RIGHT] - t[QUAD_BOTTOM_LEFT]; @@ -552,7 +552,7 @@ compute_lambda(struct tgsi_sampler *tgsi_sampler, float max; dtdx = fabsf(dtdx); dtdy = fabsf(dtdy); - max = MAX2(dtdx, dtdy) * texture->height[0]; + max = MAX2(dtdx, dtdy) * texture->height0; rho = MAX2(rho, max); } if (p) { @@ -561,7 +561,7 @@ compute_lambda(struct tgsi_sampler *tgsi_sampler, float max; dpdx = fabsf(dpdx); dpdy = fabsf(dpdy); - max = MAX2(dpdx, dpdy) * texture->depth[0]; + max = MAX2(dpdx, dpdy) * texture->depth0; rho = MAX2(rho, max); } @@ -726,9 +726,9 @@ get_texel(const struct tgsi_sampler *tgsi_sampler, const struct pipe_texture *texture = samp->texture; const struct pipe_sampler_state *sampler = samp->sampler; - if (x < 0 || x >= (int) texture->width[level] || - y < 0 || y >= (int) texture->height[level] || - z < 0 || z >= (int) texture->depth[level]) { + if (x < 0 || x >= (int) u_minify(texture->width0, level) || + y < 0 || y >= (int) u_minify(texture->height0, level) || + z < 0 || z >= (int) u_minify(texture->depth0, level)) { rgba[0][j] = sampler->border_color[0]; rgba[1][j] = sampler->border_color[1]; rgba[2][j] = sampler->border_color[2]; @@ -1093,8 +1093,8 @@ lp_get_samples_2d_common(struct tgsi_sampler *tgsi_sampler, assert(sampler->normalized_coords); - width = texture->width[level0]; - height = texture->height[level0]; + width = u_minify(texture->width0, level0); + height = u_minify(texture->height0, level0); assert(width > 0); @@ -1250,9 +1250,9 @@ lp_get_samples_3d(struct tgsi_sampler *tgsi_sampler, assert(sampler->normalized_coords); - width = texture->width[level0]; - height = texture->height[level0]; - depth = texture->depth[level0]; + width = u_minify(texture->width0, level0); + height = u_minify(texture->height0, level0); + depth = u_minify(texture->depth0, level0); assert(width > 0); assert(height > 0); @@ -1394,8 +1394,8 @@ lp_get_samples_rect(struct tgsi_sampler *tgsi_sampler, /* texture RECTS cannot be mipmapped */ assert(level0 == level1); - width = texture->width[level0]; - height = texture->height[level0]; + width = u_minify(texture->width0, level0); + height = u_minify(texture->height0, level0); assert(width > 0); @@ -1513,8 +1513,8 @@ lp_get_samples(struct tgsi_sampler *tgsi_sampler, /* Do this elsewhere: */ - samp->xpot = util_unsigned_logbase2( samp->texture->width[0] ); - samp->ypot = util_unsigned_logbase2( samp->texture->height[0] ); + samp->xpot = util_unsigned_logbase2( samp->texture->width0 ); + samp->ypot = util_unsigned_logbase2( samp->texture->height0 ); /* Try to hook in a faster sampler. Ultimately we'll have to * code-generate these. Luckily most of this looks like it is diff --git a/src/gallium/drivers/llvmpipe/lp_texture.c b/src/gallium/drivers/llvmpipe/lp_texture.c index a00f2495dfc..65d62fd0723 100644 --- a/src/gallium/drivers/llvmpipe/lp_texture.c +++ b/src/gallium/drivers/llvmpipe/lp_texture.c @@ -57,9 +57,9 @@ llvmpipe_texture_layout(struct llvmpipe_screen *screen, { struct pipe_texture *pt = &lpt->base; unsigned level; - unsigned width = pt->width[0]; - unsigned height = pt->height[0]; - unsigned depth = pt->depth[0]; + unsigned width = pt->width0; + unsigned height = pt->height0; + unsigned depth = pt->depth0; unsigned buffer_size = 0; @@ -68,9 +68,6 @@ llvmpipe_texture_layout(struct llvmpipe_screen *screen, for (level = 0; level <= pt->last_level; level++) { unsigned nblocksx, nblocksy; - pt->width[level] = width; - pt->height[level] = height; - pt->depth[level] = depth; pt->nblocksx[level] = pf_get_nblocksx(&pt->block, width); pt->nblocksy[level] = pf_get_nblocksy(&pt->block, height); @@ -87,9 +84,9 @@ llvmpipe_texture_layout(struct llvmpipe_screen *screen, ((pt->target == PIPE_TEXTURE_CUBE) ? 6 : depth) * lpt->stride[level]); - width = minify(width); - height = minify(height); - depth = minify(depth); + width = u_minify(width, 1); + height = u_minify(height, 1); + depth = u_minify(depth, 1); } lpt->data = align_malloc(buffer_size, 16); @@ -104,13 +101,13 @@ llvmpipe_displaytarget_layout(struct llvmpipe_screen *screen, struct llvmpipe_winsys *winsys = screen->winsys; pf_get_block(lpt->base.format, &lpt->base.block); - lpt->base.nblocksx[0] = pf_get_nblocksx(&lpt->base.block, lpt->base.width[0]); - lpt->base.nblocksy[0] = pf_get_nblocksy(&lpt->base.block, lpt->base.height[0]); + lpt->base.nblocksx[0] = pf_get_nblocksx(&lpt->base.block, lpt->base.width0); + lpt->base.nblocksy[0] = pf_get_nblocksy(&lpt->base.block, lpt->base.height0); lpt->dt = winsys->displaytarget_create(winsys, lpt->base.format, - lpt->base.width[0], - lpt->base.height[0], + lpt->base.width0, + lpt->base.height0, 16, &lpt->stride[0] ); @@ -172,7 +169,7 @@ llvmpipe_texture_blanket(struct pipe_screen * screen, /* Only supports one type */ if (base->target != PIPE_TEXTURE_2D || base->last_level != 0 || - base->depth[0] != 1) { + base->depth0 != 1) { return NULL; } @@ -183,8 +180,8 @@ llvmpipe_texture_blanket(struct pipe_screen * screen, lpt->base = *base; pipe_reference_init(&lpt->base.reference, 1); lpt->base.screen = screen; - lpt->base.nblocksx[0] = pf_get_nblocksx(&lpt->base.block, lpt->base.width[0]); - lpt->base.nblocksy[0] = pf_get_nblocksy(&lpt->base.block, lpt->base.height[0]); + lpt->base.nblocksx[0] = pf_get_nblocksx(&lpt->base.block, lpt->base.width0); + lpt->base.nblocksy[0] = pf_get_nblocksy(&lpt->base.block, lpt->base.height0); lpt->stride[0] = stride[0]; pipe_buffer_reference(&lpt->buffer, buffer); @@ -229,8 +226,8 @@ llvmpipe_get_tex_surface(struct pipe_screen *screen, pipe_reference_init(&ps->reference, 1); pipe_texture_reference(&ps->texture, pt); ps->format = pt->format; - ps->width = pt->width[level]; - ps->height = pt->height[level]; + ps->width = u_minify(pt->width0, level); + ps->height = u_minify(pt->height0, level); ps->offset = lpt->level_offset[level]; ps->usage = usage; diff --git a/src/gallium/drivers/nv04/nv04_fragtex.c b/src/gallium/drivers/nv04/nv04_fragtex.c index 21f990fd536..0cce71ad1de 100644 --- a/src/gallium/drivers/nv04/nv04_fragtex.c +++ b/src/gallium/drivers/nv04/nv04_fragtex.c @@ -57,8 +57,8 @@ nv04_fragtex_build(struct nv04_context *nv04, int unit) | NV04_DX5_TEXTURED_TRIANGLE_FORMAT_ORIGIN_FOH_CORNER | nv04_fragtex_format(pt->format) | ( (pt->last_level + 1) << NV04_DX5_TEXTURED_TRIANGLE_FORMAT_MIPMAP_LEVELS_SHIFT ) - | ( log2i(pt->width[0]) << NV04_DX5_TEXTURED_TRIANGLE_FORMAT_BASE_SIZE_U_SHIFT ) - | ( log2i(pt->height[0]) << NV04_DX5_TEXTURED_TRIANGLE_FORMAT_BASE_SIZE_V_SHIFT ) + | ( log2i(pt->width0) << NV04_DX5_TEXTURED_TRIANGLE_FORMAT_BASE_SIZE_U_SHIFT ) + | ( log2i(pt->height0) << NV04_DX5_TEXTURED_TRIANGLE_FORMAT_BASE_SIZE_V_SHIFT ) | NV04_DX5_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_CLAMP_TO_EDGE | NV04_DX5_TEXTURED_TRIANGLE_FORMAT_ADDRESSV_CLAMP_TO_EDGE ; diff --git a/src/gallium/drivers/nv04/nv04_miptree.c b/src/gallium/drivers/nv04/nv04_miptree.c index 93f752faec9..4fd72c82e62 100644 --- a/src/gallium/drivers/nv04/nv04_miptree.c +++ b/src/gallium/drivers/nv04/nv04_miptree.c @@ -1,6 +1,7 @@ #include "pipe/p_state.h" #include "pipe/p_defines.h" #include "pipe/p_inlines.h" +#include "util/u_math.h" #include "nv04_context.h" #include "nv04_screen.h" @@ -9,31 +10,29 @@ static void nv04_miptree_layout(struct nv04_miptree *nv04mt) { struct pipe_texture *pt = &nv04mt->base; - uint width = pt->width[0], height = pt->height[0]; + uint width = pt->width0, height = pt->height0; uint offset = 0; int nr_faces, l; nr_faces = 1; for (l = 0; l <= pt->last_level; l++) { - pt->width[l] = width; - pt->height[l] = height; pt->nblocksx[l] = pf_get_nblocksx(&pt->block, width); pt->nblocksy[l] = pf_get_nblocksy(&pt->block, height); - nv04mt->level[l].pitch = pt->width[0]; + nv04mt->level[l].pitch = pt->width0; nv04mt->level[l].pitch = (nv04mt->level[l].pitch + 63) & ~63; - width = MAX2(1, width >> 1); - height = MAX2(1, height >> 1); + width = u_minify(width, 1); + height = u_minify(height, 1); } for (l = 0; l <= pt->last_level; l++) { nv04mt->level[l].image_offset = CALLOC(nr_faces, sizeof(unsigned)); - offset += nv04mt->level[l].pitch * pt->height[l]; + offset += nv04mt->level[l].pitch * u_minify(pt->height0, l); } nv04mt->total_size = offset; @@ -75,7 +74,7 @@ nv04_miptree_blanket(struct pipe_screen *pscreen, const struct pipe_texture *pt, /* Only supports 2D, non-mipmapped textures for the moment */ if (pt->target != PIPE_TEXTURE_2D || pt->last_level != 0 || - pt->depth[0] != 1) + pt->depth0 != 1) return NULL; mt = CALLOC_STRUCT(nv04_miptree); @@ -120,8 +119,8 @@ nv04_miptree_surface_new(struct pipe_screen *pscreen, struct pipe_texture *pt, return NULL; pipe_texture_reference(&ns->base.texture, pt); ns->base.format = pt->format; - ns->base.width = pt->width[level]; - ns->base.height = pt->height[level]; + ns->base.width = u_minify(pt->width0, level); + ns->base.height = u_minify(pt->height0, level); ns->base.usage = flags; pipe_reference_init(&ns->base.reference, 1); ns->base.face = face; diff --git a/src/gallium/drivers/nv04/nv04_state.c b/src/gallium/drivers/nv04/nv04_state.c index d356ebd8b36..ef3005db5fc 100644 --- a/src/gallium/drivers/nv04/nv04_state.c +++ b/src/gallium/drivers/nv04/nv04_state.c @@ -425,9 +425,9 @@ nv04_init_state_functions(struct nv04_context *nv04) nv04->pipe.delete_blend_state = nv04_blend_state_delete; nv04->pipe.create_sampler_state = nv04_sampler_state_create; - nv04->pipe.bind_sampler_states = nv04_sampler_state_bind; + nv04->pipe.bind_fragment_sampler_states = nv04_sampler_state_bind; nv04->pipe.delete_sampler_state = nv04_sampler_state_delete; - nv04->pipe.set_sampler_textures = nv04_set_sampler_texture; + nv04->pipe.set_fragment_sampler_textures = nv04_set_sampler_texture; nv04->pipe.create_rasterizer_state = nv04_rasterizer_state_create; nv04->pipe.bind_rasterizer_state = nv04_rasterizer_state_bind; diff --git a/src/gallium/drivers/nv04/nv04_transfer.c b/src/gallium/drivers/nv04/nv04_transfer.c index 6618660743d..e6456429f4e 100644 --- a/src/gallium/drivers/nv04/nv04_transfer.c +++ b/src/gallium/drivers/nv04/nv04_transfer.c @@ -2,6 +2,7 @@ #include <pipe/p_defines.h> #include <pipe/p_inlines.h> #include <util/u_memory.h> +#include <util/u_math.h> #include <nouveau/nouveau_winsys.h> #include "nv04_context.h" #include "nv04_screen.h" @@ -20,9 +21,9 @@ nv04_compatible_transfer_tex(struct pipe_texture *pt, unsigned level, memset(template, 0, sizeof(struct pipe_texture)); template->target = pt->target; template->format = pt->format; - template->width[0] = pt->width[level]; - template->height[0] = pt->height[level]; - template->depth[0] = 1; + template->width0 = u_minify(pt->width0, level); + template->height0 = u_minify(pt->height0, level); + template->depth0 = 1; template->block = pt->block; template->nblocksx[0] = pt->nblocksx[level]; template->nblocksy[0] = pt->nblocksx[level]; diff --git a/src/gallium/drivers/nv10/nv10_fragtex.c b/src/gallium/drivers/nv10/nv10_fragtex.c index 27f2f875847..906fdfeeb93 100644 --- a/src/gallium/drivers/nv10/nv10_fragtex.c +++ b/src/gallium/drivers/nv10/nv10_fragtex.c @@ -62,9 +62,9 @@ nv10_fragtex_build(struct nv10_context *nv10, int unit) txf = tf->format << 8; txf |= (pt->last_level + 1) << 16; - txf |= log2i(pt->width[0]) << 20; - txf |= log2i(pt->height[0]) << 24; - txf |= log2i(pt->depth[0]) << 28; + txf |= log2i(pt->width0) << 20; + txf |= log2i(pt->height0) << 24; + txf |= log2i(pt->depth0) << 28; txf |= 8; switch (pt->target) { @@ -89,7 +89,7 @@ nv10_fragtex_build(struct nv10_context *nv10, int unit) OUT_RING (0x40000000); /* enable */ OUT_RING (txs); OUT_RING (ps->filt | 0x2000 /* magic */); - OUT_RING ((pt->width[0] << 16) | pt->height[0]); + OUT_RING ((pt->width0 << 16) | pt->height0); OUT_RING (ps->bcol); #endif } diff --git a/src/gallium/drivers/nv10/nv10_miptree.c b/src/gallium/drivers/nv10/nv10_miptree.c index 34e3c2ebd77..b2a6c59b749 100644 --- a/src/gallium/drivers/nv10/nv10_miptree.c +++ b/src/gallium/drivers/nv10/nv10_miptree.c @@ -1,6 +1,7 @@ #include "pipe/p_state.h" #include "pipe/p_defines.h" #include "pipe/p_inlines.h" +#include "util/u_math.h" #include "nv10_context.h" #include "nv10_screen.h" @@ -10,7 +11,7 @@ nv10_miptree_layout(struct nv10_miptree *nv10mt) { struct pipe_texture *pt = &nv10mt->base; boolean swizzled = FALSE; - uint width = pt->width[0], height = pt->height[0]; + uint width = pt->width0, height = pt->height0; uint offset = 0; int nr_faces, l, f; @@ -21,8 +22,7 @@ nv10_miptree_layout(struct nv10_miptree *nv10mt) } for (l = 0; l <= pt->last_level; l++) { - pt->width[l] = width; - pt->height[l] = height; + pt->nblocksx[l] = pf_get_nblocksx(&pt->block, width); pt->nblocksy[l] = pf_get_nblocksy(&pt->block, height); @@ -35,15 +35,15 @@ nv10_miptree_layout(struct nv10_miptree *nv10mt) nv10mt->level[l].image_offset = CALLOC(nr_faces, sizeof(unsigned)); - width = MAX2(1, width >> 1); - height = MAX2(1, height >> 1); + width = u_minify(width, 1); + height = u_minify(height, 1); } for (f = 0; f < nr_faces; f++) { for (l = 0; l <= pt->last_level; l++) { nv10mt->level[l].image_offset[f] = offset; - offset += nv10mt->level[l].pitch * pt->height[l]; + offset += nv10mt->level[l].pitch * u_minify(pt->height0, l); } } @@ -58,7 +58,7 @@ nv10_miptree_blanket(struct pipe_screen *pscreen, const struct pipe_texture *pt, /* Only supports 2D, non-mipmapped textures for the moment */ if (pt->target != PIPE_TEXTURE_2D || pt->last_level != 0 || - pt->depth[0] != 1) + pt->depth0 != 1) return NULL; mt = CALLOC_STRUCT(nv10_miptree); @@ -133,8 +133,8 @@ nv10_miptree_surface_get(struct pipe_screen *screen, struct pipe_texture *pt, return NULL; pipe_texture_reference(&ns->base.texture, pt); ns->base.format = pt->format; - ns->base.width = pt->width[level]; - ns->base.height = pt->height[level]; + ns->base.width = u_minify(pt->width0, level); + ns->base.height = u_minify(pt->height0, level); ns->base.usage = flags; pipe_reference_init(&ns->base.reference, 1); ns->base.face = face; diff --git a/src/gallium/drivers/nv10/nv10_state.c b/src/gallium/drivers/nv10/nv10_state.c index 9b38219b996..ffc6be3c401 100644 --- a/src/gallium/drivers/nv10/nv10_state.c +++ b/src/gallium/drivers/nv10/nv10_state.c @@ -553,9 +553,9 @@ nv10_init_state_functions(struct nv10_context *nv10) nv10->pipe.delete_blend_state = nv10_blend_state_delete; nv10->pipe.create_sampler_state = nv10_sampler_state_create; - nv10->pipe.bind_sampler_states = nv10_sampler_state_bind; + nv10->pipe.bind_fragment_sampler_states = nv10_sampler_state_bind; nv10->pipe.delete_sampler_state = nv10_sampler_state_delete; - nv10->pipe.set_sampler_textures = nv10_set_sampler_texture; + nv10->pipe.set_fragment_sampler_textures = nv10_set_sampler_texture; nv10->pipe.create_rasterizer_state = nv10_rasterizer_state_create; nv10->pipe.bind_rasterizer_state = nv10_rasterizer_state_bind; diff --git a/src/gallium/drivers/nv10/nv10_transfer.c b/src/gallium/drivers/nv10/nv10_transfer.c index 8feb85e4bda..ec54297ab01 100644 --- a/src/gallium/drivers/nv10/nv10_transfer.c +++ b/src/gallium/drivers/nv10/nv10_transfer.c @@ -2,6 +2,7 @@ #include <pipe/p_defines.h> #include <pipe/p_inlines.h> #include <util/u_memory.h> +#include <util/u_math.h> #include <nouveau/nouveau_winsys.h> #include "nv10_context.h" #include "nv10_screen.h" @@ -20,9 +21,9 @@ nv10_compatible_transfer_tex(struct pipe_texture *pt, unsigned level, memset(template, 0, sizeof(struct pipe_texture)); template->target = pt->target; template->format = pt->format; - template->width[0] = pt->width[level]; - template->height[0] = pt->height[level]; - template->depth[0] = 1; + template->width0 = u_minify(pt->width0, level); + template->height0 = u_minify(pt->height0, level); + template->depth0 = 1; template->block = pt->block; template->nblocksx[0] = pt->nblocksx[level]; template->nblocksy[0] = pt->nblocksx[level]; diff --git a/src/gallium/drivers/nv20/nv20_fragtex.c b/src/gallium/drivers/nv20/nv20_fragtex.c index 495a7be9127..2db4a4015a6 100644 --- a/src/gallium/drivers/nv20/nv20_fragtex.c +++ b/src/gallium/drivers/nv20/nv20_fragtex.c @@ -62,9 +62,9 @@ nv20_fragtex_build(struct nv20_context *nv20, int unit) txf = tf->format << 8; txf |= (pt->last_level + 1) << 16; - txf |= log2i(pt->width[0]) << 20; - txf |= log2i(pt->height[0]) << 24; - txf |= log2i(pt->depth[0]) << 28; + txf |= log2i(pt->width0) << 20; + txf |= log2i(pt->height0) << 24; + txf |= log2i(pt->depth0) << 28; txf |= 8; switch (pt->target) { @@ -89,7 +89,7 @@ nv20_fragtex_build(struct nv20_context *nv20, int unit) OUT_RING (0x40000000); /* enable */ OUT_RING (txs); OUT_RING (ps->filt | 0x2000 /* magic */); - OUT_RING ((pt->width[0] << 16) | pt->height[0]); + OUT_RING ((pt->width0 << 16) | pt->height0); OUT_RING (ps->bcol); #endif } diff --git a/src/gallium/drivers/nv20/nv20_miptree.c b/src/gallium/drivers/nv20/nv20_miptree.c index 185fbf53e0f..554e28e47dd 100644 --- a/src/gallium/drivers/nv20/nv20_miptree.c +++ b/src/gallium/drivers/nv20/nv20_miptree.c @@ -1,6 +1,7 @@ #include "pipe/p_state.h" #include "pipe/p_defines.h" #include "pipe/p_inlines.h" +#include "util/u_math.h" #include "nv20_context.h" #include "nv20_screen.h" @@ -9,7 +10,7 @@ static void nv20_miptree_layout(struct nv20_miptree *nv20mt) { struct pipe_texture *pt = &nv20mt->base; - uint width = pt->width[0], height = pt->height[0]; + uint width = pt->width0, height = pt->height0; uint offset = 0; int nr_faces, l, f; uint wide_pitch = pt->tex_usage & (PIPE_TEXTURE_USAGE_SAMPLER | @@ -25,21 +26,19 @@ nv20_miptree_layout(struct nv20_miptree *nv20mt) } for (l = 0; l <= pt->last_level; l++) { - pt->width[l] = width; - pt->height[l] = height; pt->nblocksx[l] = pf_get_nblocksx(&pt->block, width); pt->nblocksy[l] = pf_get_nblocksy(&pt->block, height); if (wide_pitch && (pt->tex_usage & NOUVEAU_TEXTURE_USAGE_LINEAR)) - nv20mt->level[l].pitch = align(pt->width[0] * pt->block.size, 64); + nv20mt->level[l].pitch = align(pt->width0 * pt->block.size, 64); else - nv20mt->level[l].pitch = pt->width[l] * pt->block.size; + nv20mt->level[l].pitch = u_minify(pt->width0, l) * pt->block.size; nv20mt->level[l].image_offset = CALLOC(nr_faces, sizeof(unsigned)); - width = MAX2(1, width >> 1); - height = MAX2(1, height >> 1); + width = u_minify(width, 1); + height = u_minify(height, 1); } for (f = 0; f < nr_faces; f++) { @@ -47,14 +46,14 @@ nv20_miptree_layout(struct nv20_miptree *nv20mt) nv20mt->level[l].image_offset[f] = offset; if (!(pt->tex_usage & NOUVEAU_TEXTURE_USAGE_LINEAR) && - pt->width[l + 1] > 1 && pt->height[l + 1] > 1) - offset += align(nv20mt->level[l].pitch * pt->height[l], 64); + u_minify(pt->width0, l + 1) > 1 && u_minify(pt->height0, l + 1) > 1) + offset += align(nv20mt->level[l].pitch * u_minify(pt->height0, l), 64); else - offset += nv20mt->level[l].pitch * pt->height[l]; + offset += nv20mt->level[l].pitch * u_minify(pt->height0, l); } nv20mt->level[l].image_offset[f] = offset; - offset += nv20mt->level[l].pitch * pt->height[l]; + offset += nv20mt->level[l].pitch * u_minify(pt->height0, l); } nv20mt->total_size = offset; @@ -68,7 +67,7 @@ nv20_miptree_blanket(struct pipe_screen *pscreen, const struct pipe_texture *pt, /* Only supports 2D, non-mipmapped textures for the moment */ if (pt->target != PIPE_TEXTURE_2D || pt->last_level != 0 || - pt->depth[0] != 1) + pt->depth0 != 1) return NULL; mt = CALLOC_STRUCT(nv20_miptree); @@ -100,8 +99,8 @@ nv20_miptree_create(struct pipe_screen *screen, const struct pipe_texture *pt) mt->base.screen = screen; /* Swizzled textures must be POT */ - if (pt->width[0] & (pt->width[0] - 1) || - pt->height[0] & (pt->height[0] - 1)) + if (pt->width0 & (pt->width0 - 1) || + pt->height0 & (pt->height0 - 1)) mt->base.tex_usage |= NOUVEAU_TEXTURE_USAGE_LINEAR; else if (pt->tex_usage & (PIPE_TEXTURE_USAGE_PRIMARY | @@ -167,8 +166,8 @@ nv20_miptree_surface_get(struct pipe_screen *screen, struct pipe_texture *pt, return NULL; pipe_texture_reference(&ns->base.texture, pt); ns->base.format = pt->format; - ns->base.width = pt->width[level]; - ns->base.height = pt->height[level]; + ns->base.width = u_minify(pt->width0, level); + ns->base.height = u_minify(pt->height0, level); ns->base.usage = flags; pipe_reference_init(&ns->base.reference, 1); ns->base.face = face; diff --git a/src/gallium/drivers/nv20/nv20_state.c b/src/gallium/drivers/nv20/nv20_state.c index ed4084980f2..3a82e63423d 100644 --- a/src/gallium/drivers/nv20/nv20_state.c +++ b/src/gallium/drivers/nv20/nv20_state.c @@ -546,9 +546,9 @@ nv20_init_state_functions(struct nv20_context *nv20) nv20->pipe.delete_blend_state = nv20_blend_state_delete; nv20->pipe.create_sampler_state = nv20_sampler_state_create; - nv20->pipe.bind_sampler_states = nv20_sampler_state_bind; + nv20->pipe.bind_fragment_sampler_states = nv20_sampler_state_bind; nv20->pipe.delete_sampler_state = nv20_sampler_state_delete; - nv20->pipe.set_sampler_textures = nv20_set_sampler_texture; + nv20->pipe.set_fragment_sampler_textures = nv20_set_sampler_texture; nv20->pipe.create_rasterizer_state = nv20_rasterizer_state_create; nv20->pipe.bind_rasterizer_state = nv20_rasterizer_state_bind; diff --git a/src/gallium/drivers/nv20/nv20_transfer.c b/src/gallium/drivers/nv20/nv20_transfer.c index 81b4f1a9177..87b5c14a3c2 100644 --- a/src/gallium/drivers/nv20/nv20_transfer.c +++ b/src/gallium/drivers/nv20/nv20_transfer.c @@ -2,6 +2,7 @@ #include <pipe/p_defines.h> #include <pipe/p_inlines.h> #include <util/u_memory.h> +#include <util/u_math.h> #include <nouveau/nouveau_winsys.h> #include "nv20_context.h" #include "nv20_screen.h" @@ -20,9 +21,9 @@ nv20_compatible_transfer_tex(struct pipe_texture *pt, unsigned level, memset(template, 0, sizeof(struct pipe_texture)); template->target = pt->target; template->format = pt->format; - template->width[0] = pt->width[level]; - template->height[0] = pt->height[level]; - template->depth[0] = 1; + template->width0 = u_minify(pt->width0, level); + template->height0 = u_minify(pt->height0, level); + template->depth0 = 1; template->block = pt->block; template->nblocksx[0] = pt->nblocksx[level]; template->nblocksy[0] = pt->nblocksx[level]; diff --git a/src/gallium/drivers/nv30/nv30_fragtex.c b/src/gallium/drivers/nv30/nv30_fragtex.c index dca760cae62..b3293ee700d 100644 --- a/src/gallium/drivers/nv30/nv30_fragtex.c +++ b/src/gallium/drivers/nv30/nv30_fragtex.c @@ -74,9 +74,9 @@ nv30_fragtex_build(struct nv30_context *nv30, int unit) txf = tf->format; txf |= ((pt->last_level>0) ? NV34TCL_TX_FORMAT_MIPMAP : 0); - txf |= log2i(pt->width[0]) << NV34TCL_TX_FORMAT_BASE_SIZE_U_SHIFT; - txf |= log2i(pt->height[0]) << NV34TCL_TX_FORMAT_BASE_SIZE_V_SHIFT; - txf |= log2i(pt->depth[0]) << NV34TCL_TX_FORMAT_BASE_SIZE_W_SHIFT; + txf |= log2i(pt->width0) << NV34TCL_TX_FORMAT_BASE_SIZE_U_SHIFT; + txf |= log2i(pt->height0) << NV34TCL_TX_FORMAT_BASE_SIZE_V_SHIFT; + txf |= log2i(pt->depth0) << NV34TCL_TX_FORMAT_BASE_SIZE_W_SHIFT; txf |= NV34TCL_TX_FORMAT_NO_BORDER | 0x10000; switch (pt->target) { @@ -115,8 +115,8 @@ nv30_fragtex_build(struct nv30_context *nv30, int unit) so_data (so, NV34TCL_TX_ENABLE_ENABLE | ps->en); so_data (so, txs); so_data (so, ps->filt | 0x2000 /*voodoo*/); - so_data (so, (pt->width[0] << NV34TCL_TX_NPOT_SIZE_W_SHIFT) | - pt->height[0]); + so_data (so, (pt->width0 << NV34TCL_TX_NPOT_SIZE_W_SHIFT) | + pt->height0); so_data (so, ps->bcol); return so; diff --git a/src/gallium/drivers/nv30/nv30_miptree.c b/src/gallium/drivers/nv30/nv30_miptree.c index 280696d4503..b4c306d1272 100644 --- a/src/gallium/drivers/nv30/nv30_miptree.c +++ b/src/gallium/drivers/nv30/nv30_miptree.c @@ -1,6 +1,7 @@ #include "pipe/p_state.h" #include "pipe/p_defines.h" #include "pipe/p_inlines.h" +#include "util/u_math.h" #include "nv30_context.h" @@ -8,7 +9,7 @@ static void nv30_miptree_layout(struct nv30_miptree *nv30mt) { struct pipe_texture *pt = &nv30mt->base; - uint width = pt->width[0], height = pt->height[0], depth = pt->depth[0]; + uint width = pt->width0, height = pt->height0, depth = pt->depth0; uint offset = 0; int nr_faces, l, f; uint wide_pitch = pt->tex_usage & (PIPE_TEXTURE_USAGE_SAMPLER | @@ -21,29 +22,26 @@ nv30_miptree_layout(struct nv30_miptree *nv30mt) nr_faces = 6; } else if (pt->target == PIPE_TEXTURE_3D) { - nr_faces = pt->depth[0]; + nr_faces = pt->depth0; } else { nr_faces = 1; } for (l = 0; l <= pt->last_level; l++) { - pt->width[l] = width; - pt->height[l] = height; - pt->depth[l] = depth; pt->nblocksx[l] = pf_get_nblocksx(&pt->block, width); pt->nblocksy[l] = pf_get_nblocksy(&pt->block, height); if (wide_pitch && (pt->tex_usage & NOUVEAU_TEXTURE_USAGE_LINEAR)) - nv30mt->level[l].pitch = align(pt->width[0] * pt->block.size, 64); + nv30mt->level[l].pitch = align(pt->width0 * pt->block.size, 64); else - nv30mt->level[l].pitch = pt->width[l] * pt->block.size; + nv30mt->level[l].pitch = u_minify(pt->width0, l) * pt->block.size; nv30mt->level[l].image_offset = CALLOC(nr_faces, sizeof(unsigned)); - width = MAX2(1, width >> 1); - height = MAX2(1, height >> 1); - depth = MAX2(1, depth >> 1); + width = u_minify(width, 1); + height = u_minify(height, 1); + depth = u_minify(depth, 1); } for (f = 0; f < nr_faces; f++) { @@ -51,14 +49,14 @@ nv30_miptree_layout(struct nv30_miptree *nv30mt) nv30mt->level[l].image_offset[f] = offset; if (!(pt->tex_usage & NOUVEAU_TEXTURE_USAGE_LINEAR) && - pt->width[l + 1] > 1 && pt->height[l + 1] > 1) - offset += align(nv30mt->level[l].pitch * pt->height[l], 64); + u_minify(pt->width0, l + 1) > 1 && u_minify(pt->height0, l + 1) > 1) + offset += align(nv30mt->level[l].pitch * u_minify(pt->height0, l), 64); else - offset += nv30mt->level[l].pitch * pt->height[l]; + offset += nv30mt->level[l].pitch * u_minify(pt->height0, l); } nv30mt->level[l].image_offset[f] = offset; - offset += nv30mt->level[l].pitch * pt->height[l]; + offset += nv30mt->level[l].pitch * u_minify(pt->height0, l); } nv30mt->total_size = offset; @@ -79,8 +77,8 @@ nv30_miptree_create(struct pipe_screen *pscreen, const struct pipe_texture *pt) mt->base.screen = pscreen; /* Swizzled textures must be POT */ - if (pt->width[0] & (pt->width[0] - 1) || - pt->height[0] & (pt->height[0] - 1)) + if (pt->width0 & (pt->width0 - 1) || + pt->height0 & (pt->height0 - 1)) mt->base.tex_usage |= NOUVEAU_TEXTURE_USAGE_LINEAR; else if (pt->tex_usage & (PIPE_TEXTURE_USAGE_PRIMARY | @@ -134,7 +132,7 @@ nv30_miptree_blanket(struct pipe_screen *pscreen, const struct pipe_texture *pt, /* Only supports 2D, non-mipmapped textures for the moment */ if (pt->target != PIPE_TEXTURE_2D || pt->last_level != 0 || - pt->depth[0] != 1) + pt->depth0 != 1) return NULL; mt = CALLOC_STRUCT(nv30_miptree); @@ -182,8 +180,8 @@ nv30_miptree_surface_new(struct pipe_screen *pscreen, struct pipe_texture *pt, return NULL; pipe_texture_reference(&ns->base.texture, pt); ns->base.format = pt->format; - ns->base.width = pt->width[level]; - ns->base.height = pt->height[level]; + ns->base.width = u_minify(pt->width0, level); + ns->base.height = u_minify(pt->height0, level); ns->base.usage = flags; pipe_reference_init(&ns->base.reference, 1); ns->base.face = face; diff --git a/src/gallium/drivers/nv30/nv30_state.c b/src/gallium/drivers/nv30/nv30_state.c index b91e972c123..3f802d92416 100644 --- a/src/gallium/drivers/nv30/nv30_state.c +++ b/src/gallium/drivers/nv30/nv30_state.c @@ -690,9 +690,9 @@ nv30_init_state_functions(struct nv30_context *nv30) nv30->pipe.delete_blend_state = nv30_blend_state_delete; nv30->pipe.create_sampler_state = nv30_sampler_state_create; - nv30->pipe.bind_sampler_states = nv30_sampler_state_bind; + nv30->pipe.bind_fragment_sampler_states = nv30_sampler_state_bind; nv30->pipe.delete_sampler_state = nv30_sampler_state_delete; - nv30->pipe.set_sampler_textures = nv30_set_sampler_texture; + nv30->pipe.set_fragment_sampler_textures = nv30_set_sampler_texture; nv30->pipe.create_rasterizer_state = nv30_rasterizer_state_create; nv30->pipe.bind_rasterizer_state = nv30_rasterizer_state_bind; diff --git a/src/gallium/drivers/nv30/nv30_transfer.c b/src/gallium/drivers/nv30/nv30_transfer.c index 98011decf7c..5e429b4d85c 100644 --- a/src/gallium/drivers/nv30/nv30_transfer.c +++ b/src/gallium/drivers/nv30/nv30_transfer.c @@ -2,6 +2,7 @@ #include <pipe/p_defines.h> #include <pipe/p_inlines.h> #include <util/u_memory.h> +#include <util/u_math.h> #include <nouveau/nouveau_winsys.h> #include "nv30_context.h" #include "nv30_screen.h" @@ -20,9 +21,9 @@ nv30_compatible_transfer_tex(struct pipe_texture *pt, unsigned level, memset(template, 0, sizeof(struct pipe_texture)); template->target = pt->target; template->format = pt->format; - template->width[0] = pt->width[level]; - template->height[0] = pt->height[level]; - template->depth[0] = 1; + template->width0 = u_minify(pt->width0, level); + template->height0 = u_minify(pt->height0, level); + template->depth0 = 1; template->block = pt->block; template->nblocksx[0] = pt->nblocksx[level]; template->nblocksy[0] = pt->nblocksx[level]; diff --git a/src/gallium/drivers/nv40/nv40_fragtex.c b/src/gallium/drivers/nv40/nv40_fragtex.c index e2ec57564d1..44abc845969 100644 --- a/src/gallium/drivers/nv40/nv40_fragtex.c +++ b/src/gallium/drivers/nv40/nv40_fragtex.c @@ -117,11 +117,11 @@ nv40_fragtex_build(struct nv40_context *nv40, int unit) so_data (so, NV40TCL_TEX_ENABLE_ENABLE | ps->en); so_data (so, txs); so_data (so, ps->filt | tf->sign | 0x2000 /*voodoo*/); - so_data (so, (pt->width[0] << NV40TCL_TEX_SIZE0_W_SHIFT) | - pt->height[0]); + so_data (so, (pt->width0 << NV40TCL_TEX_SIZE0_W_SHIFT) | + pt->height0); so_data (so, ps->bcol); so_method(so, nv40->screen->curie, NV40TCL_TEX_SIZE1(unit), 1); - so_data (so, (pt->depth[0] << NV40TCL_TEX_SIZE1_DEPTH_SHIFT) | txp); + so_data (so, (pt->depth0 << NV40TCL_TEX_SIZE1_DEPTH_SHIFT) | txp); return so; } diff --git a/src/gallium/drivers/nv40/nv40_miptree.c b/src/gallium/drivers/nv40/nv40_miptree.c index 465dd3b0693..f73bedff6d8 100644 --- a/src/gallium/drivers/nv40/nv40_miptree.c +++ b/src/gallium/drivers/nv40/nv40_miptree.c @@ -1,6 +1,7 @@ #include "pipe/p_state.h" #include "pipe/p_defines.h" #include "pipe/p_inlines.h" +#include "util/u_math.h" #include "nv40_context.h" @@ -8,7 +9,7 @@ static void nv40_miptree_layout(struct nv40_miptree *mt) { struct pipe_texture *pt = &mt->base; - uint width = pt->width[0], height = pt->height[0], depth = pt->depth[0]; + uint width = pt->width0, height = pt->height0, depth = pt->depth0; uint offset = 0; int nr_faces, l, f; uint wide_pitch = pt->tex_usage & (PIPE_TEXTURE_USAGE_SAMPLER | @@ -21,29 +22,26 @@ nv40_miptree_layout(struct nv40_miptree *mt) nr_faces = 6; } else if (pt->target == PIPE_TEXTURE_3D) { - nr_faces = pt->depth[0]; + nr_faces = pt->depth0; } else { nr_faces = 1; } for (l = 0; l <= pt->last_level; l++) { - pt->width[l] = width; - pt->height[l] = height; - pt->depth[l] = depth; pt->nblocksx[l] = pf_get_nblocksx(&pt->block, width); pt->nblocksy[l] = pf_get_nblocksy(&pt->block, height); if (wide_pitch && (pt->tex_usage & NOUVEAU_TEXTURE_USAGE_LINEAR)) - mt->level[l].pitch = align(pt->width[0] * pt->block.size, 64); + mt->level[l].pitch = align(pt->width0 * pt->block.size, 64); else - mt->level[l].pitch = pt->width[l] * pt->block.size; + mt->level[l].pitch = u_minify(pt->width0, l) * pt->block.size; mt->level[l].image_offset = CALLOC(nr_faces, sizeof(unsigned)); - width = MAX2(1, width >> 1); - height = MAX2(1, height >> 1); - depth = MAX2(1, depth >> 1); + width = u_minify(width, 1); + height = u_minify(height, 1); + depth = u_minify(depth, 1); } for (f = 0; f < nr_faces; f++) { @@ -51,14 +49,14 @@ nv40_miptree_layout(struct nv40_miptree *mt) mt->level[l].image_offset[f] = offset; if (!(pt->tex_usage & NOUVEAU_TEXTURE_USAGE_LINEAR) && - pt->width[l + 1] > 1 && pt->height[l + 1] > 1) - offset += align(mt->level[l].pitch * pt->height[l], 64); + u_minify(pt->width0, l + 1) > 1 && u_minify(pt->height0, l + 1) > 1) + offset += align(mt->level[l].pitch * u_minify(pt->height0, l), 64); else - offset += mt->level[l].pitch * pt->height[l]; + offset += mt->level[l].pitch * u_minify(pt->height0, l); } mt->level[l].image_offset[f] = offset; - offset += mt->level[l].pitch * pt->height[l]; + offset += mt->level[l].pitch * u_minify(pt->height0, l); } mt->total_size = offset; @@ -79,8 +77,8 @@ nv40_miptree_create(struct pipe_screen *pscreen, const struct pipe_texture *pt) mt->base.screen = pscreen; /* Swizzled textures must be POT */ - if (pt->width[0] & (pt->width[0] - 1) || - pt->height[0] & (pt->height[0] - 1)) + if (pt->width0 & (pt->width0 - 1) || + pt->height0 & (pt->height0 - 1)) mt->base.tex_usage |= NOUVEAU_TEXTURE_USAGE_LINEAR; else if (pt->tex_usage & (PIPE_TEXTURE_USAGE_PRIMARY | @@ -128,7 +126,7 @@ nv40_miptree_blanket(struct pipe_screen *pscreen, const struct pipe_texture *pt, /* Only supports 2D, non-mipmapped textures for the moment */ if (pt->target != PIPE_TEXTURE_2D || pt->last_level != 0 || - pt->depth[0] != 1) + pt->depth0 != 1) return NULL; mt = CALLOC_STRUCT(nv40_miptree); @@ -176,8 +174,8 @@ nv40_miptree_surface_new(struct pipe_screen *pscreen, struct pipe_texture *pt, return NULL; pipe_texture_reference(&ns->base.texture, pt); ns->base.format = pt->format; - ns->base.width = pt->width[level]; - ns->base.height = pt->height[level]; + ns->base.width = u_minify(pt->width0, level); + ns->base.height = u_minify(pt->height0, level); ns->base.usage = flags; pipe_reference_init(&ns->base.reference, 1); ns->base.face = face; diff --git a/src/gallium/drivers/nv40/nv40_state.c b/src/gallium/drivers/nv40/nv40_state.c index c3ee4d23453..bc34e32a4b9 100644 --- a/src/gallium/drivers/nv40/nv40_state.c +++ b/src/gallium/drivers/nv40/nv40_state.c @@ -705,9 +705,9 @@ nv40_init_state_functions(struct nv40_context *nv40) nv40->pipe.delete_blend_state = nv40_blend_state_delete; nv40->pipe.create_sampler_state = nv40_sampler_state_create; - nv40->pipe.bind_sampler_states = nv40_sampler_state_bind; + nv40->pipe.bind_fragment_sampler_states = nv40_sampler_state_bind; nv40->pipe.delete_sampler_state = nv40_sampler_state_delete; - nv40->pipe.set_sampler_textures = nv40_set_sampler_texture; + nv40->pipe.set_fragment_sampler_textures = nv40_set_sampler_texture; nv40->pipe.create_rasterizer_state = nv40_rasterizer_state_create; nv40->pipe.bind_rasterizer_state = nv40_rasterizer_state_bind; diff --git a/src/gallium/drivers/nv40/nv40_transfer.c b/src/gallium/drivers/nv40/nv40_transfer.c index 92caee6f382..36e253c96f9 100644 --- a/src/gallium/drivers/nv40/nv40_transfer.c +++ b/src/gallium/drivers/nv40/nv40_transfer.c @@ -2,6 +2,7 @@ #include <pipe/p_defines.h> #include <pipe/p_inlines.h> #include <util/u_memory.h> +#include <util/u_math.h> #include <nouveau/nouveau_winsys.h> #include "nv40_context.h" #include "nv40_screen.h" @@ -20,9 +21,9 @@ nv40_compatible_transfer_tex(struct pipe_texture *pt, unsigned level, memset(template, 0, sizeof(struct pipe_texture)); template->target = pt->target; template->format = pt->format; - template->width[0] = pt->width[level]; - template->height[0] = pt->height[level]; - template->depth[0] = 1; + template->width0 = u_minify(pt->width0, level); + template->height0 = u_minify(pt->height0, level); + template->depth0 = 1; template->block = pt->block; template->nblocksx[0] = pt->nblocksx[level]; template->nblocksy[0] = pt->nblocksx[level]; diff --git a/src/gallium/drivers/nv50/nv50_miptree.c b/src/gallium/drivers/nv50/nv50_miptree.c index 9c20c5cc282..3d58746793f 100644 --- a/src/gallium/drivers/nv50/nv50_miptree.c +++ b/src/gallium/drivers/nv50/nv50_miptree.c @@ -61,8 +61,8 @@ nv50_miptree_create(struct pipe_screen *pscreen, const struct pipe_texture *tmp) struct nouveau_device *dev = nouveau_screen(pscreen)->device; struct nv50_miptree *mt = CALLOC_STRUCT(nv50_miptree); struct pipe_texture *pt = &mt->base.base; - unsigned width = tmp->width[0], height = tmp->height[0]; - unsigned depth = tmp->depth[0], image_alignment; + unsigned width = tmp->width0, height = tmp->height0; + unsigned depth = tmp->depth0, image_alignment; uint32_t tile_flags; int ret, i, l; @@ -92,9 +92,6 @@ nv50_miptree_create(struct pipe_screen *pscreen, const struct pipe_texture *tmp) for (l = 0; l <= pt->last_level; l++) { struct nv50_miptree_level *lvl = &mt->level[l]; - pt->width[l] = width; - pt->height[l] = height; - pt->depth[l] = depth; pt->nblocksx[l] = pf_get_nblocksx(&pt->block, width); pt->nblocksy[l] = pf_get_nblocksy(&pt->block, height); @@ -102,9 +99,9 @@ nv50_miptree_create(struct pipe_screen *pscreen, const struct pipe_texture *tmp) lvl->pitch = align(pt->nblocksx[l] * pt->block.size, 64); lvl->tile_mode = get_tile_mode(pt->nblocksy[l], depth); - width = MAX2(1, width >> 1); - height = MAX2(1, height >> 1); - depth = MAX2(1, depth >> 1); + width = u_minify(width, 1); + height = u_minify(height, 1); + depth = u_minify(depth, 1); } image_alignment = get_tile_height(mt->level[0].tile_mode) * 64; @@ -122,7 +119,7 @@ nv50_miptree_create(struct pipe_screen *pscreen, const struct pipe_texture *tmp) size = lvl->pitch; size *= align(pt->nblocksy[l], tile_h); - size *= align(pt->depth[l], tile_d); + size *= align(u_minify(pt->depth0, l), tile_d); lvl->image_offset[i] = mt->total_size; @@ -151,7 +148,7 @@ nv50_miptree_blanket(struct pipe_screen *pscreen, const struct pipe_texture *pt, /* Only supports 2D, non-mipmapped textures for the moment */ if (pt->target != PIPE_TEXTURE_2D || pt->last_level != 0 || - pt->depth[0] != 1) + pt->depth0 != 1) return NULL; mt = CALLOC_STRUCT(nv50_miptree); @@ -202,8 +199,8 @@ nv50_miptree_surface_new(struct pipe_screen *pscreen, struct pipe_texture *pt, return NULL; pipe_texture_reference(&ps->texture, pt); ps->format = pt->format; - ps->width = pt->width[level]; - ps->height = pt->height[level]; + ps->width = u_minify(pt->width0, level); + ps->height = u_minify(pt->height0, level); ps->usage = flags; pipe_reference_init(&ps->reference, 1); ps->face = face; diff --git a/src/gallium/drivers/nv50/nv50_program.c b/src/gallium/drivers/nv50/nv50_program.c index 1509cecaac4..f0fe7e61684 100644 --- a/src/gallium/drivers/nv50/nv50_program.c +++ b/src/gallium/drivers/nv50/nv50_program.c @@ -1440,19 +1440,25 @@ emit_ddx(struct nv50_pc *pc, struct nv50_reg *dst, struct nv50_reg *src) static void emit_ddy(struct nv50_pc *pc, struct nv50_reg *dst, struct nv50_reg *src) { + struct nv50_reg *r = src; struct nv50_program_exec *e = exec(pc); assert(src->type == P_TEMP); - if (!(src->mod & NV50_MOD_NEG)) /* ! double negation */ - emit_neg(pc, src, src); + if (!(src->mod & NV50_MOD_NEG)) { /* ! double negation */ + r = alloc_temp(pc, NULL); + emit_neg(pc, r, src); + } e->inst[0] = 0xc0150000; e->inst[1] = 0x8a400000; set_long(pc, e); set_dst(pc, dst, e); - set_src_0(pc, src, e); - set_src_2(pc, src, e); + set_src_0(pc, r, e); + set_src_2(pc, r, e); + + if (r != src) + free_temp(pc, r); emit(pc, e); } @@ -2637,7 +2643,7 @@ nv50_program_tx_prep(struct nv50_pc *pc) for (i = 0, rid = 0; i < pc->result_nr; ++i) { p->cfg.io[i].hw = rid; - p->cfg.io[i].id_vp = i; + p->cfg.io[i].id = i; for (c = 0; c < 4; ++c) { int n = i * 4 + c; @@ -2669,14 +2675,12 @@ nv50_program_tx_prep(struct nv50_pc *pc) * the lower hardware IDs, so sort them: */ for (i = 0; i < pc->attr_nr; i++) { - if (pc->interp_mode[i] == INTERP_FLAT) { - p->cfg.io[m].id_vp = i + base; - p->cfg.io[m++].id_fp = i; - } else { + if (pc->interp_mode[i] == INTERP_FLAT) + p->cfg.io[m++].id = i; + else { if (!(pc->interp_mode[i] & INTERP_PERSPECTIVE)) p->cfg.io[n].linear = TRUE; - p->cfg.io[n].id_vp = i + base; - p->cfg.io[n++].id_fp = i; + p->cfg.io[n++].id = i; } } @@ -2688,7 +2692,7 @@ nv50_program_tx_prep(struct nv50_pc *pc) for (n = 0; n < pc->attr_nr; ++n) { p->cfg.io[n].hw = rid = aid; - i = p->cfg.io[n].id_fp; + i = p->cfg.io[n].id; if (p->info.input_semantic_name[n] == TGSI_SEMANTIC_FACE) { @@ -2728,8 +2732,8 @@ nv50_program_tx_prep(struct nv50_pc *pc) for (i = 0; i < pc->attr_nr; i++) { ubyte si, sn; - sn = p->info.input_semantic_name[p->cfg.io[i].id_fp]; - si = p->info.input_semantic_index[p->cfg.io[i].id_fp]; + sn = p->info.input_semantic_name[p->cfg.io[i].id]; + si = p->info.input_semantic_index[p->cfg.io[i].id]; if (sn == TGSI_SEMANTIC_COLOR) { p->cfg.two_side[si] = p->cfg.io[i]; @@ -2914,7 +2918,7 @@ nv50_fp_move_results(struct nv50_pc *pc) static void nv50_program_fixup_insns(struct nv50_pc *pc) { - struct nv50_program_exec *e, *prev = NULL, **bra_list; + struct nv50_program_exec *e, **bra_list; unsigned i, n, pos; bra_list = CALLOC(pc->p->exec_size, sizeof(struct nv50_program_exec *)); @@ -2926,6 +2930,16 @@ nv50_program_fixup_insns(struct nv50_pc *pc) if (e->param.index >= 0 && !e->param.mask) bra_list[n++] = e; + /* last instruction must be long so it can have the exit bit set */ + if (!is_long(pc->p->exec_tail)) + convert_to_long(pc, pc->p->exec_tail); + /* set exit bit */ + pc->p->exec_tail->inst[1] |= 1; + + /* !immd on exit insn simultaneously means !join */ + assert(!is_immd(pc->p->exec_head)); + assert(!is_immd(pc->p->exec_tail)); + /* Make sure we don't have any single 32 bit instructions. */ for (e = pc->p->exec_head, pos = 0; e; e = e->next) { pos += is_long(e) ? 2 : 1; @@ -2937,22 +2951,7 @@ nv50_program_fixup_insns(struct nv50_pc *pc) convert_to_long(pc, e); ++pos; } - if (e->next) - prev = e; - } - - assert(!is_immd(pc->p->exec_head)); - assert(!is_immd(pc->p->exec_tail)); - - /* last instruction must be long so it can have the end bit set */ - if (!is_long(pc->p->exec_tail)) { - convert_to_long(pc, pc->p->exec_tail); - if (prev) - convert_to_long(pc, prev); } - assert(!(pc->p->exec_tail->inst[1] & 2)); - /* set the end-bit */ - pc->p->exec_tail->inst[1] |= 1; FREE(bra_list); } @@ -3236,15 +3235,15 @@ nv50_pntc_replace(struct nv50_context *nv50, uint32_t pntc[8], unsigned base) struct nv50_program *vp = nv50->vertprog; unsigned i, c, m = base; - /* XXX: This can't work correctly in all cases yet, we either - * have to create TGSI_SEMANTIC_PNTC or sprite_coord_mode has - * to be per FP input instead of per VP output + /* XXX: this might not work correctly in all cases yet - we'll + * just assume that an FP generic input that is not written in + * the VP is PointCoord. */ memset(pntc, 0, 8 * sizeof(uint32_t)); for (i = 0; i < fp->cfg.io_nr; i++) { uint8_t sn, si; - uint8_t j = fp->cfg.io[i].id_vp, k = fp->cfg.io[i].id_fp; + uint8_t j, k = fp->cfg.io[i].id; unsigned n = popcnt4(fp->cfg.io[i].mask); if (fp->info.input_semantic_name[k] != TGSI_SEMANTIC_GENERIC) { @@ -3252,10 +3251,16 @@ nv50_pntc_replace(struct nv50_context *nv50, uint32_t pntc[8], unsigned base) continue; } - sn = vp->info.input_semantic_name[j]; - si = vp->info.input_semantic_index[j]; + for (j = 0; j < vp->info.num_outputs; ++j) { + sn = vp->info.output_semantic_name[j]; + si = vp->info.output_semantic_index[j]; - if (j < fp->cfg.io_nr && sn == TGSI_SEMANTIC_GENERIC) { + if (sn == fp->info.input_semantic_name[k] && + si == fp->info.input_semantic_index[k]) + break; + } + + if (j < vp->info.num_outputs) { ubyte mode = nv50->rasterizer->pipe.sprite_coord_mode[si]; @@ -3343,20 +3348,24 @@ nv50_linkage_validate(struct nv50_context *nv50) reg[0] += m - 4; /* adjust FFC0 id */ reg[4] |= m << 8; /* set mid where 'normal' FP inputs start */ - i = 0; - if (fp->info.input_semantic_name[0] == TGSI_SEMANTIC_POSITION) - i = 1; - for (; i < fp->cfg.io_nr; i++) { - ubyte sn = fp->info.input_semantic_name[fp->cfg.io[i].id_fp]; - ubyte si = fp->info.input_semantic_index[fp->cfg.io[i].id_fp]; - - n = fp->cfg.io[i].id_vp; - if (n >= vp->cfg.io_nr || - vp->info.output_semantic_name[n] != sn || - vp->info.output_semantic_index[n] != si) - vpo = &dummy; - else - vpo = &vp->cfg.io[n]; + for (i = 0; i < fp->cfg.io_nr; i++) { + ubyte sn = fp->info.input_semantic_name[fp->cfg.io[i].id]; + ubyte si = fp->info.input_semantic_index[fp->cfg.io[i].id]; + + /* position must be mapped first */ + assert(i == 0 || sn != TGSI_SEMANTIC_POSITION); + + /* maybe even remove these from cfg.io */ + if (sn == TGSI_SEMANTIC_POSITION || sn == TGSI_SEMANTIC_FACE) + continue; + + /* VP outputs and vp->cfg.io are in the same order */ + for (n = 0; n < vp->info.num_outputs; ++n) { + if (vp->info.output_semantic_name[n] == sn && + vp->info.output_semantic_index[n] == si) + break; + } + vpo = (n < vp->info.num_outputs) ? &vp->cfg.io[n] : &dummy; m = nv50_sreg4_map(map, m, lin, &fp->cfg.io[i], vpo); } diff --git a/src/gallium/drivers/nv50/nv50_program.h b/src/gallium/drivers/nv50/nv50_program.h index d78dee083f1..255c7c737ef 100644 --- a/src/gallium/drivers/nv50/nv50_program.h +++ b/src/gallium/drivers/nv50/nv50_program.h @@ -17,8 +17,7 @@ struct nv50_program_exec { struct nv50_sreg4 { uint8_t hw; - uint8_t id_vp; - uint8_t id_fp; + uint8_t id; /* tgsi index, nv50 needs them sorted: flat ones last */ uint8_t mask; boolean linear; diff --git a/src/gallium/drivers/nv50/nv50_state.c b/src/gallium/drivers/nv50/nv50_state.c index ffaa5e29d1c..07318f23947 100644 --- a/src/gallium/drivers/nv50/nv50_state.c +++ b/src/gallium/drivers/nv50/nv50_state.c @@ -648,9 +648,9 @@ nv50_init_state_functions(struct nv50_context *nv50) nv50->pipe.delete_blend_state = nv50_blend_state_delete; nv50->pipe.create_sampler_state = nv50_sampler_state_create; - nv50->pipe.bind_sampler_states = nv50_sampler_state_bind; + nv50->pipe.bind_fragment_sampler_states = nv50_sampler_state_bind; nv50->pipe.delete_sampler_state = nv50_sampler_state_delete; - nv50->pipe.set_sampler_textures = nv50_set_sampler_texture; + nv50->pipe.set_fragment_sampler_textures = nv50_set_sampler_texture; nv50->pipe.create_rasterizer_state = nv50_rasterizer_state_create; nv50->pipe.bind_rasterizer_state = nv50_rasterizer_state_bind; diff --git a/src/gallium/drivers/nv50/nv50_state_validate.c b/src/gallium/drivers/nv50/nv50_state_validate.c index 799d2758fee..c871acaab8d 100644 --- a/src/gallium/drivers/nv50/nv50_state_validate.c +++ b/src/gallium/drivers/nv50/nv50_state_validate.c @@ -201,7 +201,8 @@ nv50_state_emit(struct nv50_context *nv50) so_emit(chan, nv50->state.vertprog); if (nv50->state.dirty & NV50_NEW_FRAGPROG) so_emit(chan, nv50->state.fragprog); - if (nv50->state.dirty & (NV50_NEW_FRAGPROG | NV50_NEW_VERTPROG)) + if (nv50->state.dirty & (NV50_NEW_FRAGPROG | NV50_NEW_VERTPROG | + NV50_NEW_RASTERIZER)) so_emit(chan, nv50->state.programs); if (nv50->state.dirty & NV50_NEW_RASTERIZER) so_emit(chan, nv50->state.rast); @@ -264,7 +265,8 @@ nv50_state_validate(struct nv50_context *nv50) if (nv50->dirty & (NV50_NEW_FRAGPROG | NV50_NEW_FRAGPROG_CB)) nv50_fragprog_validate(nv50); - if (nv50->dirty & (NV50_NEW_FRAGPROG | NV50_NEW_VERTPROG)) + if (nv50->dirty & (NV50_NEW_FRAGPROG | NV50_NEW_VERTPROG | + NV50_NEW_RASTERIZER)) nv50_linkage_validate(nv50); if (nv50->dirty & NV50_NEW_RASTERIZER) @@ -285,7 +287,7 @@ nv50_state_validate(struct nv50_context *nv50) so = so_new(33, 0); so_method(so, tesla, NV50TCL_POLYGON_STIPPLE_PATTERN(0), 32); for (i = 0; i < 32; i++) - so_data(so, nv50->stipple.stipple[i]); + so_data(so, util_bswap32(nv50->stipple.stipple[i])); so_ref(so, &nv50->state.stipple); so_ref(NULL, &so); } diff --git a/src/gallium/drivers/nv50/nv50_tex.c b/src/gallium/drivers/nv50/nv50_tex.c index 2813f544770..417d3679422 100644 --- a/src/gallium/drivers/nv50/nv50_tex.c +++ b/src/gallium/drivers/nv50/nv50_tex.c @@ -131,9 +131,9 @@ nv50_tex_construct(struct nv50_context *nv50, struct nouveau_stateobj *so, NOUVEAU_BO_RD, 0, 0); so_data (so, mode); so_data (so, 0x00300000); - so_data (so, mt->base.base.width[0] | (1 << 31)); + so_data (so, mt->base.base.width0 | (1 << 31)); so_data (so, (mt->base.base.last_level << 28) | - (mt->base.base.depth[0] << 16) | mt->base.base.height[0]); + (mt->base.base.depth0 << 16) | mt->base.base.height0); so_data (so, 0x03000000); so_data (so, mt->base.base.last_level << 4); diff --git a/src/gallium/drivers/nv50/nv50_transfer.c b/src/gallium/drivers/nv50/nv50_transfer.c index ea61357aaa6..39d65279fc0 100644 --- a/src/gallium/drivers/nv50/nv50_transfer.c +++ b/src/gallium/drivers/nv50/nv50_transfer.c @@ -1,6 +1,7 @@ #include "pipe/p_context.h" #include "pipe/p_inlines.h" +#include "util/u_math.h" #include "nv50_context.h" @@ -156,9 +157,9 @@ nv50_transfer_new(struct pipe_screen *pscreen, struct pipe_texture *pt, tx->base.block = pt->block; if (!pt->nblocksx[level]) { tx->base.nblocksx = pf_get_nblocksx(&pt->block, - pt->width[level]); + u_minify(pt->width0, level)); tx->base.nblocksy = pf_get_nblocksy(&pt->block, - pt->height[level]); + u_minify(pt->height0, level)); } else { tx->base.nblocksx = pt->nblocksx[level]; tx->base.nblocksy = pt->nblocksy[level]; @@ -167,9 +168,9 @@ nv50_transfer_new(struct pipe_screen *pscreen, struct pipe_texture *pt, tx->base.usage = usage; tx->level_pitch = lvl->pitch; - tx->level_width = mt->base.base.width[level]; - tx->level_height = mt->base.base.height[level]; - tx->level_depth = mt->base.base.depth[level]; + tx->level_width = u_minify(mt->base.base.width0, level); + tx->level_height = u_minify(mt->base.base.height0, level); + tx->level_depth = u_minify(mt->base.base.depth0, level); tx->level_offset = lvl->image_offset[image]; tx->level_tiling = lvl->tile_mode; tx->level_x = pf_get_nblocksx(&tx->base.block, x); diff --git a/src/gallium/drivers/r300/r300_emit.c b/src/gallium/drivers/r300/r300_emit.c index e6ab8e4af14..98a39390bf9 100644 --- a/src/gallium/drivers/r300/r300_emit.c +++ b/src/gallium/drivers/r300/r300_emit.c @@ -145,8 +145,8 @@ static const float * get_shader_constant( * normalized coords. Should only show up on non-r500. */ case RC_STATE_R300_TEXRECT_FACTOR: tex = &r300->textures[constant->u.State[1]]->tex; - vec[0] = 1.0 / tex->width[0]; - vec[1] = 1.0 / tex->height[0]; + vec[0] = 1.0 / tex->width0; + vec[1] = 1.0 / tex->height0; break; default: diff --git a/src/gallium/drivers/r300/r300_fs.c b/src/gallium/drivers/r300/r300_fs.c index 29ddc84c411..79b01bb4dc2 100644 --- a/src/gallium/drivers/r300/r300_fs.c +++ b/src/gallium/drivers/r300/r300_fs.c @@ -1,6 +1,7 @@ /* * Copyright 2008 Corbin Simpson <[email protected]> * Joakim Sindholt <[email protected]> + * Copyright 2009 Marek Olšák <[email protected]> * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -31,6 +32,41 @@ #include "radeon_code.h" #include "radeon_compiler.h" +/* Convert info about FS input semantics to r300_shader_semantics. */ +static void r300_shader_read_fs_inputs(struct tgsi_shader_info* info, + struct r300_shader_semantics* fs_inputs) +{ + int i; + unsigned index; + + r300_shader_semantics_reset(fs_inputs); + + for (i = 0; i < info->num_inputs; i++) { + index = info->input_semantic_index[i]; + + switch (info->input_semantic_name[i]) { + case TGSI_SEMANTIC_COLOR: + assert(index <= ATTR_COLOR_COUNT); + fs_inputs->color[index] = i; + break; + + case TGSI_SEMANTIC_GENERIC: + assert(index <= ATTR_GENERIC_COUNT); + fs_inputs->generic[index] = i; + break; + + case TGSI_SEMANTIC_FOG: + assert(index == 0); + fs_inputs->fog = i; + break; + + default: + assert(0); + } + } +} + + static void find_output_registers(struct r300_fragment_program_compiler * compiler, struct r300_fragment_shader * fs) { @@ -58,38 +94,24 @@ static void allocate_hardware_inputs( void (*allocate)(void * data, unsigned input, unsigned hwreg), void * mydata) { - struct tgsi_shader_info* info = &((struct r300_fragment_shader*)c->UserData)->info; - int total_colors = 0; - int colors = 0; - int total_generic = 0; - int generic = 0; - int i; - - for (i = 0; i < info->num_inputs; i++) { - switch (info->input_semantic_name[i]) { - case TGSI_SEMANTIC_COLOR: - total_colors++; - break; - case TGSI_SEMANTIC_FOG: - case TGSI_SEMANTIC_GENERIC: - total_generic++; - break; + struct r300_shader_semantics* inputs = + &((struct r300_fragment_shader*)c->UserData)->inputs; + int i, reg = 0; + + /* Allocate input registers. */ + for (i = 0; i < ATTR_COLOR_COUNT; i++) { + if (inputs->color[i] != ATTR_UNUSED) { + allocate(mydata, inputs->color[i], reg++); } } - - for(i = 0; i < info->num_inputs; i++) { - switch (info->input_semantic_name[i]) { - case TGSI_SEMANTIC_COLOR: - allocate(mydata, i, colors); - colors++; - break; - case TGSI_SEMANTIC_FOG: - case TGSI_SEMANTIC_GENERIC: - allocate(mydata, i, total_colors + generic); - generic++; - break; + for (i = 0; i < ATTR_GENERIC_COUNT; i++) { + if (inputs->generic[i] != ATTR_UNUSED) { + allocate(mydata, inputs->generic[i], reg++); } } + if (inputs->fog != ATTR_UNUSED) { + allocate(mydata, inputs->fog, reg++); + } } void r300_translate_fragment_shader(struct r300_context* r300, @@ -98,6 +120,10 @@ void r300_translate_fragment_shader(struct r300_context* r300, struct r300_fragment_program_compiler compiler; struct tgsi_to_rc ttr; + /* Initialize. */ + r300_shader_read_fs_inputs(&fs->info, &fs->inputs); + + /* Setup the compiler. */ memset(&compiler, 0, sizeof(compiler)); rc_init(&compiler.Base); compiler.Base.Debug = DBG_ON(r300, DBG_FP); @@ -107,7 +133,7 @@ void r300_translate_fragment_shader(struct r300_context* r300, compiler.AllocateHwInputs = &allocate_hardware_inputs; compiler.UserData = fs; - /* TODO: Program compilation depends on texture compare modes, + /* XXX: Program compilation depends on texture compare modes, * which are sampler state. Therefore, programs need to be recompiled * depending on this state as in the classic Mesa driver. * @@ -133,6 +159,7 @@ void r300_translate_fragment_shader(struct r300_context* r300, /* XXX failover maybe? */ DBG(r300, DBG_FP, "r300: Error compiling fragment program: %s\n", compiler.Base.ErrorMsg); + assert(0); } /* And, finally... */ diff --git a/src/gallium/drivers/r300/r300_fs.h b/src/gallium/drivers/r300/r300_fs.h index e831c30301b..630e2d0c8a5 100644 --- a/src/gallium/drivers/r300/r300_fs.h +++ b/src/gallium/drivers/r300/r300_fs.h @@ -1,6 +1,7 @@ /* * Copyright 2008 Corbin Simpson <[email protected]> * Joakim Sindholt <[email protected]> + * Copyright 2009 Marek Olšák <[email protected]> * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -25,15 +26,16 @@ #define R300_FS_H #include "pipe/p_state.h" - #include "tgsi/tgsi_scan.h" - #include "radeon_code.h" +#include "r300_shader_semantics.h" struct r300_fragment_shader { /* Parent class */ struct pipe_shader_state state; + struct tgsi_shader_info info; + struct r300_shader_semantics inputs; /* Has this shader been translated yet? */ boolean translated; diff --git a/src/gallium/drivers/r300/r300_reg.h b/src/gallium/drivers/r300/r300_reg.h index 3a419b24b01..85b1ea568a3 100644 --- a/src/gallium/drivers/r300/r300_reg.h +++ b/src/gallium/drivers/r300/r300_reg.h @@ -661,20 +661,20 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. # define R300_GB_SUPER_TILE_B (1 << 15) # define R300_GB_SUBPIXEL_1_12 (0 << 16) # define R300_GB_SUBPIXEL_1_16 (1 << 16) -# define GB_TILE_CONFIG_QUADS_PER_RAS_4 (0 << 17) -# define GB_TILE_CONFIG_QUADS_PER_RAS_8 (1 << 17) -# define GB_TILE_CONFIG_QUADS_PER_RAS_16 (2 << 17) -# define GB_TILE_CONFIG_QUADS_PER_RAS_32 (3 << 17) -# define GB_TILE_CONFIG_BB_SCAN_INTERCEPT (0 << 19) -# define GB_TILE_CONFIG_BB_SCAN_BOUND_BOX (1 << 19) -# define GB_TILE_CONFIG_ALT_SCAN_EN_LR (0 << 20) -# define GB_TILE_CONFIG_ALT_SCAN_EN_LRL (1 << 20) -# define GB_TILE_CONFIG_ALT_OFFSET (0 << 21) -# define GB_TILE_CONFIG_SUBPRECISION (0 << 22) -# define GB_TILE_CONFIG_ALT_TILING_DEF (0 << 23) -# define GB_TILE_CONFIG_ALT_TILING_3_2 (1 << 23) -# define GB_TILE_CONFIG_Z_EXTENDED_24_1 (0 << 24) -# define GB_TILE_CONFIG_Z_EXTENDED_S25_1 (1 << 24) +# define R300_GB_TILE_CONFIG_QUADS_PER_RAS_4 (0 << 17) +# define R300_GB_TILE_CONFIG_QUADS_PER_RAS_8 (1 << 17) +# define R300_GB_TILE_CONFIG_QUADS_PER_RAS_16 (2 << 17) +# define R300_GB_TILE_CONFIG_QUADS_PER_RAS_32 (3 << 17) +# define R300_GB_TILE_CONFIG_BB_SCAN_INTERCEPT (0 << 19) +# define R300_GB_TILE_CONFIG_BB_SCAN_BOUND_BOX (1 << 19) +# define R300_GB_TILE_CONFIG_ALT_SCAN_EN_LR (0 << 20) +# define R300_GB_TILE_CONFIG_ALT_SCAN_EN_LRL (1 << 20) +# define R300_GB_TILE_CONFIG_ALT_OFFSET (0 << 21) +# define R300_GB_TILE_CONFIG_SUBPRECISION (0 << 22) +# define R300_GB_TILE_CONFIG_ALT_TILING_DEF (0 << 23) +# define R300_GB_TILE_CONFIG_ALT_TILING_3_2 (1 << 23) +# define R300_GB_TILE_CONFIG_Z_EXTENDED_24_1 (0 << 24) +# define R300_GB_TILE_CONFIG_Z_EXTENDED_S25_1 (1 << 24) /* Specifies the sizes of the various FIFO`s in the sc/rs/us. This register must be the first one written */ #define R300_GB_FIFO_SIZE 0x4024 @@ -700,9 +700,9 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. # define R300_OFIFO_HIGHWATER_SHIFT 22 /* two bits only */ # define R300_CUBE_FIFO_HIGHWATER_COL_SHIFT 24 -#define GB_Z_PEQ_CONFIG 0x4028 -# define GB_Z_PEQ_CONFIG_Z_PEQ_SIZE_4_4 (0 << 0) -# define GB_Z_PEQ_CONFIG_Z_PEQ_SIZE_8_8 (1 << 0) +#define R300_GB_Z_PEQ_CONFIG 0x4028 +# define R300_GB_Z_PEQ_CONFIG_Z_PEQ_SIZE_4_4 (0 << 0) +# define R300_GB_Z_PEQ_CONFIG_Z_PEQ_SIZE_8_8 (1 << 0) /* Specifies various polygon specific selects (fog, depth, perspective). */ #define R300_GB_SELECT 0x401c @@ -725,39 +725,39 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. /* Specifies the graphics pipeline configuration for antialiasing. */ #define R300_GB_AA_CONFIG 0x4020 -# define GB_AA_CONFIG_AA_DISABLE (0 << 0) -# define GB_AA_CONFIG_AA_ENABLE (1 << 0) -# define GB_AA_CONFIG_NUM_AA_SUBSAMPLES_2 (0 << 1) -# define GB_AA_CONFIG_NUM_AA_SUBSAMPLES_3 (1 << 1) -# define GB_AA_CONFIG_NUM_AA_SUBSAMPLES_4 (2 << 1) -# define GB_AA_CONFIG_NUM_AA_SUBSAMPLES_6 (3 << 1) +# define R300_GB_AA_CONFIG_AA_DISABLE (0 << 0) +# define R300_GB_AA_CONFIG_AA_ENABLE (1 << 0) +# define R300_GB_AA_CONFIG_NUM_AA_SUBSAMPLES_2 (0 << 1) +# define R300_GB_AA_CONFIG_NUM_AA_SUBSAMPLES_3 (1 << 1) +# define R300_GB_AA_CONFIG_NUM_AA_SUBSAMPLES_4 (2 << 1) +# define R300_GB_AA_CONFIG_NUM_AA_SUBSAMPLES_6 (3 << 1) /* Selects which of 4 pipes are active. */ -#define GB_PIPE_SELECT 0x402c -# define GB_PIPE_SELECT_PIPE0_ID_SHIFT 0 -# define GB_PIPE_SELECT_PIPE1_ID_SHIFT 2 -# define GB_PIPE_SELECT_PIPE2_ID_SHIFT 4 -# define GB_PIPE_SELECT_PIPE3_ID_SHIFT 6 -# define GB_PIPE_SELECT_PIPE_MASK_SHIFT 8 -# define GB_PIPE_SELECT_MAX_PIPE 12 -# define GB_PIPE_SELECT_BAD_PIPES 14 -# define GB_PIPE_SELECT_CONFIG_PIPES 18 +#define R300_GB_PIPE_SELECT 0x402c +# define R300_GB_PIPE_SELECT_PIPE0_ID_SHIFT 0 +# define R300_GB_PIPE_SELECT_PIPE1_ID_SHIFT 2 +# define R300_GB_PIPE_SELECT_PIPE2_ID_SHIFT 4 +# define R300_GB_PIPE_SELECT_PIPE3_ID_SHIFT 6 +# define R300_GB_PIPE_SELECT_PIPE_MASK_SHIFT 8 +# define R300_GB_PIPE_SELECT_MAX_PIPE 12 +# define R300_GB_PIPE_SELECT_BAD_PIPES 14 +# define R300_GB_PIPE_SELECT_CONFIG_PIPES 18 /* Specifies the sizes of the various FIFO`s in the sc/rs. */ -#define GB_FIFO_SIZE1 0x4070 +#define R300_GB_FIFO_SIZE1 0x4070 /* High water mark for SC input fifo */ -# define GB_FIFO_SIZE1_SC_HIGHWATER_IFIFO_SHIFT 0 -# define GB_FIFO_SIZE1_SC_HIGHWATER_IFIFO_MASK 0x0000003f +# define R300_GB_FIFO_SIZE1_SC_HIGHWATER_IFIFO_SHIFT 0 +# define R300_GB_FIFO_SIZE1_SC_HIGHWATER_IFIFO_MASK 0x0000003f /* High water mark for SC input fifo (B) */ -# define GB_FIFO_SIZE1_SC_HIGHWATER_BFIFO_SHIFT 6 -# define GB_FIFO_SIZE1_SC_HIGHWATER_BFIFO_MASK 0x00000fc0 +# define R300_GB_FIFO_SIZE1_SC_HIGHWATER_BFIFO_SHIFT 6 +# define R300_GB_FIFO_SIZE1_SC_HIGHWATER_BFIFO_MASK 0x00000fc0 /* High water mark for RS colors' fifo */ -# define GB_FIFO_SIZE1_SC_HIGHWATER_COL_SHIFT 12 -# define GB_FIFO_SIZE1_SC_HIGHWATER_COL_MASK 0x0003f000 +# define R300_GB_FIFO_SIZE1_SC_HIGHWATER_COL_SHIFT 12 +# define R300_GB_FIFO_SIZE1_SC_HIGHWATER_COL_MASK 0x0003f000 /* High water mark for RS textures' fifo */ -# define GB_FIFO_SIZE1_SC_HIGHWATER_TEX_SHIFT 18 -# define GB_FIFO_SIZE1_SC_HIGHWATER_TEX_MASK 0x00fc0000 +# define R300_GB_FIFO_SIZE1_SC_HIGHWATER_TEX_SHIFT 18 +# define R300_GB_FIFO_SIZE1_SC_HIGHWATER_TEX_MASK 0x00fc0000 /* This table specifies the source location and format for up to 16 texture * addresses (i[0]:i[15]) and four colors (c[0]:c[3]) diff --git a/src/gallium/drivers/r300/r300_shader_semantics.h b/src/gallium/drivers/r300/r300_shader_semantics.h new file mode 100644 index 00000000000..85184e2cfd7 --- /dev/null +++ b/src/gallium/drivers/r300/r300_shader_semantics.h @@ -0,0 +1,64 @@ +/* + * Copyright 2009 Marek Olšák <[email protected]> + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * on the rights to use, copy, modify, merge, publish, distribute, sub + * license, and/or sell copies of the Software, and to permit persons to whom + * the Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, + * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR + * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE + * USE OR OTHER DEALINGS IN THE SOFTWARE. */ + +#ifndef R300_SHADER_SEMANTICS_H +#define R300_SHADER_SEMANTICS_H + +#define ATTR_UNUSED (-1) +#define ATTR_COLOR_COUNT 2 +#define ATTR_GENERIC_COUNT 16 + +/* This structure contains information about what attributes are written by VS + * or read by FS. (but not both) It's much easier to work with than + * tgsi_shader_info. + * + * The variables contain indices to tgsi_shader_info semantics and those + * indices are nothing else than input/output register numbers. */ +struct r300_shader_semantics { + int pos; + int psize; + int color[ATTR_COLOR_COUNT]; + int bcolor[ATTR_COLOR_COUNT]; + int generic[ATTR_GENERIC_COUNT]; + int fog; +}; + +static INLINE void r300_shader_semantics_reset( + struct r300_shader_semantics* info) +{ + int i; + + info->pos = ATTR_UNUSED; + info->psize = ATTR_UNUSED; + info->fog = ATTR_UNUSED; + + for (i = 0; i < ATTR_COLOR_COUNT; i++) { + info->color[i] = ATTR_UNUSED; + info->bcolor[i] = ATTR_UNUSED; + } + + for (i = 0; i < ATTR_GENERIC_COUNT; i++) { + info->generic[i] = ATTR_UNUSED; + } +} + +#endif diff --git a/src/gallium/drivers/r300/r300_state.c b/src/gallium/drivers/r300/r300_state.c index a88d66db247..7505353953f 100644 --- a/src/gallium/drivers/r300/r300_state.c +++ b/src/gallium/drivers/r300/r300_state.c @@ -822,10 +822,10 @@ void r300_init_state_functions(struct r300_context* r300) r300->context.delete_rasterizer_state = r300_delete_rs_state; r300->context.create_sampler_state = r300_create_sampler_state; - r300->context.bind_sampler_states = r300_bind_sampler_states; + r300->context.bind_fragment_sampler_states = r300_bind_sampler_states; r300->context.delete_sampler_state = r300_delete_sampler_state; - r300->context.set_sampler_textures = r300_set_sampler_textures; + r300->context.set_fragment_sampler_textures = r300_set_sampler_textures; r300->context.set_scissor_state = r300_set_scissor_state; diff --git a/src/gallium/drivers/r300/r300_state_derived.c b/src/gallium/drivers/r300/r300_state_derived.c index 6fb780cb299..cd969d633bc 100644 --- a/src/gallium/drivers/r300/r300_state_derived.c +++ b/src/gallium/drivers/r300/r300_state_derived.c @@ -1,5 +1,6 @@ /* * Copyright 2008 Corbin Simpson <[email protected]> + * Copyright 2009 Marek Olšák <[email protected]> * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -28,6 +29,7 @@ #include "r300_context.h" #include "r300_fs.h" #include "r300_screen.h" +#include "r300_shader_semantics.h" #include "r300_state_derived.h" #include "r300_state_inlines.h" #include "r300_vs.h" @@ -61,126 +63,68 @@ int r300_shader_key_compare(void* key1, void* key2) { (shader_key1->fs == shader_key2->fs); } -/* Set up the vs_output_tab and routes. */ -static void r300_vs_output_tab_routes(struct r300_context* r300, - int* vs_output_tab) +static void r300_draw_emit_attrib(struct r300_context* r300, + enum attrib_emit emit, + enum interp_mode interp, + int index) { - struct vertex_info* vinfo = &r300->vertex_info->vinfo; - boolean pos = FALSE, psize = FALSE, fog = FALSE; - int i, texs = 0, cols = 0; - struct tgsi_shader_info* info = &r300->fs->info; - - /* XXX One day we should figure out how to handle a different number of - * VS outputs and FS inputs, as well as a different number of vertex streams - * and VS inputs. It's definitely one of the sources of hardlocks. */ - - for (i = 0; i < info->num_inputs; i++) { - switch (info->input_semantic_name[i]) { - case TGSI_SEMANTIC_POSITION: - pos = TRUE; - vs_output_tab[i] = 0; - break; - case TGSI_SEMANTIC_COLOR: - vs_output_tab[i] = 2 + cols; - cols++; - break; - case TGSI_SEMANTIC_PSIZE: - assert(psize == FALSE); - psize = TRUE; - vs_output_tab[i] = 15; - break; - case TGSI_SEMANTIC_FOG: - assert(fog == FALSE); - fog = TRUE; - /* Fall through */ - case TGSI_SEMANTIC_GENERIC: - vs_output_tab[i] = 6 + texs; - texs++; - break; - default: - debug_printf("r300: Unknown vertex input %d\n", - info->input_semantic_name[i]); - break; - } - } + struct tgsi_shader_info* info = &r300->vs->info; + int output; - /* XXX magic */ - assert(texs <= 8); + output = draw_find_vs_output(r300->draw, + info->output_semantic_name[index], + info->output_semantic_index[index]); + draw_emit_vertex_attr(&r300->vertex_info->vinfo, emit, interp, output); +} - /* Do the actual vertex_info setup. - * - * vertex_info has four uints of hardware-specific data in it. - * vinfo.hwfmt[0] is R300_VAP_VTX_STATE_CNTL - * vinfo.hwfmt[1] is R300_VAP_VSM_VTX_ASSM - * vinfo.hwfmt[2] is R300_VAP_OUTPUT_VTX_FMT_0 - * vinfo.hwfmt[3] is R300_VAP_OUTPUT_VTX_FMT_1 */ - - vinfo->hwfmt[0] = 0x5555; /* XXX this is classic Mesa bonghits */ - - /* We need to add vertex position attribute only for SW TCL case, - * for HW TCL case it could be generated by vertex shader */ - if (!pos) { - /* Make room for the position attribute - * at the beginning of the vs_output_tab. */ - for (i = 15; i > 0; i--) { - vs_output_tab[i] = vs_output_tab[i-1]; - } - vs_output_tab[0] = 0; - } +static void r300_draw_emit_all_attribs(struct r300_context* r300) +{ + struct r300_shader_semantics* vs_outputs = &r300->vs->outputs; + int i, gen_count; /* Position. */ - if (r300->draw) { - draw_emit_vertex_attr(vinfo, EMIT_4F, INTERP_PERSPECTIVE, - draw_find_vs_output(r300->draw, TGSI_SEMANTIC_POSITION, 0)); + if (vs_outputs->pos != ATTR_UNUSED) { + r300_draw_emit_attrib(r300, EMIT_4F, INTERP_PERSPECTIVE, + vs_outputs->pos); + } else { + assert(0); } - vinfo->hwfmt[1] |= R300_INPUT_CNTL_POS; - vinfo->hwfmt[2] |= R300_VAP_OUTPUT_VTX_FMT_0__POS_PRESENT; /* Point size. */ - if (psize) { - if (r300->draw) { - draw_emit_vertex_attr(vinfo, EMIT_1F_PSIZE, INTERP_POS, - draw_find_vs_output(r300->draw, TGSI_SEMANTIC_PSIZE, 0)); - } - vinfo->hwfmt[2] |= R300_VAP_OUTPUT_VTX_FMT_0__PT_SIZE_PRESENT; + if (vs_outputs->psize != ATTR_UNUSED) { + r300_draw_emit_attrib(r300, EMIT_1F_PSIZE, INTERP_POS, + vs_outputs->psize); } /* Colors. */ - for (i = 0; i < cols; i++) { - if (r300->draw) { - draw_emit_vertex_attr(vinfo, EMIT_4F, INTERP_LINEAR, - draw_find_vs_output(r300->draw, TGSI_SEMANTIC_COLOR, i)); + for (i = 0; i < ATTR_COLOR_COUNT; i++) { + if (vs_outputs->color[i] != ATTR_UNUSED) { + r300_draw_emit_attrib(r300, EMIT_4F, INTERP_LINEAR, + vs_outputs->color[i]); } - vinfo->hwfmt[1] |= R300_INPUT_CNTL_COLOR; - vinfo->hwfmt[2] |= (R300_VAP_OUTPUT_VTX_FMT_0__COLOR_0_PRESENT << i); } - /* Init i right here, increment it if fog is enabled. - * This gets around a double-increment problem. */ - i = 0; + /* XXX Back-face colors. */ - /* Fog. This is a special-cased texcoord. */ - if (fog) { - i++; - if (r300->draw) { - draw_emit_vertex_attr(vinfo, EMIT_4F, INTERP_PERSPECTIVE, - draw_find_vs_output(r300->draw, TGSI_SEMANTIC_FOG, 0)); + /* Texture coordinates. */ + gen_count = 0; + for (i = 0; i < ATTR_GENERIC_COUNT; i++) { + if (vs_outputs->generic[i] != ATTR_UNUSED) { + r300_draw_emit_attrib(r300, EMIT_4F, INTERP_PERSPECTIVE, + vs_outputs->generic[i]); + gen_count++; } - vinfo->hwfmt[1] |= (R300_INPUT_CNTL_TC0 << i); - vinfo->hwfmt[3] |= (4 << (3 * i)); } - /* Texcoords. */ - for (; i < texs; i++) { - if (r300->draw) { - draw_emit_vertex_attr(vinfo, EMIT_4F, INTERP_PERSPECTIVE, - draw_find_vs_output(r300->draw, TGSI_SEMANTIC_GENERIC, i)); - } - vinfo->hwfmt[1] |= (R300_INPUT_CNTL_TC0 << i); - vinfo->hwfmt[3] |= (4 << (3 * i)); + /* Fog coordinates. */ + if (vs_outputs->fog != ATTR_UNUSED) { + r300_draw_emit_attrib(r300, EMIT_4F, INTERP_PERSPECTIVE, + vs_outputs->fog); + gen_count++; } - draw_compute_vertex_size(vinfo); + /* XXX magic */ + assert(gen_count <= 8); } /* Update the PSC tables. */ @@ -227,14 +171,14 @@ static void r300_vertex_psc(struct r300_context* r300) } /* Update the PSC tables for SW TCL, using Draw. */ -static void r300_swtcl_vertex_psc(struct r300_context* r300, - int* vs_output_tab) +static void r300_swtcl_vertex_psc(struct r300_context* r300) { struct r300_vertex_info *vformat = r300->vertex_info; struct vertex_info* vinfo = &vformat->vinfo; uint16_t type, swizzle; enum pipe_format format; unsigned i, attrib_count; + int* vs_output_tab = r300->vs->output_stream_loc_swtcl; /* For each Draw attribute, route it to the fragment shader according * to the vs_output_tab. */ @@ -279,109 +223,191 @@ static void r300_swtcl_vertex_psc(struct r300_context* r300, (R300_LAST_VEC << (i & 1 ? 16 : 0)); } -/* Set up the RS block. This is the part of the chipset that actually does - * the rasterization of vertices into fragments. This is also the part of the - * chipset that locks up if any part of it is even slightly wrong. */ -static void r300_update_rs_block(struct r300_context* r300) +static void r300_rs_col(struct r300_rs_block* rs, int id, int ptr, + boolean swizzle_0001) { - struct r300_rs_block* rs = r300->rs_block; - struct tgsi_shader_info* info = &r300->fs->info; - int col_count = 0, fp_offset = 0, i, tex_count = 0; - int rs_tex_comp = 0; + rs->ip[id] |= R300_RS_COL_PTR(ptr); + if (swizzle_0001) { + rs->ip[id] |= R300_RS_COL_FMT(R300_RS_COL_FMT_0001); + } else { + rs->ip[id] |= R300_RS_COL_FMT(R300_RS_COL_FMT_RGBA); + } + rs->inst[id] |= R300_RS_INST_COL_ID(id); +} - if (r300_screen(r300->context.screen)->caps->is_r500) { - for (i = 0; i < info->num_inputs; i++) { - switch (info->input_semantic_name[i]) { - case TGSI_SEMANTIC_COLOR: - rs->ip[col_count] |= - R500_RS_COL_PTR(col_count) | - R500_RS_COL_FMT(R300_RS_COL_FMT_RGBA); - col_count++; - break; - case TGSI_SEMANTIC_GENERIC: - rs->ip[tex_count] |= - R500_RS_SEL_S(rs_tex_comp) | - R500_RS_SEL_T(rs_tex_comp + 1) | - R500_RS_SEL_R(rs_tex_comp + 2) | - R500_RS_SEL_Q(rs_tex_comp + 3); - tex_count++; - rs_tex_comp += 4; - break; - default: - break; - } - } +static void r300_rs_col_write(struct r300_rs_block* rs, int id, int fp_offset) +{ + rs->inst[id] |= R300_RS_INST_COL_CN_WRITE | + R300_RS_INST_COL_ADDR(fp_offset); +} - /* Rasterize at least one color, or bad things happen. */ - if ((col_count == 0) && (tex_count == 0)) { - rs->ip[0] |= R500_RS_COL_FMT(R300_RS_COL_FMT_0001); - col_count++; - } +static void r300_rs_tex(struct r300_rs_block* rs, int id, int ptr, + boolean swizzle_X001) +{ + if (swizzle_X001) { + rs->ip[id] |= R300_RS_TEX_PTR(ptr*4) | + R300_RS_SEL_S(R300_RS_SEL_C0) | + R300_RS_SEL_T(R300_RS_SEL_K0) | + R300_RS_SEL_R(R300_RS_SEL_K0) | + R300_RS_SEL_Q(R300_RS_SEL_K1); + } else { + rs->ip[id] |= R300_RS_TEX_PTR(ptr*4) | + R300_RS_SEL_S(R300_RS_SEL_C0) | + R300_RS_SEL_T(R300_RS_SEL_C1) | + R300_RS_SEL_R(R300_RS_SEL_C2) | + R300_RS_SEL_Q(R300_RS_SEL_C3); + } + rs->inst[id] |= R300_RS_INST_TEX_ID(id); +} - for (i = 0; i < col_count; i++) { - rs->inst[i] |= R500_RS_INST_COL_ID(i) | - R500_RS_INST_COL_CN_WRITE | R500_RS_INST_COL_ADDR(fp_offset); - fp_offset++; - } +static void r300_rs_tex_write(struct r300_rs_block* rs, int id, int fp_offset) +{ + rs->inst[id] |= R300_RS_INST_TEX_CN_WRITE | + R300_RS_INST_TEX_ADDR(fp_offset); +} - for (i = 0; i < tex_count; i++) { - rs->inst[i] |= R500_RS_INST_TEX_ID(i) | - R500_RS_INST_TEX_CN_WRITE | R500_RS_INST_TEX_ADDR(fp_offset); - fp_offset++; - } +static void r500_rs_col(struct r300_rs_block* rs, int id, int ptr, + boolean swizzle_0001) +{ + rs->ip[id] |= R500_RS_COL_PTR(ptr); + if (swizzle_0001) { + rs->ip[id] |= R500_RS_COL_FMT(R300_RS_COL_FMT_0001); + } else { + rs->ip[id] |= R500_RS_COL_FMT(R300_RS_COL_FMT_RGBA); + } + rs->inst[id] |= R500_RS_INST_COL_ID(id); +} +static void r500_rs_col_write(struct r300_rs_block* rs, int id, int fp_offset) +{ + rs->inst[id] |= R500_RS_INST_COL_CN_WRITE | + R500_RS_INST_COL_ADDR(fp_offset); +} + +static void r500_rs_tex(struct r300_rs_block* rs, int id, int ptr, + boolean swizzle_X001) +{ + int rs_tex_comp = ptr*4; + + if (swizzle_X001) { + rs->ip[id] |= R500_RS_SEL_S(rs_tex_comp) | + R500_RS_SEL_T(R500_RS_IP_PTR_K0) | + R500_RS_SEL_R(R500_RS_IP_PTR_K0) | + R500_RS_SEL_Q(R500_RS_IP_PTR_K1); } else { - for (i = 0; i < info->num_inputs; i++) { - switch (info->input_semantic_name[i]) { - case TGSI_SEMANTIC_COLOR: - rs->ip[col_count] |= - R300_RS_COL_PTR(col_count) | - R300_RS_COL_FMT(R300_RS_COL_FMT_RGBA); - col_count++; - break; - case TGSI_SEMANTIC_GENERIC: - rs->ip[tex_count] |= - R300_RS_TEX_PTR(rs_tex_comp) | - R300_RS_SEL_S(R300_RS_SEL_C0) | - R300_RS_SEL_T(R300_RS_SEL_C1) | - R300_RS_SEL_R(R300_RS_SEL_C2) | - R300_RS_SEL_Q(R300_RS_SEL_C3); - tex_count++; - rs_tex_comp+=4; - break; - default: - break; - } - } + rs->ip[id] |= R500_RS_SEL_S(rs_tex_comp) | + R500_RS_SEL_T(rs_tex_comp + 1) | + R500_RS_SEL_R(rs_tex_comp + 2) | + R500_RS_SEL_Q(rs_tex_comp + 3); + } + rs->inst[id] |= R500_RS_INST_TEX_ID(id); +} - /* Rasterize at least one color, or bad things happen. */ - if (col_count == 0) { - rs->ip[0] |= R300_RS_COL_FMT(R300_RS_COL_FMT_0001); +static void r500_rs_tex_write(struct r300_rs_block* rs, int id, int fp_offset) +{ + rs->inst[id] |= R500_RS_INST_TEX_CN_WRITE | + R500_RS_INST_TEX_ADDR(fp_offset); +} + +/* Set up the RS block. + * + * This is the part of the chipset that actually does the rasterization + * of vertices into fragments. This is also the part of the chipset that + * locks up if any part of it is even slightly wrong. */ +static void r300_update_rs_block(struct r300_context* r300, + struct r300_shader_semantics* vs_outputs, + struct r300_shader_semantics* fs_inputs) +{ + struct r300_rs_block* rs = r300->rs_block; + int i, col_count = 0, tex_count = 0, fp_offset = 0; + void (*rX00_rs_col)(struct r300_rs_block*, int, int, boolean); + void (*rX00_rs_col_write)(struct r300_rs_block*, int, int); + void (*rX00_rs_tex)(struct r300_rs_block*, int, int, boolean); + void (*rX00_rs_tex_write)(struct r300_rs_block*, int, int); + + if (r300_screen(r300->context.screen)->caps->is_r500) { + rX00_rs_col = r500_rs_col; + rX00_rs_col_write = r500_rs_col_write; + rX00_rs_tex = r500_rs_tex; + rX00_rs_tex_write = r500_rs_tex_write; + } else { + rX00_rs_col = r300_rs_col; + rX00_rs_col_write = r300_rs_col_write; + rX00_rs_tex = r300_rs_tex; + rX00_rs_tex_write = r300_rs_tex_write; + } + + /* Rasterize colors. */ + for (i = 0; i < ATTR_COLOR_COUNT; i++) { + if (vs_outputs->color[i] != ATTR_UNUSED) { + /* Always rasterize if it's written by the VS, + * otherwise it locks up. */ + rX00_rs_col(rs, col_count, i, FALSE); + + /* Write it to the FS input register if it's used by the FS. */ + if (fs_inputs->color[i] != ATTR_UNUSED) { + rX00_rs_col_write(rs, col_count, fp_offset); + fp_offset++; + } col_count++; + } else { + /* Skip the FS input register, leave it uninitialized. */ + /* If we try to set it to (0,0,0,1), it will lock up. */ + if (fs_inputs->color[i] != ATTR_UNUSED) { + fp_offset++; + } } + } - if (tex_count == 0) { - rs->ip[0] |= - R300_RS_SEL_S(R300_RS_SEL_K0) | - R300_RS_SEL_T(R300_RS_SEL_K0) | - R300_RS_SEL_R(R300_RS_SEL_K0) | - R300_RS_SEL_Q(R300_RS_SEL_K1); + /* Rasterize texture coordinates. */ + for (i = 0; i < ATTR_GENERIC_COUNT; i++) { + if (vs_outputs->generic[i] != ATTR_UNUSED) { + /* Always rasterize if it's written by the VS, + * otherwise it locks up. */ + rX00_rs_tex(rs, tex_count, tex_count, FALSE); + + /* Write it to the FS input register if it's used by the FS. */ + if (fs_inputs->generic[i] != ATTR_UNUSED) { + rX00_rs_tex_write(rs, tex_count, fp_offset); + fp_offset++; + } + tex_count++; + } else { + /* Skip the FS input register, leave it uninitialized. */ + /* If we try to set it to (0,0,0,1), it will lock up. */ + if (fs_inputs->generic[i] != ATTR_UNUSED) { + fp_offset++; + } } + } - for (i = 0; i < col_count; i++) { - rs->inst[i] |= R300_RS_INST_COL_ID(i) | - R300_RS_INST_COL_CN_WRITE | R300_RS_INST_COL_ADDR(fp_offset); + /* Rasterize fog coordinates. */ + if (vs_outputs->fog != ATTR_UNUSED) { + /* Always rasterize if it's written by the VS, + * otherwise it locks up. */ + rX00_rs_tex(rs, tex_count, tex_count, TRUE); + + /* Write it to the FS input register if it's used by the FS. */ + if (fs_inputs->fog != ATTR_UNUSED) { + rX00_rs_tex_write(rs, tex_count, fp_offset); fp_offset++; } - - for (i = 0; i < tex_count; i++) { - rs->inst[i] |= R300_RS_INST_TEX_ID(i) | - R300_RS_INST_TEX_CN_WRITE | R300_RS_INST_TEX_ADDR(fp_offset); + tex_count++; + } else { + /* Skip the FS input register, leave it uninitialized. */ + /* If we try to set it to (0,0,0,1), it will lock up. */ + if (fs_inputs->fog != ATTR_UNUSED) { fp_offset++; } } - rs->count = (rs_tex_comp) | (col_count << R300_IC_COUNT_SHIFT) | + /* Rasterize at least one color, or bad things happen. */ + if (col_count == 0 && tex_count == 0) { + rX00_rs_col(rs, 0, 0, TRUE); + col_count++; + } + + rs->count = (tex_count*4) | (col_count << R300_IC_COUNT_SHIFT) | R300_HIRES_EN; rs->inst_count = MAX3(col_count - 1, tex_count - 1, 0); @@ -391,9 +417,6 @@ static void r300_update_rs_block(struct r300_context* r300) static void r300_update_derived_shader_state(struct r300_context* r300) { struct r300_screen* r300screen = r300_screen(r300->context.screen); - int vs_output_tab[16]; - int i; - /* struct r300_shader_key* key; @@ -424,22 +447,18 @@ static void r300_update_derived_shader_state(struct r300_context* r300) /* Reset structures */ memset(r300->rs_block, 0, sizeof(struct r300_rs_block)); memset(r300->vertex_info, 0, sizeof(struct r300_vertex_info)); + memcpy(r300->vertex_info->vinfo.hwfmt, r300->vs->hwfmt, sizeof(uint)*4); - for (i = 0; i < 16; i++) { - vs_output_tab[i] = -1; - } - - /* Update states */ - r300_vs_output_tab_routes(r300, vs_output_tab); + r300_update_rs_block(r300, &r300->vs->outputs, &r300->fs->inputs); if (r300screen->caps->has_tcl) { r300_vertex_psc(r300); } else { - r300_swtcl_vertex_psc(r300, vs_output_tab); + r300_draw_emit_all_attribs(r300); + draw_compute_vertex_size(&r300->vertex_info->vinfo); + r300_swtcl_vertex_psc(r300); } - r300_update_rs_block(r300); - r300->dirty_state |= R300_NEW_RS_BLOCK; } diff --git a/src/gallium/drivers/r300/r300_texture.c b/src/gallium/drivers/r300/r300_texture.c index d13aa8f036b..093a21ebe24 100644 --- a/src/gallium/drivers/r300/r300_texture.c +++ b/src/gallium/drivers/r300/r300_texture.c @@ -34,8 +34,8 @@ static void r300_setup_texture_state(struct r300_texture* tex, boolean is_r500) struct r300_texture_state* state = &tex->state; struct pipe_texture *pt = &tex->tex; - state->format0 = R300_TX_WIDTH((pt->width[0] - 1) & 0x7ff) | - R300_TX_HEIGHT((pt->height[0] - 1) & 0x7ff); + state->format0 = R300_TX_WIDTH((pt->width0 - 1) & 0x7ff) | + R300_TX_HEIGHT((pt->height0 - 1) & 0x7ff); if (tex->is_npot) { /* rectangles love this */ @@ -43,7 +43,7 @@ static void r300_setup_texture_state(struct r300_texture* tex, boolean is_r500) state->format2 = (tex->pitch[0] - 1) & 0x1fff; } else { /* power of two textures (3D, mipmaps, and no pitch) */ - state->format0 |= R300_TX_DEPTH(util_logbase2(pt->depth[0]) & 0xf); + state->format0 |= R300_TX_DEPTH(util_logbase2(pt->depth0) & 0xf); } state->format1 = r300_translate_texformat(pt->format); @@ -57,17 +57,17 @@ static void r300_setup_texture_state(struct r300_texture* tex, boolean is_r500) /* large textures on r500 */ if (is_r500) { - if (pt->width[0] > 2048) { + if (pt->width0 > 2048) { state->format2 |= R500_TXWIDTH_BIT11; } - if (pt->height[0] > 2048) { + if (pt->height0 > 2048) { state->format2 |= R500_TXHEIGHT_BIT11; } } - assert(is_r500 || (pt->width[0] <= 2048 && pt->height[0] <= 2048)); + assert(is_r500 || (pt->width0 <= 2048 && pt->height0 <= 2048)); debug_printf("r300: Set texture state (%dx%d, %d levels)\n", - pt->width[0], pt->height[0], pt->last_level); + pt->width0, pt->height0, pt->last_level); } unsigned r300_texture_get_offset(struct r300_texture* tex, unsigned level, @@ -105,7 +105,7 @@ unsigned r300_texture_get_stride(struct r300_texture* tex, unsigned level) return 0; } - return align(pf_get_stride(&tex->tex.block, tex->tex.width[level]), 32); + return align(pf_get_stride(&tex->tex.block, u_minify(tex->tex.width0, level)), 32); } static void r300_setup_miptree(struct r300_texture* tex) @@ -115,14 +115,8 @@ static void r300_setup_miptree(struct r300_texture* tex) int i; for (i = 0; i <= base->last_level; i++) { - if (i > 0) { - base->width[i] = minify(base->width[i-1]); - base->height[i] = minify(base->height[i-1]); - base->depth[i] = minify(base->depth[i-1]); - } - - base->nblocksx[i] = pf_get_nblocksx(&base->block, base->width[i]); - base->nblocksy[i] = pf_get_nblocksy(&base->block, base->height[i]); + base->nblocksx[i] = pf_get_nblocksx(&base->block, u_minify(base->width0, i)); + base->nblocksy[i] = pf_get_nblocksy(&base->block, u_minify(base->height0, i)); stride = r300_texture_get_stride(tex, i); layer_size = stride * base->nblocksy[i]; @@ -130,7 +124,7 @@ static void r300_setup_miptree(struct r300_texture* tex) if (base->target == PIPE_TEXTURE_CUBE) size = layer_size * 6; else - size = layer_size * base->depth[i]; + size = layer_size * u_minify(base->depth0, i); tex->offset[i] = align(tex->size, 32); tex->size = tex->offset[i] + size; @@ -139,15 +133,15 @@ static void r300_setup_miptree(struct r300_texture* tex) debug_printf("r300: Texture miptree: Level %d " "(%dx%dx%d px, pitch %d bytes)\n", - i, base->width[i], base->height[i], base->depth[i], - stride); + i, u_minify(base->width0, i), u_minify(base->height0, i), + u_minify(base->depth0, i), stride); } } static void r300_setup_flags(struct r300_texture* tex) { - tex->is_npot = !util_is_power_of_two(tex->tex.width[0]) || - !util_is_power_of_two(tex->tex.height[0]); + tex->is_npot = !util_is_power_of_two(tex->tex.width0) || + !util_is_power_of_two(tex->tex.height0); } /* Create a new texture. */ @@ -207,8 +201,8 @@ static struct pipe_surface* r300_get_tex_surface(struct pipe_screen* screen, pipe_reference_init(&surface->reference, 1); pipe_texture_reference(&surface->texture, texture); surface->format = texture->format; - surface->width = texture->width[level]; - surface->height = texture->height[level]; + surface->width = u_minify(texture->width0, level); + surface->height = u_minify(texture->height0, level); surface->offset = offset; surface->usage = flags; surface->zslice = zslice; @@ -236,7 +230,7 @@ static struct pipe_texture* /* Support only 2D textures without mipmaps */ if (base->target != PIPE_TEXTURE_2D || - base->depth[0] != 1 || + base->depth0 != 1 || base->last_level != 0) { return NULL; } @@ -286,9 +280,9 @@ r300_video_surface_create(struct pipe_screen *screen, template.target = PIPE_TEXTURE_2D; template.format = PIPE_FORMAT_X8R8G8B8_UNORM; template.last_level = 0; - template.width[0] = util_next_power_of_two(width); - template.height[0] = util_next_power_of_two(height); - template.depth[0] = 1; + template.width0 = util_next_power_of_two(width); + template.height0 = util_next_power_of_two(height); + template.depth0 = 1; pf_get_block(template.format, &template.block); template.tex_usage = PIPE_TEXTURE_USAGE_SAMPLER | PIPE_TEXTURE_USAGE_RENDER_TARGET; diff --git a/src/gallium/drivers/r300/r300_vs.c b/src/gallium/drivers/r300/r300_vs.c index 096707dda40..31248346bc6 100644 --- a/src/gallium/drivers/r300/r300_vs.c +++ b/src/gallium/drivers/r300/r300_vs.c @@ -1,5 +1,6 @@ /* * Copyright 2009 Corbin Simpson <[email protected]> + * Copyright 2009 Marek Olšák <[email protected]> * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -23,89 +24,226 @@ #include "r300_vs.h" #include "r300_context.h" +#include "r300_screen.h" #include "r300_tgsi_to_rc.h" +#include "r300_reg.h" #include "tgsi/tgsi_dump.h" #include "tgsi/tgsi_parse.h" #include "radeon_compiler.h" - -static void set_vertex_inputs_outputs(struct r300_vertex_program_compiler * c) +/* Convert info about VS output semantics into r300_shader_semantics. */ +static void r300_shader_read_vs_outputs( + struct tgsi_shader_info* info, + struct r300_shader_semantics* vs_outputs) { - struct r300_vertex_shader * vs = c->UserData; - struct tgsi_shader_info* info = &vs->info; - struct tgsi_parse_context parser; - struct tgsi_full_declaration * decl; - boolean pointsize = FALSE; - int out_colors = 0; - int colors = 0; - int out_generic = 0; - int generic = 0; int i; + unsigned index; - /* Fill in the input mapping */ - for (i = 0; i < info->num_inputs; i++) - c->code->inputs[i] = i; + r300_shader_semantics_reset(vs_outputs); - /* Fill in the output mapping */ for (i = 0; i < info->num_outputs; i++) { + index = info->output_semantic_index[i]; + switch (info->output_semantic_name[i]) { + case TGSI_SEMANTIC_POSITION: + assert(index == 0); + vs_outputs->pos = i; + break; + case TGSI_SEMANTIC_PSIZE: - pointsize = TRUE; + assert(index == 0); + vs_outputs->psize = i; break; + case TGSI_SEMANTIC_COLOR: - out_colors++; + assert(index <= ATTR_COLOR_COUNT); + vs_outputs->color[index] = i; break; - case TGSI_SEMANTIC_FOG: + + case TGSI_SEMANTIC_BCOLOR: + assert(index <= ATTR_COLOR_COUNT); + vs_outputs->bcolor[index] = i; + break; + case TGSI_SEMANTIC_GENERIC: - out_generic++; + assert(index <= ATTR_GENERIC_COUNT); + vs_outputs->generic[index] = i; break; + + case TGSI_SEMANTIC_FOG: + assert(index == 0); + vs_outputs->fog = i; + break; + + default: + assert(0); } } +} - tgsi_parse_init(&parser, vs->state.tokens); +static void r300_shader_vap_output_fmt( + struct r300_shader_semantics* vs_outputs, + uint* hwfmt) +{ + int i, gen_count; - while (!tgsi_parse_end_of_tokens(&parser)) { - tgsi_parse_token(&parser); + /* Do the actual vertex_info setup. + * + * vertex_info has four uints of hardware-specific data in it. + * vinfo.hwfmt[0] is R300_VAP_VTX_STATE_CNTL + * vinfo.hwfmt[1] is R300_VAP_VSM_VTX_ASSM + * vinfo.hwfmt[2] is R300_VAP_OUTPUT_VTX_FMT_0 + * vinfo.hwfmt[3] is R300_VAP_OUTPUT_VTX_FMT_1 */ - if (parser.FullToken.Token.Type != TGSI_TOKEN_TYPE_DECLARATION) - continue; + hwfmt[0] = 0x5555; /* XXX this is classic Mesa bonghits */ - decl = &parser.FullToken.FullDeclaration; + /* Position. */ + if (vs_outputs->pos != ATTR_UNUSED) { + hwfmt[1] |= R300_INPUT_CNTL_POS; + hwfmt[2] |= R300_VAP_OUTPUT_VTX_FMT_0__POS_PRESENT; + } else { + assert(0); + } - if (decl->Declaration.File != TGSI_FILE_OUTPUT) - continue; + /* Point size. */ + if (vs_outputs->psize != ATTR_UNUSED) { + hwfmt[2] |= R300_VAP_OUTPUT_VTX_FMT_0__PT_SIZE_PRESENT; + } - switch (decl->Semantic.Name) { - case TGSI_SEMANTIC_POSITION: - c->code->outputs[decl->Range.First] = 0; - break; - case TGSI_SEMANTIC_PSIZE: - c->code->outputs[decl->Range.First] = 1; - break; - case TGSI_SEMANTIC_COLOR: - c->code->outputs[decl->Range.First] = 1 + - (pointsize ? 1 : 0) + - colors++; - break; - case TGSI_SEMANTIC_FOG: - case TGSI_SEMANTIC_GENERIC: - c->code->outputs[decl->Range.First] = 1 + - (pointsize ? 1 : 0) + - out_colors + - generic++; - break; - default: - debug_printf("r300: vs: Bad semantic declaration %d\n", - decl->Semantic.Name); - break; + /* Colors. */ + for (i = 0; i < ATTR_COLOR_COUNT; i++) { + if (vs_outputs->color[i] != ATTR_UNUSED) { + hwfmt[1] |= R300_INPUT_CNTL_COLOR; + hwfmt[2] |= R300_VAP_OUTPUT_VTX_FMT_0__COLOR_0_PRESENT << i; + } + } + + /* XXX Back-face colors. */ + + /* Texture coordinates. */ + gen_count = 0; + for (i = 0; i < ATTR_GENERIC_COUNT; i++) { + if (vs_outputs->generic[i] != ATTR_UNUSED) { + hwfmt[1] |= (R300_INPUT_CNTL_TC0 << gen_count); + hwfmt[3] |= (4 << (3 * gen_count)); + gen_count++; + } + } + + /* Fog coordinates. */ + if (vs_outputs->fog != ATTR_UNUSED) { + hwfmt[1] |= (R300_INPUT_CNTL_TC0 << gen_count); + hwfmt[3] |= (4 << (3 * gen_count)); + gen_count++; + } + + /* XXX magic */ + assert(gen_count <= 8); +} + +/* Set VS output stream locations for SWTCL. */ +static void r300_stream_locations_swtcl( + struct r300_shader_semantics* vs_outputs, + int* output_stream_loc) +{ + int i, tabi = 0, gen_count; + + /* XXX Check whether the numbers (0, 1, 2+i, etc.) are correct. + * These should go to VAP_PROG_STREAM_CNTL/DST_VEC_LOC. */ + + /* Position. */ + output_stream_loc[tabi++] = 0; + + /* Point size. */ + if (vs_outputs->psize != ATTR_UNUSED) { + output_stream_loc[tabi++] = 1; + } + + /* Colors. */ + for (i = 0; i < ATTR_COLOR_COUNT; i++) { + if (vs_outputs->color[i] != ATTR_UNUSED) { + output_stream_loc[tabi++] = 2 + i; + } + } + + /* Back-face colors. */ + for (i = 0; i < ATTR_COLOR_COUNT; i++) { + if (vs_outputs->bcolor[i] != ATTR_UNUSED) { + output_stream_loc[tabi++] = 4 + i; + } + } + + /* Texture coordinates. */ + gen_count = 0; + for (i = 0; i < ATTR_GENERIC_COUNT; i++) { + if (vs_outputs->bcolor[i] != ATTR_UNUSED) { + assert(tabi < 16); + output_stream_loc[tabi++] = 6 + gen_count; + gen_count++; } } - tgsi_parse_free(&parser); + /* Fog coordinates. */ + if (vs_outputs->fog != ATTR_UNUSED) { + assert(tabi < 16); + output_stream_loc[tabi++] = 6 + gen_count; + gen_count++; + } + + /* XXX magic */ + assert(gen_count <= 8); + + for (; tabi < 16;) { + output_stream_loc[tabi++] = -1; + } } +static void set_vertex_inputs_outputs(struct r300_vertex_program_compiler * c) +{ + struct r300_vertex_shader * vs = c->UserData; + struct r300_shader_semantics* outputs = &vs->outputs; + struct tgsi_shader_info* info = &vs->info; + int i, reg = 0; + + /* Fill in the input mapping */ + for (i = 0; i < info->num_inputs; i++) + c->code->inputs[i] = i; + + /* Position. */ + if (outputs->pos != ATTR_UNUSED) { + c->code->outputs[outputs->pos] = reg++; + } else { + assert(0); + } + + /* Point size. */ + if (outputs->psize != ATTR_UNUSED) { + c->code->outputs[outputs->psize] = reg++; + } + + /* Colors. */ + for (i = 0; i < ATTR_COLOR_COUNT; i++) { + if (outputs->color[i] != ATTR_UNUSED) { + c->code->outputs[outputs->color[i]] = reg++; + } + } + + /* XXX Back-face colors. */ + + /* Texture coordinates. */ + for (i = 0; i < ATTR_GENERIC_COUNT; i++) { + if (outputs->generic[i] != ATTR_UNUSED) { + c->code->outputs[outputs->generic[i]] = reg++; + } + } + + /* Fog coordinates. */ + if (outputs->fog != ATTR_UNUSED) { + c->code->outputs[outputs->fog] = reg++; + } +} void r300_translate_vertex_shader(struct r300_context* r300, struct r300_vertex_shader* vs) @@ -113,6 +251,14 @@ void r300_translate_vertex_shader(struct r300_context* r300, struct r300_vertex_program_compiler compiler; struct tgsi_to_rc ttr; + /* Initialize. */ + r300_shader_read_vs_outputs(&vs->info, &vs->outputs); + r300_shader_vap_output_fmt(&vs->outputs, vs->hwfmt); + + if (!r300_screen(r300->context.screen)->caps->has_tcl) { + r300_stream_locations_swtcl(&vs->outputs, vs->output_stream_loc_swtcl); + } + /* Setup the compiler */ rc_init(&compiler.Base); @@ -137,7 +283,7 @@ void r300_translate_vertex_shader(struct r300_context* r300, /* Invoke the compiler */ r3xx_compile_vertex_program(&compiler); if (compiler.Base.Error) { - /* Todo: Fail gracefully */ + /* XXX Fail gracefully */ fprintf(stderr, "r300 VP: Compiler error\n"); abort(); } diff --git a/src/gallium/drivers/r300/r300_vs.h b/src/gallium/drivers/r300/r300_vs.h index 00b02bf510d..283dd5a9e83 100644 --- a/src/gallium/drivers/r300/r300_vs.h +++ b/src/gallium/drivers/r300/r300_vs.h @@ -1,5 +1,6 @@ /* * Copyright 2009 Corbin Simpson <[email protected]> + * Copyright 2009 Marek Olšák <[email protected]> * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -25,15 +26,20 @@ #include "pipe/p_state.h" #include "tgsi/tgsi_scan.h" - #include "radeon_code.h" +#include "r300_shader_semantics.h" + struct r300_context; struct r300_vertex_shader { /* Parent class */ struct pipe_shader_state state; + struct tgsi_shader_info info; + struct r300_shader_semantics outputs; + int output_stream_loc_swtcl[16]; + uint hwfmt[4]; /* Has this shader been translated yet? */ boolean translated; @@ -42,9 +48,6 @@ struct r300_vertex_shader { struct r300_vertex_program_code code; }; - -extern struct r300_vertex_program_code r300_passthrough_vertex_shader; - void r300_translate_vertex_shader(struct r300_context* r300, struct r300_vertex_shader* vs); diff --git a/src/gallium/drivers/softpipe/sp_context.c b/src/gallium/drivers/softpipe/sp_context.c index bdbb7fa9b98..f8bf3e9974e 100644 --- a/src/gallium/drivers/softpipe/sp_context.c +++ b/src/gallium/drivers/softpipe/sp_context.c @@ -107,6 +107,11 @@ softpipe_destroy( struct pipe_context *pipe ) pipe_texture_reference(&softpipe->texture[i], NULL); } + for (i = 0; i < PIPE_MAX_VERTEX_SAMPLERS; i++) { + sp_destroy_tex_tile_cache(softpipe->vertex_tex_cache[i]); + pipe_texture_reference(&softpipe->vertex_textures[i], NULL); + } + for (i = 0; i < Elements(softpipe->constants); i++) { if (softpipe->constants[i].buffer) { pipe_buffer_reference(&softpipe->constants[i].buffer, NULL); @@ -153,6 +158,11 @@ softpipe_is_texture_referenced( struct pipe_context *pipe, softpipe->tex_cache[i]->texture == texture) return PIPE_REFERENCED_FOR_READ; } + for (i = 0; i < PIPE_MAX_VERTEX_SAMPLERS; i++) { + if (softpipe->vertex_tex_cache[i] && + softpipe->vertex_tex_cache[i]->texture == texture) + return PIPE_REFERENCED_FOR_READ; + } return PIPE_UNREFERENCED; } @@ -192,7 +202,8 @@ softpipe_create( struct pipe_screen *screen ) softpipe->pipe.delete_blend_state = softpipe_delete_blend_state; softpipe->pipe.create_sampler_state = softpipe_create_sampler_state; - softpipe->pipe.bind_sampler_states = softpipe_bind_sampler_states; + softpipe->pipe.bind_fragment_sampler_states = softpipe_bind_sampler_states; + softpipe->pipe.bind_vertex_sampler_states = softpipe_bind_vertex_sampler_states; softpipe->pipe.delete_sampler_state = softpipe_delete_sampler_state; softpipe->pipe.create_depth_stencil_alpha_state = softpipe_create_depth_stencil_state; @@ -217,7 +228,8 @@ softpipe_create( struct pipe_screen *screen ) softpipe->pipe.set_framebuffer_state = softpipe_set_framebuffer_state; softpipe->pipe.set_polygon_stipple = softpipe_set_polygon_stipple; softpipe->pipe.set_scissor_state = softpipe_set_scissor_state; - softpipe->pipe.set_sampler_textures = softpipe_set_sampler_textures; + softpipe->pipe.set_fragment_sampler_textures = softpipe_set_sampler_textures; + softpipe->pipe.set_vertex_sampler_textures = softpipe_set_vertex_sampler_textures; softpipe->pipe.set_viewport_state = softpipe_set_viewport_state; softpipe->pipe.set_vertex_buffers = softpipe_set_vertex_buffers; @@ -247,7 +259,9 @@ softpipe_create( struct pipe_screen *screen ) for (i = 0; i < PIPE_MAX_SAMPLERS; i++) softpipe->tex_cache[i] = sp_create_tex_tile_cache( screen ); - + for (i = 0; i < PIPE_MAX_VERTEX_SAMPLERS; i++) { + softpipe->vertex_tex_cache[i] = sp_create_tex_tile_cache(screen); + } /* setup quad rendering stages */ softpipe->quad.shade = sp_quad_shade_stage(softpipe); @@ -263,7 +277,7 @@ softpipe_create( struct pipe_screen *screen ) goto fail; draw_texture_samplers(softpipe->draw, - PIPE_MAX_SAMPLERS, + PIPE_MAX_VERTEX_SAMPLERS, (struct tgsi_sampler **) softpipe->tgsi.vert_samplers_list); diff --git a/src/gallium/drivers/softpipe/sp_context.h b/src/gallium/drivers/softpipe/sp_context.h index a735573d6fb..8ce20c5744c 100644 --- a/src/gallium/drivers/softpipe/sp_context.h +++ b/src/gallium/drivers/softpipe/sp_context.h @@ -53,6 +53,7 @@ struct softpipe_context { /** Constant state objects */ struct pipe_blend_state *blend; struct pipe_sampler_state *sampler[PIPE_MAX_SAMPLERS]; + struct pipe_sampler_state *vertex_samplers[PIPE_MAX_VERTEX_SAMPLERS]; struct pipe_depth_stencil_alpha_state *depth_stencil; struct pipe_rasterizer_state *rasterizer; struct sp_fragment_shader *fs; @@ -66,12 +67,15 @@ struct softpipe_context { struct pipe_poly_stipple poly_stipple; struct pipe_scissor_state scissor; struct pipe_texture *texture[PIPE_MAX_SAMPLERS]; + struct pipe_texture *vertex_textures[PIPE_MAX_VERTEX_SAMPLERS]; struct pipe_viewport_state viewport; struct pipe_vertex_buffer vertex_buffer[PIPE_MAX_ATTRIBS]; struct pipe_vertex_element vertex_element[PIPE_MAX_ATTRIBS]; unsigned num_samplers; unsigned num_textures; + unsigned num_vertex_samplers; + unsigned num_vertex_textures; unsigned num_vertex_elements; unsigned num_vertex_buffers; @@ -121,7 +125,7 @@ struct softpipe_context { /** TGSI exec things */ struct { - struct sp_sampler_varient *vert_samplers_list[PIPE_MAX_SAMPLERS]; + struct sp_sampler_varient *vert_samplers_list[PIPE_MAX_VERTEX_SAMPLERS]; struct sp_sampler_varient *frag_samplers_list[PIPE_MAX_SAMPLERS]; } tgsi; @@ -139,6 +143,7 @@ struct softpipe_context { unsigned tex_timestamp; struct softpipe_tex_tile_cache *tex_cache[PIPE_MAX_SAMPLERS]; + struct softpipe_tex_tile_cache *vertex_tex_cache[PIPE_MAX_VERTEX_SAMPLERS]; unsigned use_sse : 1; unsigned dump_fs : 1; diff --git a/src/gallium/drivers/softpipe/sp_flush.c b/src/gallium/drivers/softpipe/sp_flush.c index e38b767cf2c..75dac810a12 100644 --- a/src/gallium/drivers/softpipe/sp_flush.c +++ b/src/gallium/drivers/softpipe/sp_flush.c @@ -55,6 +55,9 @@ softpipe_flush( struct pipe_context *pipe, for (i = 0; i < softpipe->num_textures; i++) { sp_flush_tex_tile_cache(softpipe->tex_cache[i]); } + for (i = 0; i < softpipe->num_vertex_textures; i++) { + sp_flush_tex_tile_cache(softpipe->vertex_tex_cache[i]); + } } if (flags & PIPE_FLUSH_SWAPBUFFERS) { diff --git a/src/gallium/drivers/softpipe/sp_screen.c b/src/gallium/drivers/softpipe/sp_screen.c index 81fb7aa20c6..6bf3df8e6ad 100644 --- a/src/gallium/drivers/softpipe/sp_screen.c +++ b/src/gallium/drivers/softpipe/sp_screen.c @@ -58,7 +58,9 @@ softpipe_get_param(struct pipe_screen *screen, int param) case PIPE_CAP_MAX_TEXTURE_IMAGE_UNITS: return PIPE_MAX_SAMPLERS; case PIPE_CAP_MAX_VERTEX_TEXTURE_UNITS: - return PIPE_MAX_SAMPLERS; + return PIPE_MAX_VERTEX_SAMPLERS; + case PIPE_CAP_MAX_COMBINED_SAMPLERS: + return PIPE_MAX_SAMPLERS + PIPE_MAX_VERTEX_SAMPLERS; case PIPE_CAP_NPOT_TEXTURES: return 1; case PIPE_CAP_TWO_SIDED_STENCIL: @@ -143,6 +145,10 @@ softpipe_is_format_supported( struct pipe_screen *screen, case PIPE_FORMAT_DXT3_RGBA: case PIPE_FORMAT_DXT5_RGBA: case PIPE_FORMAT_Z32_FLOAT: + case PIPE_FORMAT_R8G8_SNORM: + case PIPE_FORMAT_B6UG5SR5S_NORM: + case PIPE_FORMAT_X8UB8UG8SR8S_NORM: + case PIPE_FORMAT_A8B8G8R8_SNORM: return FALSE; default: return TRUE; diff --git a/src/gallium/drivers/softpipe/sp_state.h b/src/gallium/drivers/softpipe/sp_state.h index 77ee3c1136b..d488fb8710b 100644 --- a/src/gallium/drivers/softpipe/sp_state.h +++ b/src/gallium/drivers/softpipe/sp_state.h @@ -104,6 +104,10 @@ void * softpipe_create_sampler_state(struct pipe_context *, const struct pipe_sampler_state *); void softpipe_bind_sampler_states(struct pipe_context *, unsigned, void **); +void +softpipe_bind_vertex_sampler_states(struct pipe_context *, + unsigned num_samplers, + void **samplers); void softpipe_delete_sampler_state(struct pipe_context *, void *); void * @@ -150,6 +154,11 @@ void softpipe_set_sampler_textures( struct pipe_context *, unsigned num, struct pipe_texture ** ); +void +softpipe_set_vertex_sampler_textures(struct pipe_context *, + unsigned num_textures, + struct pipe_texture **); + void softpipe_set_viewport_state( struct pipe_context *, const struct pipe_viewport_state * ); diff --git a/src/gallium/drivers/softpipe/sp_state_derived.c b/src/gallium/drivers/softpipe/sp_state_derived.c index 3bc96b95385..c24a737d07b 100644 --- a/src/gallium/drivers/softpipe/sp_state_derived.c +++ b/src/gallium/drivers/softpipe/sp_state_derived.c @@ -213,6 +213,19 @@ update_tgsi_samplers( struct softpipe_context *softpipe ) } } } + + for (i = 0; i < PIPE_MAX_VERTEX_SAMPLERS; i++) { + struct softpipe_tex_tile_cache *tc = softpipe->vertex_tex_cache[i]; + + if (tc->texture) { + struct softpipe_texture *spt = softpipe_texture(tc->texture); + + if (spt->timestamp != tc->timestamp) { + sp_tex_tile_cache_validate_texture(tc); + tc->timestamp = spt->timestamp; + } + } + } } diff --git a/src/gallium/drivers/softpipe/sp_state_sampler.c b/src/gallium/drivers/softpipe/sp_state_sampler.c index db0b8ab76b1..ceb4e338f1a 100644 --- a/src/gallium/drivers/softpipe/sp_state_sampler.c +++ b/src/gallium/drivers/softpipe/sp_state_sampler.c @@ -94,6 +94,34 @@ softpipe_bind_sampler_states(struct pipe_context *pipe, void +softpipe_bind_vertex_sampler_states(struct pipe_context *pipe, + unsigned num_samplers, + void **samplers) +{ + struct softpipe_context *softpipe = softpipe_context(pipe); + unsigned i; + + assert(num_samplers <= PIPE_MAX_VERTEX_SAMPLERS); + + /* Check for no-op */ + if (num_samplers == softpipe->num_vertex_samplers && + !memcmp(softpipe->vertex_samplers, samplers, num_samplers * sizeof(void *))) + return; + + draw_flush(softpipe->draw); + + for (i = 0; i < num_samplers; ++i) + softpipe->vertex_samplers[i] = samplers[i]; + for (i = num_samplers; i < PIPE_MAX_VERTEX_SAMPLERS; ++i) + softpipe->vertex_samplers[i] = NULL; + + softpipe->num_vertex_samplers = num_samplers; + + softpipe->dirty |= SP_NEW_SAMPLER; +} + + +void softpipe_set_sampler_textures(struct pipe_context *pipe, unsigned num, struct pipe_texture **texture) { @@ -122,6 +150,37 @@ softpipe_set_sampler_textures(struct pipe_context *pipe, } +void +softpipe_set_vertex_sampler_textures(struct pipe_context *pipe, + unsigned num_textures, + struct pipe_texture **textures) +{ + struct softpipe_context *softpipe = softpipe_context(pipe); + uint i; + + assert(num_textures <= PIPE_MAX_VERTEX_SAMPLERS); + + /* Check for no-op */ + if (num_textures == softpipe->num_vertex_textures && + !memcmp(softpipe->vertex_textures, textures, num_textures * sizeof(struct pipe_texture *))) { + return; + } + + draw_flush(softpipe->draw); + + for (i = 0; i < PIPE_MAX_VERTEX_SAMPLERS; i++) { + struct pipe_texture *tex = i < num_textures ? textures[i] : NULL; + + pipe_texture_reference(&softpipe->vertex_textures[i], tex); + sp_tex_tile_cache_set_texture(softpipe->vertex_tex_cache[i], tex); + } + + softpipe->num_vertex_textures = num_textures; + + softpipe->dirty |= SP_NEW_TEXTURE; +} + + /** * Find/create an sp_sampler_varient object for sampling the given texture, * sampler and tex unit. @@ -185,16 +244,16 @@ softpipe_reset_sampler_varients(struct softpipe_context *softpipe) * fragment programs. */ for (i = 0; i <= softpipe->vs->max_sampler; i++) { - if (softpipe->sampler[i]) { + if (softpipe->vertex_samplers[i]) { softpipe->tgsi.vert_samplers_list[i] = get_sampler_varient( i, - sp_sampler(softpipe->sampler[i]), - softpipe->texture[i], + sp_sampler(softpipe->vertex_samplers[i]), + softpipe->vertex_textures[i], TGSI_PROCESSOR_VERTEX ); sp_sampler_varient_bind_texture( softpipe->tgsi.vert_samplers_list[i], - softpipe->tex_cache[i], - softpipe->texture[i] ); + softpipe->vertex_tex_cache[i], + softpipe->vertex_textures[i] ); } } diff --git a/src/gallium/drivers/softpipe/sp_tex_sample.c b/src/gallium/drivers/softpipe/sp_tex_sample.c index c22ee86b66c..e26153b1d90 100644 --- a/src/gallium/drivers/softpipe/sp_tex_sample.c +++ b/src/gallium/drivers/softpipe/sp_tex_sample.c @@ -521,7 +521,7 @@ compute_lambda_1d(const struct sp_sampler_varient *samp, const struct pipe_sampler_state *sampler = samp->sampler; float dsdx = fabsf(s[QUAD_BOTTOM_RIGHT] - s[QUAD_BOTTOM_LEFT]); float dsdy = fabsf(s[QUAD_TOP_LEFT] - s[QUAD_BOTTOM_LEFT]); - float rho = MAX2(dsdx, dsdy) * texture->width[0]; + float rho = MAX2(dsdx, dsdy) * texture->width0; float lambda; lambda = util_fast_log2(rho); @@ -545,8 +545,8 @@ compute_lambda_2d(const struct sp_sampler_varient *samp, float dsdy = fabsf(s[QUAD_TOP_LEFT] - s[QUAD_BOTTOM_LEFT]); float dtdx = fabsf(t[QUAD_BOTTOM_RIGHT] - t[QUAD_BOTTOM_LEFT]); float dtdy = fabsf(t[QUAD_TOP_LEFT] - t[QUAD_BOTTOM_LEFT]); - float maxx = MAX2(dsdx, dsdy) * texture->width[0]; - float maxy = MAX2(dtdx, dtdy) * texture->height[0]; + float maxx = MAX2(dsdx, dsdy) * texture->width0; + float maxy = MAX2(dtdx, dtdy) * texture->height0; float rho = MAX2(maxx, maxy); float lambda; @@ -573,9 +573,9 @@ compute_lambda_3d(const struct sp_sampler_varient *samp, float dtdy = fabsf(t[QUAD_TOP_LEFT] - t[QUAD_BOTTOM_LEFT]); float dpdx = fabsf(p[QUAD_BOTTOM_RIGHT] - p[QUAD_BOTTOM_LEFT]); float dpdy = fabsf(p[QUAD_TOP_LEFT] - p[QUAD_BOTTOM_LEFT]); - float maxx = MAX2(dsdx, dsdy) * texture->width[0]; - float maxy = MAX2(dtdx, dtdy) * texture->height[0]; - float maxz = MAX2(dpdx, dpdy) * texture->depth[0]; + float maxx = MAX2(dsdx, dsdy) * texture->width0; + float maxy = MAX2(dtdx, dtdy) * texture->height0; + float maxz = MAX2(dpdx, dpdy) * texture->depth0; float rho, lambda; rho = MAX2(maxx, maxy); @@ -644,8 +644,8 @@ get_texel_2d(const struct sp_sampler_varient *samp, const struct pipe_texture *texture = samp->texture; unsigned level = addr.bits.level; - if (x < 0 || x >= (int) texture->width[level] || - y < 0 || y >= (int) texture->height[level]) { + if (x < 0 || x >= (int) u_minify(texture->width0, level) || + y < 0 || y >= (int) u_minify(texture->height0, level)) { return samp->sampler->border_color; } else { @@ -737,9 +737,9 @@ get_texel_3d(const struct sp_sampler_varient *samp, const struct pipe_texture *texture = samp->texture; unsigned level = addr.bits.level; - if (x < 0 || x >= (int) texture->width[level] || - y < 0 || y >= (int) texture->height[level] || - z < 0 || z >= (int) texture->depth[level]) { + if (x < 0 || x >= (int) u_minify(texture->width0, level) || + y < 0 || y >= (int) u_minify(texture->height0, level) || + z < 0 || z >= (int) u_minify(texture->depth0, level)) { return samp->sampler->border_color; } else { @@ -925,7 +925,7 @@ img_filter_1d_nearest(struct tgsi_sampler *tgsi_sampler, union tex_tile_address addr; level0 = samp->level; - width = texture->width[level0]; + width = u_minify(texture->width0, level0); assert(width > 0); @@ -961,8 +961,8 @@ img_filter_2d_nearest(struct tgsi_sampler *tgsi_sampler, level0 = samp->level; - width = texture->width[level0]; - height = texture->height[level0]; + width = u_minify(texture->width0, level0); + height = u_minify(texture->height0, level0); assert(width > 0); assert(height > 0); @@ -1008,8 +1008,8 @@ img_filter_cube_nearest(struct tgsi_sampler *tgsi_sampler, union tex_tile_address addr; level0 = samp->level; - width = texture->width[level0]; - height = texture->height[level0]; + width = u_minify(texture->width0, level0); + height = u_minify(texture->height0, level0); assert(width > 0); assert(height > 0); @@ -1046,9 +1046,9 @@ img_filter_3d_nearest(struct tgsi_sampler *tgsi_sampler, union tex_tile_address addr; level0 = samp->level; - width = texture->width[level0]; - height = texture->height[level0]; - depth = texture->depth[level0]; + width = u_minify(texture->width0, level0); + height = u_minify(texture->height0, level0); + depth = u_minify(texture->depth0, level0); assert(width > 0); assert(height > 0); @@ -1088,7 +1088,7 @@ img_filter_1d_linear(struct tgsi_sampler *tgsi_sampler, union tex_tile_address addr; level0 = samp->level; - width = texture->width[level0]; + width = u_minify(texture->width0, level0); assert(width > 0); @@ -1127,8 +1127,8 @@ img_filter_2d_linear(struct tgsi_sampler *tgsi_sampler, union tex_tile_address addr; level0 = samp->level; - width = texture->width[level0]; - height = texture->height[level0]; + width = u_minify(texture->width0, level0); + height = u_minify(texture->height0, level0); assert(width > 0); assert(height > 0); @@ -1174,8 +1174,8 @@ img_filter_cube_linear(struct tgsi_sampler *tgsi_sampler, union tex_tile_address addr; level0 = samp->level; - width = texture->width[level0]; - height = texture->height[level0]; + width = u_minify(texture->width0, level0); + height = u_minify(texture->height0, level0); assert(width > 0); assert(height > 0); @@ -1221,9 +1221,9 @@ img_filter_3d_linear(struct tgsi_sampler *tgsi_sampler, union tex_tile_address addr; level0 = samp->level; - width = texture->width[level0]; - height = texture->height[level0]; - depth = texture->depth[level0]; + width = u_minify(texture->width0, level0); + height = u_minify(texture->height0, level0); + depth = u_minify(texture->depth0, level0); addr.value = 0; addr.bits.level = level0; @@ -1778,8 +1778,8 @@ sp_sampler_varient_bind_texture( struct sp_sampler_varient *samp, samp->texture = texture; samp->cache = tex_cache; - samp->xpot = util_unsigned_logbase2( texture->width[0] ); - samp->ypot = util_unsigned_logbase2( texture->height[0] ); + samp->xpot = util_unsigned_logbase2( texture->width0 ); + samp->ypot = util_unsigned_logbase2( texture->height0 ); samp->level = CLAMP((int) sampler->min_lod, 0, (int) texture->last_level); } diff --git a/src/gallium/drivers/softpipe/sp_tex_tile_cache.c b/src/gallium/drivers/softpipe/sp_tex_tile_cache.c index 407a22a9f4b..e50a76a73bc 100644 --- a/src/gallium/drivers/softpipe/sp_tex_tile_cache.c +++ b/src/gallium/drivers/softpipe/sp_tex_tile_cache.c @@ -35,6 +35,7 @@ #include "pipe/p_inlines.h" #include "util/u_memory.h" #include "util/u_tile.h" +#include "util/u_math.h" #include "sp_context.h" #include "sp_surface.h" #include "sp_texture.h" @@ -246,9 +247,9 @@ sp_find_cached_tile_tex(struct softpipe_tex_tile_cache *tc, addr.bits.level, addr.bits.z, PIPE_TRANSFER_READ, 0, 0, - tc->texture->width[addr.bits.level], - tc->texture->height[addr.bits.level]); - + u_minify(tc->texture->width0, addr.bits.level), + u_minify(tc->texture->height0, addr.bits.level)); + tc->tex_trans_map = screen->transfer_map(screen, tc->tex_trans); tc->tex_face = addr.bits.face; diff --git a/src/gallium/drivers/softpipe/sp_texture.c b/src/gallium/drivers/softpipe/sp_texture.c index 7caf2928b4b..ac5f61e46f4 100644 --- a/src/gallium/drivers/softpipe/sp_texture.c +++ b/src/gallium/drivers/softpipe/sp_texture.c @@ -52,16 +52,17 @@ softpipe_texture_layout(struct pipe_screen *screen, { struct pipe_texture *pt = &spt->base; unsigned level; - unsigned width = pt->width[0]; - unsigned height = pt->height[0]; - unsigned depth = pt->depth[0]; + unsigned width = pt->width0; + unsigned height = pt->height0; + unsigned depth = pt->depth0; unsigned buffer_size = 0; + pt->width0 = width; + pt->height0 = height; + pt->depth0 = depth; + for (level = 0; level <= pt->last_level; level++) { - pt->width[level] = width; - pt->height[level] = height; - pt->depth[level] = depth; pt->nblocksx[level] = pf_get_nblocksx(&pt->block, width); pt->nblocksy[level] = pf_get_nblocksy(&pt->block, height); spt->stride[level] = pt->nblocksx[level]*pt->block.size; @@ -72,9 +73,9 @@ softpipe_texture_layout(struct pipe_screen *screen, ((pt->target == PIPE_TEXTURE_CUBE) ? 6 : depth) * spt->stride[level]); - width = minify(width); - height = minify(height); - depth = minify(depth); + width = u_minify(width, 1); + height = u_minify(height, 1); + depth = u_minify(depth, 1); } spt->buffer = screen->buffer_create(screen, 32, @@ -96,12 +97,12 @@ softpipe_displaytarget_layout(struct pipe_screen *screen, PIPE_BUFFER_USAGE_GPU_READ_WRITE); unsigned tex_usage = spt->base.tex_usage; - spt->base.nblocksx[0] = pf_get_nblocksx(&spt->base.block, spt->base.width[0]); - spt->base.nblocksy[0] = pf_get_nblocksy(&spt->base.block, spt->base.height[0]); + spt->base.nblocksx[0] = pf_get_nblocksx(&spt->base.block, spt->base.width0); + spt->base.nblocksy[0] = pf_get_nblocksy(&spt->base.block, spt->base.height0); spt->buffer = screen->surface_buffer_create( screen, - spt->base.width[0], - spt->base.height[0], + spt->base.width0, + spt->base.height0, spt->base.format, usage, tex_usage, @@ -126,9 +127,9 @@ softpipe_texture_create(struct pipe_screen *screen, pipe_reference_init(&spt->base.reference, 1); spt->base.screen = screen; - spt->pot = (util_is_power_of_two(template->width[0]) && - util_is_power_of_two(template->height[0]) && - util_is_power_of_two(template->depth[0])); + spt->pot = (util_is_power_of_two(template->width0) && + util_is_power_of_two(template->height0) && + util_is_power_of_two(template->depth0)); if (spt->base.tex_usage & (PIPE_TEXTURE_USAGE_DISPLAY_TARGET | PIPE_TEXTURE_USAGE_PRIMARY)) { @@ -163,7 +164,7 @@ softpipe_texture_blanket(struct pipe_screen * screen, /* Only supports one type */ if (base->target != PIPE_TEXTURE_2D || base->last_level != 0 || - base->depth[0] != 1) { + base->depth0 != 1) { return NULL; } @@ -174,8 +175,8 @@ softpipe_texture_blanket(struct pipe_screen * screen, spt->base = *base; pipe_reference_init(&spt->base.reference, 1); spt->base.screen = screen; - spt->base.nblocksx[0] = pf_get_nblocksx(&spt->base.block, spt->base.width[0]); - spt->base.nblocksy[0] = pf_get_nblocksy(&spt->base.block, spt->base.height[0]); + spt->base.nblocksx[0] = pf_get_nblocksx(&spt->base.block, spt->base.width0); + spt->base.nblocksy[0] = pf_get_nblocksy(&spt->base.block, spt->base.height0); spt->stride[0] = stride[0]; pipe_buffer_reference(&spt->buffer, buffer); @@ -213,8 +214,8 @@ softpipe_get_tex_surface(struct pipe_screen *screen, pipe_reference_init(&ps->reference, 1); pipe_texture_reference(&ps->texture, pt); ps->format = pt->format; - ps->width = pt->width[level]; - ps->height = pt->height[level]; + ps->width = u_minify(pt->width0, level); + ps->height = u_minify(pt->height0, level); ps->offset = spt->level_offset[level]; ps->usage = usage; @@ -434,9 +435,9 @@ softpipe_video_surface_create(struct pipe_screen *screen, template.format = PIPE_FORMAT_X8R8G8B8_UNORM; template.last_level = 0; /* vl_mpeg12_mc_renderer expects this when it's initialized with pot_buffers=true */ - template.width[0] = util_next_power_of_two(width); - template.height[0] = util_next_power_of_two(height); - template.depth[0] = 1; + template.width0 = util_next_power_of_two(width); + template.height0 = util_next_power_of_two(height); + template.depth0 = 1; pf_get_block(template.format, &template.block); template.tex_usage = PIPE_TEXTURE_USAGE_SAMPLER | PIPE_TEXTURE_USAGE_RENDER_TARGET; diff --git a/src/gallium/drivers/svga/Makefile b/src/gallium/drivers/svga/Makefile index d1413319c97..f3619081875 100644 --- a/src/gallium/drivers/svga/Makefile +++ b/src/gallium/drivers/svga/Makefile @@ -4,8 +4,8 @@ include $(TOP)/configs/current LIBNAME = svga C_SOURCES = \ - svgadump/st_shader_dump.c \ - svgadump/st_shader_op.c \ + svgadump/svga_shader_dump.c \ + svgadump/svga_shader_op.c \ svgadump/svga_dump.c \ svga_cmd.c \ svga_context.c \ @@ -50,6 +50,9 @@ C_SOURCES = \ LIBRARY_INCLUDES = \ -I$(TOP)/src/gallium/drivers/svga/include +# With linux-debug we get a lots of warnings, filter out the bad flags. +CFLAGS := $(filter-out -pedantic, $(filter-out -ansi, $(CFLAGS))) + LIBRARY_DEFINES = \ -std=gnu99 -fvisibility=hidden \ -DHAVE_STDINT_H -DHAVE_SYS_TYPES_H diff --git a/src/gallium/drivers/svga/SConscript b/src/gallium/drivers/svga/SConscript index ff9645fc03a..737b791ceb0 100644 --- a/src/gallium/drivers/svga/SConscript +++ b/src/gallium/drivers/svga/SConscript @@ -60,8 +60,8 @@ sources = [ 'svga_tgsi_insn.c', 'svgadump/svga_dump.c', - 'svgadump/st_shader_dump.c', - 'svgadump/st_shader_op.c', + 'svgadump/svga_shader_dump.c', + 'svgadump/svga_shader_op.c', ] svga = env.ConvenienceLibrary( diff --git a/src/gallium/drivers/svga/svga_context.c b/src/gallium/drivers/svga/svga_context.c index 73233957f36..c3de12b4a39 100644 --- a/src/gallium/drivers/svga/svga_context.c +++ b/src/gallium/drivers/svga/svga_context.c @@ -230,7 +230,9 @@ void svga_context_flush( struct svga_context *svga, struct pipe_fence_handle **pfence ) { struct svga_screen *svgascreen = svga_screen(svga->pipe.screen); - + + svga->curr.nr_fbs = 0; + /* Unmap upload manager buffers: */ u_upload_flush(svga->upload_vb); diff --git a/src/gallium/drivers/svga/svga_context.h b/src/gallium/drivers/svga/svga_context.h index 9a3e92fd8d1..e650a251d19 100644 --- a/src/gallium/drivers/svga/svga_context.h +++ b/src/gallium/drivers/svga/svga_context.h @@ -191,6 +191,11 @@ struct svga_state struct pipe_framebuffer_state framebuffer; float depthscale; + /* Hack to limit the number of different render targets between + * flushes. Helps avoid blowing out our surface cache in EXA. + */ + int nr_fbs; + struct pipe_poly_stipple poly_stipple; struct pipe_scissor_state scissor; struct pipe_blend_color blend_color; diff --git a/src/gallium/drivers/svga/svga_debug.h b/src/gallium/drivers/svga/svga_debug.h index b7bb5686ed3..3a3fcd8fae2 100644 --- a/src/gallium/drivers/svga/svga_debug.h +++ b/src/gallium/drivers/svga/svga_debug.h @@ -43,6 +43,7 @@ #define DEBUG_FLUSH 0x1000 /* flush after every draw */ #define DEBUG_SYNC 0x2000 /* sync after every flush */ #define DEBUG_QUERY 0x4000 +#define DEBUG_CACHE 0x8000 #ifdef DEBUG extern int SVGA_DEBUG; diff --git a/src/gallium/drivers/svga/svga_draw.c b/src/gallium/drivers/svga/svga_draw.c index 1b371cecc61..8db40d0fd57 100644 --- a/src/gallium/drivers/svga/svga_draw.c +++ b/src/gallium/drivers/svga/svga_draw.c @@ -29,10 +29,13 @@ #include "util/u_memory.h" #include "util/u_math.h" +#include "svga_context.h" #include "svga_draw.h" #include "svga_draw_private.h" +#include "svga_debug.h" #include "svga_screen.h" #include "svga_screen_buffer.h" +#include "svga_screen_texture.h" #include "svga_winsys.h" #include "svga_cmd.h" @@ -160,6 +163,10 @@ svga_hwtnl_flush( struct svga_hwtnl *hwtnl ) ib_handle[i] = handle; } + SVGA_DBG(DEBUG_DMA, "draw to sid %p, %d prims\n", + svga_surface(svga->curr.framebuffer.cbufs[0])->handle, + hwtnl->cmd.prim_count); + ret = SVGA3D_BeginDrawPrimitives(swc, &vdecl, hwtnl->cmd.vdecl_count, diff --git a/src/gallium/drivers/svga/svga_pipe_blit.c b/src/gallium/drivers/svga/svga_pipe_blit.c index 5a4a8c0f5f1..4f575b06e62 100644 --- a/src/gallium/drivers/svga/svga_pipe_blit.c +++ b/src/gallium/drivers/svga/svga_pipe_blit.c @@ -25,6 +25,7 @@ #include "svga_screen_texture.h" #include "svga_context.h" +#include "svga_debug.h" #include "svga_cmd.h" #define FILE_DEBUG_FLAG DEBUG_BLIT @@ -43,6 +44,13 @@ static void svga_surface_copy(struct pipe_context *pipe, svga_hwtnl_flush_retry( svga ); + SVGA_DBG(DEBUG_DMA, "blit to sid %p (%d,%d), from sid %p (%d,%d) sz %dx%d\n", + svga_surface(dest)->handle, + destx, desty, + svga_surface(src)->handle, + srcx, srcy, + width, height); + ret = SVGA3D_BeginSurfaceCopy(svga->swc, src, dest, diff --git a/src/gallium/drivers/svga/svga_pipe_clear.c b/src/gallium/drivers/svga/svga_pipe_clear.c index 8977d26541c..6195c3897ed 100644 --- a/src/gallium/drivers/svga/svga_pipe_clear.c +++ b/src/gallium/drivers/svga/svga_pipe_clear.c @@ -24,12 +24,14 @@ **********************************************************/ #include "svga_cmd.h" +#include "svga_debug.h" #include "pipe/p_defines.h" #include "util/u_pack_color.h" #include "svga_context.h" #include "svga_state.h" +#include "svga_screen_texture.h" static enum pipe_error @@ -98,6 +100,10 @@ svga_clear(struct pipe_context *pipe, unsigned buffers, const float *rgba, { struct svga_context *svga = svga_context( pipe ); int ret; + + if (buffers & PIPE_CLEAR_COLOR) + SVGA_DBG(DEBUG_DMA, "clear sid %p\n", + svga_surface(svga->curr.framebuffer.cbufs[0])->handle); ret = try_clear( svga, buffers, rgba, depth, stencil ); diff --git a/src/gallium/drivers/svga/svga_pipe_flush.c b/src/gallium/drivers/svga/svga_pipe_flush.c index 942366de721..0becb0765ac 100644 --- a/src/gallium/drivers/svga/svga_pipe_flush.c +++ b/src/gallium/drivers/svga/svga_pipe_flush.c @@ -59,6 +59,9 @@ static void svga_flush( struct pipe_context *pipe, /* Flush command queue. */ svga_context_flush(svga, fence); + + SVGA_DBG(DEBUG_DMA|DEBUG_PERF, "%s flags %x fence_ptr %p\n", + __FUNCTION__, flags, fence ? *fence : 0x0); } diff --git a/src/gallium/drivers/svga/svga_pipe_sampler.c b/src/gallium/drivers/svga/svga_pipe_sampler.c index 3eeca6b784b..b4e57c5d15b 100644 --- a/src/gallium/drivers/svga/svga_pipe_sampler.c +++ b/src/gallium/drivers/svga/svga_pipe_sampler.c @@ -234,9 +234,9 @@ static void svga_set_sampler_textures(struct pipe_context *pipe, void svga_init_sampler_functions( struct svga_context *svga ) { svga->pipe.create_sampler_state = svga_create_sampler_state; - svga->pipe.bind_sampler_states = svga_bind_sampler_states; + svga->pipe.bind_fragment_sampler_states = svga_bind_sampler_states; svga->pipe.delete_sampler_state = svga_delete_sampler_state; - svga->pipe.set_sampler_textures = svga_set_sampler_textures; + svga->pipe.set_fragment_sampler_textures = svga_set_sampler_textures; } diff --git a/src/gallium/drivers/svga/svga_screen.c b/src/gallium/drivers/svga/svga_screen.c index 3afcaffff55..fc1b3c980ef 100644 --- a/src/gallium/drivers/svga/svga_screen.c +++ b/src/gallium/drivers/svga/svga_screen.c @@ -57,6 +57,7 @@ static const struct debug_named_value svga_debug_flags[] = { { "perf", DEBUG_PERF }, { "flush", DEBUG_FLUSH }, { "sync", DEBUG_SYNC }, + { "cache", DEBUG_CACHE }, {NULL, 0} }; #endif @@ -297,6 +298,10 @@ svga_fence_finish(struct pipe_screen *screen, unsigned flag) { struct svga_winsys_screen *sws = svga_screen(screen)->sws; + + SVGA_DBG(DEBUG_DMA|DEBUG_PERF, "%s fence_ptr %p\n", + __FUNCTION__, fence); + return sws->fence_finish(sws, fence, flag); } diff --git a/src/gallium/drivers/svga/svga_screen_buffer.c b/src/gallium/drivers/svga/svga_screen_buffer.c index 3b7811734ed..1f8a8896723 100644 --- a/src/gallium/drivers/svga/svga_screen_buffer.c +++ b/src/gallium/drivers/svga/svga_screen_buffer.c @@ -71,7 +71,10 @@ svga_buffer_create_host_surface(struct svga_screen *ss, sbuf->key.numFaces = 1; sbuf->key.numMipLevels = 1; + sbuf->key.cachable = 1; + SVGA_DBG(DEBUG_DMA, "surface_create for buffer sz %d\n", sbuf->base.size); + sbuf->handle = svga_screen_surface_create(ss, &sbuf->key); if(!sbuf->handle) return PIPE_ERROR_OUT_OF_MEMORY; @@ -82,7 +85,7 @@ svga_buffer_create_host_surface(struct svga_screen *ss, */ sbuf->hw.flags.discard = TRUE; - SVGA_DBG(DEBUG_DMA, " grab sid %p sz %d\n", sbuf->handle, sbuf->base.size); + SVGA_DBG(DEBUG_DMA, " --> got sid %p sz %d (buffer)\n", sbuf->handle, sbuf->base.size); } return PIPE_OK; @@ -444,7 +447,7 @@ svga_buffer_map_range( struct pipe_screen *screen, enum pipe_error ret; struct pipe_fence_handle *fence = NULL; - SVGA_DBG(DEBUG_DMA|DEBUG_PERF, "dma from sid %p, bytes %u - %u\n", + SVGA_DBG(DEBUG_DMA|DEBUG_PERF, "dma from sid %p (buffer), bytes %u - %u\n", sbuf->handle, 0, sbuf->base.size); memset(&flags, 0, sizeof flags); @@ -776,12 +779,11 @@ svga_screen_buffer_wrap_surface(struct pipe_screen *screen, /* * We are not the creator of this surface and therefore we must not - * cache it for reuse. The caching code only caches SVGA3D_BUFFER surfaces - * so make sure this isn't one of those. + * cache it for reuse. Set the cacheable flag to zero in the key to + * prevent this. */ - - assert(format != SVGA3D_BUFFER); sbuf->key.format = format; + sbuf->key.cachable = 0; sws->surface_reference(sws, &sbuf->handle, srf); return buf; @@ -794,6 +796,8 @@ svga_screen_buffer_get_winsys_surface(struct pipe_buffer *buffer) struct svga_winsys_screen *sws = svga_winsys_screen(buffer->screen); struct svga_winsys_surface *vsurf = NULL; + assert(svga_buffer(buffer)->key.cachable == 0); + svga_buffer(buffer)->key.cachable = 0; sws->surface_reference(sws, &vsurf, svga_buffer(buffer)->handle); return vsurf; } diff --git a/src/gallium/drivers/svga/svga_screen_cache.c b/src/gallium/drivers/svga/svga_screen_cache.c index 7360c1688bb..8a06383f61e 100644 --- a/src/gallium/drivers/svga/svga_screen_cache.c +++ b/src/gallium/drivers/svga/svga_screen_cache.c @@ -24,6 +24,7 @@ **********************************************************/ #include "util/u_memory.h" +#include "util/u_hash.h" #include "svga_debug.h" #include "svga_winsys.h" @@ -36,24 +37,11 @@ /** * Compute the bucket for this key. - * - * We simply compute log2(width) for now, but */ static INLINE unsigned svga_screen_cache_bucket(const struct svga_host_surface_cache_key *key) { - unsigned bucket = 0; - unsigned size = key->size.width; - - while ((size >>= 1)) - ++bucket; - - if(key->flags & SVGA3D_SURFACE_HINT_INDEXBUFFER) - bucket += 32; - - assert(bucket < SVGA_HOST_SURFACE_CACHE_BUCKETS); - - return bucket; + return util_hash_crc32( key, sizeof *key ) % SVGA_HOST_SURFACE_CACHE_BUCKETS; } @@ -69,6 +57,8 @@ svga_screen_cache_lookup(struct svga_screen *svgascreen, unsigned bucket; unsigned tries = 0; + assert(key->cachable); + bucket = svga_screen_cache_bucket(key); pipe_mutex_lock(cache->mutex); @@ -104,11 +94,9 @@ svga_screen_cache_lookup(struct svga_screen *svgascreen, pipe_mutex_unlock(cache->mutex); -#if 0 - _debug_printf("%s: cache %s after %u tries\n", __FUNCTION__, handle ? "hit" : "miss", tries); -#else - (void)tries; -#endif + if (SVGA_DEBUG & DEBUG_DMA) + debug_printf("%s: cache %s after %u tries (bucket %d)\n", __FUNCTION__, + handle ? "hit" : "miss", tries, bucket); return handle; } @@ -128,6 +116,7 @@ svga_screen_cache_add(struct svga_screen *svgascreen, struct svga_host_surface_cache_entry *entry = NULL; struct svga_winsys_surface *handle = *p_handle; + assert(key->cachable); assert(handle); if(!handle) @@ -137,15 +126,16 @@ svga_screen_cache_add(struct svga_screen *svgascreen, pipe_mutex_lock(cache->mutex); if(!LIST_IS_EMPTY(&cache->empty)) { - /* use the first empty entry */ - entry = LIST_ENTRY(struct svga_host_surface_cache_entry, cache->empty.next, head); + /* use the first empty entry */ + entry = LIST_ENTRY(struct svga_host_surface_cache_entry, cache->empty.next, head); - LIST_DEL(&entry->head); - } + LIST_DEL(&entry->head); + } else if(!LIST_IS_EMPTY(&cache->unused)) { /* free the last used buffer and reuse its entry */ entry = LIST_ENTRY(struct svga_host_surface_cache_entry, cache->unused.prev, head); - SVGA_DBG(DEBUG_DMA, "unref sid %p\n", entry->handle); + SVGA_DBG(DEBUG_CACHE|DEBUG_DMA, + "unref sid %p (make space)\n", entry->handle); sws->surface_reference(sws, &entry->handle, NULL); LIST_DEL(&entry->bucket_head); @@ -157,11 +147,14 @@ svga_screen_cache_add(struct svga_screen *svgascreen, entry->handle = handle; memcpy(&entry->key, key, sizeof entry->key); + SVGA_DBG(DEBUG_CACHE|DEBUG_DMA, + "cache sid %p\n", entry->handle); LIST_ADD(&entry->head, &cache->validated); } else { /* Couldn't cache the buffer -- this really shouldn't happen */ - SVGA_DBG(DEBUG_DMA, "unref sid %p\n", handle); + SVGA_DBG(DEBUG_CACHE|DEBUG_DMA, + "unref sid %p (couldn't find space)\n", handle); sws->surface_reference(sws, &handle, NULL); } @@ -220,7 +213,8 @@ svga_screen_cache_cleanup(struct svga_screen *svgascreen) for(i = 0; i < SVGA_HOST_SURFACE_CACHE_SIZE; ++i) { if(cache->entries[i].handle) { - SVGA_DBG(DEBUG_DMA, "unref sid %p\n", cache->entries[i].handle); + SVGA_DBG(DEBUG_CACHE|DEBUG_DMA, + "unref sid %p (shutdown)\n", cache->entries[i].handle); sws->surface_reference(sws, &cache->entries[i].handle, NULL); } @@ -261,18 +255,45 @@ svga_screen_surface_create(struct svga_screen *svgascreen, { struct svga_winsys_screen *sws = svgascreen->sws; struct svga_winsys_surface *handle = NULL; + boolean cachable = SVGA_SURFACE_CACHE_ENABLED && key->cachable; + + SVGA_DBG(DEBUG_CACHE|DEBUG_DMA, + "%s sz %dx%dx%d mips %d faces %d cachable %d\n", + __FUNCTION__, + key->size.width, + key->size.height, + key->size.depth, + key->numMipLevels, + key->numFaces, + key->cachable); + + if (cachable) { + if (key->format == SVGA3D_BUFFER) { + /* For buffers, round the buffer size up to the nearest power + * of two to increase the probability of cache hits. Keep + * texture surface dimensions unchanged. + */ + uint32_t size = 1; + while(size < key->size.width) + size <<= 1; + key->size.width = size; + } - if (SVGA_SURFACE_CACHE_ENABLED && key->format == SVGA3D_BUFFER) { - /* round the buffer size up to the nearest power of two to increase the - * probability of cache hits */ - uint32_t size = 1; - while(size < key->size.width) - size <<= 1; - key->size.width = size; - handle = svga_screen_cache_lookup(svgascreen, key); - if (handle) - SVGA_DBG(DEBUG_DMA, " reuse sid %p sz %d\n", handle, size); + if (handle) { + if (key->format == SVGA3D_BUFFER) + SVGA_DBG(DEBUG_CACHE|DEBUG_DMA, + "reuse sid %p sz %d (buffer)\n", handle, + key->size.width); + else + SVGA_DBG(DEBUG_CACHE|DEBUG_DMA, + "reuse sid %p sz %dx%dx%d mips %d faces %d\n", handle, + key->size.width, + key->size.height, + key->size.depth, + key->numMipLevels, + key->numFaces); + } } if (!handle) { @@ -283,7 +304,12 @@ svga_screen_surface_create(struct svga_screen *svgascreen, key->numFaces, key->numMipLevels); if (handle) - SVGA_DBG(DEBUG_DMA, "create sid %p sz %d\n", handle, key->size); + SVGA_DBG(DEBUG_CACHE|DEBUG_DMA, + " CREATE sid %p sz %dx%dx%d\n", + handle, + key->size.width, + key->size.height, + key->size.depth); } return handle; @@ -297,11 +323,16 @@ svga_screen_surface_destroy(struct svga_screen *svgascreen, { struct svga_winsys_screen *sws = svgascreen->sws; - if(SVGA_SURFACE_CACHE_ENABLED && key->format == SVGA3D_BUFFER) { + /* We only set the cachable flag for surfaces of which we are the + * exclusive owner. So just hold onto our existing reference in + * that case. + */ + if(SVGA_SURFACE_CACHE_ENABLED && key->cachable) { svga_screen_cache_add(svgascreen, key, p_handle); } else { - SVGA_DBG(DEBUG_DMA, "unref sid %p\n", *p_handle); + SVGA_DBG(DEBUG_DMA, + "unref sid %p (uncachable)\n", *p_handle); sws->surface_reference(sws, p_handle, NULL); } } diff --git a/src/gallium/drivers/svga/svga_screen_cache.h b/src/gallium/drivers/svga/svga_screen_cache.h index 1bbe9877688..f5aa740d408 100644 --- a/src/gallium/drivers/svga/svga_screen_cache.h +++ b/src/gallium/drivers/svga/svga_screen_cache.h @@ -36,10 +36,18 @@ #include "util/u_double_list.h" -/* TODO: Reduce this once we don't allocate an index buffer per draw call */ +/* Guess the storage size of cached surfaces and try and keep it under + * this amount: + */ +#define SVGA_HOST_SURFACE_CACHE_BYTES 16*1024*1024 + +/* Maximum number of discrete surfaces in the cache: + */ #define SVGA_HOST_SURFACE_CACHE_SIZE 1024 -#define SVGA_HOST_SURFACE_CACHE_BUCKETS 64 +/* Number of hash buckets: + */ +#define SVGA_HOST_SURFACE_CACHE_BUCKETS 256 struct svga_winsys_surface; @@ -53,8 +61,9 @@ struct svga_host_surface_cache_key SVGA3dSurfaceFlags flags; SVGA3dSurfaceFormat format; SVGA3dSize size; - uint32_t numFaces; - uint32_t numMipLevels; + uint32_t numFaces:24; + uint32_t numMipLevels:7; + uint32_t cachable:1; /* False if this is a shared surface */ }; diff --git a/src/gallium/drivers/svga/svga_screen_texture.c b/src/gallium/drivers/svga/svga_screen_texture.c index 8472dea04da..6e10d65a205 100644 --- a/src/gallium/drivers/svga/svga_screen_texture.c +++ b/src/gallium/drivers/svga/svga_screen_texture.c @@ -266,14 +266,8 @@ svga_texture_create(struct pipe_screen *screen, const struct pipe_texture *templat) { struct svga_screen *svgascreen = svga_screen(screen); - struct svga_winsys_screen *sws = svgascreen->sws; struct svga_texture *tex = CALLOC_STRUCT(svga_texture); unsigned width, height, depth; - SVGA3dSurfaceFlags flags = 0; - SVGA3dSurfaceFormat format; - SVGA3dSize size; - uint32 numFaces; - uint32 numMipLevels; unsigned level; if (!tex) @@ -287,37 +281,35 @@ svga_texture_create(struct pipe_screen *screen, if(templat->last_level >= SVGA_MAX_TEXTURE_LEVELS) goto error2; - width = templat->width[0]; - height = templat->height[0]; - depth = templat->depth[0]; + width = templat->width0; + height = templat->height0; + depth = templat->depth0; for(level = 0; level <= templat->last_level; ++level) { - tex->base.width[level] = width; - tex->base.height[level] = height; - tex->base.depth[level] = depth; tex->base.nblocksx[level] = pf_get_nblocksx(&tex->base.block, width); tex->base.nblocksy[level] = pf_get_nblocksy(&tex->base.block, height); - width = minify(width); - height = minify(height); - depth = minify(depth); + width = u_minify(width, 1); + height = u_minify(height, 1); + depth = u_minify(depth, 1); } - size.width = templat->width[0]; - size.height = templat->height[0]; - size.depth = templat->depth[0]; + tex->key.flags = 0; + tex->key.size.width = templat->width0; + tex->key.size.height = templat->height0; + tex->key.size.depth = templat->depth0; if(templat->target == PIPE_TEXTURE_CUBE) { - flags |= SVGA3D_SURFACE_CUBEMAP; - numFaces = 6; + tex->key.flags |= SVGA3D_SURFACE_CUBEMAP; + tex->key.numFaces = 6; } else { - numFaces = 1; + tex->key.numFaces = 1; } if(templat->tex_usage & PIPE_TEXTURE_USAGE_SAMPLER) - flags |= SVGA3D_SURFACE_HINT_TEXTURE; + tex->key.flags |= SVGA3D_SURFACE_HINT_TEXTURE; if(templat->tex_usage & PIPE_TEXTURE_USAGE_PRIMARY) - flags |= SVGA3D_SURFACE_HINT_SCANOUT; + tex->key.flags |= SVGA3D_SURFACE_HINT_SCANOUT; /* * XXX: Never pass the SVGA3D_SURFACE_HINT_RENDERTARGET hint. Mesa cannot @@ -328,21 +320,24 @@ svga_texture_create(struct pipe_screen *screen, #if 0 if((templat->tex_usage & PIPE_TEXTURE_USAGE_RENDER_TARGET) && !pf_is_compressed(templat->format)) - flags |= SVGA3D_SURFACE_HINT_RENDERTARGET; + tex->key.flags |= SVGA3D_SURFACE_HINT_RENDERTARGET; #endif if(templat->tex_usage & PIPE_TEXTURE_USAGE_DEPTH_STENCIL) - flags |= SVGA3D_SURFACE_HINT_DEPTHSTENCIL; + tex->key.flags |= SVGA3D_SURFACE_HINT_DEPTHSTENCIL; - numMipLevels = templat->last_level + 1; + tex->key.numMipLevels = templat->last_level + 1; - format = svga_translate_format(templat->format); - if(format == SVGA3D_FORMAT_INVALID) + tex->key.format = svga_translate_format(templat->format); + if(tex->key.format == SVGA3D_FORMAT_INVALID) goto error2; + + tex->key.cachable = 1; - tex->handle = sws->surface_create(sws, flags, format, size, numFaces, numMipLevels); + SVGA_DBG(DEBUG_DMA, "surface_create for texture\n", tex->handle); + tex->handle = svga_screen_surface_create(svgascreen, &tex->key); if (tex->handle) - SVGA_DBG(DEBUG_DMA, "create sid %p (texture)\n", tex->handle); + SVGA_DBG(DEBUG_DMA, " --> got sid %p (texture)\n", tex->handle); return &tex->base; @@ -367,7 +362,7 @@ svga_texture_blanket(struct pipe_screen * screen, /* Only supports one type */ if (base->target != PIPE_TEXTURE_2D || base->last_level != 0 || - base->depth[0] != 1) { + base->depth0 != 1) { return NULL; } @@ -398,6 +393,7 @@ svga_texture_blanket(struct pipe_screen * screen, return NULL; tex->base = *base; + if (sbuf->key.format == 1) tex->base.format = PIPE_FORMAT_X8R8G8B8_UNORM; @@ -407,6 +403,12 @@ svga_texture_blanket(struct pipe_screen * screen, pipe_reference_init(&tex->base.reference, 1); tex->base.screen = screen; + SVGA_DBG(DEBUG_DMA, "blanket sid %p\n", sbuf->handle); + + /* We don't own this storage, so don't try to cache it. + */ + assert(sbuf->key.cachable == 0); + tex->key.cachable = 0; sws->surface_reference(sws, &tex->handle, sbuf->handle); return &tex->base; @@ -427,7 +429,7 @@ svga_texture_destroy(struct pipe_texture *pt) DBG("%s deleting %p\n", __FUNCTION__, (void *) tex); */ SVGA_DBG(DEBUG_DMA, "unref sid %p (texture)\n", tex->handle); - ss->sws->surface_reference(ss->sws, &tex->handle, NULL); + svga_screen_surface_destroy(ss, &tex->key, &tex->handle); FREE(tex); } @@ -518,43 +520,47 @@ svga_texture_view_surface(struct pipe_context *pipe, unsigned start_mip, unsigned num_mip, int face_pick, - int zslice_pick) + int zslice_pick, + struct svga_host_surface_cache_key *key) /* OUT */ { struct svga_screen *ss = svga_screen(tex->base.screen); - struct svga_winsys_screen *sws = ss->sws; struct svga_winsys_surface *handle; int i, j; - SVGA3dSurfaceFlags flags = 0; - SVGA3dSize size; - uint32 numFaces; - uint32 numMipLevels = num_mip; unsigned z_offset = 0; SVGA_DBG(DEBUG_PERF, "svga: Create surface view: face %d zslice %d mips %d..%d\n", face_pick, zslice_pick, start_mip, start_mip+num_mip-1); - size.width = tex->base.width[start_mip]; - size.height = tex->base.height[start_mip]; - size.depth = zslice_pick < 0 ? tex->base.depth[start_mip] : 1; - assert(size.depth == 1); + key->flags = 0; + key->format = format; + key->numMipLevels = num_mip; + key->size.width = u_minify(tex->base.width0, start_mip); + key->size.height = u_minify(tex->base.height0, start_mip); + key->size.depth = zslice_pick < 0 ? u_minify(tex->base.depth0, start_mip) : 1; + key->cachable = 1; + assert(key->size.depth == 1); if(tex->base.target == PIPE_TEXTURE_CUBE && face_pick < 0) { - flags |= SVGA3D_SURFACE_CUBEMAP; - numFaces = 6; + key->flags |= SVGA3D_SURFACE_CUBEMAP; + key->numFaces = 6; } else { - numFaces = 1; + key->numFaces = 1; } - if(format == SVGA3D_FORMAT_INVALID) + if(key->format == SVGA3D_FORMAT_INVALID) { + key->cachable = 0; return NULL; + } - handle = sws->surface_create(sws, flags, format, size, numFaces, numMipLevels); - - if (!handle) + SVGA_DBG(DEBUG_DMA, "surface_create for texture view\n"); + handle = svga_screen_surface_create(ss, key); + if (!handle) { + key->cachable = 0; return NULL; + } - SVGA_DBG(DEBUG_DMA, "create sid %p (texture view)\n", handle); + SVGA_DBG(DEBUG_DMA, " --> got sid %p (texture view)\n", handle); if (face_pick < 0) face_pick = 0; @@ -562,14 +568,23 @@ svga_texture_view_surface(struct pipe_context *pipe, if (zslice_pick >= 0) z_offset = zslice_pick; - for (i = 0; i < num_mip; i++) { - for (j = 0; j < numFaces; j++) { + for (i = 0; i < key->numMipLevels; i++) { + for (j = 0; j < key->numFaces; j++) { if(tex->defined[j + face_pick][i + start_mip]) { - unsigned depth = zslice_pick < 0 ? tex->base.depth[i + start_mip] : 1; - svga_texture_copy_handle(svga_context(pipe), ss, - tex->handle, 0, 0, z_offset, i + start_mip, j + face_pick, + unsigned depth = (zslice_pick < 0 ? + u_minify(tex->base.depth0, i + start_mip) : + 1); + + svga_texture_copy_handle(svga_context(pipe), + ss, + tex->handle, + 0, 0, z_offset, + i + start_mip, + j + face_pick, handle, 0, 0, 0, i, j, - tex->base.width[i + start_mip], tex->base.height[i + start_mip], depth); + u_minify(tex->base.width0, i + start_mip), + u_minify(tex->base.height0, i + start_mip), + depth); } } } @@ -586,25 +601,23 @@ svga_get_tex_surface(struct pipe_screen *screen, { struct svga_texture *tex = svga_texture(pt); struct svga_surface *s; - struct pipe_surface *ps; boolean render = flags & PIPE_BUFFER_USAGE_GPU_WRITE ? TRUE : FALSE; boolean view = FALSE; SVGA3dSurfaceFormat format; s = CALLOC_STRUCT(svga_surface); - ps = &s->base; - if (!ps) + if (!s) return NULL; - pipe_reference_init(&ps->reference, 1); - pipe_texture_reference(&ps->texture, pt); - ps->format = pt->format; - ps->width = pt->width[level]; - ps->height = pt->height[level]; - ps->usage = flags; - ps->level = level; - ps->face = face; - ps->zslice = zslice; + pipe_reference_init(&s->base.reference, 1); + pipe_texture_reference(&s->base.texture, pt); + s->base.format = pt->format; + s->base.width = u_minify(pt->width0, level); + s->base.height = u_minify(pt->height0, level); + s->base.usage = flags; + s->base.level = level; + s->base.face = face; + s->base.zslice = zslice; if (!render) format = svga_translate_format(pt->format); @@ -619,11 +632,13 @@ svga_get_tex_surface(struct pipe_screen *screen, view = TRUE; /* Currently only used for compressed textures */ - if (render && (format != svga_translate_format(pt->format))) { + if (render && + format != svga_translate_format(pt->format)) { view = TRUE; } - if (level != 0 && svga_screen(screen)->debug.force_level_surface_view) + if (level != 0 && + svga_screen(screen)->debug.force_level_surface_view) view = TRUE; if (pt->target == PIPE_TEXTURE_3D) @@ -634,9 +649,10 @@ svga_get_tex_surface(struct pipe_screen *screen, if (view) { SVGA_DBG(DEBUG_VIEWS, "svga: Surface view: yes %p, level %u face %u z %u, %p\n", - pt, level, face, zslice, ps); + pt, level, face, zslice, s); - s->handle = svga_texture_view_surface(NULL, tex, format, level, 1, face, zslice); + s->handle = svga_texture_view_surface(NULL, tex, format, level, 1, face, zslice, + &s->key); s->real_face = 0; s->real_level = 0; s->real_zslice = 0; @@ -644,15 +660,16 @@ svga_get_tex_surface(struct pipe_screen *screen, struct svga_winsys_screen *sws = svga_winsys_screen(screen); SVGA_DBG(DEBUG_VIEWS, "svga: Surface view: no %p, level %u, face %u, z %u, %p\n", - pt, level, face, zslice, ps); + pt, level, face, zslice, s); + memset(&s->key, 0, sizeof s->key); sws->surface_reference(sws, &s->handle, tex->handle); s->real_face = face; s->real_level = level; s->real_zslice = zslice; } - return ps; + return &s->base; } @@ -663,7 +680,8 @@ svga_tex_surface_destroy(struct pipe_surface *surf) struct svga_screen *ss = svga_screen(surf->texture->screen); SVGA_DBG(DEBUG_DMA, "unref sid %p (tex surface)\n", s->handle); - ss->sws->surface_reference(ss->sws, &s->handle, NULL); + assert(s->key.cachable == 0); + svga_screen_surface_destroy(ss, &s->key, &s->handle); pipe_texture_reference(&surf->texture, NULL); FREE(surf); } @@ -723,7 +741,8 @@ svga_propagate_surface(struct pipe_context *pipe, struct pipe_surface *surf) svga_texture_copy_handle(svga_context(pipe), ss, s->handle, 0, 0, 0, s->real_level, s->real_face, tex->handle, 0, 0, surf->zslice, surf->level, surf->face, - tex->base.width[surf->level], tex->base.height[surf->level], 1); + u_minify(tex->base.width0, surf->level), + u_minify(tex->base.height0, surf->level), 1); tex->defined[surf->face][surf->level] = TRUE; } } @@ -953,10 +972,11 @@ svga_get_tex_sampler_view(struct pipe_context *pipe, struct pipe_texture *pt, "svga: Sampler view: no %p, mips %u..%u, nr %u, size (%ux%ux%u), last %u\n", pt, min_lod, max_lod, max_lod - min_lod + 1, - pt->width[0], - pt->height[0], - pt->depth[0], + pt->width0, + pt->height0, + pt->depth0, pt->last_level); + sv->key.cachable = 0; sws->surface_reference(sws, &sv->handle, tex->handle); return sv; } @@ -965,19 +985,21 @@ svga_get_tex_sampler_view(struct pipe_context *pipe, struct pipe_texture *pt, "svga: Sampler view: yes %p, mips %u..%u, nr %u, size (%ux%ux%u), last %u\n", pt, min_lod, max_lod, max_lod - min_lod + 1, - pt->width[0], - pt->height[0], - pt->depth[0], + pt->width0, + pt->height0, + pt->depth0, pt->last_level); sv->age = tex->age; sv->handle = svga_texture_view_surface(pipe, tex, format, min_lod, max_lod - min_lod + 1, - -1, -1); + -1, -1, + &sv->key); if (!sv->handle) { assert(0); + sv->key.cachable = 0; sws->surface_reference(sws, &sv->handle, tex->handle); return sv; } @@ -1015,9 +1037,9 @@ svga_validate_sampler_view(struct svga_context *svga, struct svga_sampler_view * svga_texture_copy_handle(svga, NULL, tex->handle, 0, 0, 0, i, k, v->handle, 0, 0, 0, i - v->min_lod, k, - tex->base.width[i], - tex->base.height[i], - tex->base.depth[i]); + u_minify(tex->base.width0, i), + u_minify(tex->base.height0, i), + u_minify(tex->base.depth0, i)); } } @@ -1030,7 +1052,7 @@ svga_destroy_sampler_view_priv(struct svga_sampler_view *v) struct svga_screen *ss = svga_screen(v->texture->base.screen); SVGA_DBG(DEBUG_DMA, "unref sid %p (sampler view)\n", v->handle); - ss->sws->surface_reference(ss->sws, &v->handle, NULL); + svga_screen_surface_destroy(ss, &v->key, &v->handle); FREE(v); } @@ -1047,7 +1069,7 @@ svga_screen_buffer_from_texture(struct pipe_texture *texture, svga_translate_format(texture->format), stex->handle); - *stride = pf_get_nblocksx(&texture->block, texture->width[0]) * + *stride = pf_get_nblocksx(&texture->block, texture->width0) * texture->block.size; return *buffer != NULL; @@ -1060,6 +1082,8 @@ svga_screen_texture_get_winsys_surface(struct pipe_texture *texture) struct svga_winsys_screen *sws = svga_winsys_screen(texture->screen); struct svga_winsys_surface *vsurf = NULL; + assert(svga_texture(texture)->key.cachable == 0); + svga_texture(texture)->key.cachable = 0; sws->surface_reference(sws, &vsurf, svga_texture(texture)->handle); return vsurf; } diff --git a/src/gallium/drivers/svga/svga_screen_texture.h b/src/gallium/drivers/svga/svga_screen_texture.h index 1e6fef59a39..1cc4063e653 100644 --- a/src/gallium/drivers/svga/svga_screen_texture.h +++ b/src/gallium/drivers/svga/svga_screen_texture.h @@ -29,7 +29,7 @@ #include "pipe/p_compiler.h" #include "pipe/p_state.h" - +#include "svga_screen_cache.h" struct pipe_context; struct pipe_screen; @@ -68,6 +68,7 @@ struct svga_sampler_view unsigned age; + struct svga_host_surface_cache_key key; struct svga_winsys_surface *handle; }; @@ -76,8 +77,6 @@ struct svga_texture { struct pipe_texture base; - struct svga_winsys_surface *handle; - boolean defined[6][PIPE_MAX_TEXTURE_LEVELS]; struct svga_sampler_view *cached_view; @@ -86,6 +85,16 @@ struct svga_texture unsigned age; boolean views_modified; + + /** + * Creation key for the host surface handle. + * + * This structure describes all the host surface characteristics so that it + * can be looked up in cache, since creating a host surface is often a slow + * operation. + */ + struct svga_host_surface_cache_key key; + struct svga_winsys_surface *handle; }; @@ -93,6 +102,7 @@ struct svga_surface { struct pipe_surface base; + struct svga_host_surface_cache_key key; struct svga_winsys_surface *handle; unsigned real_face; diff --git a/src/gallium/drivers/svga/svga_state_constants.c b/src/gallium/drivers/svga/svga_state_constants.c index 18cce7dde1a..209ed282450 100644 --- a/src/gallium/drivers/svga/svga_state_constants.c +++ b/src/gallium/drivers/svga/svga_state_constants.c @@ -140,8 +140,8 @@ static int emit_fs_consts( struct svga_context *svga, struct pipe_texture *tex = svga->curr.texture[i]; float data[4]; - data[0] = 1.0 / (float)tex->width[0]; - data[1] = 1.0 / (float)tex->height[0]; + data[0] = 1.0 / (float)tex->width0; + data[1] = 1.0 / (float)tex->height0; data[2] = 1.0; data[3] = 1.0; diff --git a/src/gallium/drivers/svga/svga_state_framebuffer.c b/src/gallium/drivers/svga/svga_state_framebuffer.c index 7d7f93d8e3c..cfdcae4ee4a 100644 --- a/src/gallium/drivers/svga/svga_state_framebuffer.c +++ b/src/gallium/drivers/svga/svga_state_framebuffer.c @@ -54,6 +54,9 @@ static int emit_framebuffer( struct svga_context *svga, for(i = 0; i < PIPE_MAX_COLOR_BUFS; ++i) { if (curr->cbufs[i] != hw->cbufs[i]) { + if (svga->curr.nr_fbs++ > 8) + return PIPE_ERROR_OUT_OF_MEMORY; + ret = SVGA3D_SetRenderTarget(svga->swc, SVGA3D_RT_COLOR0 + i, curr->cbufs[i]); if (ret != PIPE_OK) return ret; diff --git a/src/gallium/drivers/svga/svga_tgsi.c b/src/gallium/drivers/svga/svga_tgsi.c index 44d0930bc0a..b8ef137c015 100644 --- a/src/gallium/drivers/svga/svga_tgsi.c +++ b/src/gallium/drivers/svga/svga_tgsi.c @@ -32,7 +32,7 @@ #include "tgsi/tgsi_scan.h" #include "util/u_memory.h" -#include "svgadump/st_shader_dump.h" +#include "svgadump/svga_shader_dump.h" #include "svga_context.h" #include "svga_tgsi.h" @@ -222,6 +222,20 @@ svga_tgsi_translate( const struct svga_shader *shader, result->nr_tokens = (emit.ptr - emit.buf) / sizeof(unsigned); memcpy(&result->key, &key, sizeof key); + if (SVGA_DEBUG & DEBUG_TGSI) + { + debug_printf( "#####################################\n" ); + debug_printf( "Shader %u below\n", shader->id ); + tgsi_dump( shader->tokens, 0 ); + if (SVGA_DEBUG & DEBUG_TGSI) { + debug_printf( "Shader %u compiled below\n", shader->id ); + svga_shader_dump( result->tokens, + result->nr_tokens , + FALSE ); + } + debug_printf( "#####################################\n" ); + } + return result; fail: diff --git a/src/gallium/drivers/svga/svgadump/svga_dump.c b/src/gallium/drivers/svga/svgadump/svga_dump.c index 180dde8dc13..910afa25287 100644 --- a/src/gallium/drivers/svga/svgadump/svga_dump.c +++ b/src/gallium/drivers/svga/svgadump/svga_dump.c @@ -31,7 +31,7 @@ */ #include "svga_types.h" -#include "st_shader_dump.h" +#include "svga_shader_dump.h" #include "svga3d_reg.h" #include "util/u_debug.h" @@ -1627,7 +1627,7 @@ svga_dump_commands(const void *commands, uint32_t size) const SVGA3dCmdDefineShader *cmd = (const SVGA3dCmdDefineShader *)body; dump_SVGA3dCmdDefineShader(cmd); body = (const uint8_t *)&cmd[1]; - sh_svga_dump((const uint32_t *)body, + svga_shader_dump((const uint32_t *)body, (unsigned)(next - body)/sizeof(uint32_t), FALSE ); body = next; diff --git a/src/gallium/drivers/svga/svgadump/svga_dump.py b/src/gallium/drivers/svga/svgadump/svga_dump.py index 3cb29c395b6..288e753296e 100755 --- a/src/gallium/drivers/svga/svgadump/svga_dump.py +++ b/src/gallium/drivers/svga/svgadump/svga_dump.py @@ -291,7 +291,7 @@ def main(): print ' */' print print '#include "svga_types.h"' - print '#include "shader_dump/st_shader_dump.h"' + print '#include "svga_shader_dump.h"' print '#include "svga3d_reg.h"' print print '#include "pipe/p_debug.h"' diff --git a/src/gallium/drivers/svga/svgadump/st_shader.h b/src/gallium/drivers/svga/svgadump/svga_shader.h index 2fc1796a904..9217af2dd99 100644 --- a/src/gallium/drivers/svga/svgadump/st_shader.h +++ b/src/gallium/drivers/svga/svgadump/svga_shader.h @@ -211,4 +211,10 @@ struct sh_trinaryop struct sh_srcreg src2; }; +struct sh_comment +{ + unsigned opcode:16; + unsigned size:16; +}; + #endif /* ST_SHADER_SVGA_H */ diff --git a/src/gallium/drivers/svga/svgadump/st_shader_dump.c b/src/gallium/drivers/svga/svgadump/svga_shader_dump.c index d65cc93bfd2..b0e7fdf378a 100644 --- a/src/gallium/drivers/svga/svgadump/st_shader_dump.c +++ b/src/gallium/drivers/svga/svgadump/svga_shader_dump.c @@ -30,9 +30,9 @@ * @author Michal Krol <[email protected]> */ -#include "st_shader.h" -#include "st_shader_dump.h" -#include "st_shader_op.h" +#include "svga_shader.h" +#include "svga_shader_dump.h" +#include "svga_shader_op.h" #include "util/u_debug.h" #include "../svga_hw_reg.h" @@ -435,7 +435,7 @@ static void dump_srcreg( struct sh_srcreg srcreg, struct sh_srcreg *indreg, cons } void -sh_svga_dump( +svga_shader_dump( const unsigned *assem, unsigned dwords, unsigned do_binary ) @@ -587,7 +587,12 @@ sh_svga_dump( break; case SVGA3DOP_COMMENT: - assert( 0 ); + { + struct sh_comment comment = *(struct sh_comment *)assem; + + /* Ignore comment contents. */ + assem += sizeof(struct sh_comment) / sizeof(unsigned) + comment.size; + } break; case SVGA3DOP_RET: @@ -602,7 +607,7 @@ sh_svga_dump( default: { - const struct sh_opcode_info *info = sh_svga_opcode_info( op.opcode ); + const struct sh_opcode_info *info = svga_opcode_info( op.opcode ); uint i; uint num_src = info->num_src + op.predicated; boolean not_first_arg = FALSE; diff --git a/src/gallium/drivers/svga/svgadump/st_shader_dump.h b/src/gallium/drivers/svga/svgadump/svga_shader_dump.h index af5549cdba2..a2657acb2f1 100644 --- a/src/gallium/drivers/svga/svgadump/st_shader_dump.h +++ b/src/gallium/drivers/svga/svgadump/svga_shader_dump.h @@ -30,13 +30,13 @@ * @author Michal Krol <[email protected]> */ -#ifndef ST_SHADER_SVGA_DUMP_H -#define ST_SHADER_SVGA_DUMP_H +#ifndef SVGA_SHADER_DUMP_H +#define SVGA_SHADER_DUMP_H void -sh_svga_dump( +svga_shader_dump( const unsigned *assem, unsigned dwords, unsigned do_binary ); -#endif /* ST_SHADER_SVGA_DUMP_H */ +#endif /* SVGA_SHADER_DUMP_H */ diff --git a/src/gallium/drivers/svga/svgadump/st_shader_op.c b/src/gallium/drivers/svga/svgadump/svga_shader_op.c index 2c05382ab92..8343bfdaab4 100644 --- a/src/gallium/drivers/svga/svgadump/st_shader_op.c +++ b/src/gallium/drivers/svga/svgadump/svga_shader_op.c @@ -31,7 +31,7 @@ */ #include "util/u_debug.h" -#include "st_shader_op.h" +#include "svga_shader_op.h" #include "../svga_hw_reg.h" #include "svga3d_shaderdefs.h" @@ -140,7 +140,7 @@ static struct sh_opcode_info opcode_info[] = { "breakp", 1, 1, SVGA3DOP_INVALID, }, }; -const struct sh_opcode_info *sh_svga_opcode_info( uint op ) +const struct sh_opcode_info *svga_opcode_info( uint op ) { struct sh_opcode_info *info; diff --git a/src/gallium/drivers/svga/svgadump/st_shader_op.h b/src/gallium/drivers/svga/svgadump/svga_shader_op.h index 01d39dca847..e558de02c53 100644 --- a/src/gallium/drivers/svga/svgadump/st_shader_op.h +++ b/src/gallium/drivers/svga/svgadump/svga_shader_op.h @@ -30,8 +30,8 @@ * @author Michal Krol <[email protected]> */ -#ifndef ST_SHADER_SVGA_OP_H -#define ST_SHADER_SVGA_OP_H +#ifndef SVGA_SHADER_OP_H +#define SVGA_SHADER_OP_H struct sh_opcode_info { @@ -41,6 +41,6 @@ struct sh_opcode_info unsigned svga_opcode:16; }; -const struct sh_opcode_info *sh_svga_opcode_info( unsigned op ); +const struct sh_opcode_info *svga_opcode_info( unsigned op ); -#endif /* ST_SHADER_SVGA_OP_H */ +#endif /* SVGA_SHADER_OP_H */ diff --git a/src/gallium/drivers/trace/tr_context.c b/src/gallium/drivers/trace/tr_context.c index bf470b46ae1..2f0f063d2de 100644 --- a/src/gallium/drivers/trace/tr_context.c +++ b/src/gallium/drivers/trace/tr_context.c @@ -107,7 +107,7 @@ trace_context_set_edgeflags(struct pipe_context *_pipe, /* FIXME: we don't know how big this array is */ trace_dump_arg(ptr, bitfield); - pipe->set_edgeflags(pipe, bitfield);; + pipe->set_edgeflags(pipe, bitfield); trace_dump_call_end(); } @@ -143,10 +143,16 @@ trace_context_draw_block(struct trace_context *tr_ctx, int flag) for (k = 0; k < tr_ctx->curr.nr_cbufs; k++) if (tr_ctx->draw_rule.surf == tr_ctx->curr.cbufs[k]) block = TRUE; - if (tr_ctx->draw_rule.tex) + if (tr_ctx->draw_rule.tex) { for (k = 0; k < tr_ctx->curr.num_texs; k++) if (tr_ctx->draw_rule.tex == tr_ctx->curr.tex[k]) block = TRUE; + for (k = 0; k < tr_ctx->curr.num_vert_texs; k++) { + if (tr_ctx->draw_rule.tex == tr_ctx->curr.vert_tex[k]) { + block = TRUE; + } + } + } if (block) tr_ctx->draw_blocked |= (flag | 4); @@ -192,7 +198,7 @@ trace_context_draw_arrays(struct pipe_context *_pipe, trace_dump_arg(uint, start); trace_dump_arg(uint, count); - result = pipe->draw_arrays(pipe, mode, start, count);; + result = pipe->draw_arrays(pipe, mode, start, count); trace_dump_ret(bool, result); @@ -232,7 +238,7 @@ trace_context_draw_elements(struct pipe_context *_pipe, trace_dump_arg(uint, start); trace_dump_arg(uint, count); - result = pipe->draw_elements(pipe, indexBuffer, indexSize, mode, start, count);; + result = pipe->draw_elements(pipe, indexBuffer, indexSize, mode, start, count); trace_dump_ret(bool, result); @@ -306,7 +312,7 @@ trace_context_create_query(struct pipe_context *_pipe, trace_dump_arg(ptr, pipe); trace_dump_arg(uint, query_type); - result = pipe->create_query(pipe, query_type);; + result = pipe->create_query(pipe, query_type); trace_dump_ret(ptr, result); @@ -328,7 +334,7 @@ trace_context_destroy_query(struct pipe_context *_pipe, trace_dump_arg(ptr, pipe); trace_dump_arg(ptr, query); - pipe->destroy_query(pipe, query);; + pipe->destroy_query(pipe, query); trace_dump_call_end(); } @@ -346,7 +352,7 @@ trace_context_begin_query(struct pipe_context *_pipe, trace_dump_arg(ptr, pipe); trace_dump_arg(ptr, query); - pipe->begin_query(pipe, query);; + pipe->begin_query(pipe, query); trace_dump_call_end(); } @@ -385,7 +391,7 @@ trace_context_get_query_result(struct pipe_context *_pipe, trace_dump_arg(ptr, pipe); - _result = pipe->get_query_result(pipe, query, wait, presult);; + _result = pipe->get_query_result(pipe, query, wait, presult); result = *presult; trace_dump_arg(uint, result); @@ -410,7 +416,7 @@ trace_context_create_blend_state(struct pipe_context *_pipe, trace_dump_arg(ptr, pipe); trace_dump_arg(blend_state, state); - result = pipe->create_blend_state(pipe, state);; + result = pipe->create_blend_state(pipe, state); trace_dump_ret(ptr, result); @@ -432,7 +438,7 @@ trace_context_bind_blend_state(struct pipe_context *_pipe, trace_dump_arg(ptr, pipe); trace_dump_arg(ptr, state); - pipe->bind_blend_state(pipe, state);; + pipe->bind_blend_state(pipe, state); trace_dump_call_end(); } @@ -450,7 +456,7 @@ trace_context_delete_blend_state(struct pipe_context *_pipe, trace_dump_arg(ptr, pipe); trace_dump_arg(ptr, state); - pipe->delete_blend_state(pipe, state);; + pipe->delete_blend_state(pipe, state); trace_dump_call_end(); } @@ -469,7 +475,7 @@ trace_context_create_sampler_state(struct pipe_context *_pipe, trace_dump_arg(ptr, pipe); trace_dump_arg(sampler_state, state); - result = pipe->create_sampler_state(pipe, state);; + result = pipe->create_sampler_state(pipe, state); trace_dump_ret(ptr, result); @@ -480,19 +486,40 @@ trace_context_create_sampler_state(struct pipe_context *_pipe, static INLINE void -trace_context_bind_sampler_states(struct pipe_context *_pipe, - unsigned num_states, void **states) +trace_context_bind_fragment_sampler_states(struct pipe_context *_pipe, + unsigned num_states, + void **states) +{ + struct trace_context *tr_ctx = trace_context(_pipe); + struct pipe_context *pipe = tr_ctx->pipe; + + trace_dump_call_begin("pipe_context", "bind_fragment_sampler_states"); + + trace_dump_arg(ptr, pipe); + trace_dump_arg(uint, num_states); + trace_dump_arg_array(ptr, states, num_states); + + pipe->bind_fragment_sampler_states(pipe, num_states, states); + + trace_dump_call_end(); +} + + +static INLINE void +trace_context_bind_vertex_sampler_states(struct pipe_context *_pipe, + unsigned num_states, + void **states) { struct trace_context *tr_ctx = trace_context(_pipe); struct pipe_context *pipe = tr_ctx->pipe; - trace_dump_call_begin("pipe_context", "bind_sampler_states"); + trace_dump_call_begin("pipe_context", "bind_vertex_sampler_states"); trace_dump_arg(ptr, pipe); trace_dump_arg(uint, num_states); trace_dump_arg_array(ptr, states, num_states); - pipe->bind_sampler_states(pipe, num_states, states);; + pipe->bind_vertex_sampler_states(pipe, num_states, states); trace_dump_call_end(); } @@ -510,7 +537,7 @@ trace_context_delete_sampler_state(struct pipe_context *_pipe, trace_dump_arg(ptr, pipe); trace_dump_arg(ptr, state); - pipe->delete_sampler_state(pipe, state);; + pipe->delete_sampler_state(pipe, state); trace_dump_call_end(); } @@ -529,7 +556,7 @@ trace_context_create_rasterizer_state(struct pipe_context *_pipe, trace_dump_arg(ptr, pipe); trace_dump_arg(rasterizer_state, state); - result = pipe->create_rasterizer_state(pipe, state);; + result = pipe->create_rasterizer_state(pipe, state); trace_dump_ret(ptr, result); @@ -551,7 +578,7 @@ trace_context_bind_rasterizer_state(struct pipe_context *_pipe, trace_dump_arg(ptr, pipe); trace_dump_arg(ptr, state); - pipe->bind_rasterizer_state(pipe, state);; + pipe->bind_rasterizer_state(pipe, state); trace_dump_call_end(); } @@ -569,7 +596,7 @@ trace_context_delete_rasterizer_state(struct pipe_context *_pipe, trace_dump_arg(ptr, pipe); trace_dump_arg(ptr, state); - pipe->delete_rasterizer_state(pipe, state);; + pipe->delete_rasterizer_state(pipe, state); trace_dump_call_end(); } @@ -585,7 +612,7 @@ trace_context_create_depth_stencil_alpha_state(struct pipe_context *_pipe, trace_dump_call_begin("pipe_context", "create_depth_stencil_alpha_state"); - result = pipe->create_depth_stencil_alpha_state(pipe, state);; + result = pipe->create_depth_stencil_alpha_state(pipe, state); trace_dump_arg(ptr, pipe); trace_dump_arg(depth_stencil_alpha_state, state); @@ -610,7 +637,7 @@ trace_context_bind_depth_stencil_alpha_state(struct pipe_context *_pipe, trace_dump_arg(ptr, pipe); trace_dump_arg(ptr, state); - pipe->bind_depth_stencil_alpha_state(pipe, state);; + pipe->bind_depth_stencil_alpha_state(pipe, state); trace_dump_call_end(); } @@ -628,7 +655,7 @@ trace_context_delete_depth_stencil_alpha_state(struct pipe_context *_pipe, trace_dump_arg(ptr, pipe); trace_dump_arg(ptr, state); - pipe->delete_depth_stencil_alpha_state(pipe, state);; + pipe->delete_depth_stencil_alpha_state(pipe, state); trace_dump_call_end(); } @@ -647,7 +674,7 @@ trace_context_create_fs_state(struct pipe_context *_pipe, trace_dump_arg(ptr, pipe); trace_dump_arg(shader_state, state); - result = pipe->create_fs_state(pipe, state);; + result = pipe->create_fs_state(pipe, state); trace_dump_ret(ptr, result); @@ -750,7 +777,7 @@ trace_context_bind_vs_state(struct pipe_context *_pipe, if (tr_shdr && tr_shdr->replaced) state = tr_shdr->replaced; - pipe->bind_vs_state(pipe, state);; + pipe->bind_vs_state(pipe, state); trace_dump_call_end(); } @@ -770,7 +797,7 @@ trace_context_delete_vs_state(struct pipe_context *_pipe, trace_dump_arg(ptr, pipe); trace_dump_arg(ptr, state); - pipe->delete_vs_state(pipe, state);; + pipe->delete_vs_state(pipe, state); trace_dump_call_end(); @@ -790,7 +817,7 @@ trace_context_set_blend_color(struct pipe_context *_pipe, trace_dump_arg(ptr, pipe); trace_dump_arg(blend_color, state); - pipe->set_blend_color(pipe, state);; + pipe->set_blend_color(pipe, state); trace_dump_call_end(); } @@ -808,7 +835,7 @@ trace_context_set_clip_state(struct pipe_context *_pipe, trace_dump_arg(ptr, pipe); trace_dump_arg(clip_state, state); - pipe->set_clip_state(pipe, state);; + pipe->set_clip_state(pipe, state); trace_dump_call_end(); } @@ -880,7 +907,7 @@ trace_context_set_framebuffer_state(struct pipe_context *_pipe, trace_dump_arg(ptr, pipe); trace_dump_arg(framebuffer_state, state); - pipe->set_framebuffer_state(pipe, state);; + pipe->set_framebuffer_state(pipe, state); trace_dump_call_end(); } @@ -898,7 +925,7 @@ trace_context_set_polygon_stipple(struct pipe_context *_pipe, trace_dump_arg(ptr, pipe); trace_dump_arg(poly_stipple, state); - pipe->set_polygon_stipple(pipe, state);; + pipe->set_polygon_stipple(pipe, state); trace_dump_call_end(); } @@ -916,7 +943,7 @@ trace_context_set_scissor_state(struct pipe_context *_pipe, trace_dump_arg(ptr, pipe); trace_dump_arg(scissor_state, state); - pipe->set_scissor_state(pipe, state);; + pipe->set_scissor_state(pipe, state); trace_dump_call_end(); } @@ -934,16 +961,16 @@ trace_context_set_viewport_state(struct pipe_context *_pipe, trace_dump_arg(ptr, pipe); trace_dump_arg(viewport_state, state); - pipe->set_viewport_state(pipe, state);; + pipe->set_viewport_state(pipe, state); trace_dump_call_end(); } static INLINE void -trace_context_set_sampler_textures(struct pipe_context *_pipe, - unsigned num_textures, - struct pipe_texture **textures) +trace_context_set_fragment_sampler_textures(struct pipe_context *_pipe, + unsigned num_textures, + struct pipe_texture **textures) { struct trace_context *tr_ctx = trace_context(_pipe); struct trace_texture *tr_tex; @@ -959,13 +986,44 @@ trace_context_set_sampler_textures(struct pipe_context *_pipe, } textures = unwrapped_textures; - trace_dump_call_begin("pipe_context", "set_sampler_textures"); + trace_dump_call_begin("pipe_context", "set_fragment_sampler_textures"); + + trace_dump_arg(ptr, pipe); + trace_dump_arg(uint, num_textures); + trace_dump_arg_array(ptr, textures, num_textures); + + pipe->set_fragment_sampler_textures(pipe, num_textures, textures); + + trace_dump_call_end(); +} + + +static INLINE void +trace_context_set_vertex_sampler_textures(struct pipe_context *_pipe, + unsigned num_textures, + struct pipe_texture **textures) +{ + struct trace_context *tr_ctx = trace_context(_pipe); + struct trace_texture *tr_tex; + struct pipe_context *pipe = tr_ctx->pipe; + struct pipe_texture *unwrapped_textures[PIPE_MAX_VERTEX_SAMPLERS]; + unsigned i; + + tr_ctx->curr.num_vert_texs = num_textures; + for(i = 0; i < num_textures; ++i) { + tr_tex = trace_texture(textures[i]); + tr_ctx->curr.vert_tex[i] = tr_tex; + unwrapped_textures[i] = tr_tex ? tr_tex->texture : NULL; + } + textures = unwrapped_textures; + + trace_dump_call_begin("pipe_context", "set_vertex_sampler_textures"); trace_dump_arg(ptr, pipe); trace_dump_arg(uint, num_textures); trace_dump_arg_array(ptr, textures, num_textures); - pipe->set_sampler_textures(pipe, num_textures, textures);; + pipe->set_vertex_sampler_textures(pipe, num_textures, textures); trace_dump_call_end(); } @@ -1024,7 +1082,7 @@ trace_context_set_vertex_elements(struct pipe_context *_pipe, trace_dump_struct_array(vertex_element, elements, num_elements); trace_dump_arg_end(); - pipe->set_vertex_elements(pipe, num_elements, elements);; + pipe->set_vertex_elements(pipe, num_elements, elements); trace_dump_call_end(); } @@ -1085,7 +1143,7 @@ trace_context_surface_fill(struct pipe_context *_pipe, trace_dump_arg(uint, width); trace_dump_arg(uint, height); - pipe->surface_fill(pipe, dst, dstx, dsty, width, height, value);; + pipe->surface_fill(pipe, dst, dstx, dsty, width, height, value); trace_dump_call_end(); } @@ -1128,7 +1186,7 @@ trace_context_flush(struct pipe_context *_pipe, trace_dump_arg(ptr, pipe); trace_dump_arg(uint, flags); - pipe->flush(pipe, flags, fence);; + pipe->flush(pipe, flags, fence); if(fence) trace_dump_ret(ptr, *fence); @@ -1253,7 +1311,8 @@ trace_context_create(struct pipe_screen *_screen, tr_ctx->base.bind_blend_state = trace_context_bind_blend_state; tr_ctx->base.delete_blend_state = trace_context_delete_blend_state; tr_ctx->base.create_sampler_state = trace_context_create_sampler_state; - tr_ctx->base.bind_sampler_states = trace_context_bind_sampler_states; + tr_ctx->base.bind_fragment_sampler_states = trace_context_bind_fragment_sampler_states; + tr_ctx->base.bind_vertex_sampler_states = trace_context_bind_vertex_sampler_states; tr_ctx->base.delete_sampler_state = trace_context_delete_sampler_state; tr_ctx->base.create_rasterizer_state = trace_context_create_rasterizer_state; tr_ctx->base.bind_rasterizer_state = trace_context_bind_rasterizer_state; @@ -1274,7 +1333,8 @@ trace_context_create(struct pipe_screen *_screen, tr_ctx->base.set_polygon_stipple = trace_context_set_polygon_stipple; tr_ctx->base.set_scissor_state = trace_context_set_scissor_state; tr_ctx->base.set_viewport_state = trace_context_set_viewport_state; - tr_ctx->base.set_sampler_textures = trace_context_set_sampler_textures; + tr_ctx->base.set_fragment_sampler_textures = trace_context_set_fragment_sampler_textures; + tr_ctx->base.set_vertex_sampler_textures = trace_context_set_vertex_sampler_textures; tr_ctx->base.set_vertex_buffers = trace_context_set_vertex_buffers; tr_ctx->base.set_vertex_elements = trace_context_set_vertex_elements; if (pipe->surface_copy) diff --git a/src/gallium/drivers/trace/tr_context.h b/src/gallium/drivers/trace/tr_context.h index 6febe4b4114..852b480765a 100644 --- a/src/gallium/drivers/trace/tr_context.h +++ b/src/gallium/drivers/trace/tr_context.h @@ -54,6 +54,9 @@ struct trace_context struct trace_texture *tex[PIPE_MAX_SAMPLERS]; unsigned num_texs; + struct trace_texture *vert_tex[PIPE_MAX_VERTEX_SAMPLERS]; + unsigned num_vert_texs; + unsigned nr_cbufs; struct trace_texture *cbufs[PIPE_MAX_COLOR_BUFS]; struct trace_texture *zsbuf; diff --git a/src/gallium/drivers/trace/tr_dump_state.c b/src/gallium/drivers/trace/tr_dump_state.c index bcf6751af4f..6d582092941 100644 --- a/src/gallium/drivers/trace/tr_dump_state.c +++ b/src/gallium/drivers/trace/tr_dump_state.c @@ -83,15 +83,15 @@ void trace_dump_template(const struct pipe_texture *templat) trace_dump_member(format, templat, format); trace_dump_member_begin("width"); - trace_dump_array(uint, templat->width, 1); + trace_dump_uint(templat->width0); trace_dump_member_end(); trace_dump_member_begin("height"); - trace_dump_array(uint, templat->height, 1); + trace_dump_uint(templat->height0); trace_dump_member_end(); trace_dump_member_begin("depth"); - trace_dump_array(uint, templat->depth, 1); + trace_dump_uint(templat->depth0); trace_dump_member_end(); trace_dump_member_begin("block"); diff --git a/src/gallium/drivers/trace/tr_rbug.c b/src/gallium/drivers/trace/tr_rbug.c index 81e0a6f3b00..b59458c0e37 100644 --- a/src/gallium/drivers/trace/tr_rbug.c +++ b/src/gallium/drivers/trace/tr_rbug.c @@ -200,9 +200,9 @@ trace_rbug_texture_info(struct trace_rbug *tr_rbug, struct rbug_header *header, t = tr_tex->texture; rbug_send_texture_info_reply(tr_rbug->con, serial, t->target, t->format, - t->width, t->last_level + 1, - t->height, t->last_level + 1, - t->depth, t->last_level + 1, + &t->width0, 1, + &t->height0, 1, + &t->depth0, 1, t->block.width, t->block.height, t->block.size, t->last_level, t->nr_samples, |