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-rw-r--r--src/gallium/drivers/vc4/vc4_context.h11
-rw-r--r--src/gallium/drivers/vc4/vc4_state.c55
-rw-r--r--src/gallium/drivers/vc4/vc4_uniforms.c52
3 files changed, 69 insertions, 49 deletions
diff --git a/src/gallium/drivers/vc4/vc4_context.h b/src/gallium/drivers/vc4/vc4_context.h
index be7df1bd347..7faf5223630 100644
--- a/src/gallium/drivers/vc4/vc4_context.h
+++ b/src/gallium/drivers/vc4/vc4_context.h
@@ -75,6 +75,11 @@ struct vc4_sampler_view {
uint32_t texture_p1;
};
+struct vc4_sampler_state {
+ struct pipe_sampler_state base;
+ uint32_t texture_p1;
+};
+
struct vc4_texture_stateobj {
struct pipe_sampler_view *textures[PIPE_MAX_SAMPLERS];
unsigned num_textures;
@@ -338,6 +343,12 @@ vc4_sampler_view(struct pipe_sampler_view *psview)
return (struct vc4_sampler_view *)psview;
}
+static inline struct vc4_sampler_state *
+vc4_sampler_state(struct pipe_sampler_state *psampler)
+{
+ return (struct vc4_sampler_state *)psampler;
+}
+
struct pipe_context *vc4_context_create(struct pipe_screen *pscreen,
void *priv);
void vc4_draw_init(struct pipe_context *pctx);
diff --git a/src/gallium/drivers/vc4/vc4_state.c b/src/gallium/drivers/vc4/vc4_state.c
index 46852b6628c..8a759c2ca4c 100644
--- a/src/gallium/drivers/vc4/vc4_state.c
+++ b/src/gallium/drivers/vc4/vc4_state.c
@@ -461,11 +461,64 @@ vc4_get_stage_tex(struct vc4_context *vc4, unsigned shader)
}
}
+static uint32_t translate_wrap(uint32_t p_wrap, bool using_nearest)
+{
+ switch (p_wrap) {
+ case PIPE_TEX_WRAP_REPEAT:
+ return 0;
+ case PIPE_TEX_WRAP_CLAMP_TO_EDGE:
+ return 1;
+ case PIPE_TEX_WRAP_MIRROR_REPEAT:
+ return 2;
+ case PIPE_TEX_WRAP_CLAMP_TO_BORDER:
+ return 3;
+ case PIPE_TEX_WRAP_CLAMP:
+ return (using_nearest ? 1 : 3);
+ default:
+ fprintf(stderr, "Unknown wrap mode %d\n", p_wrap);
+ assert(!"not reached");
+ return 0;
+ }
+}
+
static void *
vc4_create_sampler_state(struct pipe_context *pctx,
const struct pipe_sampler_state *cso)
{
- return vc4_generic_cso_state_create(cso, sizeof(*cso));
+ static const uint8_t minfilter_map[6] = {
+ VC4_TEX_P1_MINFILT_NEAR_MIP_NEAR,
+ VC4_TEX_P1_MINFILT_LIN_MIP_NEAR,
+ VC4_TEX_P1_MINFILT_NEAR_MIP_LIN,
+ VC4_TEX_P1_MINFILT_LIN_MIP_LIN,
+ VC4_TEX_P1_MINFILT_NEAREST,
+ VC4_TEX_P1_MINFILT_LINEAR,
+ };
+ static const uint32_t magfilter_map[] = {
+ [PIPE_TEX_FILTER_NEAREST] = VC4_TEX_P1_MAGFILT_NEAREST,
+ [PIPE_TEX_FILTER_LINEAR] = VC4_TEX_P1_MAGFILT_LINEAR,
+ };
+ bool either_nearest =
+ (cso->mag_img_filter == PIPE_TEX_MIPFILTER_NEAREST ||
+ cso->min_img_filter == PIPE_TEX_MIPFILTER_NEAREST);
+ struct vc4_sampler_state *so = CALLOC_STRUCT(vc4_sampler_state);
+
+ if (!so)
+ return NULL;
+
+ memcpy(so, cso, sizeof(*cso));
+
+ so->texture_p1 =
+ (VC4_SET_FIELD(magfilter_map[cso->mag_img_filter],
+ VC4_TEX_P1_MAGFILT) |
+ VC4_SET_FIELD(minfilter_map[cso->min_mip_filter * 2 +
+ cso->min_img_filter],
+ VC4_TEX_P1_MINFILT) |
+ VC4_SET_FIELD(translate_wrap(cso->wrap_s, either_nearest),
+ VC4_TEX_P1_WRAP_S) |
+ VC4_SET_FIELD(translate_wrap(cso->wrap_t, either_nearest),
+ VC4_TEX_P1_WRAP_T));
+
+ return so;
}
static void
diff --git a/src/gallium/drivers/vc4/vc4_uniforms.c b/src/gallium/drivers/vc4/vc4_uniforms.c
index e8e9d6b0119..5613d6b28c0 100644
--- a/src/gallium/drivers/vc4/vc4_uniforms.c
+++ b/src/gallium/drivers/vc4/vc4_uniforms.c
@@ -27,26 +27,6 @@
#include "vc4_context.h"
#include "vc4_qir.h"
-static uint32_t translate_wrap(uint32_t p_wrap, bool using_nearest)
-{
- switch (p_wrap) {
- case PIPE_TEX_WRAP_REPEAT:
- return 0;
- case PIPE_TEX_WRAP_CLAMP_TO_EDGE:
- return 1;
- case PIPE_TEX_WRAP_MIRROR_REPEAT:
- return 2;
- case PIPE_TEX_WRAP_CLAMP_TO_BORDER:
- return 3;
- case PIPE_TEX_WRAP_CLAMP:
- return (using_nearest ? 1 : 3);
- default:
- fprintf(stderr, "Unknown wrap mode %d\n", p_wrap);
- assert(!"not reached");
- return 0;
- }
-}
-
static void
write_texture_p0(struct vc4_context *vc4,
struct vc4_cl_out **uniforms,
@@ -68,34 +48,10 @@ write_texture_p1(struct vc4_context *vc4,
{
struct vc4_sampler_view *sview =
vc4_sampler_view(texstate->textures[unit]);
- struct pipe_sampler_state *sampler = texstate->samplers[unit];
- static const uint8_t minfilter_map[6] = {
- VC4_TEX_P1_MINFILT_NEAR_MIP_NEAR,
- VC4_TEX_P1_MINFILT_LIN_MIP_NEAR,
- VC4_TEX_P1_MINFILT_NEAR_MIP_LIN,
- VC4_TEX_P1_MINFILT_LIN_MIP_LIN,
- VC4_TEX_P1_MINFILT_NEAREST,
- VC4_TEX_P1_MINFILT_LINEAR,
- };
- static const uint32_t magfilter_map[] = {
- [PIPE_TEX_FILTER_NEAREST] = VC4_TEX_P1_MAGFILT_NEAREST,
- [PIPE_TEX_FILTER_LINEAR] = VC4_TEX_P1_MAGFILT_LINEAR,
- };
-
- bool either_nearest =
- (sampler->mag_img_filter == PIPE_TEX_MIPFILTER_NEAREST ||
- sampler->min_img_filter == PIPE_TEX_MIPFILTER_NEAREST);
-
- cl_aligned_u32(uniforms, sview->texture_p1 |
- VC4_SET_FIELD(magfilter_map[sampler->mag_img_filter],
- VC4_TEX_P1_MAGFILT) |
- VC4_SET_FIELD(minfilter_map[sampler->min_mip_filter * 2 +
- sampler->min_img_filter],
- VC4_TEX_P1_MINFILT) |
- VC4_SET_FIELD(translate_wrap(sampler->wrap_s, either_nearest),
- VC4_TEX_P1_WRAP_S) |
- VC4_SET_FIELD(translate_wrap(sampler->wrap_t, either_nearest),
- VC4_TEX_P1_WRAP_T));
+ struct vc4_sampler_state *sampler =
+ vc4_sampler_state(texstate->samplers[unit]);
+
+ cl_aligned_u32(uniforms, sview->texture_p1 | sampler->texture_p1);
}
static void