diff options
Diffstat (limited to 'src/gallium/drivers/virgl/virgl_resource.h')
-rw-r--r-- | src/gallium/drivers/virgl/virgl_resource.h | 146 |
1 files changed, 146 insertions, 0 deletions
diff --git a/src/gallium/drivers/virgl/virgl_resource.h b/src/gallium/drivers/virgl/virgl_resource.h new file mode 100644 index 00000000000..bab9bcb9b4e --- /dev/null +++ b/src/gallium/drivers/virgl/virgl_resource.h @@ -0,0 +1,146 @@ +/* + * Copyright 2014, 2015 Red Hat. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * on the rights to use, copy, modify, merge, publish, distribute, sub + * license, and/or sell copies of the Software, and to permit persons to whom + * the Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, + * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR + * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE + * USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + +#ifndef VIRGL_RESOURCE_H +#define VIRGL_RESOURCE_H + +#include "util/u_resource.h" +#include "util/u_range.h" +#include "util/list.h" +#include "util/u_transfer.h" + +#include "virgl_hw.h" +#define VR_MAX_TEXTURE_2D_LEVELS 15 + +struct winsys_handle; +struct virgl_screen; +struct virgl_context; + +struct virgl_resource { + struct u_resource u; + struct virgl_hw_res *hw_res; + boolean clean; +}; + +struct virgl_buffer { + struct virgl_resource base; + + struct list_head flush_list; + boolean on_list; + + /* The buffer range which is initialized (with a write transfer, + * streamout, DMA, or as a random access target). The rest of + * the buffer is considered invalid and can be mapped unsynchronized. + * + * This allows unsychronized mapping of a buffer range which hasn't + * been used yet. It's for applications which forget to use + * the unsynchronized map flag and expect the driver to figure it out. + */ + struct util_range valid_buffer_range; +}; + +struct virgl_texture { + struct virgl_resource base; + + unsigned long level_offset[VR_MAX_TEXTURE_2D_LEVELS]; + unsigned stride[VR_MAX_TEXTURE_2D_LEVELS]; +}; + +struct virgl_transfer { + struct pipe_transfer base; + uint32_t offset; + struct virgl_resource *resolve_tmp; +}; + +void virgl_resource_destroy(struct pipe_screen *screen, + struct pipe_resource *resource); + +void virgl_init_screen_resource_functions(struct pipe_screen *screen); + +void virgl_init_context_resource_functions(struct pipe_context *ctx); + +struct pipe_resource *virgl_texture_create(struct virgl_screen *vs, + const struct pipe_resource *templ); + +struct pipe_resource *virgl_texture_from_handle(struct virgl_screen *vs, + const struct pipe_resource *templ, + struct winsys_handle *whandle); + +static inline struct virgl_resource *virgl_resource(struct pipe_resource *r) +{ + return (struct virgl_resource *)r; +} + +static inline struct virgl_buffer *virgl_buffer(struct pipe_resource *r) +{ + return (struct virgl_buffer *)r; +} + +static inline struct virgl_texture *virgl_texture(struct pipe_resource *r) +{ + return (struct virgl_texture *)r; +} + +static inline struct virgl_transfer *virgl_transfer(struct pipe_transfer *trans) +{ + return (struct virgl_transfer *)trans; +} + +struct pipe_resource *virgl_buffer_create(struct virgl_screen *vs, + const struct pipe_resource *templ); + +static inline unsigned pipe_to_virgl_bind(unsigned pbind) +{ + unsigned outbind = 0; + if (pbind & PIPE_BIND_DEPTH_STENCIL) + outbind |= VIRGL_BIND_DEPTH_STENCIL; + if (pbind & PIPE_BIND_RENDER_TARGET) + outbind |= VIRGL_BIND_RENDER_TARGET; + if (pbind & PIPE_BIND_SAMPLER_VIEW) + outbind |= VIRGL_BIND_SAMPLER_VIEW; + if (pbind & PIPE_BIND_VERTEX_BUFFER) + outbind |= VIRGL_BIND_VERTEX_BUFFER; + if (pbind & PIPE_BIND_INDEX_BUFFER) + outbind |= VIRGL_BIND_INDEX_BUFFER; + if (pbind & PIPE_BIND_CONSTANT_BUFFER) + outbind |= VIRGL_BIND_CONSTANT_BUFFER; + if (pbind & PIPE_BIND_DISPLAY_TARGET) + outbind |= VIRGL_BIND_DISPLAY_TARGET; + if (pbind & PIPE_BIND_STREAM_OUTPUT) + outbind |= VIRGL_BIND_STREAM_OUTPUT; + if (pbind & PIPE_BIND_CURSOR) + outbind |= VIRGL_BIND_CURSOR; + if (pbind & PIPE_BIND_CUSTOM) + outbind |= VIRGL_BIND_CUSTOM; + if (pbind & PIPE_BIND_SCANOUT) + outbind |= VIRGL_BIND_SCANOUT; + return outbind; +} + +bool virgl_res_needs_flush_wait(struct virgl_context *vctx, + struct virgl_resource *res, + unsigned usage); +bool virgl_res_needs_readback(struct virgl_context *vctx, + struct virgl_resource *res, + unsigned usage); +#endif |