diff options
Diffstat (limited to 'src/gallium/drivers/virgl/virgl_encode.c')
-rw-r--r-- | src/gallium/drivers/virgl/virgl_encode.c | 863 |
1 files changed, 863 insertions, 0 deletions
diff --git a/src/gallium/drivers/virgl/virgl_encode.c b/src/gallium/drivers/virgl/virgl_encode.c new file mode 100644 index 00000000000..b4b49a21494 --- /dev/null +++ b/src/gallium/drivers/virgl/virgl_encode.c @@ -0,0 +1,863 @@ +/* + * Copyright 2014, 2015 Red Hat. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * on the rights to use, copy, modify, merge, publish, distribute, sub + * license, and/or sell copies of the Software, and to permit persons to whom + * the Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, + * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR + * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE + * USE OR OTHER DEALINGS IN THE SOFTWARE. + */ +#include <stdint.h> + +#include "util/u_memory.h" +#include "util/u_math.h" +#include "pipe/p_state.h" +#include "virgl_encode.h" +#include "virgl_resource.h" +#include "tgsi/tgsi_dump.h" +#include "tgsi/tgsi_parse.h" + +static int virgl_encoder_write_cmd_dword(struct virgl_context *ctx, + uint32_t dword) +{ + int len = (dword >> 16); + + if ((ctx->cbuf->cdw + len + 1) > VIRGL_MAX_CMDBUF_DWORDS) + ctx->base.flush(&ctx->base, NULL, 0); + + virgl_encoder_write_dword(ctx->cbuf, dword); + return 0; +} + +static void virgl_encoder_write_res(struct virgl_context *ctx, + struct virgl_resource *res) +{ + struct virgl_winsys *vws = virgl_screen(ctx->base.screen)->vws; + + if (res && res->hw_res) + vws->emit_res(vws, ctx->cbuf, res->hw_res, TRUE); + else { + virgl_encoder_write_dword(ctx->cbuf, 0); + } +} + +int virgl_encode_bind_object(struct virgl_context *ctx, + uint32_t handle, uint32_t object) +{ + virgl_encoder_write_cmd_dword(ctx, VIRGL_CMD0(VIRGL_CCMD_BIND_OBJECT, object, 1)); + virgl_encoder_write_dword(ctx->cbuf, handle); + return 0; +} + +int virgl_encode_delete_object(struct virgl_context *ctx, + uint32_t handle, uint32_t object) +{ + virgl_encoder_write_cmd_dword(ctx, VIRGL_CMD0(VIRGL_CCMD_DESTROY_OBJECT, object, 1)); + virgl_encoder_write_dword(ctx->cbuf, handle); + return 0; +} + +int virgl_encode_blend_state(struct virgl_context *ctx, + uint32_t handle, + const struct pipe_blend_state *blend_state) +{ + uint32_t tmp; + int i; + + virgl_encoder_write_cmd_dword(ctx, VIRGL_CMD0(VIRGL_CCMD_CREATE_OBJECT, VIRGL_OBJECT_BLEND, VIRGL_OBJ_BLEND_SIZE)); + virgl_encoder_write_dword(ctx->cbuf, handle); + + tmp = + VIRGL_OBJ_BLEND_S0_INDEPENDENT_BLEND_ENABLE(blend_state->independent_blend_enable) | + VIRGL_OBJ_BLEND_S0_LOGICOP_ENABLE(blend_state->logicop_enable) | + VIRGL_OBJ_BLEND_S0_DITHER(blend_state->dither) | + VIRGL_OBJ_BLEND_S0_ALPHA_TO_COVERAGE(blend_state->alpha_to_coverage) | + VIRGL_OBJ_BLEND_S0_ALPHA_TO_ONE(blend_state->alpha_to_one); + + virgl_encoder_write_dword(ctx->cbuf, tmp); + + tmp = VIRGL_OBJ_BLEND_S1_LOGICOP_FUNC(blend_state->logicop_func); + virgl_encoder_write_dword(ctx->cbuf, tmp); + + for (i = 0; i < VIRGL_MAX_COLOR_BUFS; i++) { + tmp = + VIRGL_OBJ_BLEND_S2_RT_BLEND_ENABLE(blend_state->rt[i].blend_enable) | + VIRGL_OBJ_BLEND_S2_RT_RGB_FUNC(blend_state->rt[i].rgb_func) | + VIRGL_OBJ_BLEND_S2_RT_RGB_SRC_FACTOR(blend_state->rt[i].rgb_src_factor) | + VIRGL_OBJ_BLEND_S2_RT_RGB_DST_FACTOR(blend_state->rt[i].rgb_dst_factor)| + VIRGL_OBJ_BLEND_S2_RT_ALPHA_FUNC(blend_state->rt[i].alpha_func) | + VIRGL_OBJ_BLEND_S2_RT_ALPHA_SRC_FACTOR(blend_state->rt[i].alpha_src_factor) | + VIRGL_OBJ_BLEND_S2_RT_ALPHA_DST_FACTOR(blend_state->rt[i].alpha_dst_factor) | + VIRGL_OBJ_BLEND_S2_RT_COLORMASK(blend_state->rt[i].colormask); + virgl_encoder_write_dword(ctx->cbuf, tmp); + } + return 0; +} + +int virgl_encode_dsa_state(struct virgl_context *ctx, + uint32_t handle, + const struct pipe_depth_stencil_alpha_state *dsa_state) +{ + uint32_t tmp; + int i; + virgl_encoder_write_cmd_dword(ctx, VIRGL_CMD0(VIRGL_CCMD_CREATE_OBJECT, VIRGL_OBJECT_DSA, VIRGL_OBJ_DSA_SIZE)); + virgl_encoder_write_dword(ctx->cbuf, handle); + + tmp = VIRGL_OBJ_DSA_S0_DEPTH_ENABLE(dsa_state->depth.enabled) | + VIRGL_OBJ_DSA_S0_DEPTH_WRITEMASK(dsa_state->depth.writemask) | + VIRGL_OBJ_DSA_S0_DEPTH_FUNC(dsa_state->depth.func) | + VIRGL_OBJ_DSA_S0_ALPHA_ENABLED(dsa_state->alpha.enabled) | + VIRGL_OBJ_DSA_S0_ALPHA_FUNC(dsa_state->alpha.func); + virgl_encoder_write_dword(ctx->cbuf, tmp); + + for (i = 0; i < 2; i++) { + tmp = VIRGL_OBJ_DSA_S1_STENCIL_ENABLED(dsa_state->stencil[i].enabled) | + VIRGL_OBJ_DSA_S1_STENCIL_FUNC(dsa_state->stencil[i].func) | + VIRGL_OBJ_DSA_S1_STENCIL_FAIL_OP(dsa_state->stencil[i].fail_op) | + VIRGL_OBJ_DSA_S1_STENCIL_ZPASS_OP(dsa_state->stencil[i].zpass_op) | + VIRGL_OBJ_DSA_S1_STENCIL_ZFAIL_OP(dsa_state->stencil[i].zfail_op) | + VIRGL_OBJ_DSA_S1_STENCIL_VALUEMASK(dsa_state->stencil[i].valuemask) | + VIRGL_OBJ_DSA_S1_STENCIL_WRITEMASK(dsa_state->stencil[i].writemask); + virgl_encoder_write_dword(ctx->cbuf, tmp); + } + + virgl_encoder_write_dword(ctx->cbuf, fui(dsa_state->alpha.ref_value)); + return 0; +} +int virgl_encode_rasterizer_state(struct virgl_context *ctx, + uint32_t handle, + const struct pipe_rasterizer_state *state) +{ + uint32_t tmp; + + virgl_encoder_write_cmd_dword(ctx, VIRGL_CMD0(VIRGL_CCMD_CREATE_OBJECT, VIRGL_OBJECT_RASTERIZER, VIRGL_OBJ_RS_SIZE)); + virgl_encoder_write_dword(ctx->cbuf, handle); + + tmp = VIRGL_OBJ_RS_S0_FLATSHADE(state->flatshade) | + VIRGL_OBJ_RS_S0_DEPTH_CLIP(state->depth_clip) | + VIRGL_OBJ_RS_S0_CLIP_HALFZ(state->clip_halfz) | + VIRGL_OBJ_RS_S0_RASTERIZER_DISCARD(state->rasterizer_discard) | + VIRGL_OBJ_RS_S0_FLATSHADE_FIRST(state->flatshade_first) | + VIRGL_OBJ_RS_S0_LIGHT_TWOSIZE(state->light_twoside) | + VIRGL_OBJ_RS_S0_SPRITE_COORD_MODE(state->sprite_coord_mode) | + VIRGL_OBJ_RS_S0_POINT_QUAD_RASTERIZATION(state->point_quad_rasterization) | + VIRGL_OBJ_RS_S0_CULL_FACE(state->cull_face) | + VIRGL_OBJ_RS_S0_FILL_FRONT(state->fill_front) | + VIRGL_OBJ_RS_S0_FILL_BACK(state->fill_back) | + VIRGL_OBJ_RS_S0_SCISSOR(state->scissor) | + VIRGL_OBJ_RS_S0_FRONT_CCW(state->front_ccw) | + VIRGL_OBJ_RS_S0_CLAMP_VERTEX_COLOR(state->clamp_vertex_color) | + VIRGL_OBJ_RS_S0_CLAMP_FRAGMENT_COLOR(state->clamp_fragment_color) | + VIRGL_OBJ_RS_S0_OFFSET_LINE(state->offset_line) | + VIRGL_OBJ_RS_S0_OFFSET_POINT(state->offset_point) | + VIRGL_OBJ_RS_S0_OFFSET_TRI(state->offset_tri) | + VIRGL_OBJ_RS_S0_POLY_SMOOTH(state->poly_smooth) | + VIRGL_OBJ_RS_S0_POLY_STIPPLE_ENABLE(state->poly_stipple_enable) | + VIRGL_OBJ_RS_S0_POINT_SMOOTH(state->point_smooth) | + VIRGL_OBJ_RS_S0_POINT_SIZE_PER_VERTEX(state->point_size_per_vertex) | + VIRGL_OBJ_RS_S0_MULTISAMPLE(state->multisample) | + VIRGL_OBJ_RS_S0_LINE_SMOOTH(state->line_smooth) | + VIRGL_OBJ_RS_S0_LINE_STIPPLE_ENABLE(state->line_stipple_enable) | + VIRGL_OBJ_RS_S0_LINE_LAST_PIXEL(state->line_last_pixel) | + VIRGL_OBJ_RS_S0_HALF_PIXEL_CENTER(state->half_pixel_center) | + VIRGL_OBJ_RS_S0_BOTTOM_EDGE_RULE(state->bottom_edge_rule); + + virgl_encoder_write_dword(ctx->cbuf, tmp); /* S0 */ + virgl_encoder_write_dword(ctx->cbuf, fui(state->point_size)); /* S1 */ + virgl_encoder_write_dword(ctx->cbuf, state->sprite_coord_enable); /* S2 */ + tmp = VIRGL_OBJ_RS_S3_LINE_STIPPLE_PATTERN(state->line_stipple_pattern) | + VIRGL_OBJ_RS_S3_LINE_STIPPLE_FACTOR(state->line_stipple_factor) | + VIRGL_OBJ_RS_S3_CLIP_PLANE_ENABLE(state->clip_plane_enable); + virgl_encoder_write_dword(ctx->cbuf, tmp); /* S3 */ + virgl_encoder_write_dword(ctx->cbuf, fui(state->line_width)); /* S4 */ + virgl_encoder_write_dword(ctx->cbuf, fui(state->offset_units)); /* S5 */ + virgl_encoder_write_dword(ctx->cbuf, fui(state->offset_scale)); /* S6 */ + virgl_encoder_write_dword(ctx->cbuf, fui(state->offset_clamp)); /* S7 */ + return 0; +} + +static void virgl_emit_shader_header(struct virgl_context *ctx, + uint32_t handle, uint32_t len, + uint32_t type, uint32_t offlen, + uint32_t num_tokens) +{ + virgl_encoder_write_cmd_dword(ctx, VIRGL_CMD0(VIRGL_CCMD_CREATE_OBJECT, VIRGL_OBJECT_SHADER, len)); + virgl_encoder_write_dword(ctx->cbuf, handle); + virgl_encoder_write_dword(ctx->cbuf, type); + virgl_encoder_write_dword(ctx->cbuf, offlen); + virgl_encoder_write_dword(ctx->cbuf, num_tokens); +} + +static void virgl_emit_shader_streamout(struct virgl_context *ctx, + const struct pipe_stream_output_info *so_info) +{ + int num_outputs = 0; + int i; + uint32_t tmp; + + if (so_info) + num_outputs = so_info->num_outputs; + + virgl_encoder_write_dword(ctx->cbuf, num_outputs); + if (num_outputs) { + for (i = 0; i < 4; i++) + virgl_encoder_write_dword(ctx->cbuf, so_info->stride[i]); + + for (i = 0; i < so_info->num_outputs; i++) { + tmp = + VIRGL_OBJ_SHADER_SO_OUTPUT_REGISTER_INDEX(so_info->output[i].register_index) | + VIRGL_OBJ_SHADER_SO_OUTPUT_START_COMPONENT(so_info->output[i].start_component) | + VIRGL_OBJ_SHADER_SO_OUTPUT_NUM_COMPONENTS(so_info->output[i].num_components) | + VIRGL_OBJ_SHADER_SO_OUTPUT_BUFFER(so_info->output[i].output_buffer) | + VIRGL_OBJ_SHADER_SO_OUTPUT_DST_OFFSET(so_info->output[i].dst_offset); + virgl_encoder_write_dword(ctx->cbuf, tmp); + virgl_encoder_write_dword(ctx->cbuf, 0); + } + } +} + +int virgl_encode_shader_state(struct virgl_context *ctx, + uint32_t handle, + uint32_t type, + const struct pipe_stream_output_info *so_info, + const struct tgsi_token *tokens) +{ + char *str, *sptr; + uint32_t shader_len, len; + bool bret; + int num_tokens = tgsi_num_tokens(tokens); + int str_total_size = 65536; + int retry_size = 1; + uint32_t left_bytes, base_hdr_size, strm_hdr_size, thispass; + bool first_pass; + str = CALLOC(1, str_total_size); + if (!str) + return -1; + + do { + int old_size; + + bret = tgsi_dump_str(tokens, TGSI_DUMP_FLOAT_AS_HEX, str, str_total_size); + if (bret == false) { + fprintf(stderr, "Failed to translate shader in available space - trying again\n"); + old_size = str_total_size; + str_total_size = 65536 * ++retry_size; + str = REALLOC(str, old_size, str_total_size); + if (!str) + return -1; + } + } while (bret == false && retry_size < 10); + + if (bret == false) + return -1; + + shader_len = strlen(str) + 1; + + left_bytes = shader_len; + + base_hdr_size = 5; + strm_hdr_size = so_info->num_outputs ? so_info->num_outputs * 2 + 4 : 0; + first_pass = true; + sptr = str; + while (left_bytes) { + uint32_t length, offlen; + int hdr_len = base_hdr_size + (first_pass ? strm_hdr_size : 0); + if (ctx->cbuf->cdw + hdr_len + 1 > VIRGL_MAX_CMDBUF_DWORDS) + ctx->base.flush(&ctx->base, NULL, 0); + + thispass = (VIRGL_MAX_CMDBUF_DWORDS - ctx->cbuf->cdw - hdr_len - 1) * 4; + + length = MIN2(thispass, left_bytes); + len = ((length + 3) / 4) + hdr_len; + + if (first_pass) + offlen = VIRGL_OBJ_SHADER_OFFSET_VAL(shader_len); + else + offlen = VIRGL_OBJ_SHADER_OFFSET_VAL((uintptr_t)sptr - (uintptr_t)str) | VIRGL_OBJ_SHADER_OFFSET_CONT; + + virgl_emit_shader_header(ctx, handle, len, type, offlen, num_tokens); + + virgl_emit_shader_streamout(ctx, first_pass ? so_info : NULL); + + virgl_encoder_write_block(ctx->cbuf, (uint8_t *)sptr, length); + + sptr += length; + first_pass = false; + left_bytes -= length; + } + + FREE(str); + return 0; +} + + +int virgl_encode_clear(struct virgl_context *ctx, + unsigned buffers, + const union pipe_color_union *color, + double depth, unsigned stencil) +{ + int i; + + virgl_encoder_write_cmd_dword(ctx, VIRGL_CMD0(VIRGL_CCMD_CLEAR, 0, VIRGL_OBJ_CLEAR_SIZE)); + virgl_encoder_write_dword(ctx->cbuf, buffers); + for (i = 0; i < 4; i++) + virgl_encoder_write_dword(ctx->cbuf, color->ui[i]); + virgl_encoder_write_qword(ctx->cbuf, *(uint64_t *)&depth); + virgl_encoder_write_dword(ctx->cbuf, stencil); + return 0; +} + +int virgl_encoder_set_framebuffer_state(struct virgl_context *ctx, + const struct pipe_framebuffer_state *state) +{ + struct virgl_surface *zsurf = (struct virgl_surface *)state->zsbuf; + int i; + + virgl_encoder_write_cmd_dword(ctx, VIRGL_CMD0(VIRGL_CCMD_SET_FRAMEBUFFER_STATE, 0, VIRGL_SET_FRAMEBUFFER_STATE_SIZE(state->nr_cbufs))); + virgl_encoder_write_dword(ctx->cbuf, state->nr_cbufs); + virgl_encoder_write_dword(ctx->cbuf, zsurf ? zsurf->handle : 0); + for (i = 0; i < state->nr_cbufs; i++) { + struct virgl_surface *surf = (struct virgl_surface *)state->cbufs[i]; + virgl_encoder_write_dword(ctx->cbuf, surf ? surf->handle : 0); + } + + return 0; +} + +int virgl_encoder_set_viewport_states(struct virgl_context *ctx, + int start_slot, + int num_viewports, + const struct pipe_viewport_state *states) +{ + int i,v; + virgl_encoder_write_cmd_dword(ctx, VIRGL_CMD0(VIRGL_CCMD_SET_VIEWPORT_STATE, 0, VIRGL_SET_VIEWPORT_STATE_SIZE(num_viewports))); + virgl_encoder_write_dword(ctx->cbuf, start_slot); + for (v = 0; v < num_viewports; v++) { + for (i = 0; i < 3; i++) + virgl_encoder_write_dword(ctx->cbuf, fui(states[v].scale[i])); + for (i = 0; i < 3; i++) + virgl_encoder_write_dword(ctx->cbuf, fui(states[v].translate[i])); + } + return 0; +} + +int virgl_encoder_create_vertex_elements(struct virgl_context *ctx, + uint32_t handle, + unsigned num_elements, + const struct pipe_vertex_element *element) +{ + int i; + virgl_encoder_write_cmd_dword(ctx, VIRGL_CMD0(VIRGL_CCMD_CREATE_OBJECT, VIRGL_OBJECT_VERTEX_ELEMENTS, VIRGL_OBJ_VERTEX_ELEMENTS_SIZE(num_elements))); + virgl_encoder_write_dword(ctx->cbuf, handle); + for (i = 0; i < num_elements; i++) { + virgl_encoder_write_dword(ctx->cbuf, element[i].src_offset); + virgl_encoder_write_dword(ctx->cbuf, element[i].instance_divisor); + virgl_encoder_write_dword(ctx->cbuf, element[i].vertex_buffer_index); + virgl_encoder_write_dword(ctx->cbuf, element[i].src_format); + } + return 0; +} + +int virgl_encoder_set_vertex_buffers(struct virgl_context *ctx, + unsigned num_buffers, + const struct pipe_vertex_buffer *buffers) +{ + int i; + virgl_encoder_write_cmd_dword(ctx, VIRGL_CMD0(VIRGL_CCMD_SET_VERTEX_BUFFERS, 0, VIRGL_SET_VERTEX_BUFFERS_SIZE(num_buffers))); + for (i = 0; i < num_buffers; i++) { + struct virgl_resource *res = (struct virgl_resource *)buffers[i].buffer; + virgl_encoder_write_dword(ctx->cbuf, buffers[i].stride); + virgl_encoder_write_dword(ctx->cbuf, buffers[i].buffer_offset); + virgl_encoder_write_res(ctx, res); + } + return 0; +} + +int virgl_encoder_set_index_buffer(struct virgl_context *ctx, + const struct pipe_index_buffer *ib) +{ + int length = VIRGL_SET_INDEX_BUFFER_SIZE(ib); + struct virgl_resource *res = NULL; + if (ib) + res = (struct virgl_resource *)ib->buffer; + + virgl_encoder_write_cmd_dword(ctx, VIRGL_CMD0(VIRGL_CCMD_SET_INDEX_BUFFER, 0, length)); + virgl_encoder_write_res(ctx, res); + if (ib) { + virgl_encoder_write_dword(ctx->cbuf, ib->index_size); + virgl_encoder_write_dword(ctx->cbuf, ib->offset); + } + return 0; +} + +int virgl_encoder_draw_vbo(struct virgl_context *ctx, + const struct pipe_draw_info *info) +{ + virgl_encoder_write_cmd_dword(ctx, VIRGL_CMD0(VIRGL_CCMD_DRAW_VBO, 0, VIRGL_DRAW_VBO_SIZE)); + virgl_encoder_write_dword(ctx->cbuf, info->start); + virgl_encoder_write_dword(ctx->cbuf, info->count); + virgl_encoder_write_dword(ctx->cbuf, info->mode); + virgl_encoder_write_dword(ctx->cbuf, info->indexed); + virgl_encoder_write_dword(ctx->cbuf, info->instance_count); + virgl_encoder_write_dword(ctx->cbuf, info->index_bias); + virgl_encoder_write_dword(ctx->cbuf, info->start_instance); + virgl_encoder_write_dword(ctx->cbuf, info->primitive_restart); + virgl_encoder_write_dword(ctx->cbuf, info->restart_index); + virgl_encoder_write_dword(ctx->cbuf, info->min_index); + virgl_encoder_write_dword(ctx->cbuf, info->max_index); + if (info->count_from_stream_output) + virgl_encoder_write_dword(ctx->cbuf, info->count_from_stream_output->buffer_size); + else + virgl_encoder_write_dword(ctx->cbuf, 0); + return 0; +} + +int virgl_encoder_create_surface(struct virgl_context *ctx, + uint32_t handle, + struct virgl_resource *res, + const struct pipe_surface *templat) +{ + virgl_encoder_write_cmd_dword(ctx, VIRGL_CMD0(VIRGL_CCMD_CREATE_OBJECT, VIRGL_OBJECT_SURFACE, VIRGL_OBJ_SURFACE_SIZE)); + virgl_encoder_write_dword(ctx->cbuf, handle); + virgl_encoder_write_res(ctx, res); + virgl_encoder_write_dword(ctx->cbuf, templat->format); + if (templat->texture->target == PIPE_BUFFER) { + virgl_encoder_write_dword(ctx->cbuf, templat->u.buf.first_element); + virgl_encoder_write_dword(ctx->cbuf, templat->u.buf.last_element); + + } else { + virgl_encoder_write_dword(ctx->cbuf, templat->u.tex.level); + virgl_encoder_write_dword(ctx->cbuf, templat->u.tex.first_layer | (templat->u.tex.last_layer << 16)); + } + return 0; +} + +int virgl_encoder_create_so_target(struct virgl_context *ctx, + uint32_t handle, + struct virgl_resource *res, + unsigned buffer_offset, + unsigned buffer_size) +{ + virgl_encoder_write_cmd_dword(ctx, VIRGL_CMD0(VIRGL_CCMD_CREATE_OBJECT, VIRGL_OBJECT_STREAMOUT_TARGET, VIRGL_OBJ_STREAMOUT_SIZE)); + virgl_encoder_write_dword(ctx->cbuf, handle); + virgl_encoder_write_res(ctx, res); + virgl_encoder_write_dword(ctx->cbuf, buffer_offset); + virgl_encoder_write_dword(ctx->cbuf, buffer_size); + return 0; +} + +static void virgl_encoder_iw_emit_header_1d(struct virgl_context *ctx, + struct virgl_resource *res, + unsigned level, unsigned usage, + const struct pipe_box *box, + unsigned stride, unsigned layer_stride) +{ + virgl_encoder_write_res(ctx, res); + virgl_encoder_write_dword(ctx->cbuf, level); + virgl_encoder_write_dword(ctx->cbuf, usage); + virgl_encoder_write_dword(ctx->cbuf, stride); + virgl_encoder_write_dword(ctx->cbuf, layer_stride); + virgl_encoder_write_dword(ctx->cbuf, box->x); + virgl_encoder_write_dword(ctx->cbuf, box->y); + virgl_encoder_write_dword(ctx->cbuf, box->z); + virgl_encoder_write_dword(ctx->cbuf, box->width); + virgl_encoder_write_dword(ctx->cbuf, box->height); + virgl_encoder_write_dword(ctx->cbuf, box->depth); +} + +int virgl_encoder_inline_write(struct virgl_context *ctx, + struct virgl_resource *res, + unsigned level, unsigned usage, + const struct pipe_box *box, + const void *data, unsigned stride, + unsigned layer_stride) +{ + uint32_t size = (stride ? stride : box->width) * box->height; + uint32_t length, thispass, left_bytes; + struct pipe_box mybox = *box; + + length = 11 + (size + 3) / 4; + if ((ctx->cbuf->cdw + length + 1) > VIRGL_MAX_CMDBUF_DWORDS) { + if (box->height > 1 || box->depth > 1) { + debug_printf("inline transfer failed due to multi dimensions and too large\n"); + assert(0); + } + } + + left_bytes = size; + while (left_bytes) { + if (ctx->cbuf->cdw + 12 > VIRGL_MAX_CMDBUF_DWORDS) + ctx->base.flush(&ctx->base, NULL, 0); + + thispass = (VIRGL_MAX_CMDBUF_DWORDS - ctx->cbuf->cdw - 12) * 4; + + length = MIN2(thispass, left_bytes); + + mybox.width = length; + virgl_encoder_write_cmd_dword(ctx, VIRGL_CMD0(VIRGL_CCMD_RESOURCE_INLINE_WRITE, 0, ((length + 3) / 4) + 11)); + virgl_encoder_iw_emit_header_1d(ctx, res, level, usage, &mybox, stride, layer_stride); + virgl_encoder_write_block(ctx->cbuf, data, length); + left_bytes -= length; + mybox.x += length; + data += length; + } + return 0; +} + +int virgl_encoder_flush_frontbuffer(struct virgl_context *ctx, + struct virgl_resource *res) +{ +// virgl_encoder_write_dword(ctx->cbuf, VIRGL_CMD0(VIRGL_CCMD_FLUSH_FRONTUBFFER, 0, 1)); +// virgl_encoder_write_dword(ctx->cbuf, res_handle); + return 0; +} + +int virgl_encode_sampler_state(struct virgl_context *ctx, + uint32_t handle, + const struct pipe_sampler_state *state) +{ + uint32_t tmp; + int i; + virgl_encoder_write_cmd_dword(ctx, VIRGL_CMD0(VIRGL_CCMD_CREATE_OBJECT, VIRGL_OBJECT_SAMPLER_STATE, VIRGL_OBJ_SAMPLER_STATE_SIZE)); + virgl_encoder_write_dword(ctx->cbuf, handle); + + tmp = VIRGL_OBJ_SAMPLE_STATE_S0_WRAP_S(state->wrap_s) | + VIRGL_OBJ_SAMPLE_STATE_S0_WRAP_T(state->wrap_t) | + VIRGL_OBJ_SAMPLE_STATE_S0_WRAP_R(state->wrap_r) | + VIRGL_OBJ_SAMPLE_STATE_S0_MIN_IMG_FILTER(state->min_img_filter) | + VIRGL_OBJ_SAMPLE_STATE_S0_MIN_MIP_FILTER(state->min_mip_filter) | + VIRGL_OBJ_SAMPLE_STATE_S0_MAG_IMG_FILTER(state->mag_img_filter) | + VIRGL_OBJ_SAMPLE_STATE_S0_COMPARE_MODE(state->compare_mode) | + VIRGL_OBJ_SAMPLE_STATE_S0_COMPARE_FUNC(state->compare_func); + + virgl_encoder_write_dword(ctx->cbuf, tmp); + virgl_encoder_write_dword(ctx->cbuf, fui(state->lod_bias)); + virgl_encoder_write_dword(ctx->cbuf, fui(state->min_lod)); + virgl_encoder_write_dword(ctx->cbuf, fui(state->max_lod)); + for (i = 0; i < 4; i++) + virgl_encoder_write_dword(ctx->cbuf, state->border_color.ui[i]); + return 0; +} + + +int virgl_encode_sampler_view(struct virgl_context *ctx, + uint32_t handle, + struct virgl_resource *res, + const struct pipe_sampler_view *state) +{ + uint32_t tmp; + virgl_encoder_write_cmd_dword(ctx, VIRGL_CMD0(VIRGL_CCMD_CREATE_OBJECT, VIRGL_OBJECT_SAMPLER_VIEW, VIRGL_OBJ_SAMPLER_VIEW_SIZE)); + virgl_encoder_write_dword(ctx->cbuf, handle); + virgl_encoder_write_res(ctx, res); + virgl_encoder_write_dword(ctx->cbuf, state->format); + if (res->u.b.target == PIPE_BUFFER) { + virgl_encoder_write_dword(ctx->cbuf, state->u.buf.first_element); + virgl_encoder_write_dword(ctx->cbuf, state->u.buf.last_element); + } else { + virgl_encoder_write_dword(ctx->cbuf, state->u.tex.first_layer | state->u.tex.last_layer << 16); + virgl_encoder_write_dword(ctx->cbuf, state->u.tex.first_level | state->u.tex.last_level << 8); + } + tmp = VIRGL_OBJ_SAMPLER_VIEW_SWIZZLE_R(state->swizzle_r) | + VIRGL_OBJ_SAMPLER_VIEW_SWIZZLE_G(state->swizzle_g) | + VIRGL_OBJ_SAMPLER_VIEW_SWIZZLE_B(state->swizzle_b) | + VIRGL_OBJ_SAMPLER_VIEW_SWIZZLE_A(state->swizzle_a); + virgl_encoder_write_dword(ctx->cbuf, tmp); + return 0; +} + +int virgl_encode_set_sampler_views(struct virgl_context *ctx, + uint32_t shader_type, + uint32_t start_slot, + uint32_t num_views, + struct virgl_sampler_view **views) +{ + int i; + virgl_encoder_write_cmd_dword(ctx, VIRGL_CMD0(VIRGL_CCMD_SET_SAMPLER_VIEWS, 0, VIRGL_SET_SAMPLER_VIEWS_SIZE(num_views))); + virgl_encoder_write_dword(ctx->cbuf, shader_type); + virgl_encoder_write_dword(ctx->cbuf, start_slot); + for (i = 0; i < num_views; i++) { + uint32_t handle = views[i] ? views[i]->handle : 0; + virgl_encoder_write_dword(ctx->cbuf, handle); + } + return 0; +} + +int virgl_encode_bind_sampler_states(struct virgl_context *ctx, + uint32_t shader_type, + uint32_t start_slot, + uint32_t num_handles, + uint32_t *handles) +{ + int i; + virgl_encoder_write_cmd_dword(ctx, VIRGL_CMD0(VIRGL_CCMD_BIND_SAMPLER_STATES, 0, VIRGL_BIND_SAMPLER_STATES(num_handles))); + virgl_encoder_write_dword(ctx->cbuf, shader_type); + virgl_encoder_write_dword(ctx->cbuf, start_slot); + for (i = 0; i < num_handles; i++) + virgl_encoder_write_dword(ctx->cbuf, handles[i]); + return 0; +} + +int virgl_encoder_write_constant_buffer(struct virgl_context *ctx, + uint32_t shader, + uint32_t index, + uint32_t size, + const void *data) +{ + virgl_encoder_write_cmd_dword(ctx, VIRGL_CMD0(VIRGL_CCMD_SET_CONSTANT_BUFFER, 0, size + 2)); + virgl_encoder_write_dword(ctx->cbuf, shader); + virgl_encoder_write_dword(ctx->cbuf, index); + if (data) + virgl_encoder_write_block(ctx->cbuf, data, size * 4); + return 0; +} + +int virgl_encoder_set_uniform_buffer(struct virgl_context *ctx, + uint32_t shader, + uint32_t index, + uint32_t offset, + uint32_t length, + struct virgl_resource *res) +{ + virgl_encoder_write_cmd_dword(ctx, VIRGL_CMD0(VIRGL_CCMD_SET_UNIFORM_BUFFER, 0, VIRGL_SET_UNIFORM_BUFFER_SIZE)); + virgl_encoder_write_dword(ctx->cbuf, shader); + virgl_encoder_write_dword(ctx->cbuf, index); + virgl_encoder_write_dword(ctx->cbuf, offset); + virgl_encoder_write_dword(ctx->cbuf, length); + virgl_encoder_write_res(ctx, res); + return 0; +} + + +int virgl_encoder_set_stencil_ref(struct virgl_context *ctx, + const struct pipe_stencil_ref *ref) +{ + virgl_encoder_write_cmd_dword(ctx, VIRGL_CMD0(VIRGL_CCMD_SET_STENCIL_REF, 0, VIRGL_SET_STENCIL_REF_SIZE)); + virgl_encoder_write_dword(ctx->cbuf, VIRGL_STENCIL_REF_VAL(ref->ref_value[0] , (ref->ref_value[1]))); + return 0; +} + +int virgl_encoder_set_blend_color(struct virgl_context *ctx, + const struct pipe_blend_color *color) +{ + int i; + virgl_encoder_write_cmd_dword(ctx, VIRGL_CMD0(VIRGL_CCMD_SET_BLEND_COLOR, 0, VIRGL_SET_BLEND_COLOR_SIZE)); + for (i = 0; i < 4; i++) + virgl_encoder_write_dword(ctx->cbuf, fui(color->color[i])); + return 0; +} + +int virgl_encoder_set_scissor_state(struct virgl_context *ctx, + unsigned start_slot, + int num_scissors, + const struct pipe_scissor_state *ss) +{ + int i; + virgl_encoder_write_cmd_dword(ctx, VIRGL_CMD0(VIRGL_CCMD_SET_SCISSOR_STATE, 0, VIRGL_SET_SCISSOR_STATE_SIZE(num_scissors))); + virgl_encoder_write_dword(ctx->cbuf, start_slot); + for (i = 0; i < num_scissors; i++) { + virgl_encoder_write_dword(ctx->cbuf, (ss[i].minx | ss[i].miny << 16)); + virgl_encoder_write_dword(ctx->cbuf, (ss[i].maxx | ss[i].maxy << 16)); + } + return 0; +} + +void virgl_encoder_set_polygon_stipple(struct virgl_context *ctx, + const struct pipe_poly_stipple *ps) +{ + int i; + virgl_encoder_write_cmd_dword(ctx, VIRGL_CMD0(VIRGL_CCMD_SET_POLYGON_STIPPLE, 0, VIRGL_POLYGON_STIPPLE_SIZE)); + for (i = 0; i < VIRGL_POLYGON_STIPPLE_SIZE; i++) { + virgl_encoder_write_dword(ctx->cbuf, ps->stipple[i]); + } +} + +void virgl_encoder_set_sample_mask(struct virgl_context *ctx, + unsigned sample_mask) +{ + virgl_encoder_write_cmd_dword(ctx, VIRGL_CMD0(VIRGL_CCMD_SET_SAMPLE_MASK, 0, VIRGL_SET_SAMPLE_MASK_SIZE)); + virgl_encoder_write_dword(ctx->cbuf, sample_mask); +} + +void virgl_encoder_set_clip_state(struct virgl_context *ctx, + const struct pipe_clip_state *clip) +{ + int i, j; + virgl_encoder_write_cmd_dword(ctx, VIRGL_CMD0(VIRGL_CCMD_SET_CLIP_STATE, 0, VIRGL_SET_CLIP_STATE_SIZE)); + for (i = 0; i < VIRGL_MAX_CLIP_PLANES; i++) { + for (j = 0; j < 4; j++) { + virgl_encoder_write_dword(ctx->cbuf, fui(clip->ucp[i][j])); + } + } +} + +int virgl_encode_resource_copy_region(struct virgl_context *ctx, + struct virgl_resource *dst_res, + unsigned dst_level, + unsigned dstx, unsigned dsty, unsigned dstz, + struct virgl_resource *src_res, + unsigned src_level, + const struct pipe_box *src_box) +{ + virgl_encoder_write_cmd_dword(ctx, VIRGL_CMD0(VIRGL_CCMD_RESOURCE_COPY_REGION, 0, VIRGL_CMD_RESOURCE_COPY_REGION_SIZE)); + virgl_encoder_write_res(ctx, dst_res); + virgl_encoder_write_dword(ctx->cbuf, dst_level); + virgl_encoder_write_dword(ctx->cbuf, dstx); + virgl_encoder_write_dword(ctx->cbuf, dsty); + virgl_encoder_write_dword(ctx->cbuf, dstz); + virgl_encoder_write_res(ctx, src_res); + virgl_encoder_write_dword(ctx->cbuf, src_level); + virgl_encoder_write_dword(ctx->cbuf, src_box->x); + virgl_encoder_write_dword(ctx->cbuf, src_box->y); + virgl_encoder_write_dword(ctx->cbuf, src_box->z); + virgl_encoder_write_dword(ctx->cbuf, src_box->width); + virgl_encoder_write_dword(ctx->cbuf, src_box->height); + virgl_encoder_write_dword(ctx->cbuf, src_box->depth); + return 0; +} + +int virgl_encode_blit(struct virgl_context *ctx, + struct virgl_resource *dst_res, + struct virgl_resource *src_res, + const struct pipe_blit_info *blit) +{ + uint32_t tmp; + virgl_encoder_write_cmd_dword(ctx, VIRGL_CMD0(VIRGL_CCMD_BLIT, 0, VIRGL_CMD_BLIT_SIZE)); + tmp = VIRGL_CMD_BLIT_S0_MASK(blit->mask) | + VIRGL_CMD_BLIT_S0_FILTER(blit->filter) | + VIRGL_CMD_BLIT_S0_SCISSOR_ENABLE(blit->scissor_enable); + virgl_encoder_write_dword(ctx->cbuf, tmp); + virgl_encoder_write_dword(ctx->cbuf, (blit->scissor.minx | blit->scissor.miny << 16)); + virgl_encoder_write_dword(ctx->cbuf, (blit->scissor.maxx | blit->scissor.maxy << 16)); + + virgl_encoder_write_res(ctx, dst_res); + virgl_encoder_write_dword(ctx->cbuf, blit->dst.level); + virgl_encoder_write_dword(ctx->cbuf, blit->dst.format); + virgl_encoder_write_dword(ctx->cbuf, blit->dst.box.x); + virgl_encoder_write_dword(ctx->cbuf, blit->dst.box.y); + virgl_encoder_write_dword(ctx->cbuf, blit->dst.box.z); + virgl_encoder_write_dword(ctx->cbuf, blit->dst.box.width); + virgl_encoder_write_dword(ctx->cbuf, blit->dst.box.height); + virgl_encoder_write_dword(ctx->cbuf, blit->dst.box.depth); + + virgl_encoder_write_res(ctx, src_res); + virgl_encoder_write_dword(ctx->cbuf, blit->src.level); + virgl_encoder_write_dword(ctx->cbuf, blit->src.format); + virgl_encoder_write_dword(ctx->cbuf, blit->src.box.x); + virgl_encoder_write_dword(ctx->cbuf, blit->src.box.y); + virgl_encoder_write_dword(ctx->cbuf, blit->src.box.z); + virgl_encoder_write_dword(ctx->cbuf, blit->src.box.width); + virgl_encoder_write_dword(ctx->cbuf, blit->src.box.height); + virgl_encoder_write_dword(ctx->cbuf, blit->src.box.depth); + return 0; +} + +int virgl_encoder_create_query(struct virgl_context *ctx, + uint32_t handle, + uint query_type, + uint query_index, + struct virgl_resource *res, + uint32_t offset) +{ + virgl_encoder_write_cmd_dword(ctx, VIRGL_CMD0(VIRGL_CCMD_CREATE_OBJECT, VIRGL_OBJECT_QUERY, VIRGL_OBJ_QUERY_SIZE)); + virgl_encoder_write_dword(ctx->cbuf, handle); + virgl_encoder_write_dword(ctx->cbuf, ((query_type & 0xffff) | (query_index << 16))); + virgl_encoder_write_dword(ctx->cbuf, offset); + virgl_encoder_write_res(ctx, res); + return 0; +} + +int virgl_encoder_begin_query(struct virgl_context *ctx, + uint32_t handle) +{ + virgl_encoder_write_cmd_dword(ctx, VIRGL_CMD0(VIRGL_CCMD_BEGIN_QUERY, 0, 1)); + virgl_encoder_write_dword(ctx->cbuf, handle); + return 0; +} + +int virgl_encoder_end_query(struct virgl_context *ctx, + uint32_t handle) +{ + virgl_encoder_write_cmd_dword(ctx, VIRGL_CMD0(VIRGL_CCMD_END_QUERY, 0, 1)); + virgl_encoder_write_dword(ctx->cbuf, handle); + return 0; +} + +int virgl_encoder_get_query_result(struct virgl_context *ctx, + uint32_t handle, boolean wait) +{ + virgl_encoder_write_cmd_dword(ctx, VIRGL_CMD0(VIRGL_CCMD_GET_QUERY_RESULT, 0, 2)); + virgl_encoder_write_dword(ctx->cbuf, handle); + virgl_encoder_write_dword(ctx->cbuf, wait ? 1 : 0); + return 0; +} + +int virgl_encoder_render_condition(struct virgl_context *ctx, + uint32_t handle, boolean condition, + uint mode) +{ + virgl_encoder_write_cmd_dword(ctx, VIRGL_CMD0(VIRGL_CCMD_SET_RENDER_CONDITION, 0, VIRGL_RENDER_CONDITION_SIZE)); + virgl_encoder_write_dword(ctx->cbuf, handle); + virgl_encoder_write_dword(ctx->cbuf, condition); + virgl_encoder_write_dword(ctx->cbuf, mode); + return 0; +} + +int virgl_encoder_set_so_targets(struct virgl_context *ctx, + unsigned num_targets, + struct pipe_stream_output_target **targets, + unsigned append_bitmask) +{ + int i; + + virgl_encoder_write_cmd_dword(ctx, VIRGL_CMD0(VIRGL_CCMD_SET_STREAMOUT_TARGETS, 0, num_targets + 1)); + virgl_encoder_write_dword(ctx->cbuf, append_bitmask); + for (i = 0; i < num_targets; i++) { + struct virgl_so_target *tg = (struct virgl_so_target *)targets[i]; + virgl_encoder_write_dword(ctx->cbuf, tg->handle); + } + return 0; +} + + +int virgl_encoder_set_sub_ctx(struct virgl_context *ctx, uint32_t sub_ctx_id) +{ + virgl_encoder_write_cmd_dword(ctx, VIRGL_CMD0(VIRGL_CCMD_SET_SUB_CTX, 0, 1)); + virgl_encoder_write_dword(ctx->cbuf, sub_ctx_id); + return 0; +} + +int virgl_encoder_create_sub_ctx(struct virgl_context *ctx, uint32_t sub_ctx_id) +{ + virgl_encoder_write_cmd_dword(ctx, VIRGL_CMD0(VIRGL_CCMD_CREATE_SUB_CTX, 0, 1)); + virgl_encoder_write_dword(ctx->cbuf, sub_ctx_id); + return 0; +} + +int virgl_encoder_destroy_sub_ctx(struct virgl_context *ctx, uint32_t sub_ctx_id) +{ + virgl_encoder_write_cmd_dword(ctx, VIRGL_CMD0(VIRGL_CCMD_DESTROY_SUB_CTX, 0, 1)); + virgl_encoder_write_dword(ctx->cbuf, sub_ctx_id); + return 0; +} + +int virgl_encode_bind_shader(struct virgl_context *ctx, + uint32_t handle, uint32_t type) +{ + virgl_encoder_write_cmd_dword(ctx, VIRGL_CMD0(VIRGL_CCMD_BIND_SHADER, 0, 2)); + virgl_encoder_write_dword(ctx->cbuf, handle); + virgl_encoder_write_dword(ctx->cbuf, type); + return 0; +} |