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-rw-r--r--src/gallium/drivers/virgl/virgl_resource.h134
1 files changed, 134 insertions, 0 deletions
diff --git a/src/gallium/drivers/virgl/virgl_resource.h b/src/gallium/drivers/virgl/virgl_resource.h
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index 00000000000..2d0bd8b6400
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+++ b/src/gallium/drivers/virgl/virgl_resource.h
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+/*
+ * Copyright 2014, 2015 Red Hat.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * on the rights to use, copy, modify, merge, publish, distribute, sub
+ * license, and/or sell copies of the Software, and to permit persons to whom
+ * the Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
+ * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+ * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+ * USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+#ifndef VIRGL_RESOURCE_H
+#define VIRGL_RESOURCE_H
+
+#include "util/u_inlines.h"
+#include "util/u_range.h"
+#include "util/list.h"
+#include "util/u_transfer.h"
+
+#include "virgl_hw.h"
+#define VR_MAX_TEXTURE_2D_LEVELS 15
+
+struct virgl_screen;
+struct virgl_context;
+struct virgl_resource {
+ struct u_resource u;
+ struct virgl_hw_res *hw_res;
+ boolean clean;
+};
+
+struct virgl_buffer {
+ struct virgl_resource base;
+
+ struct list_head flush_list;
+ boolean on_list;
+
+ /* The buffer range which is initialized (with a write transfer,
+ * streamout, DMA, or as a random access target). The rest of
+ * the buffer is considered invalid and can be mapped unsynchronized.
+ *
+ * This allows unsychronized mapping of a buffer range which hasn't
+ * been used yet. It's for applications which forget to use
+ * the unsynchronized map flag and expect the driver to figure it out.
+ */
+ struct util_range valid_buffer_range;
+};
+
+struct virgl_texture {
+ struct virgl_resource base;
+
+ unsigned long level_offset[VR_MAX_TEXTURE_2D_LEVELS];
+ unsigned stride[VR_MAX_TEXTURE_2D_LEVELS];
+};
+
+struct virgl_transfer {
+ struct pipe_transfer base;
+ uint32_t offset;
+ struct virgl_resource *resolve_tmp;
+};
+
+void virgl_resource_destroy(struct pipe_screen *screen,
+ struct pipe_resource *resource);
+
+void virgl_init_screen_resource_functions(struct pipe_screen *screen);
+
+void virgl_init_context_resource_functions(struct pipe_context *ctx);
+
+struct pipe_resource *virgl_texture_create(struct virgl_screen *vs,
+ const struct pipe_resource *templ);
+
+struct pipe_resource *virgl_texture_from_handle(struct virgl_screen *vs,
+ const struct pipe_resource *templ,
+ struct winsys_handle *whandle);
+
+static inline struct virgl_resource *virgl_resource(struct pipe_resource *r)
+{
+ return (struct virgl_resource *)r;
+}
+
+static inline struct virgl_buffer *virgl_buffer(struct pipe_resource *r)
+{
+ return (struct virgl_buffer *)r;
+}
+
+struct pipe_resource *virgl_buffer_create(struct virgl_screen *vs,
+ const struct pipe_resource *templ);
+
+static inline unsigned pipe_to_virgl_bind(unsigned pbind)
+{
+ unsigned outbind = 0;
+ if (pbind & PIPE_BIND_DEPTH_STENCIL)
+ outbind |= VIRGL_BIND_DEPTH_STENCIL;
+ if (pbind & PIPE_BIND_RENDER_TARGET)
+ outbind |= VIRGL_BIND_RENDER_TARGET;
+ if (pbind & PIPE_BIND_SAMPLER_VIEW)
+ outbind |= VIRGL_BIND_SAMPLER_VIEW;
+ if (pbind & PIPE_BIND_VERTEX_BUFFER)
+ outbind |= VIRGL_BIND_VERTEX_BUFFER;
+ if (pbind & PIPE_BIND_INDEX_BUFFER)
+ outbind |= VIRGL_BIND_INDEX_BUFFER;
+ if (pbind & PIPE_BIND_CONSTANT_BUFFER)
+ outbind |= VIRGL_BIND_CONSTANT_BUFFER;
+ if (pbind & PIPE_BIND_DISPLAY_TARGET)
+ outbind |= VIRGL_BIND_DISPLAY_TARGET;
+ if (pbind & PIPE_BIND_STREAM_OUTPUT)
+ outbind |= VIRGL_BIND_STREAM_OUTPUT;
+ if (pbind & PIPE_BIND_CURSOR)
+ outbind |= VIRGL_BIND_CURSOR;
+ if (pbind & PIPE_BIND_CUSTOM)
+ outbind |= VIRGL_BIND_CUSTOM;
+ if (pbind & PIPE_BIND_SCANOUT)
+ outbind |= VIRGL_BIND_SCANOUT;
+ return outbind;
+}
+
+bool virgl_res_needs_flush_wait(struct virgl_context *vctx,
+ struct virgl_resource *res,
+ unsigned usage);
+bool virgl_res_needs_readback(struct virgl_context *vctx,
+ struct virgl_resource *res,
+ unsigned usage);
+#endif