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diff --git a/src/gallium/drivers/swr/swr_context.h b/src/gallium/drivers/swr/swr_context.h
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+/****************************************************************************
+ * Copyright (C) 2015 Intel Corporation. All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ ***************************************************************************/
+
+#ifndef SWR_CONTEXT_H
+#define SWR_CONTEXT_H
+
+#include "pipe/p_context.h"
+#include "pipe/p_state.h"
+#include "util/u_blitter.h"
+#include "jit_api.h"
+#include "swr_state.h"
+#include <unordered_map>
+
+#define SWR_NEW_BLEND (1 << 0)
+#define SWR_NEW_RASTERIZER (1 << 1)
+#define SWR_NEW_DEPTH_STENCIL_ALPHA (1 << 2)
+#define SWR_NEW_SAMPLER (1 << 3)
+#define SWR_NEW_SAMPLER_VIEW (1 << 4)
+#define SWR_NEW_VS (1 << 5)
+#define SWR_NEW_FS (1 << 6)
+#define SWR_NEW_VSCONSTANTS (1 << 7)
+#define SWR_NEW_FSCONSTANTS (1 << 8)
+#define SWR_NEW_VERTEX (1 << 9)
+#define SWR_NEW_STIPPLE (1 << 10)
+#define SWR_NEW_SCISSOR (1 << 11)
+#define SWR_NEW_VIEWPORT (1 << 12)
+#define SWR_NEW_FRAMEBUFFER (1 << 13)
+#define SWR_NEW_CLIP (1 << 14)
+#define SWR_NEW_SO (1 << 15)
+#define SWR_NEW_ALL 0x0000ffff
+
+namespace std
+{
+template <> struct hash<BLEND_COMPILE_STATE> {
+ std::size_t operator()(const BLEND_COMPILE_STATE &k) const
+ {
+ return util_hash_crc32(&k, sizeof(k));
+ }
+};
+};
+
+struct swr_jit_texture {
+ uint32_t width; // same as number of elements
+ uint32_t height;
+ uint32_t depth; // doubles as array size
+ uint32_t first_level;
+ uint32_t last_level;
+ const void *base_ptr;
+ uint32_t row_stride[PIPE_MAX_TEXTURE_LEVELS];
+ uint32_t img_stride[PIPE_MAX_TEXTURE_LEVELS];
+ uint32_t mip_offsets[PIPE_MAX_TEXTURE_LEVELS];
+};
+
+struct swr_jit_sampler {
+ float min_lod;
+ float max_lod;
+ float lod_bias;
+ float border_color[4];
+};
+
+struct swr_draw_context {
+ const float *constantVS[PIPE_MAX_CONSTANT_BUFFERS];
+ unsigned num_constantsVS[PIPE_MAX_CONSTANT_BUFFERS];
+ const float *constantFS[PIPE_MAX_CONSTANT_BUFFERS];
+ unsigned num_constantsFS[PIPE_MAX_CONSTANT_BUFFERS];
+
+ swr_jit_texture texturesVS[PIPE_MAX_SHADER_SAMPLER_VIEWS];
+ swr_jit_sampler samplersVS[PIPE_MAX_SAMPLERS];
+ swr_jit_texture texturesFS[PIPE_MAX_SHADER_SAMPLER_VIEWS];
+ swr_jit_sampler samplersFS[PIPE_MAX_SAMPLERS];
+
+ SWR_SURFACE_STATE renderTargets[SWR_NUM_ATTACHMENTS];
+};
+
+struct swr_context {
+ struct pipe_context pipe; /**< base class */
+
+ HANDLE swrContext;
+
+ /** Constant state objects */
+ struct swr_blend_state *blend;
+ struct pipe_sampler_state *samplers[PIPE_SHADER_TYPES][PIPE_MAX_SAMPLERS];
+ struct pipe_depth_stencil_alpha_state *depth_stencil;
+ struct pipe_rasterizer_state *rasterizer;
+
+ struct swr_vertex_shader *vs;
+ struct swr_fragment_shader *fs;
+ struct swr_vertex_element_state *velems;
+
+ /** Other rendering state */
+ struct pipe_blend_color blend_color;
+ struct pipe_stencil_ref stencil_ref;
+ struct pipe_clip_state clip;
+ struct pipe_constant_buffer
+ constants[PIPE_SHADER_TYPES][PIPE_MAX_CONSTANT_BUFFERS];
+ struct pipe_framebuffer_state framebuffer;
+ struct pipe_poly_stipple poly_stipple;
+ struct pipe_scissor_state scissor;
+ struct pipe_sampler_view *
+ sampler_views[PIPE_SHADER_TYPES][PIPE_MAX_SHADER_SAMPLER_VIEWS];
+
+ struct pipe_viewport_state viewport;
+ struct pipe_vertex_buffer vertex_buffer[PIPE_MAX_ATTRIBS];
+ struct pipe_index_buffer index_buffer;
+
+ struct blitter_context *blitter;
+
+ /** Conditional query object and mode */
+ struct pipe_query *render_cond_query;
+ uint render_cond_mode;
+ boolean render_cond_cond;
+ unsigned active_queries;
+
+ unsigned num_vertex_buffers;
+ unsigned num_samplers[PIPE_SHADER_TYPES];
+ unsigned num_sampler_views[PIPE_SHADER_TYPES];
+
+ unsigned sample_mask;
+
+ // streamout
+ pipe_stream_output_target *so_targets[MAX_SO_STREAMS];
+ uint32_t num_so_targets;
+
+ /* Temp storage for user_buffer constants */
+ struct swr_scratch_buffers *scratch;
+
+ // blend jit functions
+ std::unordered_map<BLEND_COMPILE_STATE, PFN_BLEND_JIT_FUNC> *blendJIT;
+
+ /* Derived SWR API DrawState */
+ struct swr_derived_state derived;
+
+ /* SWR private state - draw context */
+ struct swr_draw_context swrDC;
+
+ unsigned dirty; /**< Mask of SWR_NEW_x flags */
+};
+
+static INLINE struct swr_context *
+swr_context(struct pipe_context *pipe)
+{
+ return (struct swr_context *)pipe;
+}
+
+static INLINE void
+swr_update_draw_context(struct swr_context *ctx)
+{
+ swr_draw_context *pDC =
+ (swr_draw_context *)SwrGetPrivateContextState(ctx->swrContext);
+ memcpy(pDC, &ctx->swrDC, sizeof(swr_draw_context));
+}
+
+struct pipe_context *swr_create_context(struct pipe_screen *, void *priv, unsigned flags);
+
+void swr_state_init(struct pipe_context *pipe);
+
+void swr_clear_init(struct pipe_context *pipe);
+
+void swr_draw_init(struct pipe_context *pipe);
+
+void swr_finish(struct pipe_context *pipe);
+#endif