diff options
Diffstat (limited to 'src/gallium/drivers')
-rw-r--r-- | src/gallium/drivers/r300/r300_tgsi_to_rc.c | 32 |
1 files changed, 16 insertions, 16 deletions
diff --git a/src/gallium/drivers/r300/r300_tgsi_to_rc.c b/src/gallium/drivers/r300/r300_tgsi_to_rc.c index 1246ffe8c20..cc5e5c19e94 100644 --- a/src/gallium/drivers/r300/r300_tgsi_to_rc.c +++ b/src/gallium/drivers/r300/r300_tgsi_to_rc.c @@ -226,31 +226,31 @@ static void transform_texture(struct rc_instruction * dst, struct tgsi_instructi { switch(src.Texture) { case TGSI_TEXTURE_1D: - dst->I.TexSrcTarget = RC_TEXTURE_1D; + dst->U.I.TexSrcTarget = RC_TEXTURE_1D; break; case TGSI_TEXTURE_2D: - dst->I.TexSrcTarget = RC_TEXTURE_2D; + dst->U.I.TexSrcTarget = RC_TEXTURE_2D; break; case TGSI_TEXTURE_3D: - dst->I.TexSrcTarget = RC_TEXTURE_3D; + dst->U.I.TexSrcTarget = RC_TEXTURE_3D; break; case TGSI_TEXTURE_CUBE: - dst->I.TexSrcTarget = RC_TEXTURE_CUBE; + dst->U.I.TexSrcTarget = RC_TEXTURE_CUBE; break; case TGSI_TEXTURE_RECT: - dst->I.TexSrcTarget = RC_TEXTURE_RECT; + dst->U.I.TexSrcTarget = RC_TEXTURE_RECT; break; case TGSI_TEXTURE_SHADOW1D: - dst->I.TexSrcTarget = RC_TEXTURE_1D; - dst->I.TexShadow = 1; + dst->U.I.TexSrcTarget = RC_TEXTURE_1D; + dst->U.I.TexShadow = 1; break; case TGSI_TEXTURE_SHADOW2D: - dst->I.TexSrcTarget = RC_TEXTURE_2D; - dst->I.TexShadow = 1; + dst->U.I.TexSrcTarget = RC_TEXTURE_2D; + dst->U.I.TexShadow = 1; break; case TGSI_TEXTURE_SHADOWRECT: - dst->I.TexSrcTarget = RC_TEXTURE_RECT; - dst->I.TexShadow = 1; + dst->U.I.TexSrcTarget = RC_TEXTURE_RECT; + dst->U.I.TexShadow = 1; break; } } @@ -263,17 +263,17 @@ static void transform_instruction(struct tgsi_to_rc * ttr, struct tgsi_full_inst struct rc_instruction * dst = rc_insert_new_instruction(ttr->compiler, ttr->compiler->Program.Instructions.Prev); int i; - dst->I.Opcode = translate_opcode(src->Instruction.Opcode); - dst->I.SaturateMode = translate_saturate(src->Instruction.Saturate); + dst->U.I.Opcode = translate_opcode(src->Instruction.Opcode); + dst->U.I.SaturateMode = translate_saturate(src->Instruction.Saturate); if (src->Instruction.NumDstRegs) - transform_dstreg(ttr, &dst->I.DstReg, &src->FullDstRegisters[0]); + transform_dstreg(ttr, &dst->U.I.DstReg, &src->FullDstRegisters[0]); for(i = 0; i < src->Instruction.NumSrcRegs; ++i) { if (src->FullSrcRegisters[i].SrcRegister.File == TGSI_FILE_SAMPLER) - dst->I.TexSrcUnit = src->FullSrcRegisters[i].SrcRegister.Index; + dst->U.I.TexSrcUnit = src->FullSrcRegisters[i].SrcRegister.Index; else - transform_srcreg(ttr, &dst->I.SrcReg[i], &src->FullSrcRegisters[i]); + transform_srcreg(ttr, &dst->U.I.SrcReg[i], &src->FullSrcRegisters[i]); } /* Texturing. */ |