diff options
Diffstat (limited to 'src/gallium/drivers/svga')
44 files changed, 2288 insertions, 1811 deletions
diff --git a/src/gallium/drivers/svga/Makefile b/src/gallium/drivers/svga/Makefile index f3619081875..27287793bda 100644 --- a/src/gallium/drivers/svga/Makefile +++ b/src/gallium/drivers/svga/Makefile @@ -27,8 +27,6 @@ C_SOURCES = \ svga_pipe_vertex.c \ svga_pipe_vs.c \ svga_screen.c \ - svga_screen_buffer.c \ - svga_screen_texture.c \ svga_screen_cache.c \ svga_state.c \ svga_state_need_swtnl.c \ @@ -45,7 +43,14 @@ C_SOURCES = \ svga_tgsi.c \ svga_tgsi_decl_sm20.c \ svga_tgsi_decl_sm30.c \ - svga_tgsi_insn.c + svga_tgsi_insn.c \ + svga_sampler_view.c \ + svga_surface.c \ + svga_resource.c \ + svga_resource_texture.c \ + svga_resource_buffer.c \ + svga_resource_buffer_upload.c + LIBRARY_INCLUDES = \ -I$(TOP)/src/gallium/drivers/svga/include diff --git a/src/gallium/drivers/svga/SConscript b/src/gallium/drivers/svga/SConscript index 737b791ceb0..12ce4732d15 100644 --- a/src/gallium/drivers/svga/SConscript +++ b/src/gallium/drivers/svga/SConscript @@ -38,10 +38,13 @@ sources = [ 'svga_pipe_sampler.c', 'svga_pipe_vertex.c', 'svga_pipe_vs.c', + 'svga_resource.c', + 'svga_resource_buffer.c', + 'svga_resource_buffer_upload.c', + 'svga_resource_texture.c', + 'svga_sampler_view.c', 'svga_screen.c', - 'svga_screen_buffer.c', 'svga_screen_cache.c', - 'svga_screen_texture.c', 'svga_state.c', 'svga_state_constants.c', 'svga_state_framebuffer.c', @@ -51,6 +54,7 @@ sources = [ 'svga_state_vdecl.c', 'svga_state_fs.c', 'svga_state_vs.c', + 'svga_surface.c', 'svga_swtnl_backend.c', 'svga_swtnl_draw.c', 'svga_swtnl_state.c', diff --git a/src/gallium/drivers/svga/svga_cmd.c b/src/gallium/drivers/svga/svga_cmd.c index 04307d17fe0..7b2dfe25496 100644 --- a/src/gallium/drivers/svga/svga_cmd.c +++ b/src/gallium/drivers/svga/svga_cmd.c @@ -31,8 +31,9 @@ */ #include "svga_winsys.h" -#include "svga_screen_buffer.h" -#include "svga_screen_texture.h" +#include "svga_resource_buffer.h" +#include "svga_resource_texture.h" +#include "svga_surface.h" #include "svga_cmd.h" /* @@ -279,7 +280,7 @@ SVGA3D_BeginDefineSurface(struct svga_winsys_context *swc, if(!cmd) return PIPE_ERROR_OUT_OF_MEMORY; - swc->surface_relocation(swc, &cmd->sid, sid, PIPE_BUFFER_USAGE_GPU_WRITE); + swc->surface_relocation(swc, &cmd->sid, sid, SVGA_RELOC_WRITE); cmd->surfaceFlags = flags; cmd->format = format; @@ -365,7 +366,7 @@ SVGA3D_DestroySurface(struct svga_winsys_context *swc, if(!cmd) return PIPE_ERROR_OUT_OF_MEMORY; - swc->surface_relocation(swc, &cmd->sid, sid, PIPE_BUFFER_USAGE_GPU_READ); + swc->surface_relocation(swc, &cmd->sid, sid, SVGA_RELOC_READ); swc->commit(swc);; return PIPE_OK; @@ -423,7 +424,7 @@ SVGA3D_SurfaceDMA(struct svga_winsys_context *swc, const SVGA3dCopyBox *boxes, // IN uint32 numBoxes) // IN { - struct svga_texture *texture = svga_texture(st->base.texture); + struct svga_texture *texture = svga_texture(st->base.resource); SVGA3dCmdSurfaceDMA *cmd; SVGA3dCmdSurfaceDMASuffix *pSuffix; uint32 boxesSize = sizeof *boxes * numBoxes; @@ -431,12 +432,12 @@ SVGA3D_SurfaceDMA(struct svga_winsys_context *swc, unsigned surface_flags; if(transfer == SVGA3D_WRITE_HOST_VRAM) { - region_flags = PIPE_BUFFER_USAGE_GPU_READ; - surface_flags = PIPE_BUFFER_USAGE_GPU_WRITE; + region_flags = SVGA_RELOC_READ; + surface_flags = SVGA_RELOC_WRITE; } else if(transfer == SVGA3D_READ_HOST_VRAM) { - region_flags = PIPE_BUFFER_USAGE_GPU_WRITE; - surface_flags = PIPE_BUFFER_USAGE_GPU_READ; + region_flags = SVGA_RELOC_WRITE; + surface_flags = SVGA_RELOC_READ; } else { assert(0); @@ -454,8 +455,8 @@ SVGA3D_SurfaceDMA(struct svga_winsys_context *swc, cmd->guest.pitch = st->base.stride; swc->surface_relocation(swc, &cmd->host.sid, texture->handle, surface_flags); - cmd->host.face = st->base.face; /* PIPE_TEX_FACE_* and SVGA3D_CUBEFACE_* match */ - cmd->host.mipmap = st->base.level; + cmd->host.face = st->base.sr.face; /* PIPE_TEX_FACE_* and SVGA3D_CUBEFACE_* match */ + cmd->host.mipmap = st->base.sr.level; cmd->transfer = transfer; @@ -489,12 +490,12 @@ SVGA3D_BufferDMA(struct svga_winsys_context *swc, unsigned surface_flags; if(transfer == SVGA3D_WRITE_HOST_VRAM) { - region_flags = PIPE_BUFFER_USAGE_GPU_READ; - surface_flags = PIPE_BUFFER_USAGE_GPU_WRITE; + region_flags = SVGA_RELOC_READ; + surface_flags = SVGA_RELOC_WRITE; } else if(transfer == SVGA3D_READ_HOST_VRAM) { - region_flags = PIPE_BUFFER_USAGE_GPU_WRITE; - surface_flags = PIPE_BUFFER_USAGE_GPU_READ; + region_flags = SVGA_RELOC_WRITE; + surface_flags = SVGA_RELOC_READ; } else { assert(0); @@ -584,7 +585,7 @@ SVGA3D_SetRenderTarget(struct svga_winsys_context *swc, cmd->type = type; - surface_to_surfaceid(swc, surface, &cmd->target, PIPE_BUFFER_USAGE_GPU_WRITE); + surface_to_surfaceid(swc, surface, &cmd->target, SVGA_RELOC_WRITE); swc->commit(swc); @@ -1000,8 +1001,8 @@ SVGA3D_BeginSurfaceCopy(struct svga_winsys_context *swc, if(!cmd) return PIPE_ERROR_OUT_OF_MEMORY; - surface_to_surfaceid(swc, src, &cmd->src, PIPE_BUFFER_USAGE_GPU_READ); - surface_to_surfaceid(swc, dest, &cmd->dest, PIPE_BUFFER_USAGE_GPU_WRITE); + surface_to_surfaceid(swc, src, &cmd->src, SVGA_RELOC_READ); + surface_to_surfaceid(swc, dest, &cmd->dest, SVGA_RELOC_WRITE); *boxes = (SVGA3dCopyBox*) &cmd[1]; memset(*boxes, 0, boxesSize); @@ -1043,8 +1044,8 @@ SVGA3D_SurfaceStretchBlt(struct svga_winsys_context *swc, if(!cmd) return PIPE_ERROR_OUT_OF_MEMORY; - surface_to_surfaceid(swc, src, &cmd->src, PIPE_BUFFER_USAGE_GPU_READ); - surface_to_surfaceid(swc, dest, &cmd->dest, PIPE_BUFFER_USAGE_GPU_WRITE); + surface_to_surfaceid(swc, src, &cmd->src, SVGA_RELOC_READ); + surface_to_surfaceid(swc, dest, &cmd->dest, SVGA_RELOC_WRITE); cmd->boxSrc = *boxSrc; cmd->boxDest = *boxDest; cmd->mode = mode; @@ -1373,7 +1374,7 @@ SVGA3D_EndQuery(struct svga_winsys_context *swc, cmd->type = type; swc->region_relocation(swc, &cmd->guestResult, buffer, 0, - PIPE_BUFFER_USAGE_GPU_WRITE); + SVGA_RELOC_WRITE); swc->commit(swc); @@ -1420,7 +1421,7 @@ SVGA3D_WaitForQuery(struct svga_winsys_context *swc, cmd->type = type; swc->region_relocation(swc, &cmd->guestResult, buffer, 0, - PIPE_BUFFER_USAGE_GPU_WRITE); + SVGA_RELOC_WRITE); swc->commit(swc); diff --git a/src/gallium/drivers/svga/svga_cmd.h b/src/gallium/drivers/svga/svga_cmd.h index da9fc4355fa..0e568d78e65 100644 --- a/src/gallium/drivers/svga/svga_cmd.h +++ b/src/gallium/drivers/svga/svga_cmd.h @@ -41,7 +41,6 @@ #include "pipe/p_defines.h" -struct pipe_buffer; struct pipe_surface; struct svga_transfer; struct svga_winsys_context; diff --git a/src/gallium/drivers/svga/svga_context.c b/src/gallium/drivers/svga/svga_context.c index adb7840182b..3228a6d3d7f 100644 --- a/src/gallium/drivers/svga/svga_context.c +++ b/src/gallium/drivers/svga/svga_context.c @@ -34,8 +34,9 @@ #include "svga_context.h" #include "svga_screen.h" -#include "svga_screen_texture.h" -#include "svga_screen_buffer.h" +#include "svga_resource_texture.h" +#include "svga_resource_buffer.h" +#include "svga_resource.h" #include "svga_winsys.h" #include "svga_swtnl.h" #include "svga_draw.h" @@ -66,64 +67,11 @@ static void svga_destroy( struct pipe_context *pipe ) util_bitmask_destroy( svga->fs_bm ); for(shader = 0; shader < PIPE_SHADER_TYPES; ++shader) - pipe_buffer_reference( &svga->curr.cb[shader], NULL ); + pipe_resource_reference( &svga->curr.cb[shader], NULL ); FREE( svga ); } -static unsigned int -svga_is_texture_referenced( struct pipe_context *pipe, - struct pipe_texture *texture, - unsigned face, unsigned level) -{ - struct svga_texture *tex = svga_texture(texture); - struct svga_screen *ss = svga_screen(pipe->screen); - - /** - * The screen does not cache texture writes. - */ - - if (!tex->handle || ss->sws->surface_is_flushed(ss->sws, tex->handle)) - return PIPE_UNREFERENCED; - - /** - * sws->surface_is_flushed() does not distinguish between read references - * and write references. So assume a reference is both. - */ - - return PIPE_REFERENCED_FOR_READ | PIPE_REFERENCED_FOR_WRITE; -} - -static unsigned int -svga_is_buffer_referenced( struct pipe_context *pipe, - struct pipe_buffer *buf) - -{ - struct svga_screen *ss = svga_screen(pipe->screen); - struct svga_buffer *sbuf = svga_buffer(buf); - - /** - * XXX: Check this. - * The screen may cache buffer writes, but when we map, we map out - * of those cached writes, so we don't need to set a - * PIPE_REFERENCED_FOR_WRITE flag for cached buffers. - */ - - if (!sbuf->handle || ss->sws->surface_is_flushed(ss->sws, sbuf->handle)) - return PIPE_UNREFERENCED; - - /** - * sws->surface_is_flushed() does not distinguish between read references - * and write references. So assume a reference is both, - * however, we make an exception for index- and vertex buffers, to avoid - * a flush in st_bufferobj_get_subdata, during display list replay. - */ - - if (sbuf->base.usage & (PIPE_BUFFER_USAGE_VERTEX | PIPE_BUFFER_USAGE_INDEX)) - return PIPE_REFERENCED_FOR_READ; - - return PIPE_REFERENCED_FOR_READ | PIPE_REFERENCED_FOR_WRITE; -} struct pipe_context *svga_context_create( struct pipe_screen *screen, @@ -143,13 +91,11 @@ struct pipe_context *svga_context_create( struct pipe_screen *screen, svga->pipe.destroy = svga_destroy; svga->pipe.clear = svga_clear; - svga->pipe.is_texture_referenced = svga_is_texture_referenced; - svga->pipe.is_buffer_referenced = svga_is_buffer_referenced; - svga->swc = svgascreen->sws->context_create(svgascreen->sws); if(!svga->swc) goto no_swc; + svga_init_resource_functions(svga); svga_init_blend_functions(svga); svga_init_blit_functions(svga); svga_init_depth_stencil_functions(svga); @@ -164,7 +110,6 @@ struct pipe_context *svga_context_create( struct pipe_screen *screen, svga_init_constbuffer_functions(svga); svga_init_query_functions(svga); - svga_init_texture_functions(&svga->pipe); /* debug */ svga->debug.no_swtnl = debug_get_bool_option("SVGA_NO_SWTNL", FALSE); @@ -183,17 +128,17 @@ struct pipe_context *svga_context_create( struct pipe_screen *screen, if (svga->vs_bm == NULL) goto no_vs_bm; - svga->upload_ib = u_upload_create( svga->pipe.screen, + svga->upload_ib = u_upload_create( &svga->pipe, 32 * 1024, 16, - PIPE_BUFFER_USAGE_INDEX ); + PIPE_BIND_INDEX_BUFFER ); if (svga->upload_ib == NULL) goto no_upload_ib; - svga->upload_vb = u_upload_create( svga->pipe.screen, + svga->upload_vb = u_upload_create( &svga->pipe, 128 * 1024, 16, - PIPE_BUFFER_USAGE_VERTEX ); + PIPE_BIND_VERTEX_BUFFER ); if (svga->upload_vb == NULL) goto no_upload_vb; diff --git a/src/gallium/drivers/svga/svga_context.h b/src/gallium/drivers/svga/svga_context.h index 1f66437dfe1..9a46de643fd 100644 --- a/src/gallium/drivers/svga/svga_context.h +++ b/src/gallium/drivers/svga/svga_context.h @@ -190,7 +190,7 @@ struct svga_state struct svga_vertex_shader *vs; struct pipe_vertex_buffer vb[PIPE_MAX_ATTRIBS]; - struct pipe_buffer *cb[PIPE_SHADER_TYPES]; + struct pipe_resource *cb[PIPE_SHADER_TYPES]; struct pipe_framebuffer_state framebuffer; float depthscale; @@ -254,7 +254,7 @@ struct svga_hw_clear_state struct svga_hw_view_state { - struct pipe_texture *texture; + struct pipe_resource *texture; struct svga_sampler_view *v; unsigned min_lod; unsigned max_lod; diff --git a/src/gallium/drivers/svga/svga_draw.c b/src/gallium/drivers/svga/svga_draw.c index 8b7ca2e1123..81dd4778d0a 100644 --- a/src/gallium/drivers/svga/svga_draw.c +++ b/src/gallium/drivers/svga/svga_draw.c @@ -34,8 +34,9 @@ #include "svga_draw_private.h" #include "svga_debug.h" #include "svga_screen.h" -#include "svga_screen_buffer.h" -#include "svga_screen_texture.h" +#include "svga_resource_buffer.h" +#include "svga_resource_texture.h" +#include "svga_surface.h" #include "svga_winsys.h" #include "svga_cmd.h" @@ -65,16 +66,16 @@ void svga_hwtnl_destroy( struct svga_hwtnl *hwtnl ) for (i = 0; i < PIPE_PRIM_MAX; i++) { for (j = 0; j < IDX_CACHE_MAX; j++) { - pipe_buffer_reference( &hwtnl->index_cache[i][j].buffer, + pipe_resource_reference( &hwtnl->index_cache[i][j].buffer, NULL ); } } for (i = 0; i < hwtnl->cmd.vdecl_count; i++) - pipe_buffer_reference(&hwtnl->cmd.vdecl_vb[i], NULL); + pipe_resource_reference(&hwtnl->cmd.vdecl_vb[i], NULL); for (i = 0; i < hwtnl->cmd.prim_count; i++) - pipe_buffer_reference(&hwtnl->cmd.prim_ib[i], NULL); + pipe_resource_reference(&hwtnl->cmd.prim_ib[i], NULL); FREE(hwtnl); @@ -103,7 +104,7 @@ void svga_hwtnl_reset_vdecl( struct svga_hwtnl *hwtnl, assert(hwtnl->cmd.prim_count == 0); for (i = count; i < hwtnl->cmd.vdecl_count; i++) { - pipe_buffer_reference(&hwtnl->cmd.vdecl_vb[i], + pipe_resource_reference(&hwtnl->cmd.vdecl_vb[i], NULL); } @@ -112,9 +113,9 @@ void svga_hwtnl_reset_vdecl( struct svga_hwtnl *hwtnl, void svga_hwtnl_vdecl( struct svga_hwtnl *hwtnl, - unsigned i, - const SVGA3dVertexDecl *decl, - struct pipe_buffer *vb) + unsigned i, + const SVGA3dVertexDecl *decl, + struct pipe_resource *vb) { assert(hwtnl->cmd.prim_count == 0); @@ -122,8 +123,7 @@ void svga_hwtnl_vdecl( struct svga_hwtnl *hwtnl, hwtnl->cmd.vdecl[i] = *decl; - pipe_buffer_reference(&hwtnl->cmd.vdecl_vb[i], - vb); + pipe_resource_reference(&hwtnl->cmd.vdecl_vb[i], vb); } @@ -198,7 +198,7 @@ svga_hwtnl_flush( struct svga_hwtnl *hwtnl ) swc->surface_relocation(swc, &vdecl[i].array.surfaceId, vb_handle[i], - PIPE_BUFFER_USAGE_GPU_READ); + SVGA_RELOC_READ); } memcpy( prim, @@ -209,8 +209,8 @@ svga_hwtnl_flush( struct svga_hwtnl *hwtnl ) swc->surface_relocation(swc, &prim[i].indexArray.surfaceId, ib_handle[i], - PIPE_BUFFER_USAGE_GPU_READ); - pipe_buffer_reference(&hwtnl->cmd.prim_ib[i], NULL); + SVGA_RELOC_READ); + pipe_resource_reference(&hwtnl->cmd.prim_ib[i], NULL); } SVGA_FIFOCommitAll( swc ); @@ -232,7 +232,7 @@ enum pipe_error svga_hwtnl_prim( struct svga_hwtnl *hwtnl, const SVGA3dPrimitiveRange *range, unsigned min_index, unsigned max_index, - struct pipe_buffer *ib ) + struct pipe_resource *ib ) { int ret = PIPE_OK; @@ -240,8 +240,8 @@ enum pipe_error svga_hwtnl_prim( struct svga_hwtnl *hwtnl, { unsigned i; for (i = 0; i < hwtnl->cmd.vdecl_count; i++) { - struct pipe_buffer *vb = hwtnl->cmd.vdecl_vb[i]; - unsigned size = vb ? vb->size : 0; + struct pipe_resource *vb = hwtnl->cmd.vdecl_vb[i]; + unsigned size = vb ? vb->width0 : 0; unsigned offset = hwtnl->cmd.vdecl[i].array.offset; unsigned stride = hwtnl->cmd.vdecl[i].array.stride; unsigned index_bias = range->indexBias; @@ -324,7 +324,7 @@ enum pipe_error svga_hwtnl_prim( struct svga_hwtnl *hwtnl, assert(range->indexWidth == range->indexArray.stride); if(ib) { - unsigned size = ib->size; + unsigned size = ib->width0; unsigned offset = range->indexArray.offset; unsigned stride = range->indexArray.stride; unsigned count; @@ -375,7 +375,7 @@ enum pipe_error svga_hwtnl_prim( struct svga_hwtnl *hwtnl, hwtnl->cmd.prim[hwtnl->cmd.prim_count] = *range; - pipe_buffer_reference(&hwtnl->cmd.prim_ib[hwtnl->cmd.prim_count], ib); + pipe_resource_reference(&hwtnl->cmd.prim_ib[hwtnl->cmd.prim_count], ib); hwtnl->cmd.prim_count++; return ret; diff --git a/src/gallium/drivers/svga/svga_draw.h b/src/gallium/drivers/svga/svga_draw.h index 14553b17b58..81c7f8377de 100644 --- a/src/gallium/drivers/svga/svga_draw.h +++ b/src/gallium/drivers/svga/svga_draw.h @@ -34,7 +34,7 @@ struct svga_hwtnl; struct svga_winsys_context; struct svga_screen; struct svga_context; -struct pipe_buffer; +struct pipe_resource; struct u_upload_mgr; struct svga_hwtnl *svga_hwtnl_create( struct svga_context *svga, @@ -53,7 +53,7 @@ void svga_hwtnl_set_unfilled( struct svga_hwtnl *hwtnl, void svga_hwtnl_vdecl( struct svga_hwtnl *hwtnl, unsigned i, const SVGA3dVertexDecl *decl, - struct pipe_buffer *vb); + struct pipe_resource *vb); void svga_hwtnl_reset_vdecl( struct svga_hwtnl *hwtnl, unsigned count ); @@ -67,7 +67,7 @@ svga_hwtnl_draw_arrays( struct svga_hwtnl *hwtnl, enum pipe_error svga_hwtnl_draw_range_elements( struct svga_hwtnl *hwtnl, - struct pipe_buffer *indexBuffer, + struct pipe_resource *indexBuffer, unsigned index_size, unsigned min_index, unsigned max_index, diff --git a/src/gallium/drivers/svga/svga_draw_arrays.c b/src/gallium/drivers/svga/svga_draw_arrays.c index 6192aa96b11..005996d05d3 100644 --- a/src/gallium/drivers/svga/svga_draw_arrays.c +++ b/src/gallium/drivers/svga/svga_draw_arrays.c @@ -43,40 +43,40 @@ static enum pipe_error generate_indices( struct svga_hwtnl *hwtnl, unsigned nr, unsigned index_size, u_generate_func generate, - struct pipe_buffer **out_buf ) + struct pipe_resource **out_buf ) { - struct pipe_screen *screen = hwtnl->svga->pipe.screen; + struct pipe_context *pipe = &hwtnl->svga->pipe; + struct pipe_transfer *transfer; unsigned size = index_size * nr; - struct pipe_buffer *dst = NULL; + struct pipe_resource *dst = NULL; void *dst_map = NULL; - dst = screen->buffer_create( screen, 32, - PIPE_BUFFER_USAGE_INDEX | - PIPE_BUFFER_USAGE_CPU_WRITE | - PIPE_BUFFER_USAGE_GPU_READ, - size ); + dst = pipe_buffer_create( pipe->screen, + PIPE_BIND_INDEX_BUFFER, + size ); if (dst == NULL) goto fail; - dst_map = pipe_buffer_map( screen, dst, PIPE_BUFFER_USAGE_CPU_WRITE ); + dst_map = pipe_buffer_map( pipe, dst, PIPE_TRANSFER_WRITE, + &transfer); if (dst_map == NULL) goto fail; generate( nr, dst_map ); - pipe_buffer_unmap( screen, dst ); + pipe_buffer_unmap( pipe, dst, transfer ); *out_buf = dst; return PIPE_OK; fail: if (dst_map) - screen->buffer_unmap( screen, dst ); + pipe_buffer_unmap( pipe, dst, transfer ); if (dst) - screen->buffer_destroy( dst ); - + pipe->screen->resource_destroy( pipe->screen, dst ); + return PIPE_ERROR_OUT_OF_MEMORY; } @@ -96,7 +96,7 @@ static enum pipe_error retrieve_or_generate_indices( struct svga_hwtnl *hwtnl, unsigned gen_nr, unsigned gen_size, u_generate_func generate, - struct pipe_buffer **out_buf ) + struct pipe_resource **out_buf ) { enum pipe_error ret = PIPE_OK; int i; @@ -107,7 +107,7 @@ static enum pipe_error retrieve_or_generate_indices( struct svga_hwtnl *hwtnl, { if (compare(hwtnl->index_cache[prim][i].gen_nr, gen_nr, gen_type)) { - pipe_buffer_reference( out_buf, + pipe_resource_reference( out_buf, hwtnl->index_cache[prim][i].buffer ); if (DBG) @@ -117,7 +117,7 @@ static enum pipe_error retrieve_or_generate_indices( struct svga_hwtnl *hwtnl, } else if (gen_type == U_GENERATE_REUSABLE) { - pipe_buffer_reference( &hwtnl->index_cache[prim][i].buffer, + pipe_resource_reference( &hwtnl->index_cache[prim][i].buffer, NULL ); if (DBG) @@ -149,7 +149,7 @@ static enum pipe_error retrieve_or_generate_indices( struct svga_hwtnl *hwtnl, assert (smallest != IDX_CACHE_MAX); - pipe_buffer_reference( &hwtnl->index_cache[prim][smallest].buffer, + pipe_resource_reference( &hwtnl->index_cache[prim][smallest].buffer, NULL ); if (DBG) @@ -171,7 +171,7 @@ static enum pipe_error retrieve_or_generate_indices( struct svga_hwtnl *hwtnl, hwtnl->index_cache[prim][i].generate = generate; hwtnl->index_cache[prim][i].gen_nr = gen_nr; - pipe_buffer_reference( &hwtnl->index_cache[prim][i].buffer, + pipe_resource_reference( &hwtnl->index_cache[prim][i].buffer, *out_buf ); if (DBG) @@ -259,7 +259,7 @@ svga_hwtnl_draw_arrays( struct svga_hwtnl *hwtnl, return simple_draw_arrays( hwtnl, gen_prim, start, count ); } else { - struct pipe_buffer *gen_buf = NULL; + struct pipe_resource *gen_buf = NULL; /* Need to draw as indexed primitive. * Potentially need to run the gen func to build an index buffer. @@ -288,7 +288,7 @@ svga_hwtnl_draw_arrays( struct svga_hwtnl *hwtnl, done: if (gen_buf) - pipe_buffer_reference( &gen_buf, NULL ); + pipe_resource_reference( &gen_buf, NULL ); return ret; } diff --git a/src/gallium/drivers/svga/svga_draw_elements.c b/src/gallium/drivers/svga/svga_draw_elements.c index e8097d82f16..7ec4a058fc7 100644 --- a/src/gallium/drivers/svga/svga_draw_elements.c +++ b/src/gallium/drivers/svga/svga_draw_elements.c @@ -30,7 +30,7 @@ #include "svga_cmd.h" #include "svga_draw.h" #include "svga_draw_private.h" -#include "svga_screen_buffer.h" +#include "svga_resource_buffer.h" #include "svga_winsys.h" #include "svga_context.h" @@ -39,32 +39,32 @@ static enum pipe_error translate_indices( struct svga_hwtnl *hwtnl, - struct pipe_buffer *src, + struct pipe_resource *src, unsigned offset, unsigned nr, unsigned index_size, u_translate_func translate, - struct pipe_buffer **out_buf ) + struct pipe_resource **out_buf ) { - struct pipe_screen *screen = hwtnl->svga->pipe.screen; + struct pipe_context *pipe = &hwtnl->svga->pipe; + struct pipe_transfer *src_transfer = NULL; + struct pipe_transfer *dst_transfer = NULL; unsigned size = index_size * nr; const void *src_map = NULL; - struct pipe_buffer *dst = NULL; + struct pipe_resource *dst = NULL; void *dst_map = NULL; - dst = screen->buffer_create( screen, 32, - PIPE_BUFFER_USAGE_INDEX | - PIPE_BUFFER_USAGE_CPU_WRITE | - PIPE_BUFFER_USAGE_GPU_READ, - size ); + dst = pipe_buffer_create( pipe->screen, + PIPE_BIND_INDEX_BUFFER, + size ); if (dst == NULL) goto fail; - src_map = pipe_buffer_map( screen, src, PIPE_BUFFER_USAGE_CPU_READ ); + src_map = pipe_buffer_map( pipe, src, PIPE_TRANSFER_READ, &src_transfer ); if (src_map == NULL) goto fail; - dst_map = pipe_buffer_map( screen, dst, PIPE_BUFFER_USAGE_CPU_WRITE ); + dst_map = pipe_buffer_map( pipe, dst, PIPE_TRANSFER_WRITE, &dst_transfer ); if (dst_map == NULL) goto fail; @@ -72,21 +72,21 @@ translate_indices( struct svga_hwtnl *hwtnl, nr, dst_map ); - pipe_buffer_unmap( screen, src ); - pipe_buffer_unmap( screen, dst ); + pipe_buffer_unmap( pipe, src, src_transfer ); + pipe_buffer_unmap( pipe, dst, dst_transfer ); *out_buf = dst; return PIPE_OK; fail: if (src_map) - screen->buffer_unmap( screen, src ); + pipe_buffer_unmap( pipe, src, src_transfer ); if (dst_map) - screen->buffer_unmap( screen, dst ); + pipe_buffer_unmap( pipe, dst, dst_transfer ); if (dst) - screen->buffer_destroy( dst ); + pipe->screen->resource_destroy( pipe->screen, dst ); return PIPE_ERROR_OUT_OF_MEMORY; } @@ -97,7 +97,7 @@ fail: enum pipe_error svga_hwtnl_simple_draw_range_elements( struct svga_hwtnl *hwtnl, - struct pipe_buffer *index_buffer, + struct pipe_resource *index_buffer, unsigned index_size, unsigned min_index, unsigned max_index, @@ -106,7 +106,7 @@ svga_hwtnl_simple_draw_range_elements( struct svga_hwtnl *hwtnl, unsigned count, unsigned bias ) { - struct pipe_buffer *upload_buffer = NULL; + struct pipe_resource *upload_buffer = NULL; SVGA3dPrimitiveRange range; unsigned hw_prim; unsigned hw_count; @@ -120,7 +120,7 @@ svga_hwtnl_simple_draw_range_elements( struct svga_hwtnl *hwtnl, if (index_buffer && svga_buffer_is_user_buffer(index_buffer)) { - assert( index_buffer->size >= index_offset + count * index_size ); + assert( index_buffer->width0 >= index_offset + count * index_size ); ret = u_upload_buffer( hwtnl->upload_ib, index_offset, @@ -151,7 +151,7 @@ svga_hwtnl_simple_draw_range_elements( struct svga_hwtnl *hwtnl, done: if (upload_buffer) - pipe_buffer_reference( &upload_buffer, NULL ); + pipe_resource_reference( &upload_buffer, NULL ); return ret; } @@ -161,7 +161,7 @@ done: enum pipe_error svga_hwtnl_draw_range_elements( struct svga_hwtnl *hwtnl, - struct pipe_buffer *index_buffer, + struct pipe_resource *index_buffer, unsigned index_size, unsigned min_index, unsigned max_index, @@ -209,7 +209,7 @@ svga_hwtnl_draw_range_elements( struct svga_hwtnl *hwtnl, gen_prim, start, count, bias ); } else { - struct pipe_buffer *gen_buf = NULL; + struct pipe_resource *gen_buf = NULL; /* Need to allocate a new index buffer and run the translate * func to populate it. Could potentially cache this translated @@ -242,7 +242,7 @@ svga_hwtnl_draw_range_elements( struct svga_hwtnl *hwtnl, done: if (gen_buf) - pipe_buffer_reference( &gen_buf, NULL ); + pipe_resource_reference( &gen_buf, NULL ); return ret; } diff --git a/src/gallium/drivers/svga/svga_draw_private.h b/src/gallium/drivers/svga/svga_draw_private.h index 9aa40e16642..b6fcd6854c5 100644 --- a/src/gallium/drivers/svga/svga_draw_private.h +++ b/src/gallium/drivers/svga/svga_draw_private.h @@ -90,7 +90,7 @@ struct index_cache { /* If non-null, this buffer is filled by calling * generate(nr, map(buffer)) */ - struct pipe_buffer *buffer; + struct pipe_resource *buffer; }; #define QSZ 32 @@ -99,11 +99,11 @@ struct draw_cmd { struct svga_winsys_context *swc; SVGA3dVertexDecl vdecl[SVGA3D_INPUTREG_MAX]; - struct pipe_buffer *vdecl_vb[SVGA3D_INPUTREG_MAX]; + struct pipe_resource *vdecl_vb[SVGA3D_INPUTREG_MAX]; unsigned vdecl_count; SVGA3dPrimitiveRange prim[QSZ]; - struct pipe_buffer *prim_ib[QSZ]; + struct pipe_resource *prim_ib[QSZ]; unsigned prim_count; unsigned min_index[QSZ]; unsigned max_index[QSZ]; @@ -141,11 +141,11 @@ svga_hwtnl_prim( struct svga_hwtnl *hwtnl, const SVGA3dPrimitiveRange *range, unsigned min_index, unsigned max_index, - struct pipe_buffer *ib ); + struct pipe_resource *ib ); enum pipe_error svga_hwtnl_simple_draw_range_elements( struct svga_hwtnl *hwtnl, - struct pipe_buffer *indexBuffer, + struct pipe_resource *indexBuffer, unsigned index_size, unsigned min_index, unsigned max_index, diff --git a/src/gallium/drivers/svga/svga_pipe_blit.c b/src/gallium/drivers/svga/svga_pipe_blit.c index 4f575b06e62..889da29e28b 100644 --- a/src/gallium/drivers/svga/svga_pipe_blit.c +++ b/src/gallium/drivers/svga/svga_pipe_blit.c @@ -23,10 +23,11 @@ * **********************************************************/ -#include "svga_screen_texture.h" +#include "svga_resource_texture.h" #include "svga_context.h" #include "svga_debug.h" #include "svga_cmd.h" +#include "svga_surface.h" #define FILE_DEBUG_FLAG DEBUG_BLIT diff --git a/src/gallium/drivers/svga/svga_pipe_clear.c b/src/gallium/drivers/svga/svga_pipe_clear.c index bb1664fbed9..cbff95c9179 100644 --- a/src/gallium/drivers/svga/svga_pipe_clear.c +++ b/src/gallium/drivers/svga/svga_pipe_clear.c @@ -31,7 +31,7 @@ #include "svga_context.h" #include "svga_state.h" -#include "svga_screen_texture.h" +#include "svga_surface.h" static enum pipe_error diff --git a/src/gallium/drivers/svga/svga_pipe_constants.c b/src/gallium/drivers/svga/svga_pipe_constants.c index 73a0cd6b3a8..2fa2142d07d 100644 --- a/src/gallium/drivers/svga/svga_pipe_constants.c +++ b/src/gallium/drivers/svga/svga_pipe_constants.c @@ -45,14 +45,14 @@ struct svga_constbuf static void svga_set_constant_buffer(struct pipe_context *pipe, uint shader, uint index, - struct pipe_buffer *buf) + struct pipe_resource *buf) { struct svga_context *svga = svga_context(pipe); assert(shader < PIPE_SHADER_TYPES); assert(index == 0); - pipe_buffer_reference( &svga->curr.cb[shader], + pipe_resource_reference( &svga->curr.cb[shader], buf ); if (shader == PIPE_SHADER_FRAGMENT) diff --git a/src/gallium/drivers/svga/svga_pipe_draw.c b/src/gallium/drivers/svga/svga_pipe_draw.c index f00cf23935e..a05272b2e40 100644 --- a/src/gallium/drivers/svga/svga_pipe_draw.c +++ b/src/gallium/drivers/svga/svga_pipe_draw.c @@ -42,7 +42,7 @@ static enum pipe_error retry_draw_range_elements( struct svga_context *svga, - struct pipe_buffer *index_buffer, + struct pipe_resource *index_buffer, unsigned index_size, unsigned min_index, unsigned max_index, @@ -150,7 +150,7 @@ retry: static void svga_draw_range_elements( struct pipe_context *pipe, - struct pipe_buffer *index_buffer, + struct pipe_resource *index_buffer, unsigned index_size, unsigned min_index, unsigned max_index, @@ -224,7 +224,7 @@ svga_draw_range_elements( struct pipe_context *pipe, static void svga_draw_elements( struct pipe_context *pipe, - struct pipe_buffer *index_buffer, + struct pipe_resource *index_buffer, unsigned index_size, unsigned prim, unsigned start, unsigned count) { diff --git a/src/gallium/drivers/svga/svga_pipe_flush.c b/src/gallium/drivers/svga/svga_pipe_flush.c index 7fa2205ae5f..ab243aa6ec5 100644 --- a/src/gallium/drivers/svga/svga_pipe_flush.c +++ b/src/gallium/drivers/svga/svga_pipe_flush.c @@ -25,7 +25,7 @@ #include "pipe/p_defines.h" #include "svga_screen.h" -#include "svga_screen_texture.h" +#include "svga_surface.h" #include "svga_context.h" #include "svga_debug.h" diff --git a/src/gallium/drivers/svga/svga_pipe_misc.c b/src/gallium/drivers/svga/svga_pipe_misc.c index 2c43f9a24f4..8c24fb302f7 100644 --- a/src/gallium/drivers/svga/svga_pipe_misc.c +++ b/src/gallium/drivers/svga/svga_pipe_misc.c @@ -28,7 +28,7 @@ #include "util/u_inlines.h" #include "svga_context.h" -#include "svga_screen_texture.h" +#include "svga_surface.h" static void svga_set_scissor_state( struct pipe_context *pipe, diff --git a/src/gallium/drivers/svga/svga_pipe_query.c b/src/gallium/drivers/svga/svga_pipe_query.c index 08283e37317..9c6f5858ba4 100644 --- a/src/gallium/drivers/svga/svga_pipe_query.c +++ b/src/gallium/drivers/svga/svga_pipe_query.c @@ -30,7 +30,7 @@ #include "svga_cmd.h" #include "svga_context.h" #include "svga_screen.h" -#include "svga_screen_buffer.h" +#include "svga_resource_buffer.h" #include "svga_winsys.h" #include "svga_debug.h" @@ -89,7 +89,7 @@ static struct pipe_query *svga_create_query( struct pipe_context *pipe, sq->queryResult = (SVGA3dQueryResult *)sws->buffer_map(sws, sq->hwbuf, - PIPE_BUFFER_USAGE_CPU_WRITE); + PIPE_TRANSFER_WRITE); if(!sq->queryResult) goto no_query_result; diff --git a/src/gallium/drivers/svga/svga_pipe_sampler.c b/src/gallium/drivers/svga/svga_pipe_sampler.c index 82d525ca33f..f44a0e1325a 100644 --- a/src/gallium/drivers/svga/svga_pipe_sampler.c +++ b/src/gallium/drivers/svga/svga_pipe_sampler.c @@ -30,7 +30,7 @@ #include "tgsi/tgsi_parse.h" #include "svga_context.h" -#include "svga_screen_texture.h" +#include "svga_resource_texture.h" #include "svga_debug.h" @@ -178,7 +178,7 @@ static void svga_delete_sampler_state(struct pipe_context *pipe, static struct pipe_sampler_view * svga_create_sampler_view(struct pipe_context *pipe, - struct pipe_texture *texture, + struct pipe_resource *texture, const struct pipe_sampler_view *templ) { struct pipe_sampler_view *view = CALLOC_STRUCT(pipe_sampler_view); @@ -187,7 +187,7 @@ svga_create_sampler_view(struct pipe_context *pipe, *view = *templ; view->reference.count = 1; view->texture = NULL; - pipe_texture_reference(&view->texture, texture); + pipe_resource_reference(&view->texture, texture); view->context = pipe; } @@ -199,7 +199,7 @@ static void svga_sampler_view_destroy(struct pipe_context *pipe, struct pipe_sampler_view *view) { - pipe_texture_reference(&view->texture, NULL); + pipe_resource_reference(&view->texture, NULL); FREE(view); } diff --git a/src/gallium/drivers/svga/svga_pipe_vertex.c b/src/gallium/drivers/svga/svga_pipe_vertex.c index 1715a47fc62..23808ad08e0 100644 --- a/src/gallium/drivers/svga/svga_pipe_vertex.c +++ b/src/gallium/drivers/svga/svga_pipe_vertex.c @@ -30,7 +30,7 @@ #include "tgsi/tgsi_parse.h" #include "svga_screen.h" -#include "svga_screen_buffer.h" +#include "svga_resource_buffer.h" #include "svga_context.h" @@ -49,13 +49,13 @@ static void svga_set_vertex_buffers(struct pipe_context *pipe, /* Adjust refcounts */ for (i = 0; i < count; i++) { - pipe_buffer_reference(&svga->curr.vb[i].buffer, buffers[i].buffer); + pipe_resource_reference(&svga->curr.vb[i].buffer, buffers[i].buffer); if (svga_buffer_is_user_buffer(buffers[i].buffer)) any_user_buffer = TRUE; } for ( ; i < svga->curr.num_vertex_buffers; i++) - pipe_buffer_reference(&svga->curr.vb[i].buffer, NULL); + pipe_resource_reference(&svga->curr.vb[i].buffer, NULL); /* Copy remaining data */ memcpy(svga->curr.vb, buffers, count * sizeof buffers[0]); @@ -102,7 +102,7 @@ void svga_cleanup_vertex_state( struct svga_context *svga ) unsigned i; for (i = 0 ; i < svga->curr.num_vertex_buffers; i++) - pipe_buffer_reference(&svga->curr.vb[i].buffer, NULL); + pipe_resource_reference(&svga->curr.vb[i].buffer, NULL); } diff --git a/src/gallium/drivers/svga/svga_resource.c b/src/gallium/drivers/svga/svga_resource.c new file mode 100644 index 00000000000..15258c1966b --- /dev/null +++ b/src/gallium/drivers/svga/svga_resource.c @@ -0,0 +1,55 @@ +#include "util/u_debug.h" + +#include "svga_resource.h" +#include "svga_resource_buffer.h" +#include "svga_resource_texture.h" +#include "svga_context.h" +#include "svga_screen.h" + + +static struct pipe_resource * +svga_resource_create(struct pipe_screen *screen, + const struct pipe_resource *template) +{ + if (template->target == PIPE_BUFFER) + return svga_buffer_create(screen, template); + else + return svga_resource_create(screen, template); + +} + +static struct pipe_resource * +svga_resource_from_handle(struct pipe_screen * screen, + const struct pipe_resource *template, + struct winsys_handle *whandle) +{ + if (template->target == PIPE_BUFFER) + return NULL; + else + return svga_resource_from_handle(screen, template, whandle); +} + + +void +svga_init_resource_functions(struct svga_context *svga) +{ + svga->pipe.get_transfer = u_get_transfer_vtbl; + svga->pipe.transfer_map = u_transfer_map_vtbl; + svga->pipe.transfer_flush_region = u_transfer_flush_region_vtbl; + svga->pipe.transfer_unmap = u_transfer_unmap_vtbl; + svga->pipe.transfer_destroy = u_transfer_destroy_vtbl; + svga->pipe.transfer_inline_write = u_transfer_inline_write_vtbl; +} + +void +svga_init_screen_resource_functions(struct svga_screen *is) +{ + is->screen.resource_create = svga_resource_create; + is->screen.resource_from_handle = svga_resource_from_handle; + is->screen.resource_get_handle = u_resource_get_handle_vtbl; + is->screen.resource_destroy = u_resource_destroy_vtbl; + is->screen.user_buffer_create = svga_user_buffer_create; +} + + + diff --git a/src/gallium/drivers/svga/svga_resource.h b/src/gallium/drivers/svga/svga_resource.h new file mode 100644 index 00000000000..851e3b50ce3 --- /dev/null +++ b/src/gallium/drivers/svga/svga_resource.h @@ -0,0 +1,43 @@ +/************************************************************************** + * + * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#ifndef SVGA_RESOURCE_H +#define SVGA_RESOURCE_H + +struct svga_screen; + +#include "util/u_debug.h" + +struct svga_context; +struct svga_screen; + + +void svga_init_screen_resource_functions(struct svga_screen *is); +void svga_init_resource_functions(struct svga_context *svga ); + + +#endif /* SVGA_RESOURCE_H */ diff --git a/src/gallium/drivers/svga/svga_resource_buffer.c b/src/gallium/drivers/svga/svga_resource_buffer.c new file mode 100644 index 00000000000..cfa7d1015ee --- /dev/null +++ b/src/gallium/drivers/svga/svga_resource_buffer.c @@ -0,0 +1,355 @@ +/********************************************************** + * Copyright 2008-2009 VMware, Inc. All rights reserved. + * + * Permission is hereby granted, free of charge, to any person + * obtaining a copy of this software and associated documentation + * files (the "Software"), to deal in the Software without + * restriction, including without limitation the rights to use, copy, + * modify, merge, publish, distribute, sublicense, and/or sell copies + * of the Software, and to permit persons to whom the Software is + * furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be + * included in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND + * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS + * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN + * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + * + **********************************************************/ + +#include "svga_cmd.h" + +#include "pipe/p_state.h" +#include "pipe/p_defines.h" +#include "util/u_inlines.h" +#include "os/os_thread.h" +#include "util/u_math.h" +#include "util/u_memory.h" + +#include "svga_context.h" +#include "svga_screen.h" +#include "svga_resource_buffer.h" +#include "svga_resource_buffer_upload.h" +#include "svga_winsys.h" +#include "svga_debug.h" + + +/** + * Vertex and index buffers need hardware backing. Constant buffers + * do not. No other types of buffers currently supported. + */ +static INLINE boolean +svga_buffer_needs_hw_storage(unsigned usage) +{ + return usage & (PIPE_BIND_VERTEX_BUFFER | PIPE_BIND_INDEX_BUFFER); +} + + +static unsigned int +svga_buffer_is_referenced( struct pipe_context *pipe, + struct pipe_resource *buf, + unsigned face, unsigned level) +{ + struct svga_screen *ss = svga_screen(pipe->screen); + struct svga_buffer *sbuf = svga_buffer(buf); + + /** + * XXX: Check this. + * The screen may cache buffer writes, but when we map, we map out + * of those cached writes, so we don't need to set a + * PIPE_REFERENCED_FOR_WRITE flag for cached buffers. + */ + + if (!sbuf->handle || ss->sws->surface_is_flushed(ss->sws, sbuf->handle)) + return PIPE_UNREFERENCED; + + /** + * sws->surface_is_flushed() does not distinguish between read references + * and write references. So assume a reference is both, + * however, we make an exception for index- and vertex buffers, to avoid + * a flush in st_bufferobj_get_subdata, during display list replay. + */ + + if (sbuf->b.b.bind & (PIPE_BIND_VERTEX_BUFFER | PIPE_BIND_INDEX_BUFFER)) + return PIPE_REFERENCED_FOR_READ; + + return PIPE_REFERENCED_FOR_READ | PIPE_REFERENCED_FOR_WRITE; +} + + + + + + +static void * +svga_buffer_map_range( struct pipe_screen *screen, + struct pipe_resource *buf, + unsigned offset, + unsigned length, + unsigned usage ) +{ + struct svga_screen *ss = svga_screen(screen); + struct svga_winsys_screen *sws = ss->sws; + struct svga_buffer *sbuf = svga_buffer( buf ); + void *map; + + if (!sbuf->swbuf && !sbuf->hwbuf) { + if (svga_buffer_create_hw_storage(ss, sbuf) != PIPE_OK) { + /* + * We can't create a hardware buffer big enough, so create a malloc + * buffer instead. + */ + debug_printf("%s: failed to allocate %u KB of DMA, splitting DMA transfers\n", + __FUNCTION__, + (sbuf->b.b.width0 + 1023)/1024); + + sbuf->swbuf = align_malloc(sbuf->b.b.width0, 16); + } + } + + if (sbuf->swbuf) { + /* User/malloc buffer */ + map = sbuf->swbuf; + } + else if (sbuf->hwbuf) { + map = sws->buffer_map(sws, sbuf->hwbuf, usage); + } + else { + map = NULL; + } + + if(map) { + pipe_mutex_lock(ss->swc_mutex); + + ++sbuf->map.count; + + if (usage & PIPE_TRANSFER_WRITE) { + assert(sbuf->map.count <= 1); + sbuf->map.writing = TRUE; + if (usage & PIPE_TRANSFER_FLUSH_EXPLICIT) + sbuf->map.flush_explicit = TRUE; + } + + pipe_mutex_unlock(ss->swc_mutex); + } + + return map; +} + + + +static void +svga_buffer_flush_mapped_range( struct pipe_screen *screen, + struct pipe_resource *buf, + unsigned offset, unsigned length) +{ + struct svga_buffer *sbuf = svga_buffer( buf ); + struct svga_screen *ss = svga_screen(screen); + + pipe_mutex_lock(ss->swc_mutex); + assert(sbuf->map.writing); + if(sbuf->map.writing) { + assert(sbuf->map.flush_explicit); + svga_buffer_add_range(sbuf, offset, offset + length); + } + pipe_mutex_unlock(ss->swc_mutex); +} + +static void +svga_buffer_unmap( struct pipe_screen *screen, + struct pipe_resource *buf) +{ + struct svga_screen *ss = svga_screen(screen); + struct svga_winsys_screen *sws = ss->sws; + struct svga_buffer *sbuf = svga_buffer( buf ); + + pipe_mutex_lock(ss->swc_mutex); + + assert(sbuf->map.count); + if(sbuf->map.count) + --sbuf->map.count; + + if(sbuf->hwbuf) + sws->buffer_unmap(sws, sbuf->hwbuf); + + if(sbuf->map.writing) { + if(!sbuf->map.flush_explicit) { + /* No mapped range was flushed -- flush the whole buffer */ + SVGA_DBG(DEBUG_DMA, "flushing the whole buffer\n"); + + svga_buffer_add_range(sbuf, 0, sbuf->b.b.width0); + } + + sbuf->map.writing = FALSE; + sbuf->map.flush_explicit = FALSE; + } + + pipe_mutex_unlock(ss->swc_mutex); +} + + + +static void +svga_buffer_destroy( struct pipe_screen *screen, + struct pipe_resource *buf ) +{ + struct svga_screen *ss = svga_screen(screen); + struct svga_buffer *sbuf = svga_buffer( buf ); + + assert(!p_atomic_read(&buf->reference.count)); + + assert(!sbuf->dma.pending); + + if(sbuf->handle) + svga_buffer_destroy_host_surface(ss, sbuf); + + if(sbuf->uploaded.buffer) + pipe_resource_reference(&sbuf->uploaded.buffer, NULL); + + if(sbuf->hwbuf) + svga_buffer_destroy_hw_storage(ss, sbuf); + + if(sbuf->swbuf && !sbuf->user) + align_free(sbuf->swbuf); + + FREE(sbuf); +} + + +/* Keep the original code more or less intact, implement transfers in + * terms of the old functions. + */ +static void * +svga_buffer_transfer_map( struct pipe_context *pipe, + struct pipe_transfer *transfer ) +{ + uint8_t *map = svga_buffer_map_range( pipe->screen, + transfer->resource, + transfer->box.x, + transfer->box.width, + transfer->usage ); + if (map == NULL) + return NULL; + + /* map_buffer() returned a pointer to the beginning of the buffer, + * but transfers are expected to return a pointer to just the + * region specified in the box. + */ + return map + transfer->box.x; +} + + + +static void svga_buffer_transfer_flush_region( struct pipe_context *pipe, + struct pipe_transfer *transfer, + const struct pipe_box *box) +{ + assert(box->x + box->width <= transfer->box.width); + + svga_buffer_flush_mapped_range(pipe->screen, + transfer->resource, + transfer->box.x + box->x, + box->width); +} + +static void svga_buffer_transfer_unmap( struct pipe_context *pipe, + struct pipe_transfer *transfer ) +{ + svga_buffer_unmap(pipe->screen, + transfer->resource); +} + + + + + + + +struct u_resource_vtbl svga_buffer_vtbl = +{ + u_default_resource_get_handle, /* get_handle */ + svga_buffer_destroy, /* resource_destroy */ + svga_buffer_is_referenced, /* is_resource_referenced */ + u_default_get_transfer, /* get_transfer */ + u_default_transfer_destroy, /* transfer_destroy */ + svga_buffer_transfer_map, /* transfer_map */ + svga_buffer_transfer_flush_region, /* transfer_flush_region */ + svga_buffer_transfer_unmap, /* transfer_unmap */ + u_default_transfer_inline_write /* transfer_inline_write */ +}; + + + +struct pipe_resource * +svga_buffer_create(struct pipe_screen *screen, + const struct pipe_resource *template) +{ + struct svga_screen *ss = svga_screen(screen); + struct svga_buffer *sbuf; + + sbuf = CALLOC_STRUCT(svga_buffer); + if(!sbuf) + goto error1; + + sbuf->b.b = *template; + sbuf->b.vtbl = &svga_buffer_vtbl; + pipe_reference_init(&sbuf->b.b.reference, 1); + sbuf->b.b.screen = screen; + + if(svga_buffer_needs_hw_storage(template->bind)) { + if(svga_buffer_create_host_surface(ss, sbuf) != PIPE_OK) + goto error2; + } + else { + sbuf->swbuf = align_malloc(template->width0, 64); + if(!sbuf->swbuf) + goto error2; + } + + return &sbuf->b.b; + +error2: + FREE(sbuf); +error1: + return NULL; +} + +struct pipe_resource * +svga_user_buffer_create(struct pipe_screen *screen, + void *ptr, + unsigned bytes, + unsigned bind) +{ + struct svga_buffer *sbuf; + + sbuf = CALLOC_STRUCT(svga_buffer); + if(!sbuf) + goto no_sbuf; + + pipe_reference_init(&sbuf->b.b.reference, 1); + sbuf->b.vtbl = &svga_buffer_vtbl; + sbuf->b.b.screen = screen; + sbuf->b.b.format = PIPE_FORMAT_R8_UNORM; /* ?? */ + sbuf->b.b._usage = PIPE_USAGE_IMMUTABLE; + sbuf->b.b.bind = bind; + sbuf->b.b.width0 = bytes; + sbuf->b.b.height0 = 1; + sbuf->b.b.depth0 = 1; + + sbuf->swbuf = ptr; + sbuf->user = TRUE; + + return &sbuf->b.b; + +no_sbuf: + return NULL; +} + + + diff --git a/src/gallium/drivers/svga/svga_screen_buffer.h b/src/gallium/drivers/svga/svga_resource_buffer.h index 8c862fa62d6..55e7321184f 100644 --- a/src/gallium/drivers/svga/svga_screen_buffer.h +++ b/src/gallium/drivers/svga/svga_resource_buffer.h @@ -29,14 +29,13 @@ #include "pipe/p_compiler.h" #include "pipe/p_state.h" +#include "util/u_transfer.h" #include "util/u_double_list.h" #include "svga_screen_cache.h" -#define SVGA_BUFFER_MAGIC 0x344f9005 - /** * Maximum number of discontiguous ranges */ @@ -49,6 +48,8 @@ struct svga_winsys_buffer; struct svga_winsys_surface; +extern struct u_resource_vtbl svga_buffer_vtbl; + struct svga_buffer_range { unsigned start; @@ -61,12 +62,7 @@ struct svga_buffer_range */ struct svga_buffer { - struct pipe_buffer base; - - /** - * Marker to detect bad casts in runtime. - */ - uint32_t magic; + struct u_resource b; /** * Regular (non DMA'able) memory. @@ -138,7 +134,7 @@ struct svga_buffer * Information about uploaded version of user buffers. */ struct { - struct pipe_buffer *buffer; + struct pipe_resource *buffer; /** * We combine multiple user buffers into the same hardware buffer. This @@ -190,10 +186,10 @@ struct svga_buffer static INLINE struct svga_buffer * -svga_buffer(struct pipe_buffer *buffer) +svga_buffer(struct pipe_resource *buffer) { if (buffer) { - assert(((struct svga_buffer *)buffer)->magic == SVGA_BUFFER_MAGIC); + assert(((struct svga_buffer *)buffer)->b.vtbl == &svga_buffer_vtbl); return (struct svga_buffer *)buffer; } return NULL; @@ -205,14 +201,24 @@ svga_buffer(struct pipe_buffer *buffer) * decide to use an alternate upload path for these buffers. */ static INLINE boolean -svga_buffer_is_user_buffer( struct pipe_buffer *buffer ) +svga_buffer_is_user_buffer( struct pipe_resource *buffer ) { return svga_buffer(buffer)->user; } -void -svga_screen_init_buffer_functions(struct pipe_screen *screen); + + +struct pipe_resource * +svga_user_buffer_create(struct pipe_screen *screen, + void *ptr, + unsigned bytes, + unsigned usage); + +struct pipe_resource * +svga_buffer_create(struct pipe_screen *screen, + const struct pipe_resource *template); + /** @@ -226,7 +232,7 @@ svga_screen_init_buffer_functions(struct pipe_screen *screen); */ struct svga_winsys_surface * svga_buffer_handle(struct svga_context *svga, - struct pipe_buffer *buf); + struct pipe_resource *buf); void svga_context_flush_buffers(struct svga_context *svga); diff --git a/src/gallium/drivers/svga/svga_resource_buffer_host.c b/src/gallium/drivers/svga/svga_resource_buffer_host.c new file mode 100644 index 00000000000..139597f9cb0 --- /dev/null +++ b/src/gallium/drivers/svga/svga_resource_buffer_host.c @@ -0,0 +1,2 @@ + + diff --git a/src/gallium/drivers/svga/svga_screen_buffer.c b/src/gallium/drivers/svga/svga_resource_buffer_upload.c index 1ff6a3a5b31..acef60f4647 100644 --- a/src/gallium/drivers/svga/svga_screen_buffer.c +++ b/src/gallium/drivers/svga/svga_resource_buffer_upload.c @@ -34,88 +34,14 @@ #include "svga_context.h" #include "svga_screen.h" -#include "svga_screen_buffer.h" +#include "svga_resource_buffer.h" +#include "svga_resource_buffer_upload.h" #include "svga_winsys.h" #include "svga_debug.h" -/** - * Vertex and index buffers have to be treated slightly differently from - * regular guest memory regions because the SVGA device sees them as - * surfaces, and the state tracker can create/destroy without the pipe - * driver, therefore we must do the uploads from the vws. +/* Allocate a winsys_buffer (ie. DMA, aka GMR memory). */ -static INLINE boolean -svga_buffer_needs_hw_storage(unsigned usage) -{ - return usage & (PIPE_BUFFER_USAGE_VERTEX | PIPE_BUFFER_USAGE_INDEX); -} - - -static INLINE enum pipe_error -svga_buffer_create_host_surface(struct svga_screen *ss, - struct svga_buffer *sbuf) -{ - if(!sbuf->handle) { - sbuf->key.flags = 0; - - sbuf->key.format = SVGA3D_BUFFER; - if(sbuf->base.usage & PIPE_BUFFER_USAGE_VERTEX) - sbuf->key.flags |= SVGA3D_SURFACE_HINT_VERTEXBUFFER; - if(sbuf->base.usage & PIPE_BUFFER_USAGE_INDEX) - sbuf->key.flags |= SVGA3D_SURFACE_HINT_INDEXBUFFER; - - sbuf->key.size.width = sbuf->base.size; - sbuf->key.size.height = 1; - sbuf->key.size.depth = 1; - - sbuf->key.numFaces = 1; - sbuf->key.numMipLevels = 1; - sbuf->key.cachable = 1; - - SVGA_DBG(DEBUG_DMA, "surface_create for buffer sz %d\n", sbuf->base.size); - - sbuf->handle = svga_screen_surface_create(ss, &sbuf->key); - if(!sbuf->handle) - return PIPE_ERROR_OUT_OF_MEMORY; - - /* Always set the discard flag on the first time the buffer is written - * as svga_screen_surface_create might have passed a recycled host - * buffer. - */ - sbuf->dma.flags.discard = TRUE; - - SVGA_DBG(DEBUG_DMA, " --> got sid %p sz %d (buffer)\n", sbuf->handle, sbuf->base.size); - } - - return PIPE_OK; -} - - -static INLINE void -svga_buffer_destroy_host_surface(struct svga_screen *ss, - struct svga_buffer *sbuf) -{ - if(sbuf->handle) { - SVGA_DBG(DEBUG_DMA, " ungrab sid %p sz %d\n", sbuf->handle, sbuf->base.size); - svga_screen_surface_destroy(ss, &sbuf->key, &sbuf->handle); - } -} - - -static INLINE void -svga_buffer_destroy_hw_storage(struct svga_screen *ss, struct svga_buffer *sbuf) -{ - struct svga_winsys_screen *sws = ss->sws; - - assert(!sbuf->map.count); - assert(sbuf->hwbuf); - if(sbuf->hwbuf) { - sws->buffer_destroy(sws, sbuf->hwbuf); - sbuf->hwbuf = NULL; - } -} - struct svga_winsys_buffer * svga_winsys_buffer_create( struct svga_screen *ss, unsigned alignment, @@ -142,21 +68,36 @@ svga_winsys_buffer_create( struct svga_screen *ss, } +void +svga_buffer_destroy_hw_storage(struct svga_screen *ss, struct svga_buffer *sbuf) +{ + struct svga_winsys_screen *sws = ss->sws; + + assert(!sbuf->map.count); + assert(sbuf->hwbuf); + if(sbuf->hwbuf) { + sws->buffer_destroy(sws, sbuf->hwbuf); + sbuf->hwbuf = NULL; + } +} + + + /** * Allocate DMA'ble storage for the buffer. * * Called before mapping a buffer. */ -static INLINE enum pipe_error +enum pipe_error svga_buffer_create_hw_storage(struct svga_screen *ss, struct svga_buffer *sbuf) { assert(!sbuf->user); if(!sbuf->hwbuf) { - unsigned alignment = sbuf->base.alignment; + unsigned alignment = 16; unsigned usage = 0; - unsigned size = sbuf->base.size; + unsigned size = sbuf->b.b.width0; sbuf->hwbuf = svga_winsys_buffer_create(ss, alignment, usage, size); if(!sbuf->hwbuf) @@ -169,6 +110,58 @@ svga_buffer_create_hw_storage(struct svga_screen *ss, } + +enum pipe_error +svga_buffer_create_host_surface(struct svga_screen *ss, + struct svga_buffer *sbuf) +{ + if(!sbuf->handle) { + sbuf->key.flags = 0; + + sbuf->key.format = SVGA3D_BUFFER; + if(sbuf->b.b.bind & PIPE_BIND_VERTEX_BUFFER) + sbuf->key.flags |= SVGA3D_SURFACE_HINT_VERTEXBUFFER; + if(sbuf->b.b.bind & PIPE_BIND_INDEX_BUFFER) + sbuf->key.flags |= SVGA3D_SURFACE_HINT_INDEXBUFFER; + + sbuf->key.size.width = sbuf->b.b.width0; + sbuf->key.size.height = 1; + sbuf->key.size.depth = 1; + + sbuf->key.numFaces = 1; + sbuf->key.numMipLevels = 1; + sbuf->key.cachable = 1; + + SVGA_DBG(DEBUG_DMA, "surface_create for buffer sz %d\n", sbuf->b.b.width0); + + sbuf->handle = svga_screen_surface_create(ss, &sbuf->key); + if(!sbuf->handle) + return PIPE_ERROR_OUT_OF_MEMORY; + + /* Always set the discard flag on the first time the buffer is written + * as svga_screen_surface_create might have passed a recycled host + * buffer. + */ + sbuf->dma.flags.discard = TRUE; + + SVGA_DBG(DEBUG_DMA, " --> got sid %p sz %d (buffer)\n", sbuf->handle, sbuf->b.b.width0); + } + + return PIPE_OK; +} + + +void +svga_buffer_destroy_host_surface(struct svga_screen *ss, + struct svga_buffer *sbuf) +{ + if(sbuf->handle) { + SVGA_DBG(DEBUG_DMA, " ungrab sid %p sz %d\n", sbuf->handle, sbuf->b.b.width0); + svga_screen_surface_destroy(ss, &sbuf->key, &sbuf->handle); + } +} + + /** * Variant of SVGA3D_BufferDMA which leaves the copy box temporarily in blank. */ @@ -186,15 +179,15 @@ svga_buffer_upload_command(struct svga_context *svga, SVGA3dCmdSurfaceDMASuffix *pSuffix; unsigned region_flags; unsigned surface_flags; - struct pipe_buffer *dummy; + struct pipe_resource *dummy; if(transfer == SVGA3D_WRITE_HOST_VRAM) { - region_flags = PIPE_BUFFER_USAGE_GPU_READ; - surface_flags = PIPE_BUFFER_USAGE_GPU_WRITE; + region_flags = SVGA_RELOC_READ; + surface_flags = SVGA_RELOC_WRITE; } else if(transfer == SVGA3D_READ_HOST_VRAM) { - region_flags = PIPE_BUFFER_USAGE_GPU_WRITE; - surface_flags = PIPE_BUFFER_USAGE_GPU_READ; + region_flags = SVGA_RELOC_WRITE; + surface_flags = SVGA_RELOC_READ; } else { assert(0); @@ -224,11 +217,11 @@ svga_buffer_upload_command(struct svga_context *svga, /* Increment reference count */ dummy = NULL; - pipe_buffer_reference(&dummy, &sbuf->base); + pipe_resource_reference(&dummy, &sbuf->b.b); pSuffix = (SVGA3dCmdSurfaceDMASuffix *)((uint8_t*)cmd + sizeof *cmd + numBoxes * sizeof *boxes); pSuffix->suffixSize = sizeof *pSuffix; - pSuffix->maximumOffset = sbuf->base.size; + pSuffix->maximumOffset = sbuf->b.b.width0; pSuffix->flags = sbuf->dma.flags; SVGA_FIFOCommitAll(swc); @@ -291,11 +284,12 @@ svga_buffer_upload_flush(struct svga_context *svga, sbuf->dma.boxes = NULL; /* Decrement reference count */ - pipe_reference(&(sbuf->base.reference), NULL); + pipe_reference(&(sbuf->b.b.reference), NULL); sbuf = NULL; } + /** * Note a dirty range. * @@ -305,7 +299,7 @@ svga_buffer_upload_flush(struct svga_context *svga, * * We try to lump as many contiguous DMA transfers together as possible. */ -static void +void svga_buffer_add_range(struct svga_buffer *sbuf, unsigned start, unsigned end) @@ -330,7 +324,7 @@ svga_buffer_add_range(struct svga_buffer *sbuf, * Note that it is not this function task to care about overlapping ranges, * as the GMR was already given so it is too late to do anything. Situations * where overlapping ranges may pose a problem should be detected via - * pipe_context::is_buffer_referenced and the context that refers to the + * pipe_context::is_resource_referenced and the context that refers to the * buffer should be flushed. */ @@ -400,222 +394,6 @@ svga_buffer_add_range(struct svga_buffer *sbuf, } -static void * -svga_buffer_map_range( struct pipe_screen *screen, - struct pipe_buffer *buf, - unsigned offset, unsigned length, - unsigned usage ) -{ - struct svga_screen *ss = svga_screen(screen); - struct svga_winsys_screen *sws = ss->sws; - struct svga_buffer *sbuf = svga_buffer( buf ); - void *map; - - if (!sbuf->swbuf && !sbuf->hwbuf) { - if (svga_buffer_create_hw_storage(ss, sbuf) != PIPE_OK) { - /* - * We can't create a hardware buffer big enough, so create a malloc - * buffer instead. - */ - - debug_printf("%s: failed to allocate %u KB of DMA, splitting DMA transfers\n", - __FUNCTION__, - (sbuf->base.size + 1023)/1024); - - sbuf->swbuf = align_malloc(sbuf->base.size, sbuf->base.alignment); - } - } - - if (sbuf->swbuf) { - /* User/malloc buffer */ - map = sbuf->swbuf; - } - else if (sbuf->hwbuf) { - map = sws->buffer_map(sws, sbuf->hwbuf, usage); - } - else { - map = NULL; - } - - if(map) { - pipe_mutex_lock(ss->swc_mutex); - - ++sbuf->map.count; - - if (usage & PIPE_BUFFER_USAGE_CPU_WRITE) { - assert(sbuf->map.count <= 1); - sbuf->map.writing = TRUE; - if (usage & PIPE_BUFFER_USAGE_FLUSH_EXPLICIT) - sbuf->map.flush_explicit = TRUE; - } - - pipe_mutex_unlock(ss->swc_mutex); - } - - return map; -} - -static void -svga_buffer_flush_mapped_range( struct pipe_screen *screen, - struct pipe_buffer *buf, - unsigned offset, unsigned length) -{ - struct svga_buffer *sbuf = svga_buffer( buf ); - struct svga_screen *ss = svga_screen(screen); - - pipe_mutex_lock(ss->swc_mutex); - assert(sbuf->map.writing); - if(sbuf->map.writing) { - assert(sbuf->map.flush_explicit); - svga_buffer_add_range(sbuf, offset, offset + length); - } - pipe_mutex_unlock(ss->swc_mutex); -} - -static void -svga_buffer_unmap( struct pipe_screen *screen, - struct pipe_buffer *buf) -{ - struct svga_screen *ss = svga_screen(screen); - struct svga_winsys_screen *sws = ss->sws; - struct svga_buffer *sbuf = svga_buffer( buf ); - - pipe_mutex_lock(ss->swc_mutex); - - assert(sbuf->map.count); - if(sbuf->map.count) - --sbuf->map.count; - - if(sbuf->hwbuf) - sws->buffer_unmap(sws, sbuf->hwbuf); - - if(sbuf->map.writing) { - if(!sbuf->map.flush_explicit) { - /* No mapped range was flushed -- flush the whole buffer */ - SVGA_DBG(DEBUG_DMA, "flushing the whole buffer\n"); - - svga_buffer_add_range(sbuf, 0, sbuf->base.size); - } - - sbuf->map.writing = FALSE; - sbuf->map.flush_explicit = FALSE; - } - - pipe_mutex_unlock(ss->swc_mutex); -} - -static void -svga_buffer_destroy( struct pipe_buffer *buf ) -{ - struct svga_screen *ss = svga_screen(buf->screen); - struct svga_buffer *sbuf = svga_buffer( buf ); - - assert(!p_atomic_read(&buf->reference.count)); - - assert(!sbuf->dma.pending); - - if(sbuf->handle) - svga_buffer_destroy_host_surface(ss, sbuf); - - if(sbuf->uploaded.buffer) - pipe_buffer_reference(&sbuf->uploaded.buffer, NULL); - - if(sbuf->hwbuf) - svga_buffer_destroy_hw_storage(ss, sbuf); - - if(sbuf->swbuf && !sbuf->user) - align_free(sbuf->swbuf); - - FREE(sbuf); -} - -static struct pipe_buffer * -svga_buffer_create(struct pipe_screen *screen, - unsigned alignment, - unsigned usage, - unsigned size) -{ - struct svga_screen *ss = svga_screen(screen); - struct svga_buffer *sbuf; - - assert(size); - assert(alignment); - - sbuf = CALLOC_STRUCT(svga_buffer); - if(!sbuf) - goto error1; - - sbuf->magic = SVGA_BUFFER_MAGIC; - - pipe_reference_init(&sbuf->base.reference, 1); - sbuf->base.screen = screen; - sbuf->base.alignment = alignment; - sbuf->base.usage = usage; - sbuf->base.size = size; - - if(svga_buffer_needs_hw_storage(usage)) { - if(svga_buffer_create_host_surface(ss, sbuf) != PIPE_OK) - goto error2; - } - else { - if(alignment < sizeof(void*)) - alignment = sizeof(void*); - - usage |= PIPE_BUFFER_USAGE_CPU_READ_WRITE; - - sbuf->swbuf = align_malloc(size, alignment); - if(!sbuf->swbuf) - goto error2; - } - - return &sbuf->base; - -error2: - FREE(sbuf); -error1: - return NULL; -} - -static struct pipe_buffer * -svga_user_buffer_create(struct pipe_screen *screen, - void *ptr, - unsigned bytes) -{ - struct svga_buffer *sbuf; - - sbuf = CALLOC_STRUCT(svga_buffer); - if(!sbuf) - goto no_sbuf; - - sbuf->magic = SVGA_BUFFER_MAGIC; - - sbuf->swbuf = ptr; - sbuf->user = TRUE; - - pipe_reference_init(&sbuf->base.reference, 1); - sbuf->base.screen = screen; - sbuf->base.alignment = 1; - sbuf->base.usage = 0; - sbuf->base.size = bytes; - - return &sbuf->base; - -no_sbuf: - return NULL; -} - - -void -svga_screen_init_buffer_functions(struct pipe_screen *screen) -{ - screen->buffer_create = svga_buffer_create; - screen->user_buffer_create = svga_user_buffer_create; - screen->buffer_map_range = svga_buffer_map_range; - screen->buffer_flush_mapped_range = svga_buffer_flush_mapped_range; - screen->buffer_unmap = svga_buffer_unmap; - screen->buffer_destroy = svga_buffer_destroy; -} - /** * Copy the contents of the malloc buffer to a hardware buffer. @@ -637,7 +415,7 @@ svga_buffer_update_hw(struct svga_screen *ss, struct svga_buffer *sbuf) return ret; pipe_mutex_lock(ss->swc_mutex); - map = ss->sws->buffer_map(ss->sws, sbuf->hwbuf, PIPE_BUFFER_USAGE_CPU_WRITE); + map = ss->sws->buffer_map(ss->sws, sbuf->hwbuf, PIPE_TRANSFER_WRITE); assert(map); if(!map) { pipe_mutex_unlock(ss->swc_mutex); @@ -645,7 +423,7 @@ svga_buffer_update_hw(struct svga_screen *ss, struct svga_buffer *sbuf) return PIPE_ERROR; } - memcpy(map, sbuf->swbuf, sbuf->base.size); + memcpy(map, sbuf->swbuf, sbuf->b.b.width0); ss->sws->buffer_unmap(ss->sws, sbuf->hwbuf); /* This user/malloc buffer is now indistinguishable from a gpu buffer */ @@ -710,8 +488,8 @@ svga_buffer_upload_piecewise(struct svga_screen *ss, offset, offset + size); map = sws->buffer_map(sws, hwbuf, - PIPE_BUFFER_USAGE_CPU_WRITE | - PIPE_BUFFER_USAGE_DISCARD); + PIPE_TRANSFER_WRITE | + PIPE_TRANSFER_DISCARD); assert(map); if (map) { memcpy(map, sbuf->swbuf, size); @@ -745,9 +523,14 @@ svga_buffer_upload_piecewise(struct svga_screen *ss, } + + +/* Get (or create/upload) the winsys surface handle so that we can + * refer to this buffer in fifo commands. + */ struct svga_winsys_surface * svga_buffer_handle(struct svga_context *svga, - struct pipe_buffer *buf) + struct pipe_resource *buf) { struct pipe_screen *screen = svga->pipe.screen; struct svga_screen *ss = svga_screen(screen); @@ -828,45 +611,6 @@ svga_buffer_handle(struct svga_context *svga, } -struct pipe_buffer * -svga_screen_buffer_wrap_surface(struct pipe_screen *screen, - enum SVGA3dSurfaceFormat format, - struct svga_winsys_surface *srf) -{ - struct pipe_buffer *buf; - struct svga_buffer *sbuf; - struct svga_winsys_screen *sws = svga_winsys_screen(screen); - - buf = svga_buffer_create(screen, 0, SVGA_BUFFER_USAGE_WRAPPED, 0); - if (!buf) - return NULL; - - sbuf = svga_buffer(buf); - - /* - * We are not the creator of this surface and therefore we must not - * cache it for reuse. Set the cacheable flag to zero in the key to - * prevent this. - */ - sbuf->key.format = format; - sbuf->key.cachable = 0; - sws->surface_reference(sws, &sbuf->handle, srf); - - return buf; -} - - -struct svga_winsys_surface * -svga_screen_buffer_get_winsys_surface(struct pipe_buffer *buffer) -{ - struct svga_winsys_screen *sws = svga_winsys_screen(buffer->screen); - struct svga_winsys_surface *vsurf = NULL; - - assert(svga_buffer(buffer)->key.cachable == 0); - svga_buffer(buffer)->key.cachable = 0; - sws->surface_reference(sws, &vsurf, svga_buffer(buffer)->handle); - return vsurf; -} void svga_context_flush_buffers(struct svga_context *svga) @@ -879,7 +623,7 @@ svga_context_flush_buffers(struct svga_context *svga) while(curr != &svga->dirty_buffers) { sbuf = LIST_ENTRY(struct svga_buffer, curr, head); - assert(p_atomic_read(&sbuf->base.reference.count) != 0); + assert(p_atomic_read(&sbuf->b.b.reference.count) != 0); assert(sbuf->dma.pending); svga_buffer_upload_flush(svga, sbuf); diff --git a/src/gallium/drivers/svga/svga_resource_buffer_upload.h b/src/gallium/drivers/svga/svga_resource_buffer_upload.h new file mode 100644 index 00000000000..11df3065263 --- /dev/null +++ b/src/gallium/drivers/svga/svga_resource_buffer_upload.h @@ -0,0 +1,54 @@ +/********************************************************** + * Copyright 2008-2009 VMware, Inc. All rights reserved. + * + * Permission is hereby granted, free of charge, to any person + * obtaining a copy of this software and associated documentation + * files (the "Software"), to deal in the Software without + * restriction, including without limitation the rights to use, copy, + * modify, merge, publish, distribute, sublicense, and/or sell copies + * of the Software, and to permit persons to whom the Software is + * furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be + * included in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND + * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS + * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN + * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + * + **********************************************************/ + +#ifndef SVGA_BUFFER_UPLOAD_H +#define SVGA_BUFFER_UPLOAD_H + + +void +svga_buffer_add_range(struct svga_buffer *sbuf, + unsigned start, + unsigned end); + +enum pipe_error +svga_buffer_create_hw_storage(struct svga_screen *ss, + struct svga_buffer *sbuf); + +void +svga_buffer_destroy_hw_storage(struct svga_screen *ss, + struct svga_buffer *sbuf); + +enum pipe_error +svga_buffer_create_host_surface(struct svga_screen *ss, + struct svga_buffer *sbuf); + +void +svga_buffer_destroy_host_surface(struct svga_screen *ss, + struct svga_buffer *sbuf); + + + + +#endif /* SVGA_BUFFER_H */ diff --git a/src/gallium/drivers/svga/svga_resource_texture.c b/src/gallium/drivers/svga/svga_resource_texture.c new file mode 100644 index 00000000000..fd008bda092 --- /dev/null +++ b/src/gallium/drivers/svga/svga_resource_texture.c @@ -0,0 +1,635 @@ +/********************************************************** + * Copyright 2008-2009 VMware, Inc. All rights reserved. + * + * Permission is hereby granted, free of charge, to any person + * obtaining a copy of this software and associated documentation + * files (the "Software"), to deal in the Software without + * restriction, including without limitation the rights to use, copy, + * modify, merge, publish, distribute, sublicense, and/or sell copies + * of the Software, and to permit persons to whom the Software is + * furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be + * included in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND + * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS + * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN + * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + * + **********************************************************/ + +#include "svga_cmd.h" + +#include "pipe/p_state.h" +#include "pipe/p_defines.h" +#include "util/u_inlines.h" +#include "os/os_thread.h" +#include "util/u_format.h" +#include "util/u_math.h" +#include "util/u_memory.h" + +#include "svga_screen.h" +#include "svga_context.h" +#include "svga_resource_texture.h" +#include "svga_resource_buffer.h" +#include "svga_sampler_view.h" +#include "svga_winsys.h" +#include "svga_debug.h" + +#include <util/u_string.h> + + +/* XXX: This isn't a real hardware flag, but just a hack for kernel to + * know about primary surfaces. Find a better way to accomplish this. + */ +#define SVGA3D_SURFACE_HINT_SCANOUT (1 << 9) + + +static unsigned int +svga_texture_is_referenced( struct pipe_context *pipe, + struct pipe_resource *texture, + unsigned face, unsigned level) +{ + struct svga_texture *tex = svga_texture(texture); + struct svga_screen *ss = svga_screen(pipe->screen); + + /** + * The screen does not cache texture writes. + */ + + if (!tex->handle || ss->sws->surface_is_flushed(ss->sws, tex->handle)) + return PIPE_UNREFERENCED; + + /** + * sws->surface_is_flushed() does not distinguish between read references + * and write references. So assume a reference is both. + */ + + return PIPE_REFERENCED_FOR_READ | PIPE_REFERENCED_FOR_WRITE; +} + + + +/* + * Helper function and arrays + */ + +SVGA3dSurfaceFormat +svga_translate_format(enum pipe_format format) +{ + switch(format) { + + case PIPE_FORMAT_B8G8R8A8_UNORM: + return SVGA3D_A8R8G8B8; + case PIPE_FORMAT_B8G8R8X8_UNORM: + return SVGA3D_X8R8G8B8; + + /* Required for GL2.1: + */ + case PIPE_FORMAT_B8G8R8A8_SRGB: + return SVGA3D_A8R8G8B8; + + case PIPE_FORMAT_B5G6R5_UNORM: + return SVGA3D_R5G6B5; + case PIPE_FORMAT_B5G5R5A1_UNORM: + return SVGA3D_A1R5G5B5; + case PIPE_FORMAT_B4G4R4A4_UNORM: + return SVGA3D_A4R4G4B4; + + + /* XXX: Doesn't seem to work properly. + case PIPE_FORMAT_Z32_UNORM: + return SVGA3D_Z_D32; + */ + case PIPE_FORMAT_Z16_UNORM: + return SVGA3D_Z_D16; + case PIPE_FORMAT_S8_USCALED_Z24_UNORM: + return SVGA3D_Z_D24S8; + case PIPE_FORMAT_X8Z24_UNORM: + return SVGA3D_Z_D24X8; + + case PIPE_FORMAT_A8_UNORM: + return SVGA3D_ALPHA8; + case PIPE_FORMAT_L8_UNORM: + return SVGA3D_LUMINANCE8; + + case PIPE_FORMAT_DXT1_RGB: + case PIPE_FORMAT_DXT1_RGBA: + return SVGA3D_DXT1; + case PIPE_FORMAT_DXT3_RGBA: + return SVGA3D_DXT3; + case PIPE_FORMAT_DXT5_RGBA: + return SVGA3D_DXT5; + + default: + return SVGA3D_FORMAT_INVALID; + } +} + + +SVGA3dSurfaceFormat +svga_translate_format_render(enum pipe_format format) +{ + switch(format) { + case PIPE_FORMAT_B8G8R8A8_UNORM: + case PIPE_FORMAT_B8G8R8X8_UNORM: + case PIPE_FORMAT_B5G5R5A1_UNORM: + case PIPE_FORMAT_B4G4R4A4_UNORM: + case PIPE_FORMAT_B5G6R5_UNORM: + case PIPE_FORMAT_S8_USCALED_Z24_UNORM: + case PIPE_FORMAT_X8Z24_UNORM: + case PIPE_FORMAT_Z32_UNORM: + case PIPE_FORMAT_Z16_UNORM: + case PIPE_FORMAT_L8_UNORM: + return svga_translate_format(format); + +#if 1 + /* For on host conversion */ + case PIPE_FORMAT_DXT1_RGB: + return SVGA3D_X8R8G8B8; + case PIPE_FORMAT_DXT1_RGBA: + case PIPE_FORMAT_DXT3_RGBA: + case PIPE_FORMAT_DXT5_RGBA: + return SVGA3D_A8R8G8B8; +#endif + + default: + return SVGA3D_FORMAT_INVALID; + } +} + + +static INLINE void +svga_transfer_dma_band(struct svga_transfer *st, + SVGA3dTransferType transfer, + unsigned y, unsigned h, unsigned srcy) +{ + struct svga_texture *texture = svga_texture(st->base.resource); + struct svga_screen *screen = svga_screen(texture->b.b.screen); + SVGA3dCopyBox box; + enum pipe_error ret; + + SVGA_DBG(DEBUG_DMA, "dma %s sid %p, face %u, (%u, %u, %u) - (%u, %u, %u), %ubpp\n", + transfer == SVGA3D_WRITE_HOST_VRAM ? "to" : "from", + texture->handle, + st->base.sr.face, + st->base.box.x, + y, + st->base.box.z, + st->base.box.x + st->base.box.width, + y + h, + st->base.box.z + 1, + util_format_get_blocksize(texture->b.b.format) * 8 / + (util_format_get_blockwidth(texture->b.b.format)*util_format_get_blockheight(texture->b.b.format))); + + box.x = st->base.box.x; + box.y = y; + box.z = st->base.box.z; + box.w = st->base.box.width; + box.h = h; + box.d = 1; + box.srcx = 0; + box.srcy = srcy; + box.srcz = 0; + + pipe_mutex_lock(screen->swc_mutex); + ret = SVGA3D_SurfaceDMA(screen->swc, st, transfer, &box, 1); + if(ret != PIPE_OK) { + screen->swc->flush(screen->swc, NULL); + ret = SVGA3D_SurfaceDMA(screen->swc, st, transfer, &box, 1); + assert(ret == PIPE_OK); + } + pipe_mutex_unlock(screen->swc_mutex); +} + + +static INLINE void +svga_transfer_dma(struct svga_transfer *st, + SVGA3dTransferType transfer) +{ + struct svga_texture *texture = svga_texture(st->base.resource); + struct svga_screen *screen = svga_screen(texture->b.b.screen); + struct svga_winsys_screen *sws = screen->sws; + struct pipe_fence_handle *fence = NULL; + + if (transfer == SVGA3D_READ_HOST_VRAM) { + SVGA_DBG(DEBUG_PERF, "%s: readback transfer\n", __FUNCTION__); + } + + + if(!st->swbuf) { + /* Do the DMA transfer in a single go */ + + svga_transfer_dma_band(st, transfer, st->base.box.y, st->base.box.height, 0); + + if(transfer == SVGA3D_READ_HOST_VRAM) { + svga_screen_flush(screen, &fence); + sws->fence_finish(sws, fence, 0); + sws->fence_reference(sws, &fence, NULL); + } + } + else { + unsigned y, h, srcy; + unsigned blockheight = util_format_get_blockheight(st->base.resource->format); + h = st->hw_nblocksy * blockheight; + srcy = 0; + for(y = 0; y < st->base.box.height; y += h) { + unsigned offset, length; + void *hw, *sw; + + if (y + h > st->base.box.height) + h = st->base.box.height - y; + + /* Transfer band must be aligned to pixel block boundaries */ + assert(y % blockheight == 0); + assert(h % blockheight == 0); + + offset = y * st->base.stride / blockheight; + length = h * st->base.stride / blockheight; + + sw = (uint8_t *)st->swbuf + offset; + + if(transfer == SVGA3D_WRITE_HOST_VRAM) { + /* Wait for the previous DMAs to complete */ + /* TODO: keep one DMA (at half the size) in the background */ + if(y) { + svga_screen_flush(screen, &fence); + sws->fence_finish(sws, fence, 0); + sws->fence_reference(sws, &fence, NULL); + } + + hw = sws->buffer_map(sws, st->hwbuf, PIPE_TRANSFER_WRITE); + assert(hw); + if(hw) { + memcpy(hw, sw, length); + sws->buffer_unmap(sws, st->hwbuf); + } + } + + svga_transfer_dma_band(st, transfer, y, h, srcy); + + if(transfer == SVGA3D_READ_HOST_VRAM) { + svga_screen_flush(screen, &fence); + sws->fence_finish(sws, fence, 0); + + hw = sws->buffer_map(sws, st->hwbuf, PIPE_TRANSFER_READ); + assert(hw); + if(hw) { + memcpy(sw, hw, length); + sws->buffer_unmap(sws, st->hwbuf); + } + } + } + } +} + + + + + +static boolean +svga_texture_get_handle(struct pipe_screen *screen, + struct pipe_resource *texture, + struct winsys_handle *whandle) +{ + struct svga_winsys_screen *sws = svga_winsys_screen(texture->screen); + unsigned stride; + + assert(svga_texture(texture)->key.cachable == 0); + svga_texture(texture)->key.cachable = 0; + stride = util_format_get_nblocksx(texture->format, texture->width0) * + util_format_get_blocksize(texture->format); + return sws->surface_get_handle(sws, svga_texture(texture)->handle, stride, whandle); +} + + +static void +svga_texture_destroy(struct pipe_screen *screen, + struct pipe_resource *pt) +{ + struct svga_screen *ss = svga_screen(screen); + struct svga_texture *tex = (struct svga_texture *)pt; + + ss->texture_timestamp++; + + svga_sampler_view_reference(&tex->cached_view, NULL); + + /* + DBG("%s deleting %p\n", __FUNCTION__, (void *) tex); + */ + SVGA_DBG(DEBUG_DMA, "unref sid %p (texture)\n", tex->handle); + svga_screen_surface_destroy(ss, &tex->key, &tex->handle); + + FREE(tex); +} + + + + + + + +/* XXX: Still implementing this as if it was a screen function, but + * can now modify it to queue transfers on the context. + */ +static struct pipe_transfer * +svga_texture_get_transfer(struct pipe_context *pipe, + struct pipe_resource *texture, + struct pipe_subresource sr, + unsigned usage, + const struct pipe_box *box) +{ + struct svga_screen *ss = svga_screen(pipe->screen); + struct svga_winsys_screen *sws = ss->sws; + struct svga_transfer *st; + unsigned nblocksx = util_format_get_nblocksx(texture->format, box->width); + unsigned nblocksy = util_format_get_nblocksy(texture->format, box->height); + + /* We can't map texture storage directly */ + if (usage & PIPE_TRANSFER_MAP_DIRECTLY) + return NULL; + + st = CALLOC_STRUCT(svga_transfer); + if (!st) + return NULL; + + pipe_resource_reference(&st->base.resource, texture); + st->base.sr = sr; + st->base.usage = usage; + st->base.box = *box; + st->base.stride = nblocksx*util_format_get_blocksize(texture->format); + st->base.slice_stride = 0; + + st->hw_nblocksy = nblocksy; + + st->hwbuf = svga_winsys_buffer_create(ss, + 1, + 0, + st->hw_nblocksy*st->base.stride); + while(!st->hwbuf && (st->hw_nblocksy /= 2)) { + st->hwbuf = svga_winsys_buffer_create(ss, + 1, + 0, + st->hw_nblocksy*st->base.stride); + } + + if(!st->hwbuf) + goto no_hwbuf; + + if(st->hw_nblocksy < nblocksy) { + /* We couldn't allocate a hardware buffer big enough for the transfer, + * so allocate regular malloc memory instead */ + debug_printf("%s: failed to allocate %u KB of DMA, splitting into %u x %u KB DMA transfers\n", + __FUNCTION__, + (nblocksy*st->base.stride + 1023)/1024, + (nblocksy + st->hw_nblocksy - 1)/st->hw_nblocksy, + (st->hw_nblocksy*st->base.stride + 1023)/1024); + st->swbuf = MALLOC(nblocksy*st->base.stride); + if(!st->swbuf) + goto no_swbuf; + } + + if (usage & PIPE_TRANSFER_READ) + svga_transfer_dma(st, SVGA3D_READ_HOST_VRAM); + + return &st->base; + +no_swbuf: + sws->buffer_destroy(sws, st->hwbuf); +no_hwbuf: + FREE(st); + return NULL; +} + + +/* XXX: Still implementing this as if it was a screen function, but + * can now modify it to queue transfers on the context. + */ +static void * +svga_texture_transfer_map( struct pipe_context *pipe, + struct pipe_transfer *transfer ) +{ + struct svga_screen *ss = svga_screen(pipe->screen); + struct svga_winsys_screen *sws = ss->sws; + struct svga_transfer *st = svga_transfer(transfer); + + if(st->swbuf) + return st->swbuf; + else + /* The wait for read transfers already happened when svga_transfer_dma + * was called. */ + return sws->buffer_map(sws, st->hwbuf, transfer->usage); +} + + +/* XXX: Still implementing this as if it was a screen function, but + * can now modify it to queue transfers on the context. + */ +static void +svga_texture_transfer_unmap(struct pipe_context *pipe, + struct pipe_transfer *transfer) +{ + struct svga_screen *ss = svga_screen(pipe->screen); + struct svga_winsys_screen *sws = ss->sws; + struct svga_transfer *st = svga_transfer(transfer); + + if(!st->swbuf) + sws->buffer_unmap(sws, st->hwbuf); +} + + +static void +svga_texture_transfer_destroy(struct pipe_context *pipe, + struct pipe_transfer *transfer) +{ + struct svga_texture *tex = svga_texture(transfer->resource); + struct svga_screen *ss = svga_screen(pipe->screen); + struct svga_winsys_screen *sws = ss->sws; + struct svga_transfer *st = svga_transfer(transfer); + + if (st->base.usage & PIPE_TRANSFER_WRITE) { + svga_transfer_dma(st, SVGA3D_WRITE_HOST_VRAM); + ss->texture_timestamp++; + tex->view_age[transfer->sr.level] = ++(tex->age); + tex->defined[transfer->sr.face][transfer->sr.level] = TRUE; + } + + pipe_resource_reference(&st->base.resource, NULL); + FREE(st->swbuf); + sws->buffer_destroy(sws, st->hwbuf); + FREE(st); +} + + + + + +struct u_resource_vtbl svga_texture_vtbl = +{ + svga_texture_get_handle, /* get_handle */ + svga_texture_destroy, /* resource_destroy */ + svga_texture_is_referenced, /* is_resource_referenced */ + svga_texture_get_transfer, /* get_transfer */ + svga_texture_transfer_destroy, /* transfer_destroy */ + svga_texture_transfer_map, /* transfer_map */ + u_default_transfer_flush_region, /* transfer_flush_region */ + svga_texture_transfer_unmap, /* transfer_unmap */ + u_default_transfer_inline_write /* transfer_inline_write */ +}; + + + + +struct pipe_resource * +svga_texture_create(struct pipe_screen *screen, + const struct pipe_resource *template) +{ + struct svga_screen *svgascreen = svga_screen(screen); + struct svga_texture *tex = CALLOC_STRUCT(svga_texture); + + if (!tex) + goto error1; + + tex->b.b = *template; + tex->b.vtbl = &svga_texture_vtbl; + pipe_reference_init(&tex->b.b.reference, 1); + tex->b.b.screen = screen; + + assert(template->last_level < SVGA_MAX_TEXTURE_LEVELS); + if(template->last_level >= SVGA_MAX_TEXTURE_LEVELS) + goto error2; + + tex->key.flags = 0; + tex->key.size.width = template->width0; + tex->key.size.height = template->height0; + tex->key.size.depth = template->depth0; + + if(template->target == PIPE_TEXTURE_CUBE) { + tex->key.flags |= SVGA3D_SURFACE_CUBEMAP; + tex->key.numFaces = 6; + } + else { + tex->key.numFaces = 1; + } + + tex->key.cachable = 1; + + if (template->bind & PIPE_BIND_SAMPLER_VIEW) + tex->key.flags |= SVGA3D_SURFACE_HINT_TEXTURE; + + if (template->bind & PIPE_BIND_DISPLAY_TARGET) { + tex->key.cachable = 0; + } + + if (template->bind & PIPE_BIND_SHARED) { + tex->key.cachable = 0; + } + + if (template->bind & PIPE_BIND_SCANOUT) { + tex->key.flags |= SVGA3D_SURFACE_HINT_SCANOUT; + tex->key.cachable = 0; + } + + /* + * XXX: Never pass the SVGA3D_SURFACE_HINT_RENDERTARGET hint. Mesa cannot + * know beforehand whether a texture will be used as a rendertarget or not + * and it always requests PIPE_BIND_RENDER_TARGET, therefore + * passing the SVGA3D_SURFACE_HINT_RENDERTARGET here defeats its purpose. + */ +#if 0 + if((template->bind & PIPE_BIND_RENDER_TARGET) && + !util_format_is_s3tc(template->format)) + tex->key.flags |= SVGA3D_SURFACE_HINT_RENDERTARGET; +#endif + + if(template->bind & PIPE_BIND_DEPTH_STENCIL) + tex->key.flags |= SVGA3D_SURFACE_HINT_DEPTHSTENCIL; + + tex->key.numMipLevels = template->last_level + 1; + + tex->key.format = svga_translate_format(template->format); + if(tex->key.format == SVGA3D_FORMAT_INVALID) + goto error2; + + SVGA_DBG(DEBUG_DMA, "surface_create for texture\n", tex->handle); + tex->handle = svga_screen_surface_create(svgascreen, &tex->key); + if (tex->handle) + SVGA_DBG(DEBUG_DMA, " --> got sid %p (texture)\n", tex->handle); + + return &tex->b.b; + +error2: + FREE(tex); +error1: + return NULL; +} + + + + +struct pipe_resource * +svga_texture_from_handle(struct pipe_screen *screen, + const struct pipe_resource *template, + struct winsys_handle *whandle) +{ + struct svga_winsys_screen *sws = svga_winsys_screen(screen); + struct svga_winsys_surface *srf; + struct svga_texture *tex; + enum SVGA3dSurfaceFormat format = 0; + assert(screen); + + /* Only supports one type */ + if (template->target != PIPE_TEXTURE_2D || + template->last_level != 0 || + template->depth0 != 1) { + return NULL; + } + + srf = sws->surface_from_handle(sws, whandle, &format); + + if (!srf) + return NULL; + + if (svga_translate_format(template->format) != format) { + unsigned f1 = svga_translate_format(template->format); + unsigned f2 = format; + + /* It's okay for XRGB and ARGB or depth with/out stencil to get mixed up */ + if ( !( (f1 == SVGA3D_X8R8G8B8 && f2 == SVGA3D_A8R8G8B8) || + (f1 == SVGA3D_A8R8G8B8 && f2 == SVGA3D_X8R8G8B8) || + (f1 == SVGA3D_Z_D24X8 && f2 == SVGA3D_Z_D24S8) ) ) { + debug_printf("%s wrong format %u != %u\n", __FUNCTION__, f1, f2); + return NULL; + } + } + + tex = CALLOC_STRUCT(svga_texture); + if (!tex) + return NULL; + + tex->b.b = *template; + tex->b.vtbl = &svga_texture_vtbl; + pipe_reference_init(&tex->b.b.reference, 1); + tex->b.b.screen = screen; + + if (format == SVGA3D_X8R8G8B8) + tex->b.b.format = PIPE_FORMAT_B8G8R8X8_UNORM; + else if (format == SVGA3D_A8R8G8B8) + tex->b.b.format = PIPE_FORMAT_B8G8R8A8_UNORM; + else { + /* ?? */ + } + + SVGA_DBG(DEBUG_DMA, "wrap surface sid %p\n", srf); + + tex->key.cachable = 0; + tex->handle = srf; + + return &tex->b.b; +} + diff --git a/src/gallium/drivers/svga/svga_screen_texture.h b/src/gallium/drivers/svga/svga_resource_texture.h index 96d035b12d8..631937f2eb0 100644 --- a/src/gallium/drivers/svga/svga_screen_texture.h +++ b/src/gallium/drivers/svga/svga_resource_texture.h @@ -30,6 +30,7 @@ #include "pipe/p_compiler.h" #include "pipe/p_state.h" #include "util/u_inlines.h" +#include "util/u_transfer.h" #include "svga_screen_cache.h" struct pipe_context; @@ -42,41 +43,12 @@ enum SVGA3dSurfaceFormat; #define SVGA_MAX_TEXTURE_LEVELS 16 -/** - * A sampler's view into a texture - * - * We currently cache one sampler view on - * the texture and in there by holding a reference - * from the texture to the sampler view. - * - * Because of this we can not hold a refernce to the - * texture from the sampler view. So the user - * of the sampler views must make sure that the - * texture has a reference take for as long as - * the sampler view is refrenced. - * - * Just unreferencing the sampler_view before the - * texture is enough. - */ -struct svga_sampler_view -{ - struct pipe_reference reference; - - struct pipe_texture *texture; - - int min_lod; - int max_lod; - - unsigned age; - - struct svga_host_surface_cache_key key; - struct svga_winsys_surface *handle; -}; +extern struct u_resource_vtbl svga_texture_vtbl; struct svga_texture { - struct pipe_texture base; + struct u_resource b; boolean defined[6][SVGA_MAX_TEXTURE_LEVELS]; @@ -106,21 +78,9 @@ struct svga_texture }; -struct svga_surface -{ - struct pipe_surface base; - - struct svga_host_surface_cache_key key; - struct svga_winsys_surface *handle; - - unsigned real_face; - unsigned real_level; - unsigned real_zslice; - - boolean dirty; -}; - +/* Note this is only used for texture (not buffer) transfers: + */ struct svga_transfer { struct pipe_transfer base; @@ -136,18 +96,13 @@ struct svga_transfer }; -static INLINE struct svga_texture * -svga_texture(struct pipe_texture *texture) +static INLINE struct svga_texture *svga_texture( struct pipe_resource *resource ) { - return (struct svga_texture *)texture; + struct svga_texture *tex = (struct svga_texture *)resource; + assert(tex == NULL || tex->b.vtbl == &svga_texture_vtbl); + return tex; } -static INLINE struct svga_surface * -svga_surface(struct pipe_surface *surface) -{ - assert(surface); - return (struct svga_surface *)surface; -} static INLINE struct svga_transfer * svga_transfer(struct pipe_transfer *transfer) @@ -156,38 +111,18 @@ svga_transfer(struct pipe_transfer *transfer) return (struct svga_transfer *)transfer; } -extern struct svga_sampler_view * -svga_get_tex_sampler_view(struct pipe_context *pipe, - struct pipe_texture *pt, - unsigned min_lod, unsigned max_lod); - -void -svga_validate_sampler_view(struct svga_context *svga, struct svga_sampler_view *v); - -void -svga_destroy_sampler_view_priv(struct svga_sampler_view *v); -static INLINE void -svga_sampler_view_reference(struct svga_sampler_view **ptr, struct svga_sampler_view *v) -{ - struct svga_sampler_view *old = *ptr; - - if (pipe_reference(&(*ptr)->reference, &v->reference)) - svga_destroy_sampler_view_priv(old); - *ptr = v; -} -extern void -svga_propagate_surface(struct pipe_context *pipe, struct pipe_surface *surf); +struct pipe_resource * +svga_texture_create(struct pipe_screen *screen, + const struct pipe_resource *template); -extern boolean -svga_surface_needs_propagation(struct pipe_surface *surf); +struct pipe_resource * +svga_texture_from_handle(struct pipe_screen * screen, + const struct pipe_resource *template, + struct winsys_handle *whandle); -extern void -svga_screen_init_texture_functions(struct pipe_screen *screen); -void -svga_init_texture_functions(struct pipe_context *pipe); enum SVGA3dSurfaceFormat svga_translate_format(enum pipe_format format); diff --git a/src/gallium/drivers/svga/svga_sampler_view.c b/src/gallium/drivers/svga/svga_sampler_view.c new file mode 100644 index 00000000000..5386db7d1b4 --- /dev/null +++ b/src/gallium/drivers/svga/svga_sampler_view.c @@ -0,0 +1,199 @@ +/********************************************************** + * Copyright 2008-2009 VMware, Inc. All rights reserved. + * + * Permission is hereby granted, free of charge, to any person + * obtaining a copy of this software and associated documentation + * files (the "Software"), to deal in the Software without + * restriction, including without limitation the rights to use, copy, + * modify, merge, publish, distribute, sublicense, and/or sell copies + * of the Software, and to permit persons to whom the Software is + * furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be + * included in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND + * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS + * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN + * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + * + **********************************************************/ + +#include "svga_cmd.h" + +#include "pipe/p_state.h" +#include "pipe/p_defines.h" +#include "util/u_inlines.h" +#include "os/os_thread.h" +#include "util/u_format.h" +#include "util/u_math.h" +#include "util/u_memory.h" + +#include "svga_screen.h" +#include "svga_context.h" +#include "svga_resource_texture.h" +#include "svga_sampler_view.h" +#include "svga_winsys.h" +#include "svga_debug.h" +#include "svga_surface.h" + +#include <util/u_string.h> + + +struct svga_sampler_view * +svga_get_tex_sampler_view(struct pipe_context *pipe, + struct pipe_resource *pt, + unsigned min_lod, unsigned max_lod) +{ + struct svga_screen *ss = svga_screen(pt->screen); + struct svga_texture *tex = svga_texture(pt); + struct svga_sampler_view *sv = NULL; + SVGA3dSurfaceFormat format = svga_translate_format(pt->format); + boolean view = TRUE; + + assert(pt); + assert(min_lod >= 0); + assert(min_lod <= max_lod); + assert(max_lod <= pt->last_level); + + + /* Is a view needed */ + { + /* + * Can't control max lod. For first level views and when we only + * look at one level we disable mip filtering to achive the same + * results as a view. + */ + if (min_lod == 0 && max_lod >= pt->last_level) + view = FALSE; + + if (util_format_is_s3tc(pt->format) && view) { + format = svga_translate_format_render(pt->format); + } + + if (ss->debug.no_sampler_view) + view = FALSE; + + if (ss->debug.force_sampler_view) + view = TRUE; + } + + /* First try the cache */ + if (view) { + pipe_mutex_lock(ss->tex_mutex); + if (tex->cached_view && + tex->cached_view->min_lod == min_lod && + tex->cached_view->max_lod == max_lod) { + svga_sampler_view_reference(&sv, tex->cached_view); + pipe_mutex_unlock(ss->tex_mutex); + SVGA_DBG(DEBUG_VIEWS, "svga: Sampler view: reuse %p, %u %u, last %u\n", + pt, min_lod, max_lod, pt->last_level); + svga_validate_sampler_view(svga_context(pipe), sv); + return sv; + } + pipe_mutex_unlock(ss->tex_mutex); + } + + sv = CALLOC_STRUCT(svga_sampler_view); + pipe_reference_init(&sv->reference, 1); + pipe_resource_reference(&sv->texture, pt); + sv->min_lod = min_lod; + sv->max_lod = max_lod; + + /* No view needed just use the whole texture */ + if (!view) { + SVGA_DBG(DEBUG_VIEWS, + "svga: Sampler view: no %p, mips %u..%u, nr %u, size (%ux%ux%u), last %u\n", + pt, min_lod, max_lod, + max_lod - min_lod + 1, + pt->width0, + pt->height0, + pt->depth0, + pt->last_level); + sv->key.cachable = 0; + sv->handle = tex->handle; + return sv; + } + + SVGA_DBG(DEBUG_VIEWS, + "svga: Sampler view: yes %p, mips %u..%u, nr %u, size (%ux%ux%u), last %u\n", + pt, min_lod, max_lod, + max_lod - min_lod + 1, + pt->width0, + pt->height0, + pt->depth0, + pt->last_level); + + sv->age = tex->age; + sv->handle = svga_texture_view_surface(pipe, tex, format, + min_lod, + max_lod - min_lod + 1, + -1, -1, + &sv->key); + + if (!sv->handle) { + assert(0); + sv->key.cachable = 0; + sv->handle = tex->handle; + return sv; + } + + pipe_mutex_lock(ss->tex_mutex); + svga_sampler_view_reference(&tex->cached_view, sv); + pipe_mutex_unlock(ss->tex_mutex); + + return sv; +} + +void +svga_validate_sampler_view(struct svga_context *svga, struct svga_sampler_view *v) +{ + struct svga_texture *tex = svga_texture(v->texture); + unsigned numFaces; + unsigned age = 0; + int i, k; + + assert(svga); + + if (v->handle == tex->handle) + return; + + age = tex->age; + + if(tex->b.b.target == PIPE_TEXTURE_CUBE) + numFaces = 6; + else + numFaces = 1; + + for (i = v->min_lod; i <= v->max_lod; i++) { + for (k = 0; k < numFaces; k++) { + if (v->age < tex->view_age[i]) + svga_texture_copy_handle(svga, NULL, + tex->handle, 0, 0, 0, i, k, + v->handle, 0, 0, 0, i - v->min_lod, k, + u_minify(tex->b.b.width0, i), + u_minify(tex->b.b.height0, i), + u_minify(tex->b.b.depth0, i)); + } + } + + v->age = age; +} + +void +svga_destroy_sampler_view_priv(struct svga_sampler_view *v) +{ + struct svga_texture *tex = svga_texture(v->texture); + + if(v->handle != tex->handle) { + struct svga_screen *ss = svga_screen(v->texture->screen); + SVGA_DBG(DEBUG_DMA, "unref sid %p (sampler view)\n", v->handle); + svga_screen_surface_destroy(ss, &v->key, &v->handle); + } + pipe_resource_reference(&v->texture, NULL); + FREE(v); +} diff --git a/src/gallium/drivers/svga/svga_sampler_view.h b/src/gallium/drivers/svga/svga_sampler_view.h new file mode 100644 index 00000000000..e64665f2e58 --- /dev/null +++ b/src/gallium/drivers/svga/svga_sampler_view.h @@ -0,0 +1,97 @@ +/********************************************************** + * Copyright 2008-2009 VMware, Inc. All rights reserved. + * + * Permission is hereby granted, free of charge, to any person + * obtaining a copy of this software and associated documentation + * files (the "Software"), to deal in the Software without + * restriction, including without limitation the rights to use, copy, + * modify, merge, publish, distribute, sublicense, and/or sell copies + * of the Software, and to permit persons to whom the Software is + * furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be + * included in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND + * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS + * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN + * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + * + **********************************************************/ + +#ifndef SVGA_SAMPLER_VIEW_H +#define SVGA_SAMPLER_VIEW_H + + +#include "pipe/p_compiler.h" +#include "pipe/p_state.h" +#include "util/u_inlines.h" +#include "svga_screen_cache.h" + +struct pipe_context; +struct pipe_screen; +struct svga_context; +struct svga_winsys_surface; +enum SVGA3dSurfaceFormat; + + +/** + * A sampler's view into a texture + * + * We currently cache one sampler view on + * the texture and in there by holding a reference + * from the texture to the sampler view. + * + * Because of this we can not hold a refernce to the + * texture from the sampler view. So the user + * of the sampler views must make sure that the + * texture has a reference take for as long as + * the sampler view is refrenced. + * + * Just unreferencing the sampler_view before the + * texture is enough. + */ +struct svga_sampler_view +{ + struct pipe_reference reference; + + struct pipe_resource *texture; + + int min_lod; + int max_lod; + + unsigned age; + + struct svga_host_surface_cache_key key; + struct svga_winsys_surface *handle; +}; + + + +extern struct svga_sampler_view * +svga_get_tex_sampler_view(struct pipe_context *pipe, + struct pipe_resource *pt, + unsigned min_lod, unsigned max_lod); + +void +svga_validate_sampler_view(struct svga_context *svga, struct svga_sampler_view *v); + +void +svga_destroy_sampler_view_priv(struct svga_sampler_view *v); + +static INLINE void +svga_sampler_view_reference(struct svga_sampler_view **ptr, struct svga_sampler_view *v) +{ + struct svga_sampler_view *old = *ptr; + + if (pipe_reference(&(*ptr)->reference, &v->reference)) + svga_destroy_sampler_view_priv(old); + *ptr = v; +} + + +#endif diff --git a/src/gallium/drivers/svga/svga_screen.c b/src/gallium/drivers/svga/svga_screen.c index 9a2e7c6f5b0..9a75e456cf5 100644 --- a/src/gallium/drivers/svga/svga_screen.c +++ b/src/gallium/drivers/svga/svga_screen.c @@ -31,8 +31,9 @@ #include "svga_winsys.h" #include "svga_context.h" #include "svga_screen.h" -#include "svga_screen_texture.h" -#include "svga_screen_buffer.h" +#include "svga_resource_texture.h" +#include "svga_resource_buffer.h" +#include "svga_resource.h" #include "svga_debug.h" #include "svga3d_shaderdefs.h" @@ -248,7 +249,7 @@ svga_is_format_supported( struct pipe_screen *screen, assert(tex_usage); /* Override host capabilities */ - if (tex_usage & PIPE_TEXTURE_USAGE_RENDER_TARGET) { + if (tex_usage & PIPE_BIND_RENDER_TARGET) { switch(format) { /* Often unsupported/problematic. This means we end up with the same @@ -278,11 +279,11 @@ svga_is_format_supported( struct pipe_screen *screen, SVGA3dSurfaceFormatCaps mask; mask.value = 0; - if (tex_usage & PIPE_TEXTURE_USAGE_RENDER_TARGET) + if (tex_usage & PIPE_BIND_RENDER_TARGET) mask.offscreenRenderTarget = 1; - if (tex_usage & PIPE_TEXTURE_USAGE_DEPTH_STENCIL) + if (tex_usage & PIPE_BIND_DEPTH_STENCIL) mask.zStencil = 1; - if (tex_usage & PIPE_TEXTURE_USAGE_SAMPLER) + if (tex_usage & PIPE_BIND_SAMPLER_VIEW) mask.texture = 1; if ((result.u & mask.value) == mask.value) @@ -295,7 +296,7 @@ svga_is_format_supported( struct pipe_screen *screen, * duplicated list of supported formats which is prone to getting * out of sync: */ - if(tex_usage & (PIPE_TEXTURE_USAGE_RENDER_TARGET | PIPE_TEXTURE_USAGE_DEPTH_STENCIL)) + if(tex_usage & (PIPE_BIND_RENDER_TARGET | PIPE_BIND_DEPTH_STENCIL)) return svga_translate_format_render(format) != SVGA3D_FORMAT_INVALID; else return svga_translate_format(format) != SVGA3D_FORMAT_INVALID; @@ -397,8 +398,7 @@ svga_screen_create(struct svga_winsys_screen *sws) screen->fence_finish = svga_fence_finish; svgascreen->sws = sws; - svga_screen_init_texture_functions(screen); - svga_screen_init_buffer_functions(screen); + svga_init_screen_resource_functions(svgascreen); svgascreen->use_ps30 = sws->get_cap(sws, SVGA3D_DEVCAP_FRAGMENT_SHADER_VERSION, &result) && diff --git a/src/gallium/drivers/svga/svga_screen_texture.c b/src/gallium/drivers/svga/svga_screen_texture.c deleted file mode 100644 index 811c7466956..00000000000 --- a/src/gallium/drivers/svga/svga_screen_texture.c +++ /dev/null @@ -1,1097 +0,0 @@ -/********************************************************** - * Copyright 2008-2009 VMware, Inc. All rights reserved. - * - * Permission is hereby granted, free of charge, to any person - * obtaining a copy of this software and associated documentation - * files (the "Software"), to deal in the Software without - * restriction, including without limitation the rights to use, copy, - * modify, merge, publish, distribute, sublicense, and/or sell copies - * of the Software, and to permit persons to whom the Software is - * furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be - * included in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, - * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND - * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS - * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN - * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE - * SOFTWARE. - * - **********************************************************/ - -#include "svga_cmd.h" - -#include "pipe/p_state.h" -#include "pipe/p_defines.h" -#include "util/u_inlines.h" -#include "os/os_thread.h" -#include "util/u_format.h" -#include "util/u_math.h" -#include "util/u_memory.h" - -#include "svga_screen.h" -#include "svga_context.h" -#include "svga_screen_texture.h" -#include "svga_screen_buffer.h" -#include "svga_winsys.h" -#include "svga_debug.h" -#include "svga_screen_buffer.h" - - -/* XXX: This isn't a real hardware flag, but just a hack for kernel to - * know about primary surfaces. Find a better way to accomplish this. - */ -#define SVGA3D_SURFACE_HINT_SCANOUT (1 << 9) - - -/* - * Helper function and arrays - */ - -SVGA3dSurfaceFormat -svga_translate_format(enum pipe_format format) -{ - switch(format) { - - case PIPE_FORMAT_B8G8R8A8_UNORM: - return SVGA3D_A8R8G8B8; - case PIPE_FORMAT_B8G8R8X8_UNORM: - return SVGA3D_X8R8G8B8; - - /* Required for GL2.1: - */ - case PIPE_FORMAT_B8G8R8A8_SRGB: - return SVGA3D_A8R8G8B8; - - case PIPE_FORMAT_B5G6R5_UNORM: - return SVGA3D_R5G6B5; - case PIPE_FORMAT_B5G5R5A1_UNORM: - return SVGA3D_A1R5G5B5; - case PIPE_FORMAT_B4G4R4A4_UNORM: - return SVGA3D_A4R4G4B4; - - - /* XXX: Doesn't seem to work properly. - case PIPE_FORMAT_Z32_UNORM: - return SVGA3D_Z_D32; - */ - case PIPE_FORMAT_Z16_UNORM: - return SVGA3D_Z_D16; - case PIPE_FORMAT_S8_USCALED_Z24_UNORM: - return SVGA3D_Z_D24S8; - case PIPE_FORMAT_X8Z24_UNORM: - return SVGA3D_Z_D24X8; - - case PIPE_FORMAT_A8_UNORM: - return SVGA3D_ALPHA8; - case PIPE_FORMAT_L8_UNORM: - return SVGA3D_LUMINANCE8; - - case PIPE_FORMAT_DXT1_RGB: - case PIPE_FORMAT_DXT1_RGBA: - return SVGA3D_DXT1; - case PIPE_FORMAT_DXT3_RGBA: - return SVGA3D_DXT3; - case PIPE_FORMAT_DXT5_RGBA: - return SVGA3D_DXT5; - - default: - return SVGA3D_FORMAT_INVALID; - } -} - - -SVGA3dSurfaceFormat -svga_translate_format_render(enum pipe_format format) -{ - switch(format) { - case PIPE_FORMAT_B8G8R8A8_UNORM: - case PIPE_FORMAT_B8G8R8X8_UNORM: - case PIPE_FORMAT_B5G5R5A1_UNORM: - case PIPE_FORMAT_B4G4R4A4_UNORM: - case PIPE_FORMAT_B5G6R5_UNORM: - case PIPE_FORMAT_S8_USCALED_Z24_UNORM: - case PIPE_FORMAT_X8Z24_UNORM: - case PIPE_FORMAT_Z32_UNORM: - case PIPE_FORMAT_Z16_UNORM: - case PIPE_FORMAT_L8_UNORM: - return svga_translate_format(format); - -#if 1 - /* For on host conversion */ - case PIPE_FORMAT_DXT1_RGB: - return SVGA3D_X8R8G8B8; - case PIPE_FORMAT_DXT1_RGBA: - case PIPE_FORMAT_DXT3_RGBA: - case PIPE_FORMAT_DXT5_RGBA: - return SVGA3D_A8R8G8B8; -#endif - - default: - return SVGA3D_FORMAT_INVALID; - } -} - - -static INLINE void -svga_transfer_dma_band(struct svga_transfer *st, - SVGA3dTransferType transfer, - unsigned y, unsigned h, unsigned srcy) -{ - struct svga_texture *texture = svga_texture(st->base.texture); - struct svga_screen *screen = svga_screen(texture->base.screen); - SVGA3dCopyBox box; - enum pipe_error ret; - - SVGA_DBG(DEBUG_DMA, "dma %s sid %p, face %u, (%u, %u, %u) - (%u, %u, %u), %ubpp\n", - transfer == SVGA3D_WRITE_HOST_VRAM ? "to" : "from", - texture->handle, - st->base.face, - st->base.x, - y, - st->base.zslice, - st->base.x + st->base.width, - y + h, - st->base.zslice + 1, - util_format_get_blocksize(texture->base.format)*8/ - (util_format_get_blockwidth(texture->base.format)*util_format_get_blockheight(texture->base.format))); - - box.x = st->base.x; - box.y = y; - box.z = st->base.zslice; - box.w = st->base.width; - box.h = h; - box.d = 1; - box.srcx = 0; - box.srcy = srcy; - box.srcz = 0; - - pipe_mutex_lock(screen->swc_mutex); - ret = SVGA3D_SurfaceDMA(screen->swc, st, transfer, &box, 1); - if(ret != PIPE_OK) { - screen->swc->flush(screen->swc, NULL); - ret = SVGA3D_SurfaceDMA(screen->swc, st, transfer, &box, 1); - assert(ret == PIPE_OK); - } - pipe_mutex_unlock(screen->swc_mutex); -} - - -static INLINE void -svga_transfer_dma(struct svga_transfer *st, - SVGA3dTransferType transfer) -{ - struct svga_texture *texture = svga_texture(st->base.texture); - struct svga_screen *screen = svga_screen(texture->base.screen); - struct svga_winsys_screen *sws = screen->sws; - struct pipe_fence_handle *fence = NULL; - - if (transfer == SVGA3D_READ_HOST_VRAM) { - SVGA_DBG(DEBUG_PERF, "%s: readback transfer\n", __FUNCTION__); - } - - - if(!st->swbuf) { - /* Do the DMA transfer in a single go */ - - svga_transfer_dma_band(st, transfer, st->base.y, st->base.height, 0); - - if(transfer == SVGA3D_READ_HOST_VRAM) { - svga_screen_flush(screen, &fence); - sws->fence_finish(sws, fence, 0); - sws->fence_reference(sws, &fence, NULL); - } - } - else { - unsigned y, h, srcy; - unsigned blockheight = util_format_get_blockheight(st->base.texture->format); - h = st->hw_nblocksy * blockheight; - srcy = 0; - for(y = 0; y < st->base.height; y += h) { - unsigned offset, length; - void *hw, *sw; - - if (y + h > st->base.height) - h = st->base.height - y; - - /* Transfer band must be aligned to pixel block boundaries */ - assert(y % blockheight == 0); - assert(h % blockheight == 0); - - offset = y * st->base.stride / blockheight; - length = h * st->base.stride / blockheight; - - sw = (uint8_t *)st->swbuf + offset; - - if(transfer == SVGA3D_WRITE_HOST_VRAM) { - /* Wait for the previous DMAs to complete */ - /* TODO: keep one DMA (at half the size) in the background */ - if(y) { - svga_screen_flush(screen, &fence); - sws->fence_finish(sws, fence, 0); - sws->fence_reference(sws, &fence, NULL); - } - - hw = sws->buffer_map(sws, st->hwbuf, PIPE_BUFFER_USAGE_CPU_WRITE); - assert(hw); - if(hw) { - memcpy(hw, sw, length); - sws->buffer_unmap(sws, st->hwbuf); - } - } - - svga_transfer_dma_band(st, transfer, y, h, srcy); - - if(transfer == SVGA3D_READ_HOST_VRAM) { - svga_screen_flush(screen, &fence); - sws->fence_finish(sws, fence, 0); - - hw = sws->buffer_map(sws, st->hwbuf, PIPE_BUFFER_USAGE_CPU_READ); - assert(hw); - if(hw) { - memcpy(sw, hw, length); - sws->buffer_unmap(sws, st->hwbuf); - } - } - } - } -} - - -static struct pipe_texture * -svga_texture_create(struct pipe_screen *screen, - const struct pipe_texture *templat) -{ - struct svga_screen *svgascreen = svga_screen(screen); - struct svga_texture *tex = CALLOC_STRUCT(svga_texture); - unsigned width, height, depth; - unsigned level; - - if (!tex) - goto error1; - - tex->base = *templat; - pipe_reference_init(&tex->base.reference, 1); - tex->base.screen = screen; - - assert(templat->last_level < SVGA_MAX_TEXTURE_LEVELS); - if(templat->last_level >= SVGA_MAX_TEXTURE_LEVELS) - goto error2; - - width = templat->width0; - height = templat->height0; - depth = templat->depth0; - for(level = 0; level <= templat->last_level; ++level) { - width = u_minify(width, 1); - height = u_minify(height, 1); - depth = u_minify(depth, 1); - } - - tex->key.flags = 0; - tex->key.size.width = templat->width0; - tex->key.size.height = templat->height0; - tex->key.size.depth = templat->depth0; - - if(templat->target == PIPE_TEXTURE_CUBE) { - tex->key.flags |= SVGA3D_SURFACE_CUBEMAP; - tex->key.numFaces = 6; - } - else { - tex->key.numFaces = 1; - } - - tex->key.cachable = 1; - - if(templat->tex_usage & PIPE_TEXTURE_USAGE_SAMPLER) - tex->key.flags |= SVGA3D_SURFACE_HINT_TEXTURE; - - if(templat->tex_usage & PIPE_TEXTURE_USAGE_DISPLAY_TARGET) { - tex->key.cachable = 0; - } - - if(templat->tex_usage & PIPE_TEXTURE_USAGE_SHARED) { - tex->key.cachable = 0; - } - - if(templat->tex_usage & PIPE_TEXTURE_USAGE_SCANOUT) { - tex->key.flags |= SVGA3D_SURFACE_HINT_SCANOUT; - tex->key.cachable = 0; - } - - /* - * XXX: Never pass the SVGA3D_SURFACE_HINT_RENDERTARGET hint. Mesa cannot - * know beforehand whether a texture will be used as a rendertarget or not - * and it always requests PIPE_TEXTURE_USAGE_RENDER_TARGET, therefore - * passing the SVGA3D_SURFACE_HINT_RENDERTARGET here defeats its purpose. - */ -#if 0 - if((templat->tex_usage & PIPE_TEXTURE_USAGE_RENDER_TARGET) && - !util_format_is_s3tc(templat->format)) - tex->key.flags |= SVGA3D_SURFACE_HINT_RENDERTARGET; -#endif - - if(templat->tex_usage & PIPE_TEXTURE_USAGE_DEPTH_STENCIL) - tex->key.flags |= SVGA3D_SURFACE_HINT_DEPTHSTENCIL; - - tex->key.numMipLevels = templat->last_level + 1; - - tex->key.format = svga_translate_format(templat->format); - if(tex->key.format == SVGA3D_FORMAT_INVALID) - goto error2; - - SVGA_DBG(DEBUG_DMA, "surface_create for texture\n", tex->handle); - tex->handle = svga_screen_surface_create(svgascreen, &tex->key); - if (tex->handle) - SVGA_DBG(DEBUG_DMA, " --> got sid %p (texture)\n", tex->handle); - - return &tex->base; - -error2: - FREE(tex); -error1: - return NULL; -} - - - - - -static struct pipe_texture * -svga_screen_texture_from_handle(struct pipe_screen *screen, - const struct pipe_texture *base, - struct winsys_handle *whandle) -{ - struct svga_winsys_screen *sws = svga_winsys_screen(screen); - struct svga_winsys_surface *srf; - struct svga_texture *tex; - enum SVGA3dSurfaceFormat format = 0; - assert(screen); - - /* Only supports one type */ - if (base->target != PIPE_TEXTURE_2D || - base->last_level != 0 || - base->depth0 != 1) { - return NULL; - } - - srf = sws->surface_from_handle(sws, whandle, &format); - - if (!srf) - return NULL; - - if (svga_translate_format(base->format) != format) { - unsigned f1 = svga_translate_format(base->format); - unsigned f2 = format; - - /* It's okay for XRGB and ARGB or depth with/out stencil to get mixed up */ - if ( !( (f1 == SVGA3D_X8R8G8B8 && f2 == SVGA3D_A8R8G8B8) || - (f1 == SVGA3D_A8R8G8B8 && f2 == SVGA3D_X8R8G8B8) || - (f1 == SVGA3D_Z_D24X8 && f2 == SVGA3D_Z_D24S8) ) ) { - debug_printf("%s wrong format %u != %u\n", __FUNCTION__, f1, f2); - return NULL; - } - } - - tex = CALLOC_STRUCT(svga_texture); - if (!tex) - return NULL; - - tex->base = *base; - - - if (format == 1) - tex->base.format = PIPE_FORMAT_B8G8R8X8_UNORM; - else if (format == 2) - tex->base.format = PIPE_FORMAT_B8G8R8A8_UNORM; - - pipe_reference_init(&tex->base.reference, 1); - tex->base.screen = screen; - - SVGA_DBG(DEBUG_DMA, "wrap surface sid %p\n", srf); - - tex->key.cachable = 0; - tex->handle = srf; - - return &tex->base; -} - - -static boolean -svga_screen_texture_get_handle(struct pipe_screen *screen, - struct pipe_texture *texture, - struct winsys_handle *whandle) -{ - struct svga_winsys_screen *sws = svga_winsys_screen(texture->screen); - unsigned stride; - - assert(svga_texture(texture)->key.cachable == 0); - svga_texture(texture)->key.cachable = 0; - stride = util_format_get_nblocksx(texture->format, texture->width0) * - util_format_get_blocksize(texture->format); - return sws->surface_get_handle(sws, svga_texture(texture)->handle, stride, whandle); -} - - -static void -svga_texture_destroy(struct pipe_texture *pt) -{ - struct svga_screen *ss = svga_screen(pt->screen); - struct svga_texture *tex = (struct svga_texture *)pt; - - ss->texture_timestamp++; - - svga_sampler_view_reference(&tex->cached_view, NULL); - - /* - DBG("%s deleting %p\n", __FUNCTION__, (void *) tex); - */ - SVGA_DBG(DEBUG_DMA, "unref sid %p (texture)\n", tex->handle); - svga_screen_surface_destroy(ss, &tex->key, &tex->handle); - - FREE(tex); -} - - -static void -svga_texture_copy_handle(struct svga_context *svga, - struct svga_screen *ss, - struct svga_winsys_surface *src_handle, - unsigned src_x, unsigned src_y, unsigned src_z, - unsigned src_level, unsigned src_face, - struct svga_winsys_surface *dst_handle, - unsigned dst_x, unsigned dst_y, unsigned dst_z, - unsigned dst_level, unsigned dst_face, - unsigned width, unsigned height, unsigned depth) -{ - struct svga_surface dst, src; - enum pipe_error ret; - SVGA3dCopyBox box, *boxes; - - assert(svga || ss); - - src.handle = src_handle; - src.real_level = src_level; - src.real_face = src_face; - src.real_zslice = 0; - - dst.handle = dst_handle; - dst.real_level = dst_level; - dst.real_face = dst_face; - dst.real_zslice = 0; - - box.x = dst_x; - box.y = dst_y; - box.z = dst_z; - box.w = width; - box.h = height; - box.d = depth; - box.srcx = src_x; - box.srcy = src_y; - box.srcz = src_z; - -/* - SVGA_DBG(DEBUG_VIEWS, "mipcopy src: %p %u (%ux%ux%u), dst: %p %u (%ux%ux%u)\n", - src_handle, src_level, src_x, src_y, src_z, - dst_handle, dst_level, dst_x, dst_y, dst_z); -*/ - - if (svga) { - ret = SVGA3D_BeginSurfaceCopy(svga->swc, - &src.base, - &dst.base, - &boxes, 1); - if(ret != PIPE_OK) { - svga_context_flush(svga, NULL); - ret = SVGA3D_BeginSurfaceCopy(svga->swc, - &src.base, - &dst.base, - &boxes, 1); - assert(ret == PIPE_OK); - } - *boxes = box; - SVGA_FIFOCommitAll(svga->swc); - } else { - pipe_mutex_lock(ss->swc_mutex); - ret = SVGA3D_BeginSurfaceCopy(ss->swc, - &src.base, - &dst.base, - &boxes, 1); - if(ret != PIPE_OK) { - ss->swc->flush(ss->swc, NULL); - ret = SVGA3D_BeginSurfaceCopy(ss->swc, - &src.base, - &dst.base, - &boxes, 1); - assert(ret == PIPE_OK); - } - *boxes = box; - SVGA_FIFOCommitAll(ss->swc); - pipe_mutex_unlock(ss->swc_mutex); - } -} - -static struct svga_winsys_surface * -svga_texture_view_surface(struct pipe_context *pipe, - struct svga_texture *tex, - SVGA3dSurfaceFormat format, - unsigned start_mip, - unsigned num_mip, - int face_pick, - int zslice_pick, - struct svga_host_surface_cache_key *key) /* OUT */ -{ - struct svga_screen *ss = svga_screen(tex->base.screen); - struct svga_winsys_surface *handle; - uint32_t i, j; - unsigned z_offset = 0; - - SVGA_DBG(DEBUG_PERF, - "svga: Create surface view: face %d zslice %d mips %d..%d\n", - face_pick, zslice_pick, start_mip, start_mip+num_mip-1); - - key->flags = 0; - key->format = format; - key->numMipLevels = num_mip; - key->size.width = u_minify(tex->base.width0, start_mip); - key->size.height = u_minify(tex->base.height0, start_mip); - key->size.depth = zslice_pick < 0 ? u_minify(tex->base.depth0, start_mip) : 1; - key->cachable = 1; - assert(key->size.depth == 1); - - if(tex->base.target == PIPE_TEXTURE_CUBE && face_pick < 0) { - key->flags |= SVGA3D_SURFACE_CUBEMAP; - key->numFaces = 6; - } else { - key->numFaces = 1; - } - - if(key->format == SVGA3D_FORMAT_INVALID) { - key->cachable = 0; - return NULL; - } - - SVGA_DBG(DEBUG_DMA, "surface_create for texture view\n"); - handle = svga_screen_surface_create(ss, key); - if (!handle) { - key->cachable = 0; - return NULL; - } - - SVGA_DBG(DEBUG_DMA, " --> got sid %p (texture view)\n", handle); - - if (face_pick < 0) - face_pick = 0; - - if (zslice_pick >= 0) - z_offset = zslice_pick; - - for (i = 0; i < key->numMipLevels; i++) { - for (j = 0; j < key->numFaces; j++) { - if(tex->defined[j + face_pick][i + start_mip]) { - unsigned depth = (zslice_pick < 0 ? - u_minify(tex->base.depth0, i + start_mip) : - 1); - - svga_texture_copy_handle(svga_context(pipe), - ss, - tex->handle, - 0, 0, z_offset, - i + start_mip, - j + face_pick, - handle, 0, 0, 0, i, j, - u_minify(tex->base.width0, i + start_mip), - u_minify(tex->base.height0, i + start_mip), - depth); - } - } - } - - return handle; -} - - -static struct pipe_surface * -svga_get_tex_surface(struct pipe_screen *screen, - struct pipe_texture *pt, - unsigned face, unsigned level, unsigned zslice, - unsigned flags) -{ - struct svga_texture *tex = svga_texture(pt); - struct svga_surface *s; - boolean render = flags & PIPE_BUFFER_USAGE_GPU_WRITE ? TRUE : FALSE; - boolean view = FALSE; - SVGA3dSurfaceFormat format; - - s = CALLOC_STRUCT(svga_surface); - if (!s) - return NULL; - - pipe_reference_init(&s->base.reference, 1); - pipe_texture_reference(&s->base.texture, pt); - s->base.format = pt->format; - s->base.width = u_minify(pt->width0, level); - s->base.height = u_minify(pt->height0, level); - s->base.usage = flags; - s->base.level = level; - s->base.face = face; - s->base.zslice = zslice; - - if (!render) - format = svga_translate_format(pt->format); - else - format = svga_translate_format_render(pt->format); - - assert(format != SVGA3D_FORMAT_INVALID); - assert(!(flags & PIPE_BUFFER_USAGE_CPU_READ_WRITE)); - - - if (svga_screen(screen)->debug.force_surface_view) - view = TRUE; - - /* Currently only used for compressed textures */ - if (render && - format != svga_translate_format(pt->format)) { - view = TRUE; - } - - if (level != 0 && - svga_screen(screen)->debug.force_level_surface_view) - view = TRUE; - - if (pt->target == PIPE_TEXTURE_3D) - view = TRUE; - - if (svga_screen(screen)->debug.no_surface_view) - view = FALSE; - - if (view) { - SVGA_DBG(DEBUG_VIEWS, "svga: Surface view: yes %p, level %u face %u z %u, %p\n", - pt, level, face, zslice, s); - - s->handle = svga_texture_view_surface(NULL, tex, format, level, 1, face, zslice, - &s->key); - s->real_face = 0; - s->real_level = 0; - s->real_zslice = 0; - } else { - SVGA_DBG(DEBUG_VIEWS, "svga: Surface view: no %p, level %u, face %u, z %u, %p\n", - pt, level, face, zslice, s); - - memset(&s->key, 0, sizeof s->key); - s->handle = tex->handle; - s->real_face = face; - s->real_level = level; - s->real_zslice = zslice; - } - - return &s->base; -} - - -static void -svga_tex_surface_destroy(struct pipe_surface *surf) -{ - struct svga_surface *s = svga_surface(surf); - struct svga_texture *t = svga_texture(surf->texture); - struct svga_screen *ss = svga_screen(surf->texture->screen); - - if(s->handle != t->handle) { - SVGA_DBG(DEBUG_DMA, "unref sid %p (tex surface)\n", s->handle); - svga_screen_surface_destroy(ss, &s->key, &s->handle); - } - - pipe_texture_reference(&surf->texture, NULL); - FREE(surf); -} - - -static INLINE void -svga_mark_surface_dirty(struct pipe_surface *surf) -{ - struct svga_surface *s = svga_surface(surf); - - if(!s->dirty) { - struct svga_texture *tex = svga_texture(surf->texture); - - s->dirty = TRUE; - - if (s->handle == tex->handle) - tex->defined[surf->face][surf->level] = TRUE; - else { - /* this will happen later in svga_propagate_surface */ - } - } -} - - -void svga_mark_surfaces_dirty(struct svga_context *svga) -{ - unsigned i; - - for (i = 0; i < PIPE_MAX_COLOR_BUFS; i++) { - if (svga->curr.framebuffer.cbufs[i]) - svga_mark_surface_dirty(svga->curr.framebuffer.cbufs[i]); - } - if (svga->curr.framebuffer.zsbuf) - svga_mark_surface_dirty(svga->curr.framebuffer.zsbuf); -} - -/** - * Progagate any changes from surfaces to texture. - * pipe is optional context to inline the blit command in. - */ -void -svga_propagate_surface(struct pipe_context *pipe, struct pipe_surface *surf) -{ - struct svga_surface *s = svga_surface(surf); - struct svga_texture *tex = svga_texture(surf->texture); - struct svga_screen *ss = svga_screen(surf->texture->screen); - - if (!s->dirty) - return; - - s->dirty = FALSE; - ss->texture_timestamp++; - tex->view_age[surf->level] = ++(tex->age); - - if (s->handle != tex->handle) { - SVGA_DBG(DEBUG_VIEWS, "svga: Surface propagate: tex %p, level %u, from %p\n", tex, surf->level, surf); - svga_texture_copy_handle(svga_context(pipe), ss, - s->handle, 0, 0, 0, s->real_level, s->real_face, - tex->handle, 0, 0, surf->zslice, surf->level, surf->face, - u_minify(tex->base.width0, surf->level), - u_minify(tex->base.height0, surf->level), 1); - tex->defined[surf->face][surf->level] = TRUE; - } -} - -/** - * Check if we should call svga_propagate_surface on the surface. - */ -extern boolean -svga_surface_needs_propagation(struct pipe_surface *surf) -{ - struct svga_surface *s = svga_surface(surf); - struct svga_texture *tex = svga_texture(surf->texture); - - return s->dirty && s->handle != tex->handle; -} - -/* XXX: Still implementing this as if it was a screen function, but - * can now modify it to queue transfers on the context. - */ -static struct pipe_transfer * -svga_get_tex_transfer(struct pipe_context *pipe, - struct pipe_texture *texture, - unsigned face, unsigned level, unsigned zslice, - enum pipe_transfer_usage usage, unsigned x, unsigned y, - unsigned w, unsigned h) -{ - struct svga_screen *ss = svga_screen(pipe->screen); - struct svga_winsys_screen *sws = ss->sws; - struct svga_transfer *st; - unsigned nblocksx = util_format_get_nblocksx(texture->format, w); - unsigned nblocksy = util_format_get_nblocksy(texture->format, h); - - /* We can't map texture storage directly */ - if (usage & PIPE_TRANSFER_MAP_DIRECTLY) - return NULL; - - st = CALLOC_STRUCT(svga_transfer); - if (!st) - return NULL; - - st->base.x = x; - st->base.y = y; - st->base.width = w; - st->base.height = h; - st->base.stride = nblocksx*util_format_get_blocksize(texture->format); - st->base.usage = usage; - st->base.face = face; - st->base.level = level; - st->base.zslice = zslice; - - st->hw_nblocksy = nblocksy; - - st->hwbuf = svga_winsys_buffer_create(ss, - 1, - 0, - st->hw_nblocksy*st->base.stride); - while(!st->hwbuf && (st->hw_nblocksy /= 2)) { - st->hwbuf = svga_winsys_buffer_create(ss, - 1, - 0, - st->hw_nblocksy*st->base.stride); - } - - if(!st->hwbuf) - goto no_hwbuf; - - if(st->hw_nblocksy < nblocksy) { - /* We couldn't allocate a hardware buffer big enough for the transfer, - * so allocate regular malloc memory instead */ - debug_printf("%s: failed to allocate %u KB of DMA, splitting into %u x %u KB DMA transfers\n", - __FUNCTION__, - (nblocksy*st->base.stride + 1023)/1024, - (nblocksy + st->hw_nblocksy - 1)/st->hw_nblocksy, - (st->hw_nblocksy*st->base.stride + 1023)/1024); - st->swbuf = MALLOC(nblocksy*st->base.stride); - if(!st->swbuf) - goto no_swbuf; - } - - pipe_texture_reference(&st->base.texture, texture); - - if (usage & PIPE_TRANSFER_READ) - svga_transfer_dma(st, SVGA3D_READ_HOST_VRAM); - - return &st->base; - -no_swbuf: - sws->buffer_destroy(sws, st->hwbuf); -no_hwbuf: - FREE(st); - return NULL; -} - - -/* XXX: Still implementing this as if it was a screen function, but - * can now modify it to queue transfers on the context. - */ -static void * -svga_transfer_map( struct pipe_context *pipe, - struct pipe_transfer *transfer ) -{ - struct svga_screen *ss = svga_screen(pipe->screen); - struct svga_winsys_screen *sws = ss->sws; - struct svga_transfer *st = svga_transfer(transfer); - - if(st->swbuf) - return st->swbuf; - else - /* The wait for read transfers already happened when svga_transfer_dma - * was called. */ - return sws->buffer_map(sws, st->hwbuf, - pipe_transfer_buffer_flags(transfer)); -} - - -/* XXX: Still implementing this as if it was a screen function, but - * can now modify it to queue transfers on the context. - */ -static void -svga_transfer_unmap(struct pipe_context *pipe, - struct pipe_transfer *transfer) -{ - struct svga_screen *ss = svga_screen(pipe->screen); - struct svga_winsys_screen *sws = ss->sws; - struct svga_transfer *st = svga_transfer(transfer); - - if(!st->swbuf) - sws->buffer_unmap(sws, st->hwbuf); -} - - -static void -svga_tex_transfer_destroy(struct pipe_context *pipe, - struct pipe_transfer *transfer) -{ - struct svga_texture *tex = svga_texture(transfer->texture); - struct svga_screen *ss = svga_screen(pipe->screen); - struct svga_winsys_screen *sws = ss->sws; - struct svga_transfer *st = svga_transfer(transfer); - - if (st->base.usage & PIPE_TRANSFER_WRITE) { - svga_transfer_dma(st, SVGA3D_WRITE_HOST_VRAM); - ss->texture_timestamp++; - tex->view_age[transfer->level] = ++(tex->age); - tex->defined[transfer->face][transfer->level] = TRUE; - } - - pipe_texture_reference(&st->base.texture, NULL); - FREE(st->swbuf); - sws->buffer_destroy(sws, st->hwbuf); - FREE(st); -} - - -void -svga_init_texture_functions(struct pipe_context *pipe) -{ - pipe->get_tex_transfer = svga_get_tex_transfer; - pipe->transfer_map = svga_transfer_map; - pipe->transfer_unmap = svga_transfer_unmap; - pipe->tex_transfer_destroy = svga_tex_transfer_destroy; -} - - -void -svga_screen_init_texture_functions(struct pipe_screen *screen) -{ - screen->texture_create = svga_texture_create; - screen->texture_from_handle = svga_screen_texture_from_handle; - screen->texture_get_handle = svga_screen_texture_get_handle; - screen->texture_destroy = svga_texture_destroy; - screen->get_tex_surface = svga_get_tex_surface; - screen->tex_surface_destroy = svga_tex_surface_destroy; -} - -/*********************************************************************** - */ - -struct svga_sampler_view * -svga_get_tex_sampler_view(struct pipe_context *pipe, struct pipe_texture *pt, - unsigned min_lod, unsigned max_lod) -{ - struct svga_screen *ss = svga_screen(pt->screen); - struct svga_texture *tex = svga_texture(pt); - struct svga_sampler_view *sv = NULL; - SVGA3dSurfaceFormat format = svga_translate_format(pt->format); - boolean view = TRUE; - - assert(pt); - assert(min_lod >= 0); - assert(min_lod <= max_lod); - assert(max_lod <= pt->last_level); - - - /* Is a view needed */ - { - /* - * Can't control max lod. For first level views and when we only - * look at one level we disable mip filtering to achive the same - * results as a view. - */ - if (min_lod == 0 && max_lod >= pt->last_level) - view = FALSE; - - if (util_format_is_s3tc(pt->format) && view) { - format = svga_translate_format_render(pt->format); - } - - if (ss->debug.no_sampler_view) - view = FALSE; - - if (ss->debug.force_sampler_view) - view = TRUE; - } - - /* First try the cache */ - if (view) { - pipe_mutex_lock(ss->tex_mutex); - if (tex->cached_view && - tex->cached_view->min_lod == min_lod && - tex->cached_view->max_lod == max_lod) { - svga_sampler_view_reference(&sv, tex->cached_view); - pipe_mutex_unlock(ss->tex_mutex); - SVGA_DBG(DEBUG_VIEWS, "svga: Sampler view: reuse %p, %u %u, last %u\n", - pt, min_lod, max_lod, pt->last_level); - svga_validate_sampler_view(svga_context(pipe), sv); - return sv; - } - pipe_mutex_unlock(ss->tex_mutex); - } - - sv = CALLOC_STRUCT(svga_sampler_view); - pipe_reference_init(&sv->reference, 1); - pipe_texture_reference(&sv->texture, pt); - sv->min_lod = min_lod; - sv->max_lod = max_lod; - - /* No view needed just use the whole texture */ - if (!view) { - SVGA_DBG(DEBUG_VIEWS, - "svga: Sampler view: no %p, mips %u..%u, nr %u, size (%ux%ux%u), last %u\n", - pt, min_lod, max_lod, - max_lod - min_lod + 1, - pt->width0, - pt->height0, - pt->depth0, - pt->last_level); - sv->key.cachable = 0; - sv->handle = tex->handle; - return sv; - } - - SVGA_DBG(DEBUG_VIEWS, - "svga: Sampler view: yes %p, mips %u..%u, nr %u, size (%ux%ux%u), last %u\n", - pt, min_lod, max_lod, - max_lod - min_lod + 1, - pt->width0, - pt->height0, - pt->depth0, - pt->last_level); - - sv->age = tex->age; - sv->handle = svga_texture_view_surface(pipe, tex, format, - min_lod, - max_lod - min_lod + 1, - -1, -1, - &sv->key); - - if (!sv->handle) { - assert(0); - sv->key.cachable = 0; - sv->handle = tex->handle; - return sv; - } - - pipe_mutex_lock(ss->tex_mutex); - svga_sampler_view_reference(&tex->cached_view, sv); - pipe_mutex_unlock(ss->tex_mutex); - - return sv; -} - -void -svga_validate_sampler_view(struct svga_context *svga, struct svga_sampler_view *v) -{ - struct svga_texture *tex = svga_texture(v->texture); - unsigned numFaces; - unsigned age = 0; - int i, k; - - assert(svga); - - if (v->handle == tex->handle) - return; - - age = tex->age; - - if(tex->base.target == PIPE_TEXTURE_CUBE) - numFaces = 6; - else - numFaces = 1; - - for (i = v->min_lod; i <= v->max_lod; i++) { - for (k = 0; k < numFaces; k++) { - if (v->age < tex->view_age[i]) - svga_texture_copy_handle(svga, NULL, - tex->handle, 0, 0, 0, i, k, - v->handle, 0, 0, 0, i - v->min_lod, k, - u_minify(tex->base.width0, i), - u_minify(tex->base.height0, i), - u_minify(tex->base.depth0, i)); - } - } - - v->age = age; -} - -void -svga_destroy_sampler_view_priv(struct svga_sampler_view *v) -{ - struct svga_texture *tex = svga_texture(v->texture); - - if(v->handle != tex->handle) { - struct svga_screen *ss = svga_screen(v->texture->screen); - SVGA_DBG(DEBUG_DMA, "unref sid %p (sampler view)\n", v->handle); - svga_screen_surface_destroy(ss, &v->key, &v->handle); - } - pipe_texture_reference(&v->texture, NULL); - FREE(v); -} diff --git a/src/gallium/drivers/svga/svga_state_constants.c b/src/gallium/drivers/svga/svga_state_constants.c index 493f78a9908..97c818cd379 100644 --- a/src/gallium/drivers/svga/svga_state_constants.c +++ b/src/gallium/drivers/svga/svga_state_constants.c @@ -82,7 +82,7 @@ static int emit_consts( struct svga_context *svga, int offset, int unit ) { - struct pipe_screen *screen = svga->pipe.screen; + struct pipe_transfer *transfer = NULL; unsigned count; const float (*data)[4] = NULL; unsigned i; @@ -91,11 +91,12 @@ static int emit_consts( struct svga_context *svga, if (svga->curr.cb[unit] == NULL) goto done; - count = svga->curr.cb[unit]->size / (4 * sizeof(float)); + count = svga->curr.cb[unit]->width0 / (4 * sizeof(float)); - data = (const float (*)[4])pipe_buffer_map(screen, + data = (const float (*)[4])pipe_buffer_map(&svga->pipe, svga->curr.cb[unit], - PIPE_BUFFER_USAGE_CPU_READ); + PIPE_TRANSFER_READ, + &transfer); if (data == NULL) { ret = PIPE_ERROR_OUT_OF_MEMORY; goto done; @@ -109,7 +110,7 @@ static int emit_consts( struct svga_context *svga, done: if (data) - pipe_buffer_unmap(screen, svga->curr.cb[unit]); + pipe_buffer_unmap(&svga->pipe, svga->curr.cb[unit], transfer); return ret; } @@ -137,7 +138,7 @@ static int emit_fs_consts( struct svga_context *svga, for (i = 0; i < key->num_textures; i++) { if (key->tex[i].unnormalized) { - struct pipe_texture *tex = svga->curr.sampler_views[i]->texture; + struct pipe_resource *tex = svga->curr.sampler_views[i]->texture; float data[4]; data[0] = 1.0 / (float)tex->width0; diff --git a/src/gallium/drivers/svga/svga_state_tss.c b/src/gallium/drivers/svga/svga_state_tss.c index c08ec7c2e8c..76a2dae1435 100644 --- a/src/gallium/drivers/svga/svga_state_tss.c +++ b/src/gallium/drivers/svga/svga_state_tss.c @@ -27,7 +27,7 @@ #include "pipe/p_defines.h" #include "util/u_math.h" -#include "svga_screen_texture.h" +#include "svga_sampler_view.h" #include "svga_winsys.h" #include "svga_context.h" #include "svga_state.h" @@ -45,7 +45,7 @@ void svga_cleanup_tss_binding(struct svga_context *svga) svga_sampler_view_reference(&view->v, NULL); pipe_sampler_view_reference( &svga->curr.sampler_views[i], NULL ); - pipe_texture_reference( &view->texture, NULL ); + pipe_resource_reference( &view->texture, NULL ); view->dirty = 1; } @@ -77,7 +77,7 @@ update_tss_binding(struct svga_context *svga, for (i = 0; i < count; i++) { const struct svga_sampler_state *s = svga->curr.sampler[i]; struct svga_hw_view_state *view = &svga->state.hw_draw.views[i]; - struct pipe_texture *texture = NULL; + struct pipe_resource *texture = NULL; /* get min max lod */ if (svga->curr.sampler_views[i]) { @@ -94,7 +94,7 @@ update_tss_binding(struct svga_context *svga, view->max_lod != max_lod) { svga_sampler_view_reference(&view->v, NULL); - pipe_texture_reference( &view->texture, texture ); + pipe_resource_reference( &view->texture, texture ); view->dirty = TRUE; view->min_lod = min_lod; @@ -135,7 +135,7 @@ update_tss_binding(struct svga_context *svga, svga->swc->surface_relocation(svga->swc, &ts[i].value, queue.bind[i].view->v->handle, - PIPE_BUFFER_USAGE_GPU_READ); + SVGA_RELOC_READ); } else { ts[i].value = SVGA3D_INVALID_ID; diff --git a/src/gallium/drivers/svga/svga_state_vdecl.c b/src/gallium/drivers/svga/svga_state_vdecl.c index f531e223048..3af7bf2b358 100644 --- a/src/gallium/drivers/svga/svga_state_vdecl.c +++ b/src/gallium/drivers/svga/svga_state_vdecl.c @@ -33,7 +33,7 @@ #include "svga_draw.h" #include "svga_tgsi.h" #include "svga_screen.h" -#include "svga_screen_buffer.h" +#include "svga_resource_buffer.h" #include "svga_hw_reg.h" @@ -59,8 +59,8 @@ upload_user_buffers( struct svga_context *svga ) if (!buffer->uploaded.buffer) { ret = u_upload_buffer( svga->upload_vb, 0, - buffer->base.size, - &buffer->base, + buffer->b.b.width0, + &buffer->b.b, &buffer->uploaded.offset, &buffer->uploaded.buffer ); if (ret) @@ -73,10 +73,10 @@ upload_user_buffers( struct svga_context *svga ) buffer, buffer->uploaded.buffer, buffer->uploaded.offset, - buffer->base.size); + buffer->b.b.width0); } - pipe_buffer_reference( &svga->curr.vb[i].buffer, buffer->uploaded.buffer ); + pipe_resource_reference( &svga->curr.vb[i].buffer, buffer->uploaded.buffer ); svga->curr.vb[i].buffer_offset = buffer->uploaded.offset; } } diff --git a/src/gallium/drivers/svga/svga_state_vs.c b/src/gallium/drivers/svga/svga_state_vs.c index 781f7bf5339..a6215c68cbe 100644 --- a/src/gallium/drivers/svga/svga_state_vs.c +++ b/src/gallium/drivers/svga/svga_state_vs.c @@ -190,9 +190,11 @@ static int update_zero_stride( struct svga_context *svga, const struct pipe_vertex_element *vel = &svga->curr.velems->velem[i]; const struct pipe_vertex_buffer *vbuffer = &svga->curr.vb[ vel->vertex_buffer_index]; + if (vbuffer->stride == 0) { unsigned const_idx = svga->curr.num_zero_stride_vertex_elements; + struct pipe_transfer *transfer; struct translate *translate; struct translate_key key; void *mapped_buffer; @@ -218,19 +220,23 @@ static int update_zero_stride( struct svga_context *svga, assert(vel->src_offset == 0); - mapped_buffer = pipe_buffer_map_range(svga->pipe.screen, + mapped_buffer = pipe_buffer_map_range(&svga->pipe, vbuffer->buffer, vel->src_offset, util_format_get_blocksize(vel->src_format), - PIPE_BUFFER_USAGE_CPU_READ); + PIPE_TRANSFER_READ, + &transfer); + translate->set_buffer(translate, vel->vertex_buffer_index, mapped_buffer, vbuffer->stride); translate->run(translate, 0, 1, 0, svga->curr.zero_stride_constants); - pipe_buffer_unmap(svga->pipe.screen, - vbuffer->buffer); + pipe_buffer_unmap(&svga->pipe, + vbuffer->buffer, + transfer); + translate->release(translate); } } diff --git a/src/gallium/drivers/svga/svga_surface.c b/src/gallium/drivers/svga/svga_surface.c new file mode 100644 index 00000000000..126b0787518 --- /dev/null +++ b/src/gallium/drivers/svga/svga_surface.c @@ -0,0 +1,383 @@ +/********************************************************** + * Copyright 2008-2009 VMware, Inc. All rights reserved. + * + * Permission is hereby granted, free of charge, to any person + * obtaining a copy of this software and associated documentation + * files (the "Software"), to deal in the Software without + * restriction, including without limitation the rights to use, copy, + * modify, merge, publish, distribute, sublicense, and/or sell copies + * of the Software, and to permit persons to whom the Software is + * furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be + * included in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND + * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS + * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN + * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + * + **********************************************************/ + +#include "svga_cmd.h" + +#include "pipe/p_state.h" +#include "pipe/p_defines.h" +#include "util/u_inlines.h" +#include "os/os_thread.h" +#include "util/u_format.h" +#include "util/u_math.h" +#include "util/u_memory.h" + +#include "svga_screen.h" +#include "svga_context.h" +#include "svga_resource_texture.h" +#include "svga_surface.h" +#include "svga_winsys.h" +#include "svga_debug.h" + +#include <util/u_string.h> + + +void +svga_texture_copy_handle(struct svga_context *svga, + struct svga_screen *ss, + struct svga_winsys_surface *src_handle, + unsigned src_x, unsigned src_y, unsigned src_z, + unsigned src_level, unsigned src_face, + struct svga_winsys_surface *dst_handle, + unsigned dst_x, unsigned dst_y, unsigned dst_z, + unsigned dst_level, unsigned dst_face, + unsigned width, unsigned height, unsigned depth) +{ + struct svga_surface dst, src; + enum pipe_error ret; + SVGA3dCopyBox box, *boxes; + + assert(svga || ss); + + src.handle = src_handle; + src.real_level = src_level; + src.real_face = src_face; + src.real_zslice = 0; + + dst.handle = dst_handle; + dst.real_level = dst_level; + dst.real_face = dst_face; + dst.real_zslice = 0; + + box.x = dst_x; + box.y = dst_y; + box.z = dst_z; + box.w = width; + box.h = height; + box.d = depth; + box.srcx = src_x; + box.srcy = src_y; + box.srcz = src_z; + +/* + SVGA_DBG(DEBUG_VIEWS, "mipcopy src: %p %u (%ux%ux%u), dst: %p %u (%ux%ux%u)\n", + src_handle, src_level, src_x, src_y, src_z, + dst_handle, dst_level, dst_x, dst_y, dst_z); +*/ + + if (svga) { + ret = SVGA3D_BeginSurfaceCopy(svga->swc, + &src.base, + &dst.base, + &boxes, 1); + if(ret != PIPE_OK) { + svga_context_flush(svga, NULL); + ret = SVGA3D_BeginSurfaceCopy(svga->swc, + &src.base, + &dst.base, + &boxes, 1); + assert(ret == PIPE_OK); + } + *boxes = box; + SVGA_FIFOCommitAll(svga->swc); + } else { + pipe_mutex_lock(ss->swc_mutex); + ret = SVGA3D_BeginSurfaceCopy(ss->swc, + &src.base, + &dst.base, + &boxes, 1); + if(ret != PIPE_OK) { + ss->swc->flush(ss->swc, NULL); + ret = SVGA3D_BeginSurfaceCopy(ss->swc, + &src.base, + &dst.base, + &boxes, 1); + assert(ret == PIPE_OK); + } + *boxes = box; + SVGA_FIFOCommitAll(ss->swc); + pipe_mutex_unlock(ss->swc_mutex); + } +} + + +struct svga_winsys_surface * +svga_texture_view_surface(struct pipe_context *pipe, + struct svga_texture *tex, + SVGA3dSurfaceFormat format, + unsigned start_mip, + unsigned num_mip, + int face_pick, + int zslice_pick, + struct svga_host_surface_cache_key *key) /* OUT */ +{ + struct svga_screen *ss = svga_screen(pipe->screen); + struct svga_winsys_surface *handle; + uint32_t i, j; + unsigned z_offset = 0; + + SVGA_DBG(DEBUG_PERF, + "svga: Create surface view: face %d zslice %d mips %d..%d\n", + face_pick, zslice_pick, start_mip, start_mip+num_mip-1); + + key->flags = 0; + key->format = format; + key->numMipLevels = num_mip; + key->size.width = u_minify(tex->b.b.width0, start_mip); + key->size.height = u_minify(tex->b.b.height0, start_mip); + key->size.depth = zslice_pick < 0 ? u_minify(tex->b.b.depth0, start_mip) : 1; + key->cachable = 1; + assert(key->size.depth == 1); + + if(tex->b.b.target == PIPE_TEXTURE_CUBE && face_pick < 0) { + key->flags |= SVGA3D_SURFACE_CUBEMAP; + key->numFaces = 6; + } else { + key->numFaces = 1; + } + + if(key->format == SVGA3D_FORMAT_INVALID) { + key->cachable = 0; + return NULL; + } + + SVGA_DBG(DEBUG_DMA, "surface_create for texture view\n"); + handle = svga_screen_surface_create(ss, key); + if (!handle) { + key->cachable = 0; + return NULL; + } + + SVGA_DBG(DEBUG_DMA, " --> got sid %p (texture view)\n", handle); + + if (face_pick < 0) + face_pick = 0; + + if (zslice_pick >= 0) + z_offset = zslice_pick; + + for (i = 0; i < key->numMipLevels; i++) { + for (j = 0; j < key->numFaces; j++) { + if(tex->defined[j + face_pick][i + start_mip]) { + unsigned depth = (zslice_pick < 0 ? + u_minify(tex->b.b.depth0, i + start_mip) : + 1); + + svga_texture_copy_handle(svga_context(pipe), + ss, + tex->handle, + 0, 0, z_offset, + i + start_mip, + j + face_pick, + handle, 0, 0, 0, i, j, + u_minify(tex->b.b.width0, i + start_mip), + u_minify(tex->b.b.height0, i + start_mip), + depth); + } + } + } + + return handle; +} + + +static struct pipe_surface * +svga_get_tex_surface(struct pipe_screen *screen, + struct pipe_resource *pt, + unsigned face, unsigned level, unsigned zslice, + unsigned flags) +{ + struct svga_texture *tex = svga_texture(pt); + struct svga_surface *s; + boolean render = (flags & (PIPE_BIND_RENDER_TARGET | + PIPE_BIND_DEPTH_STENCIL)) ? TRUE : FALSE; + boolean view = FALSE; + SVGA3dSurfaceFormat format; + + s = CALLOC_STRUCT(svga_surface); + if (!s) + return NULL; + + pipe_reference_init(&s->base.reference, 1); + pipe_resource_reference(&s->base.texture, pt); + s->base.format = pt->format; + s->base.width = u_minify(pt->width0, level); + s->base.height = u_minify(pt->height0, level); + s->base.usage = flags; + s->base.level = level; + s->base.face = face; + s->base.zslice = zslice; + + if (!render) + format = svga_translate_format(pt->format); + else + format = svga_translate_format_render(pt->format); + + assert(format != SVGA3D_FORMAT_INVALID); + + if (svga_screen(screen)->debug.force_surface_view) + view = TRUE; + + /* Currently only used for compressed textures */ + if (render && + format != svga_translate_format(pt->format)) { + view = TRUE; + } + + if (level != 0 && + svga_screen(screen)->debug.force_level_surface_view) + view = TRUE; + + if (pt->target == PIPE_TEXTURE_3D) + view = TRUE; + + if (svga_screen(screen)->debug.no_surface_view) + view = FALSE; + + if (view) { + SVGA_DBG(DEBUG_VIEWS, "svga: Surface view: yes %p, level %u face %u z %u, %p\n", + pt, level, face, zslice, s); + + s->handle = svga_texture_view_surface(NULL, tex, format, level, 1, face, zslice, + &s->key); + s->real_face = 0; + s->real_level = 0; + s->real_zslice = 0; + } else { + SVGA_DBG(DEBUG_VIEWS, "svga: Surface view: no %p, level %u, face %u, z %u, %p\n", + pt, level, face, zslice, s); + + memset(&s->key, 0, sizeof s->key); + s->handle = tex->handle; + s->real_face = face; + s->real_level = level; + s->real_zslice = zslice; + } + + return &s->base; +} + + +static void +svga_tex_surface_destroy(struct pipe_surface *surf) +{ + struct svga_surface *s = svga_surface(surf); + struct svga_texture *t = svga_texture(surf->texture); + struct svga_screen *ss = svga_screen(surf->texture->screen); + + if(s->handle != t->handle) { + SVGA_DBG(DEBUG_DMA, "unref sid %p (tex surface)\n", s->handle); + svga_screen_surface_destroy(ss, &s->key, &s->handle); + } + + pipe_resource_reference(&surf->texture, NULL); + FREE(surf); +} + + +static INLINE void +svga_mark_surface_dirty(struct pipe_surface *surf) +{ + struct svga_surface *s = svga_surface(surf); + + if(!s->dirty) { + struct svga_texture *tex = svga_texture(surf->texture); + + s->dirty = TRUE; + + if (s->handle == tex->handle) + tex->defined[surf->face][surf->level] = TRUE; + else { + /* this will happen later in svga_propagate_surface */ + } + } +} + + +void svga_mark_surfaces_dirty(struct svga_context *svga) +{ + unsigned i; + + for (i = 0; i < PIPE_MAX_COLOR_BUFS; i++) { + if (svga->curr.framebuffer.cbufs[i]) + svga_mark_surface_dirty(svga->curr.framebuffer.cbufs[i]); + } + if (svga->curr.framebuffer.zsbuf) + svga_mark_surface_dirty(svga->curr.framebuffer.zsbuf); +} + + +/** + * Progagate any changes from surfaces to texture. + * pipe is optional context to inline the blit command in. + */ +void +svga_propagate_surface(struct pipe_context *pipe, struct pipe_surface *surf) +{ + struct svga_surface *s = svga_surface(surf); + struct svga_texture *tex = svga_texture(surf->texture); + struct svga_screen *ss = svga_screen(surf->texture->screen); + + if (!s->dirty) + return; + + s->dirty = FALSE; + ss->texture_timestamp++; + tex->view_age[surf->level] = ++(tex->age); + + if (s->handle != tex->handle) { + SVGA_DBG(DEBUG_VIEWS, "svga: Surface propagate: tex %p, level %u, from %p\n", tex, surf->level, surf); + svga_texture_copy_handle(svga_context(pipe), ss, + s->handle, 0, 0, 0, s->real_level, s->real_face, + tex->handle, 0, 0, surf->zslice, surf->level, surf->face, + u_minify(tex->b.b.width0, surf->level), + u_minify(tex->b.b.height0, surf->level), 1); + tex->defined[surf->face][surf->level] = TRUE; + } +} + +/** + * Check if we should call svga_propagate_surface on the surface. + */ +boolean +svga_surface_needs_propagation(struct pipe_surface *surf) +{ + struct svga_surface *s = svga_surface(surf); + struct svga_texture *tex = svga_texture(surf->texture); + + return s->dirty && s->handle != tex->handle; +} + + + + + + +void +svga_screen_init_surface_functions(struct pipe_screen *screen) +{ + screen->get_tex_surface = svga_get_tex_surface; + screen->tex_surface_destroy = svga_tex_surface_destroy; +} + diff --git a/src/gallium/drivers/svga/svga_surface.h b/src/gallium/drivers/svga/svga_surface.h new file mode 100644 index 00000000000..b50ecdc9942 --- /dev/null +++ b/src/gallium/drivers/svga/svga_surface.h @@ -0,0 +1,97 @@ +/********************************************************** + * Copyright 2008-2009 VMware, Inc. All rights reserved. + * + * Permission is hereby granted, free of charge, to any person + * obtaining a copy of this software and associated documentation + * files (the "Software"), to deal in the Software without + * restriction, including without limitation the rights to use, copy, + * modify, merge, publish, distribute, sublicense, and/or sell copies + * of the Software, and to permit persons to whom the Software is + * furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be + * included in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND + * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS + * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN + * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + * + **********************************************************/ + +#ifndef SVGA_SURFACE_H +#define SVGA_SURFACE_H + + +#include "pipe/p_compiler.h" +#include "pipe/p_state.h" +#include "util/u_inlines.h" +#include "svga_screen_cache.h" + +struct pipe_context; +struct pipe_screen; +struct svga_context; +struct svga_texture; +struct svga_winsys_surface; +enum SVGA3dSurfaceFormat; + + +struct svga_surface +{ + struct pipe_surface base; + + struct svga_host_surface_cache_key key; + struct svga_winsys_surface *handle; + + unsigned real_face; + unsigned real_level; + unsigned real_zslice; + + boolean dirty; +}; + + +extern void +svga_propagate_surface(struct pipe_context *pipe, struct pipe_surface *surf); + +extern boolean +svga_surface_needs_propagation(struct pipe_surface *surf); + +struct svga_winsys_surface * +svga_texture_view_surface(struct pipe_context *pipe, + struct svga_texture *tex, + SVGA3dSurfaceFormat format, + unsigned start_mip, + unsigned num_mip, + int face_pick, + int zslice_pick, + struct svga_host_surface_cache_key *key); /* OUT */ + + +void +svga_texture_copy_handle(struct svga_context *svga, + struct svga_screen *ss, + struct svga_winsys_surface *src_handle, + unsigned src_x, unsigned src_y, unsigned src_z, + unsigned src_level, unsigned src_face, + struct svga_winsys_surface *dst_handle, + unsigned dst_x, unsigned dst_y, unsigned dst_z, + unsigned dst_level, unsigned dst_face, + unsigned width, unsigned height, unsigned depth); + + +static INLINE struct svga_surface * +svga_surface(struct pipe_surface *surface) +{ + assert(surface); + return (struct svga_surface *)surface; +} + +void +svga_screen_init_surface_functions(struct pipe_screen *screen); + +#endif diff --git a/src/gallium/drivers/svga/svga_swtnl.h b/src/gallium/drivers/svga/svga_swtnl.h index 4882f26b170..096ed410b5b 100644 --- a/src/gallium/drivers/svga/svga_swtnl.h +++ b/src/gallium/drivers/svga/svga_swtnl.h @@ -40,7 +40,7 @@ void svga_destroy_swtnl( struct svga_context *svga ); enum pipe_error svga_swtnl_draw_range_elements(struct svga_context *svga, - struct pipe_buffer *indexBuffer, + struct pipe_resource *indexBuffer, unsigned indexSize, unsigned min_index, unsigned max_index, diff --git a/src/gallium/drivers/svga/svga_swtnl_backend.c b/src/gallium/drivers/svga/svga_swtnl_backend.c index e9d7942fb57..e6498136083 100644 --- a/src/gallium/drivers/svga/svga_swtnl_backend.c +++ b/src/gallium/drivers/svga/svga_swtnl_backend.c @@ -79,21 +79,19 @@ svga_vbuf_render_allocate_vertices( struct vbuf_render *render, new_vbuf = TRUE; if (new_vbuf) - pipe_buffer_reference(&svga_render->vbuf, NULL); + pipe_resource_reference(&svga_render->vbuf, NULL); if (new_ibuf) - pipe_buffer_reference(&svga_render->ibuf, NULL); + pipe_resource_reference(&svga_render->ibuf, NULL); if (!svga_render->vbuf) { svga_render->vbuf_size = MAX2(size, svga_render->vbuf_alloc_size); svga_render->vbuf = pipe_buffer_create(screen, - 16, - PIPE_BUFFER_USAGE_VERTEX, + PIPE_BIND_VERTEX_BUFFER, svga_render->vbuf_size); if(!svga_render->vbuf) { svga_context_flush(svga, NULL); svga_render->vbuf = pipe_buffer_create(screen, - 16, - PIPE_BUFFER_USAGE_VERTEX, + PIPE_BIND_VERTEX_BUFFER, svga_render->vbuf_size); assert(svga_render->vbuf); } @@ -117,14 +115,14 @@ svga_vbuf_render_map_vertices( struct vbuf_render *render ) { struct svga_vbuf_render *svga_render = svga_vbuf_render(render); struct svga_context *svga = svga_render->svga; - struct pipe_screen *screen = svga->pipe.screen; - char *ptr = (char*)pipe_buffer_map(screen, + char *ptr = (char*)pipe_buffer_map(&svga->pipe, svga_render->vbuf, - PIPE_BUFFER_USAGE_CPU_WRITE | - PIPE_BUFFER_USAGE_FLUSH_EXPLICIT | - PIPE_BUFFER_USAGE_DISCARD | - PIPE_BUFFER_USAGE_UNSYNCHRONIZED); + PIPE_TRANSFER_WRITE | + PIPE_TRANSFER_FLUSH_EXPLICIT | + PIPE_TRANSFER_DISCARD | + PIPE_TRANSFER_UNSYNCHRONIZED, + &svga_render->vbuf_transfer); return ptr + svga_render->vbuf_offset; } @@ -135,14 +133,15 @@ svga_vbuf_render_unmap_vertices( struct vbuf_render *render, { struct svga_vbuf_render *svga_render = svga_vbuf_render(render); struct svga_context *svga = svga_render->svga; - struct pipe_screen *screen = svga->pipe.screen; unsigned offset, length; size_t used = svga_render->vertex_size * ((size_t)max_index + 1); offset = svga_render->vbuf_offset + svga_render->vertex_size * min_index; length = svga_render->vertex_size * (max_index + 1 - min_index); - pipe_buffer_flush_mapped_range(screen, svga_render->vbuf, offset, length); - pipe_buffer_unmap(screen, svga_render->vbuf); + pipe_buffer_flush_mapped_range(&svga->pipe, + svga_render->vbuf_transfer, + offset, length); + pipe_buffer_unmap(&svga->pipe, svga_render->vbuf, svga_render->vbuf_transfer); svga_render->min_index = min_index; svga_render->max_index = max_index; svga_render->vbuf_used = MAX2(svga_render->vbuf_used, used); @@ -255,19 +254,18 @@ svga_vbuf_render_draw( struct vbuf_render *render, assert(( svga_render->vbuf_offset - svga_render->vdecl_offset) % svga_render->vertex_size == 0); if (svga_render->ibuf_size < svga_render->ibuf_offset + size) - pipe_buffer_reference(&svga_render->ibuf, NULL); + pipe_resource_reference(&svga_render->ibuf, NULL); if (!svga_render->ibuf) { svga_render->ibuf_size = MAX2(size, svga_render->ibuf_alloc_size); svga_render->ibuf = pipe_buffer_create(screen, - 2, - PIPE_BUFFER_USAGE_VERTEX, + PIPE_BIND_INDEX_BUFFER, svga_render->ibuf_size); svga_render->ibuf_offset = 0; } - pipe_buffer_write_nooverlap(screen, svga_render->ibuf, - svga_render->ibuf_offset, 2 * nr_indices, indices); + pipe_buffer_write_nooverlap(&svga->pipe, svga_render->ibuf, + svga_render->ibuf_offset, 2 * nr_indices, indices); /* off to hardware */ @@ -315,8 +313,8 @@ svga_vbuf_render_destroy( struct vbuf_render *render ) { struct svga_vbuf_render *svga_render = svga_vbuf_render(render); - pipe_buffer_reference(&svga_render->vbuf, NULL); - pipe_buffer_reference(&svga_render->ibuf, NULL); + pipe_resource_reference(&svga_render->vbuf, NULL); + pipe_resource_reference(&svga_render->ibuf, NULL); FREE(svga_render); } diff --git a/src/gallium/drivers/svga/svga_swtnl_draw.c b/src/gallium/drivers/svga/svga_swtnl_draw.c index da15be155c8..0037bbd5fe5 100644 --- a/src/gallium/drivers/svga/svga_swtnl_draw.c +++ b/src/gallium/drivers/svga/svga_swtnl_draw.c @@ -37,12 +37,15 @@ enum pipe_error svga_swtnl_draw_range_elements(struct svga_context *svga, - struct pipe_buffer *indexBuffer, + struct pipe_resource *indexBuffer, unsigned indexSize, unsigned min_index, unsigned max_index, unsigned prim, unsigned start, unsigned count) { + struct pipe_transfer *vb_transfer[PIPE_MAX_ATTRIBS]; + struct pipe_transfer *ib_transfer; + struct pipe_transfer *cb_transfer; struct draw_context *draw = svga->swtnl.draw; unsigned i; const void *map; @@ -64,17 +67,19 @@ svga_swtnl_draw_range_elements(struct svga_context *svga, * Map vertex buffers */ for (i = 0; i < svga->curr.num_vertex_buffers; i++) { - map = pipe_buffer_map(svga->pipe.screen, + map = pipe_buffer_map(&svga->pipe, svga->curr.vb[i].buffer, - PIPE_BUFFER_USAGE_CPU_READ); + PIPE_TRANSFER_READ, + &vb_transfer[i]); draw_set_mapped_vertex_buffer(draw, i, map); } /* Map index buffer, if present */ if (indexBuffer) { - map = pipe_buffer_map(svga->pipe.screen, indexBuffer, - PIPE_BUFFER_USAGE_CPU_READ); + map = pipe_buffer_map(&svga->pipe, indexBuffer, + PIPE_TRANSFER_READ, + &ib_transfer); draw_set_mapped_element_buffer_range(draw, indexSize, @@ -84,14 +89,15 @@ svga_swtnl_draw_range_elements(struct svga_context *svga, } if (svga->curr.cb[PIPE_SHADER_VERTEX]) { - map = pipe_buffer_map(svga->pipe.screen, + map = pipe_buffer_map(&svga->pipe, svga->curr.cb[PIPE_SHADER_VERTEX], - PIPE_BUFFER_USAGE_CPU_READ); + PIPE_TRANSFER_READ, + &cb_transfer); assert(map); draw_set_mapped_constant_buffer( draw, PIPE_SHADER_VERTEX, 0, map, - svga->curr.cb[PIPE_SHADER_VERTEX]->size); + svga->curr.cb[PIPE_SHADER_VERTEX]->width0); } draw_arrays(svga->swtnl.draw, prim, start, count); @@ -105,18 +111,20 @@ svga_swtnl_draw_range_elements(struct svga_context *svga, * unmap vertex/index buffers */ for (i = 0; i < svga->curr.num_vertex_buffers; i++) { - pipe_buffer_unmap(svga->pipe.screen, svga->curr.vb[i].buffer); + pipe_buffer_unmap(&svga->pipe, svga->curr.vb[i].buffer, + vb_transfer[i]); draw_set_mapped_vertex_buffer(draw, i, NULL); } if (indexBuffer) { - pipe_buffer_unmap(svga->pipe.screen, indexBuffer); + pipe_buffer_unmap(&svga->pipe, indexBuffer, ib_transfer); draw_set_mapped_element_buffer(draw, 0, NULL); } if (svga->curr.cb[PIPE_SHADER_VERTEX]) { - pipe_buffer_unmap(svga->pipe.screen, - svga->curr.cb[PIPE_SHADER_VERTEX]); + pipe_buffer_unmap(&svga->pipe, + svga->curr.cb[PIPE_SHADER_VERTEX], + cb_transfer); } return ret; diff --git a/src/gallium/drivers/svga/svga_swtnl_private.h b/src/gallium/drivers/svga/svga_swtnl_private.h index 9bbb42910f5..8d080708438 100644 --- a/src/gallium/drivers/svga/svga_swtnl_private.h +++ b/src/gallium/drivers/svga/svga_swtnl_private.h @@ -45,8 +45,10 @@ struct svga_vbuf_render { unsigned prim; - struct pipe_buffer *vbuf; - struct pipe_buffer *ibuf; + struct pipe_resource *vbuf; + struct pipe_resource *ibuf; + struct pipe_transfer *vbuf_transfer; + struct pipe_transfer *ibuf_transfer; /* current size of buffer */ size_t vbuf_size; diff --git a/src/gallium/drivers/svga/svga_winsys.h b/src/gallium/drivers/svga/svga_winsys.h index d4bb176f9a8..3892addafd1 100644 --- a/src/gallium/drivers/svga/svga_winsys.h +++ b/src/gallium/drivers/svga/svga_winsys.h @@ -49,13 +49,18 @@ struct svga_winsys_buffer; struct pipe_screen; struct pipe_context; struct pipe_fence_handle; -struct pipe_texture; +struct pipe_resource; struct svga_region; struct winsys_handle; -#define SVGA_BUFFER_USAGE_PINNED (PIPE_BUFFER_USAGE_CUSTOM << 0) -#define SVGA_BUFFER_USAGE_WRAPPED (PIPE_BUFFER_USAGE_CUSTOM << 1) +#define SVGA_BUFFER_USAGE_PINNED (1 << 0) +#define SVGA_BUFFER_USAGE_WRAPPED (1 << 1) + + +#define SVGA_RELOC_WRITE 0x1 +#define SVGA_RELOC_READ 0x2 + /** Opaque surface handle */ @@ -189,7 +194,7 @@ struct svga_winsys_screen /** * Creates a surface from a winsys handle. - * Used to implement pipe_screen::texture_from_handle. + * Used to implement pipe_screen::resource_from_handle. */ struct svga_winsys_surface * (*surface_from_handle)(struct svga_winsys_screen *sws, @@ -198,7 +203,7 @@ struct svga_winsys_screen /** * Get a winsys_handle from a surface. - * Used to implement pipe_screen::texture_get_handle. + * Used to implement pipe_screen::resource_get_handle. */ boolean (*surface_get_handle)(struct svga_winsys_screen *sws, @@ -225,13 +230,7 @@ struct svga_winsys_screen /** * Buffer management. Buffer attributes are mostly fixed over its lifetime. * - * Remember that gallium gets to choose the interface it needs, and the - * window systems must then implement that interface (rather than the - * other way around...). - * - * usage is a bitmask of PIPE_BUFFER_USAGE_PIXEL/VERTEX/INDEX/CONSTANT. This - * usage argument is only an optimization hint, not a guarantee, therefore - * proper behavior must be observed in all circumstances. + * XXX usage seems to be a bitmask of SVGA_BUFFER_USAGE_* flags. * * alignment indicates the client's alignment requirements, eg for * SSE instructions. @@ -245,9 +244,9 @@ struct svga_winsys_screen /** * Map the entire data store of a buffer object into the client's address. * flags is a bitmask of: - * - PIPE_BUFFER_USAGE_CPU_READ/WRITE - * - PIPE_BUFFER_USAGE_DONTBLOCK - * - PIPE_BUFFER_USAGE_UNSYNCHRONIZED + * - PB_USAGE_CPU_READ/WRITE + * - PB_USAGE_DONTBLOCK + * - PB_USAGE_UNSYNCHRONIZED */ void * (*buffer_map)( struct svga_winsys_screen *sws, @@ -298,12 +297,12 @@ svga_screen_create(struct svga_winsys_screen *sws); struct svga_winsys_screen * svga_winsys_screen(struct pipe_screen *screen); -struct pipe_buffer * +struct pipe_resource * svga_screen_buffer_wrap_surface(struct pipe_screen *screen, enum SVGA3dSurfaceFormat format, struct svga_winsys_surface *srf); struct svga_winsys_surface * -svga_screen_buffer_get_winsys_surface(struct pipe_buffer *buffer); +svga_screen_buffer_get_winsys_surface(struct pipe_resource *buffer); #endif /* SVGA_WINSYS_H_ */ |