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Diffstat (limited to 'src/gallium/drivers/vc4/vc4_context.c')
-rw-r--r--src/gallium/drivers/vc4/vc4_context.c16
1 files changed, 13 insertions, 3 deletions
diff --git a/src/gallium/drivers/vc4/vc4_context.c b/src/gallium/drivers/vc4/vc4_context.c
index d14da676334..6ecc2cab2ab 100644
--- a/src/gallium/drivers/vc4/vc4_context.c
+++ b/src/gallium/drivers/vc4/vc4_context.c
@@ -61,14 +61,24 @@ vc4_setup_rcl(struct vc4_context *vc4)
cl_u32(&vc4->rcl, vc4->clear_depth);
cl_u8(&vc4->rcl, vc4->clear_stencil);
+ /* The rendering mode config determines the pointer that's used for
+ * VC4_PACKET_STORE_MS_TILE_BUFFER address computations. The kernel
+ * could handle a no-relocation rendering mode config and deny those
+ * packets, but instead we just tell the kernel we're doing our color
+ * rendering to the Z buffer, and just don't emit any of those
+ * packets.
+ */
+ struct vc4_surface *render_surf = csurf ? csurf : zsurf;
+ struct vc4_resource *render_tex = vc4_resource(render_surf->base.texture);
+
cl_start_reloc(&vc4->rcl, 1);
cl_u8(&vc4->rcl, VC4_PACKET_TILE_RENDERING_MODE_CONFIG);
- cl_reloc(vc4, &vc4->rcl, ctex->bo, csurf->offset);
+ cl_reloc(vc4, &vc4->rcl, render_tex->bo, render_surf->offset);
cl_u16(&vc4->rcl, width);
cl_u16(&vc4->rcl, height);
- cl_u16(&vc4->rcl, ((csurf->tiling <<
+ cl_u16(&vc4->rcl, ((render_surf->tiling <<
VC4_RENDER_CONFIG_MEMORY_FORMAT_SHIFT) |
- (vc4_rt_format_is_565(csurf->base.format) ?
+ (vc4_rt_format_is_565(render_surf->base.format) ?
VC4_RENDER_CONFIG_FORMAT_BGR565 :
VC4_RENDER_CONFIG_FORMAT_RGBA8888) |
VC4_RENDER_CONFIG_EARLY_Z_COVERAGE_DISABLE));