diff options
Diffstat (limited to 'src/gallium/drivers')
-rw-r--r-- | src/gallium/drivers/radeonsi/evergreen_state.c | 214 | ||||
-rw-r--r-- | src/gallium/drivers/radeonsi/r600_state_common.c | 77 | ||||
-rw-r--r-- | src/gallium/drivers/radeonsi/radeonsi_pipe.h | 44 | ||||
-rw-r--r-- | src/gallium/drivers/radeonsi/radeonsi_shader.c | 4 | ||||
-rw-r--r-- | src/gallium/drivers/radeonsi/si_state.c | 250 | ||||
-rw-r--r-- | src/gallium/drivers/radeonsi/si_state.h | 42 |
6 files changed, 295 insertions, 336 deletions
diff --git a/src/gallium/drivers/radeonsi/evergreen_state.c b/src/gallium/drivers/radeonsi/evergreen_state.c index b04c1cb9ecf..bb027eee448 100644 --- a/src/gallium/drivers/radeonsi/evergreen_state.c +++ b/src/gallium/drivers/radeonsi/evergreen_state.c @@ -1054,20 +1054,14 @@ static void evergreen_set_sample_mask(struct pipe_context *pipe, unsigned sample void cayman_init_state_functions(struct r600_context *rctx) { si_init_state_functions(rctx); - rctx->context.create_fs_state = si_create_shader_state; rctx->context.create_sampler_state = si_create_sampler_state; rctx->context.create_sampler_view = evergreen_create_sampler_view; rctx->context.create_vertex_elements_state = si_create_vertex_elements; - rctx->context.create_vs_state = si_create_shader_state; rctx->context.bind_fragment_sampler_states = evergreen_bind_ps_sampler; - rctx->context.bind_fs_state = r600_bind_ps_shader; rctx->context.bind_vertex_elements_state = r600_bind_vertex_elements; rctx->context.bind_vertex_sampler_states = evergreen_bind_vs_sampler; - rctx->context.bind_vs_state = r600_bind_vs_shader; - rctx->context.delete_fs_state = r600_delete_ps_shader; rctx->context.delete_sampler_state = si_delete_sampler_state; rctx->context.delete_vertex_elements_state = r600_delete_vertex_element; - rctx->context.delete_vs_state = r600_delete_vs_shader; rctx->context.set_constant_buffer = r600_set_constant_buffer; rctx->context.set_fragment_sampler_views = evergreen_set_ps_sampler_view; rctx->context.set_polygon_stipple = evergreen_set_polygon_stipple; @@ -1081,211 +1075,3 @@ void cayman_init_state_functions(struct r600_context *rctx) rctx->context.stream_output_target_destroy = r600_so_target_destroy; rctx->context.set_stream_output_targets = r600_set_so_targets; } - -void si_pipe_shader_ps(struct pipe_context *ctx, struct si_pipe_shader *shader) -{ - struct r600_context *rctx = (struct r600_context *)ctx; - struct r600_pipe_state *rstate = &shader->rstate; - struct r600_shader *rshader = &shader->shader; - unsigned i, exports_ps, num_cout, spi_ps_in_control, db_shader_control; - unsigned num_sgprs, num_user_sgprs; - int pos_index = -1, face_index = -1; - int ninterp = 0; - boolean have_linear = FALSE, have_centroid = FALSE, have_perspective = FALSE; - unsigned spi_baryc_cntl; - uint64_t va; - - if (si_pipe_shader_create(ctx, shader)) - return; - - rstate->nregs = 0; - - db_shader_control = S_02880C_Z_ORDER(V_02880C_EARLY_Z_THEN_LATE_Z); - for (i = 0; i < rshader->ninput; i++) { - ninterp++; - /* XXX: Flat shading hangs the GPU */ - if (rshader->input[i].interpolate == TGSI_INTERPOLATE_CONSTANT || - (rshader->input[i].interpolate == TGSI_INTERPOLATE_COLOR && - rctx->queued.named.rasterizer->flatshade)) - have_linear = TRUE; - if (rshader->input[i].interpolate == TGSI_INTERPOLATE_LINEAR) - have_linear = TRUE; - if (rshader->input[i].interpolate == TGSI_INTERPOLATE_PERSPECTIVE) - have_perspective = TRUE; - if (rshader->input[i].centroid) - have_centroid = TRUE; - } - - for (i = 0; i < rshader->noutput; i++) { - if (rshader->output[i].name == TGSI_SEMANTIC_POSITION) - db_shader_control |= S_02880C_Z_EXPORT_ENABLE(1); - if (rshader->output[i].name == TGSI_SEMANTIC_STENCIL) - db_shader_control |= 0; // XXX OP_VAL or TEST_VAL? - } - if (rshader->uses_kill) - db_shader_control |= S_02880C_KILL_ENABLE(1); - - exports_ps = 0; - num_cout = 0; - for (i = 0; i < rshader->noutput; i++) { - if (rshader->output[i].name == TGSI_SEMANTIC_POSITION || - rshader->output[i].name == TGSI_SEMANTIC_STENCIL) - exports_ps |= 1; - else if (rshader->output[i].name == TGSI_SEMANTIC_COLOR) { - if (rshader->fs_write_all) - num_cout = rshader->nr_cbufs; - else - num_cout++; - } - } - if (!exports_ps) { - /* always at least export 1 component per pixel */ - exports_ps = 2; - } - - spi_ps_in_control = S_0286D8_NUM_INTERP(ninterp); - - spi_baryc_cntl = 0; - if (have_perspective) - spi_baryc_cntl |= have_centroid ? - S_0286E0_PERSP_CENTROID_CNTL(1) : S_0286E0_PERSP_CENTER_CNTL(1); - if (have_linear) - spi_baryc_cntl |= have_centroid ? - S_0286E0_LINEAR_CENTROID_CNTL(1) : S_0286E0_LINEAR_CENTER_CNTL(1); - - r600_pipe_state_add_reg(rstate, - R_0286E0_SPI_BARYC_CNTL, - spi_baryc_cntl, - NULL, 0); - - r600_pipe_state_add_reg(rstate, - R_0286CC_SPI_PS_INPUT_ENA, - shader->spi_ps_input_ena, - NULL, 0); - - r600_pipe_state_add_reg(rstate, - R_0286D0_SPI_PS_INPUT_ADDR, - shader->spi_ps_input_ena, - NULL, 0); - - r600_pipe_state_add_reg(rstate, - R_0286D8_SPI_PS_IN_CONTROL, - spi_ps_in_control, - NULL, 0); - - /* XXX: Depends on Z buffer format? */ - r600_pipe_state_add_reg(rstate, - R_028710_SPI_SHADER_Z_FORMAT, - 0, - NULL, 0); - - /* XXX: Depends on color buffer format? */ - r600_pipe_state_add_reg(rstate, - R_028714_SPI_SHADER_COL_FORMAT, - S_028714_COL0_EXPORT_FORMAT(V_028714_SPI_SHADER_32_ABGR), - NULL, 0); - - va = r600_resource_va(ctx->screen, (void *)shader->bo); - r600_pipe_state_add_reg(rstate, - R_00B020_SPI_SHADER_PGM_LO_PS, - va >> 8, - shader->bo, RADEON_USAGE_READ); - r600_pipe_state_add_reg(rstate, - R_00B024_SPI_SHADER_PGM_HI_PS, - va >> 40, - shader->bo, RADEON_USAGE_READ); - - num_user_sgprs = 6; - num_sgprs = shader->num_sgprs; - if (num_user_sgprs > num_sgprs) - num_sgprs = num_user_sgprs; - /* Last 2 reserved SGPRs are used for VCC */ - num_sgprs += 2; - assert(num_sgprs <= 104); - - r600_pipe_state_add_reg(rstate, - R_00B028_SPI_SHADER_PGM_RSRC1_PS, - S_00B028_VGPRS((shader->num_vgprs - 1) / 4) | - S_00B028_SGPRS((num_sgprs - 1) / 8), - NULL, 0); - r600_pipe_state_add_reg(rstate, - R_00B02C_SPI_SHADER_PGM_RSRC2_PS, - S_00B02C_USER_SGPR(num_user_sgprs), - NULL, 0); - - r600_pipe_state_add_reg(rstate, R_02880C_DB_SHADER_CONTROL, - db_shader_control, - NULL, 0); - - shader->sprite_coord_enable = rctx->sprite_coord_enable; -} - -void si_pipe_shader_vs(struct pipe_context *ctx, struct si_pipe_shader *shader) -{ - struct r600_context *rctx = (struct r600_context *)ctx; - struct r600_pipe_state *rstate = &shader->rstate; - struct r600_shader *rshader = &shader->shader; - unsigned num_sgprs, num_user_sgprs; - unsigned nparams, i; - uint64_t va; - - if (si_pipe_shader_create(ctx, shader)) - return; - - /* clear previous register */ - rstate->nregs = 0; - - /* Certain attributes (position, psize, etc.) don't count as params. - * VS is required to export at least one param and r600_shader_from_tgsi() - * takes care of adding a dummy export. - */ - for (nparams = 0, i = 0 ; i < rshader->noutput; i++) { - if (rshader->output[i].name != TGSI_SEMANTIC_POSITION) - nparams++; - } - if (nparams < 1) - nparams = 1; - - r600_pipe_state_add_reg(rstate, - R_0286C4_SPI_VS_OUT_CONFIG, - S_0286C4_VS_EXPORT_COUNT(nparams - 1), - NULL, 0); - - r600_pipe_state_add_reg(rstate, - R_02870C_SPI_SHADER_POS_FORMAT, - S_02870C_POS0_EXPORT_FORMAT(V_02870C_SPI_SHADER_4COMP) | - S_02870C_POS1_EXPORT_FORMAT(V_02870C_SPI_SHADER_NONE) | - S_02870C_POS2_EXPORT_FORMAT(V_02870C_SPI_SHADER_NONE) | - S_02870C_POS3_EXPORT_FORMAT(V_02870C_SPI_SHADER_NONE), - NULL, 0); - - va = r600_resource_va(ctx->screen, (void *)shader->bo); - r600_pipe_state_add_reg(rstate, - R_00B120_SPI_SHADER_PGM_LO_VS, - va >> 8, - shader->bo, RADEON_USAGE_READ); - r600_pipe_state_add_reg(rstate, - R_00B124_SPI_SHADER_PGM_HI_VS, - va >> 40, - shader->bo, RADEON_USAGE_READ); - - num_user_sgprs = 8; - num_sgprs = shader->num_sgprs; - if (num_user_sgprs > num_sgprs) - num_sgprs = num_user_sgprs; - /* Last 2 reserved SGPRs are used for VCC */ - num_sgprs += 2; - assert(num_sgprs <= 104); - - r600_pipe_state_add_reg(rstate, - R_00B128_SPI_SHADER_PGM_RSRC1_VS, - S_00B128_VGPRS((shader->num_vgprs - 1) / 4) | - S_00B128_SGPRS((num_sgprs - 1) / 8), - NULL, 0); - r600_pipe_state_add_reg(rstate, - R_00B12C_SPI_SHADER_PGM_RSRC2_VS, - S_00B12C_USER_SGPR(num_user_sgprs), - NULL, 0); -} - - diff --git a/src/gallium/drivers/radeonsi/r600_state_common.c b/src/gallium/drivers/radeonsi/r600_state_common.c index 3ad105bc963..734826c592b 100644 --- a/src/gallium/drivers/radeonsi/r600_state_common.c +++ b/src/gallium/drivers/radeonsi/r600_state_common.c @@ -119,7 +119,7 @@ void r600_delete_state(struct pipe_context *ctx, void *state) void r600_bind_vertex_elements(struct pipe_context *ctx, void *state) { struct r600_context *rctx = (struct r600_context *)ctx; - struct r600_vertex_element *v = (struct r600_vertex_element*)state; + struct si_vertex_element *v = (struct r600_vertex_element*)state; rctx->vertex_elements = v; if (v) { @@ -164,7 +164,7 @@ void *si_create_vertex_elements(struct pipe_context *ctx, const struct pipe_vertex_element *elements) { struct r600_context *rctx = (struct r600_context *)ctx; - struct r600_vertex_element *v = CALLOC_STRUCT(r600_vertex_element); + struct si_vertex_element *v = CALLOC_STRUCT(si_vertex_element); assert(count < 32); if (!v) @@ -176,75 +176,6 @@ void *si_create_vertex_elements(struct pipe_context *ctx, return v; } -void *si_create_shader_state(struct pipe_context *ctx, - const struct pipe_shader_state *state) -{ - struct si_pipe_shader *shader = CALLOC_STRUCT(si_pipe_shader); - - shader->tokens = tgsi_dup_tokens(state->tokens); - shader->so = state->stream_output; - - return shader; -} - -void r600_bind_ps_shader(struct pipe_context *ctx, void *state) -{ - struct r600_context *rctx = (struct r600_context *)ctx; - - if (rctx->ps_shader != state) - rctx->shader_dirty = true; - - /* TODO delete old shader */ - rctx->ps_shader = (struct si_pipe_shader *)state; - if (state) { - r600_inval_shader_cache(rctx); - r600_context_pipe_state_set(rctx, &rctx->ps_shader->rstate); - } -} - -void r600_bind_vs_shader(struct pipe_context *ctx, void *state) -{ - struct r600_context *rctx = (struct r600_context *)ctx; - - if (rctx->vs_shader != state) - rctx->shader_dirty = true; - - /* TODO delete old shader */ - rctx->vs_shader = (struct si_pipe_shader *)state; - if (state) { - r600_inval_shader_cache(rctx); - r600_context_pipe_state_set(rctx, &rctx->vs_shader->rstate); - } -} - -void r600_delete_ps_shader(struct pipe_context *ctx, void *state) -{ - struct r600_context *rctx = (struct r600_context *)ctx; - struct si_pipe_shader *shader = (struct si_pipe_shader *)state; - - if (rctx->ps_shader == shader) { - rctx->ps_shader = NULL; - } - - free(shader->tokens); - si_pipe_shader_destroy(ctx, shader); - free(shader); -} - -void r600_delete_vs_shader(struct pipe_context *ctx, void *state) -{ - struct r600_context *rctx = (struct r600_context *)ctx; - struct si_pipe_shader *shader = (struct si_pipe_shader *)state; - - if (rctx->vs_shader == shader) { - rctx->vs_shader = NULL; - } - - free(shader->tokens); - si_pipe_shader_destroy(ctx, shader); - free(shader); -} - static void r600_update_alpha_ref(struct r600_context *rctx) { #if 0 @@ -504,14 +435,10 @@ static void si_update_derived_state(struct r600_context *rctx) if (!rctx->vs_shader->bo) { si_pipe_shader_vs(ctx, rctx->vs_shader); - - r600_context_pipe_state_set(rctx, &rctx->vs_shader->rstate); } if (!rctx->ps_shader->bo) { si_pipe_shader_ps(ctx, rctx->ps_shader); - - r600_context_pipe_state_set(rctx, &rctx->ps_shader->rstate); } if (rctx->shader_dirty) { diff --git a/src/gallium/drivers/radeonsi/radeonsi_pipe.h b/src/gallium/drivers/radeonsi/radeonsi_pipe.h index 972ca0166da..6adc7a4aea8 100644 --- a/src/gallium/drivers/radeonsi/radeonsi_pipe.h +++ b/src/gallium/drivers/radeonsi/radeonsi_pipe.h @@ -116,46 +116,6 @@ struct si_pipe_sampler_state { uint32_t val[4]; }; -struct r600_vertex_element -{ - unsigned count; - struct pipe_vertex_element elements[PIPE_MAX_ATTRIBS]; -}; - -struct r600_shader_io { - unsigned name; - unsigned gpr; - unsigned done; - int sid; - unsigned param_offset; - unsigned interpolate; - boolean centroid; -}; - -struct r600_shader { - unsigned ninput; - unsigned noutput; - struct r600_shader_io input[32]; - struct r600_shader_io output[32]; - boolean uses_kill; - boolean fs_write_all; - unsigned nr_cbufs; -}; - -struct si_pipe_shader { - struct r600_shader shader; - struct r600_pipe_state rstate; - struct r600_resource *bo; - struct r600_vertex_element vertex_elements; - struct tgsi_token *tokens; - unsigned num_sgprs; - unsigned num_vgprs; - unsigned spi_ps_input_ena; - unsigned sprite_coord_enable; - struct pipe_stream_output_info so; - unsigned so_strides[4]; -}; - /* needed for blitter save */ #define NUM_TEX_UNITS 16 @@ -196,7 +156,7 @@ struct r600_context { struct r600_screen *screen; struct radeon_winsys *ws; struct r600_pipe_state *states[R600_PIPE_NSTATES]; - struct r600_vertex_element *vertex_elements; + struct si_vertex_element *vertex_elements; struct pipe_framebuffer_state framebuffer; unsigned pa_sc_line_stipple; unsigned pa_su_sc_mode_cntl; @@ -368,8 +328,6 @@ void r600_sampler_view_destroy(struct pipe_context *ctx, struct pipe_sampler_view *state); void r600_delete_state(struct pipe_context *ctx, void *state); void r600_bind_vertex_elements(struct pipe_context *ctx, void *state); -void *si_create_shader_state(struct pipe_context *ctx, - const struct pipe_shader_state *state); void r600_bind_ps_shader(struct pipe_context *ctx, void *state); void r600_bind_vs_shader(struct pipe_context *ctx, void *state); void r600_delete_ps_shader(struct pipe_context *ctx, void *state); diff --git a/src/gallium/drivers/radeonsi/radeonsi_shader.c b/src/gallium/drivers/radeonsi/radeonsi_shader.c index 81e4699d85d..fa86b87520e 100644 --- a/src/gallium/drivers/radeonsi/radeonsi_shader.c +++ b/src/gallium/drivers/radeonsi/radeonsi_shader.c @@ -347,7 +347,7 @@ static LLVMValueRef fetch_constant( static void si_llvm_emit_epilogue(struct lp_build_tgsi_context * bld_base) { struct si_shader_context * si_shader_ctx = si_shader_context(bld_base); - struct r600_shader * shader = &si_shader_ctx->shader->shader; + struct si_shader * shader = &si_shader_ctx->shader->shader; struct lp_build_context * base = &bld_base->base; struct lp_build_context * uint = &si_shader_ctx->radeon_bld.soa.bld_base.uint_bld; @@ -634,5 +634,5 @@ void si_pipe_shader_destroy(struct pipe_context *ctx, struct si_pipe_shader *sha { pipe_resource_reference((struct pipe_resource**)&shader->bo, NULL); - memset(&shader->shader,0,sizeof(struct r600_shader)); + memset(&shader->shader,0,sizeof(struct si_shader)); } diff --git a/src/gallium/drivers/radeonsi/si_state.c b/src/gallium/drivers/radeonsi/si_state.c index d2b17e0dea2..159e9890f82 100644 --- a/src/gallium/drivers/radeonsi/si_state.c +++ b/src/gallium/drivers/radeonsi/si_state.c @@ -26,6 +26,7 @@ #include "util/u_memory.h" #include "util/u_framebuffer.h" +#include "tgsi/tgsi_parse.h" #include "radeonsi_pipe.h" #include "si_state.h" #include "sid.h" @@ -1290,6 +1291,244 @@ static void si_set_framebuffer_state(struct pipe_context *ctx, si_update_fb_blend_state(rctx); } +/* + * shaders + */ + +static void *si_create_shader_state(struct pipe_context *ctx, + const struct pipe_shader_state *state) +{ + struct si_pipe_shader *shader = CALLOC_STRUCT(si_pipe_shader); + + shader->tokens = tgsi_dup_tokens(state->tokens); + shader->so = state->stream_output; + + return shader; +} + +static void si_bind_vs_shader(struct pipe_context *ctx, void *state) +{ + struct r600_context *rctx = (struct r600_context *)ctx; + struct si_pipe_shader *shader = state; + + if (rctx->vs_shader == state) + return; + + rctx->shader_dirty = true; + rctx->vs_shader = shader; + si_pm4_bind_state(rctx, vs, shader->pm4); +} + +static void si_bind_ps_shader(struct pipe_context *ctx, void *state) +{ + struct r600_context *rctx = (struct r600_context *)ctx; + struct si_pipe_shader *shader = state; + + if (rctx->ps_shader == state) + return; + + rctx->shader_dirty = true; + rctx->ps_shader = shader; + si_pm4_bind_state(rctx, ps, shader->pm4); +} + +static void si_delete_vs_shader(struct pipe_context *ctx, void *state) +{ + struct r600_context *rctx = (struct r600_context *)ctx; + struct si_pipe_shader *shader = (struct si_pipe_shader *)state; + + if (rctx->vs_shader == shader) { + rctx->vs_shader = NULL; + } + + si_pm4_delete_state(rctx, vs, shader->pm4); + free(shader->tokens); + si_pipe_shader_destroy(ctx, shader); + free(shader); +} + +static void si_delete_ps_shader(struct pipe_context *ctx, void *state) +{ + struct r600_context *rctx = (struct r600_context *)ctx; + struct si_pipe_shader *shader = (struct si_pipe_shader *)state; + + if (rctx->ps_shader == shader) { + rctx->ps_shader = NULL; + } + + si_pm4_delete_state(rctx, ps, shader->pm4); + free(shader->tokens); + si_pipe_shader_destroy(ctx, shader); + free(shader); +} + +void si_pipe_shader_vs(struct pipe_context *ctx, struct si_pipe_shader *shader) +{ + struct r600_context *rctx = (struct r600_context *)ctx; + struct si_pm4_state *pm4; + unsigned num_sgprs, num_user_sgprs; + unsigned nparams, i; + uint64_t va; + + if (si_pipe_shader_create(ctx, shader)) + return; + + si_pm4_delete_state(rctx, vs, shader->pm4); + pm4 = shader->pm4 = CALLOC_STRUCT(si_pm4_state); + + si_pm4_inval_shader_cache(pm4); + + /* Certain attributes (position, psize, etc.) don't count as params. + * VS is required to export at least one param and r600_shader_from_tgsi() + * takes care of adding a dummy export. + */ + for (nparams = 0, i = 0 ; i < shader->shader.noutput; i++) { + if (shader->shader.output[i].name != TGSI_SEMANTIC_POSITION) + nparams++; + } + if (nparams < 1) + nparams = 1; + + si_pm4_set_reg(pm4, R_0286C4_SPI_VS_OUT_CONFIG, + S_0286C4_VS_EXPORT_COUNT(nparams - 1)); + + si_pm4_set_reg(pm4, R_02870C_SPI_SHADER_POS_FORMAT, + S_02870C_POS0_EXPORT_FORMAT(V_02870C_SPI_SHADER_4COMP) | + S_02870C_POS1_EXPORT_FORMAT(V_02870C_SPI_SHADER_NONE) | + S_02870C_POS2_EXPORT_FORMAT(V_02870C_SPI_SHADER_NONE) | + S_02870C_POS3_EXPORT_FORMAT(V_02870C_SPI_SHADER_NONE)); + + va = r600_resource_va(ctx->screen, (void *)shader->bo); + si_pm4_add_bo(pm4, shader->bo, RADEON_USAGE_READ); + si_pm4_set_reg(pm4, R_00B120_SPI_SHADER_PGM_LO_VS, va >> 8); + si_pm4_set_reg(pm4, R_00B124_SPI_SHADER_PGM_HI_VS, va >> 40); + + num_user_sgprs = 8; + num_sgprs = shader->num_sgprs; + if (num_user_sgprs > num_sgprs) + num_sgprs = num_user_sgprs; + /* Last 2 reserved SGPRs are used for VCC */ + num_sgprs += 2; + assert(num_sgprs <= 104); + + si_pm4_set_reg(pm4, R_00B128_SPI_SHADER_PGM_RSRC1_VS, + S_00B128_VGPRS((shader->num_vgprs - 1) / 4) | + S_00B128_SGPRS((num_sgprs - 1) / 8)); + si_pm4_set_reg(pm4, R_00B12C_SPI_SHADER_PGM_RSRC2_VS, + S_00B12C_USER_SGPR(num_user_sgprs)); + + si_pm4_bind_state(rctx, vs, shader->pm4); +} + +void si_pipe_shader_ps(struct pipe_context *ctx, struct si_pipe_shader *shader) +{ + struct r600_context *rctx = (struct r600_context *)ctx; + struct si_pm4_state *pm4; + unsigned i, exports_ps, num_cout, spi_ps_in_control, db_shader_control; + unsigned num_sgprs, num_user_sgprs; + int ninterp = 0; + boolean have_linear = FALSE, have_centroid = FALSE, have_perspective = FALSE; + unsigned spi_baryc_cntl; + uint64_t va; + + if (si_pipe_shader_create(ctx, shader)) + return; + + si_pm4_delete_state(rctx, ps, shader->pm4); + pm4 = shader->pm4 = CALLOC_STRUCT(si_pm4_state); + + si_pm4_inval_shader_cache(pm4); + + db_shader_control = S_02880C_Z_ORDER(V_02880C_EARLY_Z_THEN_LATE_Z); + for (i = 0; i < shader->shader.ninput; i++) { + ninterp++; + /* XXX: Flat shading hangs the GPU */ + if (shader->shader.input[i].interpolate == TGSI_INTERPOLATE_CONSTANT || + (shader->shader.input[i].interpolate == TGSI_INTERPOLATE_COLOR && + rctx->queued.named.rasterizer->flatshade)) + have_linear = TRUE; + if (shader->shader.input[i].interpolate == TGSI_INTERPOLATE_LINEAR) + have_linear = TRUE; + if (shader->shader.input[i].interpolate == TGSI_INTERPOLATE_PERSPECTIVE) + have_perspective = TRUE; + if (shader->shader.input[i].centroid) + have_centroid = TRUE; + } + + for (i = 0; i < shader->shader.noutput; i++) { + if (shader->shader.output[i].name == TGSI_SEMANTIC_POSITION) + db_shader_control |= S_02880C_Z_EXPORT_ENABLE(1); + if (shader->shader.output[i].name == TGSI_SEMANTIC_STENCIL) + db_shader_control |= 0; // XXX OP_VAL or TEST_VAL? + } + if (shader->shader.uses_kill) + db_shader_control |= S_02880C_KILL_ENABLE(1); + + exports_ps = 0; + num_cout = 0; + for (i = 0; i < shader->shader.noutput; i++) { + if (shader->shader.output[i].name == TGSI_SEMANTIC_POSITION || + shader->shader.output[i].name == TGSI_SEMANTIC_STENCIL) + exports_ps |= 1; + else if (shader->shader.output[i].name == TGSI_SEMANTIC_COLOR) { + if (shader->shader.fs_write_all) + num_cout = shader->shader.nr_cbufs; + else + num_cout++; + } + } + if (!exports_ps) { + /* always at least export 1 component per pixel */ + exports_ps = 2; + } + + spi_ps_in_control = S_0286D8_NUM_INTERP(ninterp); + + spi_baryc_cntl = 0; + if (have_perspective) + spi_baryc_cntl |= have_centroid ? + S_0286E0_PERSP_CENTROID_CNTL(1) : S_0286E0_PERSP_CENTER_CNTL(1); + if (have_linear) + spi_baryc_cntl |= have_centroid ? + S_0286E0_LINEAR_CENTROID_CNTL(1) : S_0286E0_LINEAR_CENTER_CNTL(1); + + si_pm4_set_reg(pm4, R_0286E0_SPI_BARYC_CNTL, spi_baryc_cntl); + si_pm4_set_reg(pm4, R_0286CC_SPI_PS_INPUT_ENA, shader->spi_ps_input_ena); + si_pm4_set_reg(pm4, R_0286D0_SPI_PS_INPUT_ADDR, shader->spi_ps_input_ena); + si_pm4_set_reg(pm4, R_0286D8_SPI_PS_IN_CONTROL, spi_ps_in_control); + + /* XXX: Depends on Z buffer format? */ + si_pm4_set_reg(pm4, R_028710_SPI_SHADER_Z_FORMAT, 0); + + /* XXX: Depends on color buffer format? */ + si_pm4_set_reg(pm4, R_028714_SPI_SHADER_COL_FORMAT, + S_028714_COL0_EXPORT_FORMAT(V_028714_SPI_SHADER_32_ABGR)); + + va = r600_resource_va(ctx->screen, (void *)shader->bo); + si_pm4_add_bo(pm4, shader->bo, RADEON_USAGE_READ); + si_pm4_set_reg(pm4, R_00B020_SPI_SHADER_PGM_LO_PS, va >> 8); + si_pm4_set_reg(pm4, R_00B024_SPI_SHADER_PGM_HI_PS, va >> 40); + + num_user_sgprs = 6; + num_sgprs = shader->num_sgprs; + if (num_user_sgprs > num_sgprs) + num_sgprs = num_user_sgprs; + /* Last 2 reserved SGPRs are used for VCC */ + num_sgprs += 2; + assert(num_sgprs <= 104); + + si_pm4_set_reg(pm4, R_00B028_SPI_SHADER_PGM_RSRC1_PS, + S_00B028_VGPRS((shader->num_vgprs - 1) / 4) | + S_00B028_SGPRS((num_sgprs - 1) / 8)); + si_pm4_set_reg(pm4, R_00B02C_SPI_SHADER_PGM_RSRC2_PS, + S_00B02C_USER_SGPR(num_user_sgprs)); + + si_pm4_set_reg(pm4, R_02880C_DB_SHADER_CONTROL, db_shader_control); + + shader->sprite_coord_enable = rctx->sprite_coord_enable; + si_pm4_bind_state(rctx, ps, shader->pm4); +} + void si_init_state_functions(struct r600_context *rctx) { rctx->context.create_blend_state = si_create_blend_state; @@ -1312,6 +1551,13 @@ void si_init_state_functions(struct r600_context *rctx) rctx->context.set_stencil_ref = si_set_pipe_stencil_ref; rctx->context.set_framebuffer_state = si_set_framebuffer_state; + + rctx->context.create_vs_state = si_create_shader_state; + rctx->context.create_fs_state = si_create_shader_state; + rctx->context.bind_vs_state = si_bind_vs_shader; + rctx->context.bind_fs_state = si_bind_ps_shader; + rctx->context.delete_vs_state = si_delete_vs_shader; + rctx->context.delete_fs_state = si_delete_ps_shader; } void si_init_config(struct r600_context *rctx) @@ -1434,8 +1680,8 @@ bool si_update_draw_info_state(struct r600_context *rctx, void si_update_spi_map(struct r600_context *rctx) { - struct r600_shader *ps = &rctx->ps_shader->shader; - struct r600_shader *vs = &rctx->vs_shader->shader; + struct si_shader *ps = &rctx->ps_shader->shader; + struct si_shader *vs = &rctx->vs_shader->shader; struct si_pm4_state *pm4 = CALLOC_STRUCT(si_pm4_state); unsigned i, j, tmp; diff --git a/src/gallium/drivers/radeonsi/si_state.h b/src/gallium/drivers/radeonsi/si_state.h index d8f03392a4c..cd2b9626a92 100644 --- a/src/gallium/drivers/radeonsi/si_state.h +++ b/src/gallium/drivers/radeonsi/si_state.h @@ -61,6 +61,46 @@ struct si_state_dsa { uint8_t writemask[2]; }; +struct si_vertex_element +{ + unsigned count; + struct pipe_vertex_element elements[PIPE_MAX_ATTRIBS]; +}; + +struct si_shader_io { + unsigned name; + unsigned gpr; + unsigned done; + int sid; + unsigned param_offset; + unsigned interpolate; + bool centroid; +}; + +struct si_shader { + unsigned ninput; + unsigned noutput; + struct si_shader_io input[32]; + struct si_shader_io output[32]; + bool uses_kill; + bool fs_write_all; + unsigned nr_cbufs; +}; + +struct si_pipe_shader { + struct si_shader shader; + struct si_pm4_state *pm4; + struct r600_resource *bo; + struct si_vertex_element vertex_elements; + struct tgsi_token *tokens; + unsigned num_sgprs; + unsigned num_vgprs; + unsigned spi_ps_input_ena; + unsigned sprite_coord_enable; + struct pipe_stream_output_info so; + unsigned so_strides[4]; +}; + union si_state { struct { struct si_pm4_state *init; @@ -75,6 +115,8 @@ union si_state { struct si_pm4_state *fb_rs; struct si_pm4_state *fb_blend; struct si_pm4_state *dsa_stencil_ref; + struct si_pm4_state *vs; + struct si_pm4_state *ps; struct si_pm4_state *spi; struct si_pm4_state *draw_info; } named; |