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-rw-r--r--src/gallium/drivers/svga/svga_pipe_query.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/gallium/drivers/svga/svga_pipe_query.c b/src/gallium/drivers/svga/svga_pipe_query.c
index f09590aa0ee..dcb26ebc16c 100644
--- a/src/gallium/drivers/svga/svga_pipe_query.c
+++ b/src/gallium/drivers/svga/svga_pipe_query.c
@@ -638,7 +638,7 @@ get_query_result_vgpu10(struct svga_context *svga, struct svga_query *sq,
sws->query_get_result(sws, sq->gb_query, sq->offset, &queryState, result, resultLen);
- if (queryState == SVGA3D_QUERYSTATE_NEW && !sq->fence) {
+ if (!sq->fence) {
/* The query hasn't been submitted yet. We need to submit it now
* since the GL spec says "Querying the state for a given occlusion
* query forces that occlusion query to complete within a finite amount