diff options
Diffstat (limited to 'src/gallium/drivers/vc5/vc5_screen.h')
-rw-r--r-- | src/gallium/drivers/vc5/vc5_screen.h | 99 |
1 files changed, 99 insertions, 0 deletions
diff --git a/src/gallium/drivers/vc5/vc5_screen.h b/src/gallium/drivers/vc5/vc5_screen.h new file mode 100644 index 00000000000..d804efa1bb7 --- /dev/null +++ b/src/gallium/drivers/vc5/vc5_screen.h @@ -0,0 +1,99 @@ +/* + * Copyright © 2014-2017 Broadcom + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS + * IN THE SOFTWARE. + */ + +#ifndef VC5_SCREEN_H +#define VC5_SCREEN_H + +#include "pipe/p_screen.h" +#include "os/os_thread.h" +#include "state_tracker/drm_driver.h" +#include "util/list.h" +#include "util/slab.h" +#include "broadcom/common/v3d_debug.h" +#include "broadcom/common/v3d_device_info.h" + +struct vc5_bo; + +#define VC5_MAX_MIP_LEVELS 12 +#define VC5_MAX_TEXTURE_SAMPLERS 32 +#define VC5_MAX_SAMPLES 4 +#define VC5_MAX_DRAW_BUFFERS 4 + +struct vc5_simulator_file; + +struct vc5_screen { + struct pipe_screen base; + int fd; + + struct v3d_device_info devinfo; + + const char *name; + + /** The last seqno we've completed a wait for. + * + * This lets us slightly optimize our waits by skipping wait syscalls + * if we know the job's already done. + */ + uint64_t finished_seqno; + + struct slab_parent_pool transfer_pool; + + struct vc5_bo_cache { + /** List of struct vc5_bo freed, by age. */ + struct list_head time_list; + /** List of struct vc5_bo freed, per size, by age. */ + struct list_head *size_list; + uint32_t size_list_size; + + mtx_t lock; + + uint32_t bo_size; + uint32_t bo_count; + } bo_cache; + + const struct v3d_compiler *compiler; + + struct util_hash_table *bo_handles; + mtx_t bo_handles_mutex; + + uint32_t bo_size; + uint32_t bo_count; + + struct vc5_simulator_file *sim_file; +}; + +static inline struct vc5_screen * +vc5_screen(struct pipe_screen *screen) +{ + return (struct vc5_screen *)screen; +} + +struct pipe_screen *vc5_screen_create(int fd); + +void +vc5_fence_init(struct vc5_screen *screen); + +struct vc5_fence * +vc5_fence_create(struct vc5_screen *screen, uint64_t seqno); + +#endif /* VC5_SCREEN_H */ |