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Diffstat (limited to 'src/gallium/drivers/v3d/v3d_screen.c')
-rw-r--r--src/gallium/drivers/v3d/v3d_screen.c648
1 files changed, 648 insertions, 0 deletions
diff --git a/src/gallium/drivers/v3d/v3d_screen.c b/src/gallium/drivers/v3d/v3d_screen.c
new file mode 100644
index 00000000000..95e6a6907f4
--- /dev/null
+++ b/src/gallium/drivers/v3d/v3d_screen.c
@@ -0,0 +1,648 @@
+/*
+ * Copyright © 2014-2017 Broadcom
+ * Copyright (C) 2012 Rob Clark <[email protected]>
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+#include "os/os_misc.h"
+#include "pipe/p_defines.h"
+#include "pipe/p_screen.h"
+#include "pipe/p_state.h"
+
+#include "util/u_debug.h"
+#include "util/u_memory.h"
+#include "util/u_format.h"
+#include "util/u_hash_table.h"
+#include "util/ralloc.h"
+
+#include <xf86drm.h>
+#include "v3d_screen.h"
+#include "v3d_context.h"
+#include "v3d_resource.h"
+#include "compiler/v3d_compiler.h"
+
+static const char *
+vc5_screen_get_name(struct pipe_screen *pscreen)
+{
+ struct vc5_screen *screen = vc5_screen(pscreen);
+
+ if (!screen->name) {
+ screen->name = ralloc_asprintf(screen,
+ "VC5 V3D %d.%d",
+ screen->devinfo.ver / 10,
+ screen->devinfo.ver % 10);
+ }
+
+ return screen->name;
+}
+
+static const char *
+vc5_screen_get_vendor(struct pipe_screen *pscreen)
+{
+ return "Broadcom";
+}
+
+static void
+vc5_screen_destroy(struct pipe_screen *pscreen)
+{
+ struct vc5_screen *screen = vc5_screen(pscreen);
+
+ util_hash_table_destroy(screen->bo_handles);
+ vc5_bufmgr_destroy(pscreen);
+ slab_destroy_parent(&screen->transfer_pool);
+
+ if (using_vc5_simulator)
+ vc5_simulator_destroy(screen);
+
+ v3d_compiler_free(screen->compiler);
+
+ close(screen->fd);
+ ralloc_free(pscreen);
+}
+
+static int
+vc5_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
+{
+ struct vc5_screen *screen = vc5_screen(pscreen);
+
+ switch (param) {
+ /* Supported features (boolean caps). */
+ case PIPE_CAP_VERTEX_COLOR_CLAMPED:
+ case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
+ case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
+ case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
+ case PIPE_CAP_NPOT_TEXTURES:
+ case PIPE_CAP_SHAREABLE_SHADERS:
+ case PIPE_CAP_BLEND_EQUATION_SEPARATE:
+ case PIPE_CAP_TEXTURE_MULTISAMPLE:
+ case PIPE_CAP_TEXTURE_SWIZZLE:
+ case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
+ case PIPE_CAP_START_INSTANCE:
+ case PIPE_CAP_TGSI_INSTANCEID:
+ case PIPE_CAP_SM3:
+ case PIPE_CAP_TEXTURE_QUERY_LOD:
+ case PIPE_CAP_PRIMITIVE_RESTART:
+ case PIPE_CAP_GLSL_OPTIMIZE_CONSERVATIVELY:
+ case PIPE_CAP_OCCLUSION_QUERY:
+ case PIPE_CAP_POINT_SPRITE:
+ case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
+ case PIPE_CAP_ALLOW_MAPPED_BUFFERS_DURING_EXECUTION:
+ case PIPE_CAP_COMPUTE:
+ case PIPE_CAP_DRAW_INDIRECT:
+ case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
+ case PIPE_CAP_SIGNED_VERTEX_BUFFER_OFFSET:
+ return 1;
+
+ case PIPE_CAP_INDEP_BLEND_ENABLE:
+ return screen->devinfo.ver >= 40;
+
+ case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
+ return 256;
+
+ case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT:
+ return 4;
+
+ case PIPE_CAP_GLSL_FEATURE_LEVEL:
+ return 400;
+
+ case PIPE_CAP_MAX_VIEWPORTS:
+ return 1;
+
+ case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
+ return 1;
+ case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
+ return 0;
+ case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
+ if (screen->devinfo.ver >= 40)
+ return 0;
+ else
+ return 1;
+ case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
+ if (screen->devinfo.ver >= 40)
+ return 1;
+ else
+ return 0;
+
+ case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
+ case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
+ case PIPE_CAP_MIXED_COLOR_DEPTH_BITS:
+ return 1;
+
+
+ /* Stream output. */
+ case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
+ return 4;
+ case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
+ case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
+ return 64;
+
+ case PIPE_CAP_MIN_TEXEL_OFFSET:
+ case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
+ return -8;
+ case PIPE_CAP_MAX_TEXEL_OFFSET:
+ case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET:
+ return 7;
+
+ /* Unsupported features. */
+ case PIPE_CAP_ANISOTROPIC_FILTER:
+ case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
+ case PIPE_CAP_BUFFER_SAMPLER_VIEW_RGBA_ONLY:
+ case PIPE_CAP_CUBE_MAP_ARRAY:
+ case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
+ case PIPE_CAP_SEAMLESS_CUBE_MAP:
+ case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
+ case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
+ case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
+ case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
+ case PIPE_CAP_SHADER_STENCIL_EXPORT:
+ case PIPE_CAP_TGSI_TEXCOORD:
+ case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
+ case PIPE_CAP_CONDITIONAL_RENDER:
+ case PIPE_CAP_TEXTURE_BARRIER:
+ case PIPE_CAP_INDEP_BLEND_FUNC:
+ case PIPE_CAP_DEPTH_CLIP_DISABLE:
+ case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
+ case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
+ case PIPE_CAP_USER_VERTEX_BUFFERS:
+ case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
+ case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
+ case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT:
+ case PIPE_CAP_TGSI_TES_LAYER_VIEWPORT:
+ case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
+ case PIPE_CAP_TEXTURE_GATHER_SM5:
+ case PIPE_CAP_FAKE_SW_MSAA:
+ case PIPE_CAP_SAMPLE_SHADING:
+ case PIPE_CAP_TEXTURE_GATHER_OFFSETS:
+ case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION:
+ case PIPE_CAP_MAX_VERTEX_STREAMS:
+ case PIPE_CAP_MULTI_DRAW_INDIRECT:
+ case PIPE_CAP_MULTI_DRAW_INDIRECT_PARAMS:
+ case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE:
+ case PIPE_CAP_CONDITIONAL_RENDER_INVERTED:
+ case PIPE_CAP_SAMPLER_VIEW_TARGET:
+ case PIPE_CAP_CLIP_HALFZ:
+ case PIPE_CAP_VERTEXID_NOBASE:
+ case PIPE_CAP_POLYGON_OFFSET_CLAMP:
+ case PIPE_CAP_MULTISAMPLE_Z_RESOLVE:
+ case PIPE_CAP_RESOURCE_FROM_USER_MEMORY:
+ case PIPE_CAP_DEVICE_RESET_STATUS_QUERY:
+ case PIPE_CAP_MAX_SHADER_PATCH_VARYINGS:
+ case PIPE_CAP_TEXTURE_FLOAT_LINEAR:
+ case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR:
+ case PIPE_CAP_DEPTH_BOUNDS_TEST:
+ case PIPE_CAP_TGSI_TXQS:
+ case PIPE_CAP_FORCE_PERSAMPLE_INTERP:
+ case PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS:
+ case PIPE_CAP_CLEAR_TEXTURE:
+ case PIPE_CAP_DRAW_PARAMETERS:
+ case PIPE_CAP_TGSI_PACK_HALF_FLOAT:
+ case PIPE_CAP_TGSI_FS_POSITION_IS_SYSVAL:
+ case PIPE_CAP_TGSI_FS_FACE_IS_INTEGER_SYSVAL:
+ case PIPE_CAP_INVALIDATE_BUFFER:
+ case PIPE_CAP_GENERATE_MIPMAP:
+ case PIPE_CAP_STRING_MARKER:
+ case PIPE_CAP_SURFACE_REINTERPRET_BLOCKS:
+ case PIPE_CAP_QUERY_BUFFER_OBJECT:
+ case PIPE_CAP_QUERY_MEMORY_INFO:
+ case PIPE_CAP_PCI_GROUP:
+ case PIPE_CAP_PCI_BUS:
+ case PIPE_CAP_PCI_DEVICE:
+ case PIPE_CAP_PCI_FUNCTION:
+ case PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT:
+ case PIPE_CAP_ROBUST_BUFFER_ACCESS_BEHAVIOR:
+ case PIPE_CAP_CULL_DISTANCE:
+ case PIPE_CAP_PRIMITIVE_RESTART_FOR_PATCHES:
+ case PIPE_CAP_TGSI_VOTE:
+ case PIPE_CAP_MAX_WINDOW_RECTANGLES:
+ case PIPE_CAP_POLYGON_OFFSET_UNITS_UNSCALED:
+ case PIPE_CAP_VIEWPORT_SUBPIXEL_BITS:
+ case PIPE_CAP_TGSI_ARRAY_COMPONENTS:
+ case PIPE_CAP_TGSI_FS_FBFETCH:
+ case PIPE_CAP_INT64:
+ case PIPE_CAP_INT64_DIVMOD:
+ case PIPE_CAP_DOUBLES:
+ case PIPE_CAP_BINDLESS_TEXTURE:
+ case PIPE_CAP_POST_DEPTH_COVERAGE:
+ case PIPE_CAP_CAN_BIND_CONST_BUFFER_AS_VERTEX:
+ case PIPE_CAP_TGSI_BALLOT:
+ case PIPE_CAP_SPARSE_BUFFER_PAGE_SIZE:
+ case PIPE_CAP_POLYGON_MODE_FILL_RECTANGLE:
+ case PIPE_CAP_TGSI_CLOCK:
+ case PIPE_CAP_TGSI_TEX_TXF_LZ:
+ case PIPE_CAP_NATIVE_FENCE_FD:
+ case PIPE_CAP_FENCE_SIGNAL:
+ case PIPE_CAP_TGSI_MUL_ZERO_WINS:
+ case PIPE_CAP_NIR_SAMPLERS_AS_DEREF:
+ case PIPE_CAP_QUERY_SO_OVERFLOW:
+ case PIPE_CAP_MEMOBJ:
+ case PIPE_CAP_LOAD_CONSTBUF:
+ case PIPE_CAP_TILE_RASTER_ORDER:
+ case PIPE_CAP_STREAM_OUTPUT_INTERLEAVE_BUFFERS:
+ case PIPE_CAP_MAX_COMBINED_SHADER_OUTPUT_RESOURCES:
+ case PIPE_CAP_CONTEXT_PRIORITY_MASK:
+ case PIPE_CAP_CONSTBUF0_FLAGS:
+ case PIPE_CAP_CONSERVATIVE_RASTER_POST_SNAP_TRIANGLES:
+ case PIPE_CAP_CONSERVATIVE_RASTER_POST_SNAP_POINTS_LINES:
+ case PIPE_CAP_CONSERVATIVE_RASTER_PRE_SNAP_TRIANGLES:
+ case PIPE_CAP_CONSERVATIVE_RASTER_PRE_SNAP_POINTS_LINES:
+ case PIPE_CAP_CONSERVATIVE_RASTER_POST_DEPTH_COVERAGE:
+ case PIPE_CAP_MAX_CONSERVATIVE_RASTER_SUBPIXEL_PRECISION_BIAS:
+ case PIPE_CAP_PACKED_UNIFORMS:
+ return 0;
+
+ /* Geometry shader output, unsupported. */
+ case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
+ case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
+ return 0;
+
+ /* Texturing. */
+ case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
+ case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
+ case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
+ return VC5_MAX_MIP_LEVELS;
+ case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
+ return 2048;
+
+ /* Render targets. */
+ case PIPE_CAP_MAX_RENDER_TARGETS:
+ return 4;
+
+ /* Queries. */
+ case PIPE_CAP_QUERY_TIME_ELAPSED:
+ case PIPE_CAP_QUERY_TIMESTAMP:
+ return 0;
+
+ case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE:
+ return 2048;
+
+ case PIPE_CAP_ENDIANNESS:
+ return PIPE_ENDIAN_LITTLE;
+
+ case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
+ return 64;
+
+ case PIPE_CAP_VENDOR_ID:
+ return 0x14E4;
+ case PIPE_CAP_DEVICE_ID:
+ return 0xFFFFFFFF;
+ case PIPE_CAP_ACCELERATED:
+ return 1;
+ case PIPE_CAP_VIDEO_MEMORY: {
+ uint64_t system_memory;
+
+ if (!os_get_total_physical_memory(&system_memory))
+ return 0;
+
+ return (int)(system_memory >> 20);
+ }
+ case PIPE_CAP_UMA:
+ return 1;
+
+ default:
+ fprintf(stderr, "unknown param %d\n", param);
+ return 0;
+ }
+}
+
+static float
+vc5_screen_get_paramf(struct pipe_screen *pscreen, enum pipe_capf param)
+{
+ switch (param) {
+ case PIPE_CAPF_MAX_LINE_WIDTH:
+ case PIPE_CAPF_MAX_LINE_WIDTH_AA:
+ return 32;
+
+ case PIPE_CAPF_MAX_POINT_WIDTH:
+ case PIPE_CAPF_MAX_POINT_WIDTH_AA:
+ return 512.0f;
+
+ case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
+ return 0.0f;
+ case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
+ return 16.0f;
+
+ case PIPE_CAPF_MIN_CONSERVATIVE_RASTER_DILATE:
+ case PIPE_CAPF_MAX_CONSERVATIVE_RASTER_DILATE:
+ case PIPE_CAPF_CONSERVATIVE_RASTER_DILATE_GRANULARITY:
+ return 0.0f;
+ default:
+ fprintf(stderr, "unknown paramf %d\n", param);
+ return 0;
+ }
+}
+
+static int
+vc5_screen_get_shader_param(struct pipe_screen *pscreen, unsigned shader,
+ enum pipe_shader_cap param)
+{
+ if (shader != PIPE_SHADER_VERTEX &&
+ shader != PIPE_SHADER_FRAGMENT) {
+ return 0;
+ }
+
+ /* this is probably not totally correct.. but it's a start: */
+ switch (param) {
+ case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
+ case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
+ case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
+ case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
+ return 16384;
+
+ case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
+ return UINT_MAX;
+
+ case PIPE_SHADER_CAP_MAX_INPUTS:
+ if (shader == PIPE_SHADER_FRAGMENT)
+ return VC5_MAX_FS_INPUTS / 4;
+ else
+ return 16;
+ case PIPE_SHADER_CAP_MAX_OUTPUTS:
+ if (shader == PIPE_SHADER_FRAGMENT)
+ return 4;
+ else
+ return VC5_MAX_FS_INPUTS / 4;
+ case PIPE_SHADER_CAP_MAX_TEMPS:
+ return 256; /* GL_MAX_PROGRAM_TEMPORARIES_ARB */
+ case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE:
+ return 16 * 1024 * sizeof(float);
+ case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
+ return 16;
+ case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
+ return 0;
+ case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
+ case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
+ case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
+ return 0;
+ case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
+ return 1;
+ case PIPE_SHADER_CAP_SUBROUTINES:
+ return 0;
+ case PIPE_SHADER_CAP_INTEGERS:
+ return 1;
+ case PIPE_SHADER_CAP_FP16:
+ case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
+ case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED:
+ case PIPE_SHADER_CAP_TGSI_LDEXP_SUPPORTED:
+ case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:
+ case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE:
+ case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
+ case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTERS:
+ case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTER_BUFFERS:
+ return 0;
+ case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
+ case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
+ case PIPE_SHADER_CAP_MAX_SHADER_IMAGES:
+ case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS:
+ return VC5_MAX_TEXTURE_SAMPLERS;
+ case PIPE_SHADER_CAP_PREFERRED_IR:
+ return PIPE_SHADER_IR_NIR;
+ case PIPE_SHADER_CAP_SUPPORTED_IRS:
+ return 0;
+ case PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT:
+ return 32;
+ case PIPE_SHADER_CAP_LOWER_IF_THRESHOLD:
+ case PIPE_SHADER_CAP_TGSI_SKIP_MERGE_REGISTERS:
+ return 0;
+ default:
+ fprintf(stderr, "unknown shader param %d\n", param);
+ return 0;
+ }
+ return 0;
+}
+
+static boolean
+vc5_screen_is_format_supported(struct pipe_screen *pscreen,
+ enum pipe_format format,
+ enum pipe_texture_target target,
+ unsigned sample_count,
+ unsigned usage)
+{
+ struct vc5_screen *screen = vc5_screen(pscreen);
+
+ if (sample_count > 1 && sample_count != VC5_MAX_SAMPLES)
+ return FALSE;
+
+ if ((target >= PIPE_MAX_TEXTURE_TYPES) ||
+ !util_format_is_supported(format, usage)) {
+ return FALSE;
+ }
+
+ if (usage & PIPE_BIND_VERTEX_BUFFER) {
+ switch (format) {
+ case PIPE_FORMAT_R32G32B32A32_FLOAT:
+ case PIPE_FORMAT_R32G32B32_FLOAT:
+ case PIPE_FORMAT_R32G32_FLOAT:
+ case PIPE_FORMAT_R32_FLOAT:
+ case PIPE_FORMAT_R32G32B32A32_SNORM:
+ case PIPE_FORMAT_R32G32B32_SNORM:
+ case PIPE_FORMAT_R32G32_SNORM:
+ case PIPE_FORMAT_R32_SNORM:
+ case PIPE_FORMAT_R32G32B32A32_SSCALED:
+ case PIPE_FORMAT_R32G32B32_SSCALED:
+ case PIPE_FORMAT_R32G32_SSCALED:
+ case PIPE_FORMAT_R32_SSCALED:
+ case PIPE_FORMAT_R16G16B16A16_UNORM:
+ case PIPE_FORMAT_R16G16B16_UNORM:
+ case PIPE_FORMAT_R16G16_UNORM:
+ case PIPE_FORMAT_R16_UNORM:
+ case PIPE_FORMAT_R16G16B16A16_SNORM:
+ case PIPE_FORMAT_R16G16B16_SNORM:
+ case PIPE_FORMAT_R16G16_SNORM:
+ case PIPE_FORMAT_R16_SNORM:
+ case PIPE_FORMAT_R16G16B16A16_USCALED:
+ case PIPE_FORMAT_R16G16B16_USCALED:
+ case PIPE_FORMAT_R16G16_USCALED:
+ case PIPE_FORMAT_R16_USCALED:
+ case PIPE_FORMAT_R16G16B16A16_SSCALED:
+ case PIPE_FORMAT_R16G16B16_SSCALED:
+ case PIPE_FORMAT_R16G16_SSCALED:
+ case PIPE_FORMAT_R16_SSCALED:
+ case PIPE_FORMAT_R8G8B8A8_UNORM:
+ case PIPE_FORMAT_R8G8B8_UNORM:
+ case PIPE_FORMAT_R8G8_UNORM:
+ case PIPE_FORMAT_R8_UNORM:
+ case PIPE_FORMAT_R8G8B8A8_SNORM:
+ case PIPE_FORMAT_R8G8B8_SNORM:
+ case PIPE_FORMAT_R8G8_SNORM:
+ case PIPE_FORMAT_R8_SNORM:
+ case PIPE_FORMAT_R8G8B8A8_USCALED:
+ case PIPE_FORMAT_R8G8B8_USCALED:
+ case PIPE_FORMAT_R8G8_USCALED:
+ case PIPE_FORMAT_R8_USCALED:
+ case PIPE_FORMAT_R8G8B8A8_SSCALED:
+ case PIPE_FORMAT_R8G8B8_SSCALED:
+ case PIPE_FORMAT_R8G8_SSCALED:
+ case PIPE_FORMAT_R8_SSCALED:
+ case PIPE_FORMAT_R10G10B10A2_UNORM:
+ case PIPE_FORMAT_B10G10R10A2_UNORM:
+ case PIPE_FORMAT_R10G10B10A2_SNORM:
+ case PIPE_FORMAT_B10G10R10A2_SNORM:
+ case PIPE_FORMAT_R10G10B10A2_USCALED:
+ case PIPE_FORMAT_B10G10R10A2_USCALED:
+ case PIPE_FORMAT_R10G10B10A2_SSCALED:
+ case PIPE_FORMAT_B10G10R10A2_SSCALED:
+ break;
+ default:
+ return FALSE;
+ }
+ }
+
+ if ((usage & PIPE_BIND_RENDER_TARGET) &&
+ !vc5_rt_format_supported(&screen->devinfo, format)) {
+ return FALSE;
+ }
+
+ if ((usage & PIPE_BIND_SAMPLER_VIEW) &&
+ !vc5_tex_format_supported(&screen->devinfo, format)) {
+ return FALSE;
+ }
+
+ if ((usage & PIPE_BIND_DEPTH_STENCIL) &&
+ !(format == PIPE_FORMAT_S8_UINT_Z24_UNORM ||
+ format == PIPE_FORMAT_X8Z24_UNORM ||
+ format == PIPE_FORMAT_Z16_UNORM ||
+ format == PIPE_FORMAT_Z32_FLOAT ||
+ format == PIPE_FORMAT_Z32_FLOAT_S8X24_UINT)) {
+ return FALSE;
+ }
+
+ if ((usage & PIPE_BIND_INDEX_BUFFER) &&
+ !(format == PIPE_FORMAT_I8_UINT ||
+ format == PIPE_FORMAT_I16_UINT ||
+ format == PIPE_FORMAT_I32_UINT)) {
+ return FALSE;
+ }
+
+ return TRUE;
+}
+
+#define PTR_TO_UINT(x) ((unsigned)((intptr_t)(x)))
+
+static unsigned handle_hash(void *key)
+{
+ return PTR_TO_UINT(key);
+}
+
+static int handle_compare(void *key1, void *key2)
+{
+ return PTR_TO_UINT(key1) != PTR_TO_UINT(key2);
+}
+
+static bool
+vc5_get_device_info(struct vc5_screen *screen)
+{
+ struct drm_v3d_get_param ident0 = {
+ .param = DRM_V3D_PARAM_V3D_CORE0_IDENT0,
+ };
+ struct drm_v3d_get_param ident1 = {
+ .param = DRM_V3D_PARAM_V3D_CORE0_IDENT1,
+ };
+ int ret;
+
+ ret = vc5_ioctl(screen->fd, DRM_IOCTL_V3D_GET_PARAM, &ident0);
+ if (ret != 0) {
+ fprintf(stderr, "Couldn't get V3D core IDENT0: %s\n",
+ strerror(errno));
+ return false;
+ }
+ ret = vc5_ioctl(screen->fd, DRM_IOCTL_V3D_GET_PARAM, &ident1);
+ if (ret != 0) {
+ fprintf(stderr, "Couldn't get V3D core IDENT1: %s\n",
+ strerror(errno));
+ return false;
+ }
+
+ uint32_t major = (ident0.value >> 24) & 0xff;
+ uint32_t minor = (ident1.value >> 0) & 0xf;
+ screen->devinfo.ver = major * 10 + minor;
+
+ switch (screen->devinfo.ver) {
+ case 33:
+ case 41:
+ case 42:
+ break;
+ default:
+ fprintf(stderr,
+ "V3D %d.%d not supported by this version of Mesa.\n",
+ screen->devinfo.ver / 10,
+ screen->devinfo.ver % 10);
+ return false;
+ }
+
+ return true;
+}
+
+static const void *
+vc5_screen_get_compiler_options(struct pipe_screen *pscreen,
+ enum pipe_shader_ir ir, unsigned shader)
+{
+ return &v3d_nir_options;
+}
+
+struct pipe_screen *
+v3d_screen_create(int fd)
+{
+ struct vc5_screen *screen = rzalloc(NULL, struct vc5_screen);
+ struct pipe_screen *pscreen;
+
+ pscreen = &screen->base;
+
+ pscreen->destroy = vc5_screen_destroy;
+ pscreen->get_param = vc5_screen_get_param;
+ pscreen->get_paramf = vc5_screen_get_paramf;
+ pscreen->get_shader_param = vc5_screen_get_shader_param;
+ pscreen->context_create = vc5_context_create;
+ pscreen->is_format_supported = vc5_screen_is_format_supported;
+
+ screen->fd = fd;
+ list_inithead(&screen->bo_cache.time_list);
+ (void)mtx_init(&screen->bo_handles_mutex, mtx_plain);
+ screen->bo_handles = util_hash_table_create(handle_hash, handle_compare);
+
+#if defined(USE_V3D_SIMULATOR)
+ vc5_simulator_init(screen);
+#endif
+
+ if (!vc5_get_device_info(screen))
+ goto fail;
+
+ slab_create_parent(&screen->transfer_pool, sizeof(struct vc5_transfer), 16);
+
+ vc5_fence_init(screen);
+
+ v3d_process_debug_variable();
+
+ vc5_resource_screen_init(pscreen);
+
+ screen->compiler = v3d_compiler_init(&screen->devinfo);
+
+ pscreen->get_name = vc5_screen_get_name;
+ pscreen->get_vendor = vc5_screen_get_vendor;
+ pscreen->get_device_vendor = vc5_screen_get_vendor;
+ pscreen->get_compiler_options = vc5_screen_get_compiler_options;
+
+ return pscreen;
+
+fail:
+ close(fd);
+ ralloc_free(pscreen);
+ return NULL;
+}