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Diffstat (limited to 'src/gallium/drivers/vc4/vc4_program.c')
-rw-r--r--src/gallium/drivers/vc4/vc4_program.c18
1 files changed, 14 insertions, 4 deletions
diff --git a/src/gallium/drivers/vc4/vc4_program.c b/src/gallium/drivers/vc4/vc4_program.c
index 33cd1355b99..86f71f68d82 100644
--- a/src/gallium/drivers/vc4/vc4_program.c
+++ b/src/gallium/drivers/vc4/vc4_program.c
@@ -2488,9 +2488,15 @@ vc4_get_compiled_shader(struct vc4_context *vc4, enum qstage stage,
}
}
- copy_uniform_state_to_shader(shader, c);
- shader->bo = vc4_bo_alloc_shader(vc4->screen, c->qpu_insts,
- c->qpu_inst_count * sizeof(uint64_t));
+ shader->failed = c->failed;
+ if (c->failed) {
+ shader->failed = true;
+ } else {
+ copy_uniform_state_to_shader(shader, c);
+ shader->bo = vc4_bo_alloc_shader(vc4->screen, c->qpu_insts,
+ c->qpu_inst_count *
+ sizeof(uint64_t));
+ }
/* Copy the compiler UBO range state to the compiled shader, dropping
* out arrays that were never referenced by an indirect load.
@@ -2693,11 +2699,15 @@ vc4_update_compiled_vs(struct vc4_context *vc4, uint8_t prim_mode)
}
}
-void
+bool
vc4_update_compiled_shaders(struct vc4_context *vc4, uint8_t prim_mode)
{
vc4_update_compiled_fs(vc4, prim_mode);
vc4_update_compiled_vs(vc4, prim_mode);
+
+ return !(vc4->prog.cs->failed ||
+ vc4->prog.vs->failed ||
+ vc4->prog.fs->failed);
}
static uint32_t