summaryrefslogtreecommitdiffstats
path: root/src/gallium/drivers/vc4/vc4_state.c
diff options
context:
space:
mode:
Diffstat (limited to 'src/gallium/drivers/vc4/vc4_state.c')
-rw-r--r--src/gallium/drivers/vc4/vc4_state.c444
1 files changed, 444 insertions, 0 deletions
diff --git a/src/gallium/drivers/vc4/vc4_state.c b/src/gallium/drivers/vc4/vc4_state.c
new file mode 100644
index 00000000000..6ad7eea8f24
--- /dev/null
+++ b/src/gallium/drivers/vc4/vc4_state.c
@@ -0,0 +1,444 @@
+/*
+ * Copyright © 2014 Broadcom
+ * Copyright (C) 2012 Rob Clark <[email protected]>
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+#include <stdio.h>
+
+#include "pipe/p_state.h"
+#include "util/u_inlines.h"
+#include "util/u_math.h"
+#include "util/u_memory.h"
+#include "util/u_helpers.h"
+
+#include "vc4_context.h"
+
+static void *
+vc4_generic_cso_state_create(const void *src, uint32_t size)
+{
+ void *dst = calloc(1, size);
+ if (!dst)
+ return NULL;
+ memcpy(dst, src, size);
+ return dst;
+}
+
+static void
+vc4_generic_cso_state_delete(struct pipe_context *pctx, void *hwcso)
+{
+ free(hwcso);
+}
+
+static void
+vc4_set_blend_color(struct pipe_context *pctx,
+ const struct pipe_blend_color *blend_color)
+{
+ struct vc4_context *vc4 = vc4_context(pctx);
+ vc4->blend_color = *blend_color;
+ vc4->dirty |= VC4_DIRTY_BLEND_COLOR;
+}
+
+static void
+vc4_set_stencil_ref(struct pipe_context *pctx,
+ const struct pipe_stencil_ref *stencil_ref)
+{
+ struct vc4_context *vc4 = vc4_context(pctx);
+ vc4->stencil_ref =* stencil_ref;
+ vc4->dirty |= VC4_DIRTY_STENCIL_REF;
+}
+
+static void
+vc4_set_clip_state(struct pipe_context *pctx,
+ const struct pipe_clip_state *clip)
+{
+ fprintf(stderr, "clip todo\n");
+}
+
+static void
+vc4_set_sample_mask(struct pipe_context *pctx, unsigned sample_mask)
+{
+ struct vc4_context *vc4 = vc4_context(pctx);
+ vc4->sample_mask = (uint16_t)sample_mask;
+ vc4->dirty |= VC4_DIRTY_SAMPLE_MASK;
+}
+
+static void *
+vc4_create_rasterizer_state(struct pipe_context *pctx,
+ const struct pipe_rasterizer_state *cso)
+{
+ struct vc4_rasterizer_state *so;
+
+ so = CALLOC_STRUCT(vc4_rasterizer_state);
+ if (!so)
+ return NULL;
+
+ so->base = *cso;
+
+ if (!(cso->cull_face & PIPE_FACE_FRONT))
+ so->config_bits[0] |= VC4_CONFIG_BITS_ENABLE_PRIM_FRONT;
+ if (!(cso->cull_face & PIPE_FACE_BACK))
+ so->config_bits[0] |= VC4_CONFIG_BITS_ENABLE_PRIM_BACK;
+
+ /* XXX: per_vertex */
+ so->point_size = cso->point_size;
+
+ if (!cso->front_ccw)
+ so->config_bits[0] |= VC4_CONFIG_BITS_CW_PRIMITIVES;
+
+ if (cso->offset_tri)
+ so->config_bits[0] |= VC4_CONFIG_BITS_ENABLE_DEPTH_OFFSET;
+
+ so->config_bits[2] |= VC4_CONFIG_BITS_EARLY_Z_UPDATE;
+
+ return so;
+}
+
+/* Blend state is baked into shaders. */
+static void *
+vc4_create_blend_state(struct pipe_context *pctx,
+ const struct pipe_blend_state *cso)
+{
+ return vc4_generic_cso_state_create(cso, sizeof(*cso));
+}
+
+static void *
+vc4_create_depth_stencil_alpha_state(struct pipe_context *pctx,
+ const struct pipe_depth_stencil_alpha_state *cso)
+{
+ return vc4_generic_cso_state_create(cso, sizeof(*cso));
+}
+
+static void
+vc4_set_polygon_stipple(struct pipe_context *pctx,
+ const struct pipe_poly_stipple *stipple)
+{
+ struct vc4_context *vc4 = vc4_context(pctx);
+ vc4->stipple = *stipple;
+ vc4->dirty |= VC4_DIRTY_STIPPLE;
+}
+
+static void
+vc4_set_scissor_states(struct pipe_context *pctx,
+ unsigned start_slot,
+ unsigned num_scissors,
+ const struct pipe_scissor_state *scissor)
+{
+ struct vc4_context *vc4 = vc4_context(pctx);
+
+ vc4->scissor = *scissor;
+ vc4->dirty |= VC4_DIRTY_SCISSOR;
+}
+
+static void
+vc4_set_viewport_states(struct pipe_context *pctx,
+ unsigned start_slot,
+ unsigned num_viewports,
+ const struct pipe_viewport_state *viewport)
+{
+ struct vc4_context *vc4 = vc4_context(pctx);
+ vc4->viewport = *viewport;
+ vc4->dirty |= VC4_DIRTY_VIEWPORT;
+}
+
+static void
+vc4_set_vertex_buffers(struct pipe_context *pctx,
+ unsigned start_slot, unsigned count,
+ const struct pipe_vertex_buffer *vb)
+{
+ struct vc4_context *vc4 = vc4_context(pctx);
+ struct vc4_vertexbuf_stateobj *so = &vc4->vertexbuf;
+
+ util_set_vertex_buffers_mask(so->vb, &so->enabled_mask, vb,
+ start_slot, count);
+ so->count = util_last_bit(so->enabled_mask);
+
+ vc4->dirty |= VC4_DIRTY_VTXBUF;
+}
+
+static void
+vc4_set_index_buffer(struct pipe_context *pctx,
+ const struct pipe_index_buffer *ib)
+{
+ struct vc4_context *vc4 = vc4_context(pctx);
+
+ if (ib) {
+ pipe_resource_reference(&vc4->indexbuf.buffer, ib->buffer);
+ vc4->indexbuf.index_size = ib->index_size;
+ vc4->indexbuf.offset = ib->offset;
+ vc4->indexbuf.user_buffer = ib->user_buffer;
+ } else {
+ pipe_resource_reference(&vc4->indexbuf.buffer, NULL);
+ }
+
+ vc4->dirty |= VC4_DIRTY_INDEXBUF;
+}
+
+static void
+vc4_blend_state_bind(struct pipe_context *pctx, void *hwcso)
+{
+ struct vc4_context *vc4 = vc4_context(pctx);
+ vc4->blend = hwcso;
+ vc4->dirty |= VC4_DIRTY_BLEND;
+}
+
+static void
+vc4_rasterizer_state_bind(struct pipe_context *pctx, void *hwcso)
+{
+ struct vc4_context *vc4 = vc4_context(pctx);
+ vc4->rasterizer = hwcso;
+ vc4->dirty |= VC4_DIRTY_RASTERIZER;
+}
+
+static void
+vc4_zsa_state_bind(struct pipe_context *pctx, void *hwcso)
+{
+ struct vc4_context *vc4 = vc4_context(pctx);
+ vc4->zsa = hwcso;
+ vc4->dirty |= VC4_DIRTY_ZSA;
+}
+
+static void *
+vc4_vertex_state_create(struct pipe_context *pctx, unsigned num_elements,
+ const struct pipe_vertex_element *elements)
+{
+ struct vc4_vertex_stateobj *so = CALLOC_STRUCT(vc4_vertex_stateobj);
+
+ if (!so)
+ return NULL;
+
+ memcpy(so->pipe, elements, sizeof(*elements) * num_elements);
+ so->num_elements = num_elements;
+
+ return so;
+}
+
+static void
+vc4_vertex_state_bind(struct pipe_context *pctx, void *hwcso)
+{
+ struct vc4_context *vc4 = vc4_context(pctx);
+ vc4->vtx = hwcso;
+ vc4->dirty |= VC4_DIRTY_VTXSTATE;
+}
+
+static void
+vc4_set_constant_buffer(struct pipe_context *pctx, uint shader, uint index,
+ struct pipe_constant_buffer *cb)
+{
+ struct vc4_context *vc4 = vc4_context(pctx);
+ struct vc4_constbuf_stateobj *so = &vc4->constbuf[shader];
+
+ assert(index == 0);
+
+ /* Note that the state tracker can unbind constant buffers by
+ * passing NULL here.
+ */
+ if (unlikely(!cb)) {
+ so->enabled_mask &= ~(1 << index);
+ so->dirty_mask &= ~(1 << index);
+ pipe_resource_reference(&so->cb[index].buffer, NULL);
+ return;
+ }
+
+ pipe_resource_reference(&so->cb[index].buffer, cb->buffer);
+ so->cb[index].buffer_offset = cb->buffer_offset;
+ so->cb[index].buffer_size = cb->buffer_size;
+ so->cb[index].user_buffer = cb->user_buffer;
+
+ so->enabled_mask |= 1 << index;
+ so->dirty_mask |= 1 << index;
+ vc4->dirty |= VC4_DIRTY_CONSTBUF;
+}
+
+static void
+vc4_set_framebuffer_state(struct pipe_context *pctx,
+ const struct pipe_framebuffer_state *framebuffer)
+{
+ struct vc4_context *vc4 = vc4_context(pctx);
+ struct pipe_framebuffer_state *cso = &vc4->framebuffer;
+ unsigned i;
+
+ vc4_flush(pctx);
+
+ for (i = 0; i < framebuffer->nr_cbufs; i++)
+ pipe_surface_reference(&cso->cbufs[i], framebuffer->cbufs[i]);
+ for (; i < vc4->framebuffer.nr_cbufs; i++)
+ pipe_surface_reference(&cso->cbufs[i], NULL);
+
+ cso->nr_cbufs = framebuffer->nr_cbufs;
+
+ cso->width = framebuffer->width;
+ cso->height = framebuffer->height;
+
+ pipe_surface_reference(&cso->zsbuf, framebuffer->zsbuf);
+
+ vc4->dirty |= VC4_DIRTY_FRAMEBUFFER;
+}
+
+static struct vc4_texture_stateobj *
+vc4_get_stage_tex(struct vc4_context *vc4, unsigned shader)
+{
+ vc4->dirty |= VC4_DIRTY_TEXSTATE;
+
+ switch (shader) {
+ case PIPE_SHADER_FRAGMENT:
+ vc4->dirty |= VC4_DIRTY_FRAGTEX;
+ return &vc4->fragtex;
+ break;
+ case PIPE_SHADER_VERTEX:
+ vc4->dirty |= VC4_DIRTY_VERTTEX;
+ return &vc4->verttex;
+ break;
+ default:
+ fprintf(stderr, "Unknown shader target %d\n", shader);
+ abort();
+ }
+}
+
+static void *
+vc4_create_sampler_state(struct pipe_context *pctx,
+ const struct pipe_sampler_state *cso)
+{
+ return vc4_generic_cso_state_create(cso, sizeof(*cso));
+}
+
+static void
+vc4_sampler_states_bind(struct pipe_context *pctx,
+ unsigned shader, unsigned start,
+ unsigned nr, void **hwcso)
+{
+ struct vc4_context *vc4 = vc4_context(pctx);
+ struct vc4_texture_stateobj *stage_tex = vc4_get_stage_tex(vc4, shader);
+
+ assert(start == 0);
+ unsigned i;
+ unsigned new_nr = 0;
+
+ for (i = 0; i < nr; i++) {
+ if (hwcso[i])
+ new_nr = i + 1;
+ stage_tex->samplers[i] = hwcso[i];
+ stage_tex->dirty_samplers |= (1 << i);
+ }
+
+ for (; i < stage_tex->num_samplers; i++) {
+ stage_tex->samplers[i] = NULL;
+ stage_tex->dirty_samplers |= (1 << i);
+ }
+
+ stage_tex->num_samplers = new_nr;
+}
+
+static struct pipe_sampler_view *
+vc4_create_sampler_view(struct pipe_context *pctx, struct pipe_resource *prsc,
+ const struct pipe_sampler_view *cso)
+{
+ struct pipe_sampler_view *so = malloc(sizeof(*so));
+
+ if (!so)
+ return NULL;
+
+ *so = *cso;
+ pipe_reference(NULL, &prsc->reference);
+ so->texture = prsc;
+ so->reference.count = 1;
+ so->context = pctx;
+
+ return so;
+}
+
+static void
+vc4_sampler_view_destroy(struct pipe_context *pctx,
+ struct pipe_sampler_view *view)
+{
+ pipe_resource_reference(&view->texture, NULL);
+ free(view);
+}
+
+static void
+vc4_set_sampler_views(struct pipe_context *pctx, unsigned shader,
+ unsigned start, unsigned nr,
+ struct pipe_sampler_view **views)
+{
+ struct vc4_context *vc4 = vc4_context(pctx);
+ struct vc4_texture_stateobj *stage_tex = vc4_get_stage_tex(vc4, shader);
+ unsigned i;
+ unsigned new_nr = 0;
+
+ assert(start == 0);
+
+ vc4->dirty |= VC4_DIRTY_TEXSTATE;
+
+ for (i = 0; i < nr; i++) {
+ if (views[i])
+ new_nr = i + 1;
+ pipe_sampler_view_reference(&stage_tex->textures[i], views[i]);
+ stage_tex->dirty_samplers |= (1 << i);
+ }
+
+ for (; i < stage_tex->num_textures; i++) {
+ pipe_sampler_view_reference(&stage_tex->textures[i], NULL);
+ stage_tex->dirty_samplers |= (1 << i);
+ }
+
+ stage_tex->num_textures = new_nr;
+}
+
+void
+vc4_state_init(struct pipe_context *pctx)
+{
+ pctx->set_blend_color = vc4_set_blend_color;
+ pctx->set_stencil_ref = vc4_set_stencil_ref;
+ pctx->set_clip_state = vc4_set_clip_state;
+ pctx->set_sample_mask = vc4_set_sample_mask;
+ pctx->set_constant_buffer = vc4_set_constant_buffer;
+ pctx->set_framebuffer_state = vc4_set_framebuffer_state;
+ pctx->set_polygon_stipple = vc4_set_polygon_stipple;
+ pctx->set_scissor_states = vc4_set_scissor_states;
+ pctx->set_viewport_states = vc4_set_viewport_states;
+
+ pctx->set_vertex_buffers = vc4_set_vertex_buffers;
+ pctx->set_index_buffer = vc4_set_index_buffer;
+
+ pctx->create_blend_state = vc4_create_blend_state;
+ pctx->bind_blend_state = vc4_blend_state_bind;
+ pctx->delete_blend_state = vc4_generic_cso_state_delete;
+
+ pctx->create_rasterizer_state = vc4_create_rasterizer_state;
+ pctx->bind_rasterizer_state = vc4_rasterizer_state_bind;
+ pctx->delete_rasterizer_state = vc4_generic_cso_state_delete;
+
+ pctx->create_depth_stencil_alpha_state = vc4_create_depth_stencil_alpha_state;
+ pctx->bind_depth_stencil_alpha_state = vc4_zsa_state_bind;
+ pctx->delete_depth_stencil_alpha_state = vc4_generic_cso_state_delete;
+
+ pctx->create_vertex_elements_state = vc4_vertex_state_create;
+ pctx->delete_vertex_elements_state = vc4_generic_cso_state_delete;
+ pctx->bind_vertex_elements_state = vc4_vertex_state_bind;
+
+ pctx->create_sampler_state = vc4_create_sampler_state;
+ pctx->delete_sampler_state = vc4_generic_cso_state_delete;
+ pctx->bind_sampler_states = vc4_sampler_states_bind;
+
+ pctx->create_sampler_view = vc4_create_sampler_view;
+ pctx->sampler_view_destroy = vc4_sampler_view_destroy;
+ pctx->set_sampler_views = vc4_set_sampler_views;
+}