diff options
Diffstat (limited to 'src/gallium/drivers/vc4/vc4_program.c')
-rw-r--r-- | src/gallium/drivers/vc4/vc4_program.c | 18 |
1 files changed, 14 insertions, 4 deletions
diff --git a/src/gallium/drivers/vc4/vc4_program.c b/src/gallium/drivers/vc4/vc4_program.c index 33cd1355b99..86f71f68d82 100644 --- a/src/gallium/drivers/vc4/vc4_program.c +++ b/src/gallium/drivers/vc4/vc4_program.c @@ -2488,9 +2488,15 @@ vc4_get_compiled_shader(struct vc4_context *vc4, enum qstage stage, } } - copy_uniform_state_to_shader(shader, c); - shader->bo = vc4_bo_alloc_shader(vc4->screen, c->qpu_insts, - c->qpu_inst_count * sizeof(uint64_t)); + shader->failed = c->failed; + if (c->failed) { + shader->failed = true; + } else { + copy_uniform_state_to_shader(shader, c); + shader->bo = vc4_bo_alloc_shader(vc4->screen, c->qpu_insts, + c->qpu_inst_count * + sizeof(uint64_t)); + } /* Copy the compiler UBO range state to the compiled shader, dropping * out arrays that were never referenced by an indirect load. @@ -2693,11 +2699,15 @@ vc4_update_compiled_vs(struct vc4_context *vc4, uint8_t prim_mode) } } -void +bool vc4_update_compiled_shaders(struct vc4_context *vc4, uint8_t prim_mode) { vc4_update_compiled_fs(vc4, prim_mode); vc4_update_compiled_vs(vc4, prim_mode); + + return !(vc4->prog.cs->failed || + vc4->prog.vs->failed || + vc4->prog.fs->failed); } static uint32_t |