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Diffstat (limited to 'src/gallium/drivers/v3d/v3dx_context.h')
-rw-r--r--src/gallium/drivers/v3d/v3dx_context.h47
1 files changed, 47 insertions, 0 deletions
diff --git a/src/gallium/drivers/v3d/v3dx_context.h b/src/gallium/drivers/v3d/v3dx_context.h
new file mode 100644
index 00000000000..faeda2c0fbb
--- /dev/null
+++ b/src/gallium/drivers/v3d/v3dx_context.h
@@ -0,0 +1,47 @@
+/*
+ * Copyright © 2014-2017 Broadcom
+ * Copyright (C) 2012 Rob Clark <[email protected]>
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+/* This file generates the per-v3d-version function prototypes. It must only
+ * be included from v3d_context.h.
+ */
+
+struct v3d_hw;
+struct vc5_format;
+
+void v3dX(emit_state)(struct pipe_context *pctx);
+void v3dX(emit_rcl)(struct vc5_job *job);
+void v3dX(draw_init)(struct pipe_context *pctx);
+void v3dX(state_init)(struct pipe_context *pctx);
+
+void v3dX(bcl_epilogue)(struct vc5_context *vc5, struct vc5_job *job);
+
+void v3dX(simulator_init_regs)(struct v3d_hw *v3d);
+int v3dX(simulator_get_param_ioctl)(struct v3d_hw *v3d,
+ struct drm_v3d_get_param *args);
+void v3dX(simulator_flush)(struct v3d_hw *v3d, struct drm_v3d_submit_cl *submit,
+ uint32_t gmp_ofs);
+const struct vc5_format *v3dX(get_format_desc)(enum pipe_format f);
+void v3dX(get_internal_type_bpp_for_output_format)(uint32_t format,
+ uint32_t *type,
+ uint32_t *bpp);