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-rw-r--r--src/gallium/drivers/r300/r300_tgsi_to_rc.c32
1 files changed, 16 insertions, 16 deletions
diff --git a/src/gallium/drivers/r300/r300_tgsi_to_rc.c b/src/gallium/drivers/r300/r300_tgsi_to_rc.c
index 1246ffe8c20..cc5e5c19e94 100644
--- a/src/gallium/drivers/r300/r300_tgsi_to_rc.c
+++ b/src/gallium/drivers/r300/r300_tgsi_to_rc.c
@@ -226,31 +226,31 @@ static void transform_texture(struct rc_instruction * dst, struct tgsi_instructi
{
switch(src.Texture) {
case TGSI_TEXTURE_1D:
- dst->I.TexSrcTarget = RC_TEXTURE_1D;
+ dst->U.I.TexSrcTarget = RC_TEXTURE_1D;
break;
case TGSI_TEXTURE_2D:
- dst->I.TexSrcTarget = RC_TEXTURE_2D;
+ dst->U.I.TexSrcTarget = RC_TEXTURE_2D;
break;
case TGSI_TEXTURE_3D:
- dst->I.TexSrcTarget = RC_TEXTURE_3D;
+ dst->U.I.TexSrcTarget = RC_TEXTURE_3D;
break;
case TGSI_TEXTURE_CUBE:
- dst->I.TexSrcTarget = RC_TEXTURE_CUBE;
+ dst->U.I.TexSrcTarget = RC_TEXTURE_CUBE;
break;
case TGSI_TEXTURE_RECT:
- dst->I.TexSrcTarget = RC_TEXTURE_RECT;
+ dst->U.I.TexSrcTarget = RC_TEXTURE_RECT;
break;
case TGSI_TEXTURE_SHADOW1D:
- dst->I.TexSrcTarget = RC_TEXTURE_1D;
- dst->I.TexShadow = 1;
+ dst->U.I.TexSrcTarget = RC_TEXTURE_1D;
+ dst->U.I.TexShadow = 1;
break;
case TGSI_TEXTURE_SHADOW2D:
- dst->I.TexSrcTarget = RC_TEXTURE_2D;
- dst->I.TexShadow = 1;
+ dst->U.I.TexSrcTarget = RC_TEXTURE_2D;
+ dst->U.I.TexShadow = 1;
break;
case TGSI_TEXTURE_SHADOWRECT:
- dst->I.TexSrcTarget = RC_TEXTURE_RECT;
- dst->I.TexShadow = 1;
+ dst->U.I.TexSrcTarget = RC_TEXTURE_RECT;
+ dst->U.I.TexShadow = 1;
break;
}
}
@@ -263,17 +263,17 @@ static void transform_instruction(struct tgsi_to_rc * ttr, struct tgsi_full_inst
struct rc_instruction * dst = rc_insert_new_instruction(ttr->compiler, ttr->compiler->Program.Instructions.Prev);
int i;
- dst->I.Opcode = translate_opcode(src->Instruction.Opcode);
- dst->I.SaturateMode = translate_saturate(src->Instruction.Saturate);
+ dst->U.I.Opcode = translate_opcode(src->Instruction.Opcode);
+ dst->U.I.SaturateMode = translate_saturate(src->Instruction.Saturate);
if (src->Instruction.NumDstRegs)
- transform_dstreg(ttr, &dst->I.DstReg, &src->FullDstRegisters[0]);
+ transform_dstreg(ttr, &dst->U.I.DstReg, &src->FullDstRegisters[0]);
for(i = 0; i < src->Instruction.NumSrcRegs; ++i) {
if (src->FullSrcRegisters[i].SrcRegister.File == TGSI_FILE_SAMPLER)
- dst->I.TexSrcUnit = src->FullSrcRegisters[i].SrcRegister.Index;
+ dst->U.I.TexSrcUnit = src->FullSrcRegisters[i].SrcRegister.Index;
else
- transform_srcreg(ttr, &dst->I.SrcReg[i], &src->FullSrcRegisters[i]);
+ transform_srcreg(ttr, &dst->U.I.SrcReg[i], &src->FullSrcRegisters[i]);
}
/* Texturing. */