diff options
Diffstat (limited to 'src/gallium/drivers/svga')
20 files changed, 229 insertions, 200 deletions
diff --git a/src/gallium/drivers/svga/svga_context.c b/src/gallium/drivers/svga/svga_context.c index d499ae6acc9..adb7840182b 100644 --- a/src/gallium/drivers/svga/svga_context.c +++ b/src/gallium/drivers/svga/svga_context.c @@ -164,6 +164,8 @@ struct pipe_context *svga_context_create( struct pipe_screen *screen, svga_init_constbuffer_functions(svga); svga_init_query_functions(svga); + svga_init_texture_functions(&svga->pipe); + /* debug */ svga->debug.no_swtnl = debug_get_bool_option("SVGA_NO_SWTNL", FALSE); svga->debug.force_swtnl = debug_get_bool_option("SVGA_FORCE_SWTNL", FALSE); diff --git a/src/gallium/drivers/svga/svga_context.h b/src/gallium/drivers/svga/svga_context.h index 03302e2a6ec..1f66437dfe1 100644 --- a/src/gallium/drivers/svga/svga_context.h +++ b/src/gallium/drivers/svga/svga_context.h @@ -169,6 +169,11 @@ struct svga_sampler_state { unsigned view_max_lod; }; +struct svga_velems_state { + unsigned count; + struct pipe_vertex_element velem[PIPE_MAX_ATTRIBS]; +}; + /* Use to calculate differences between state emitted to hardware and * current driver-calculated state. */ @@ -178,13 +183,13 @@ struct svga_state const struct svga_depth_stencil_state *depth; const struct svga_rasterizer_state *rast; const struct svga_sampler_state *sampler[PIPE_MAX_SAMPLERS]; + const struct svga_velems_state *velems; - struct pipe_texture *texture[PIPE_MAX_SAMPLERS]; /* or texture ID's? */ + struct pipe_sampler_view *sampler_views[PIPE_MAX_SAMPLERS]; /* or texture ID's? */ struct svga_fragment_shader *fs; struct svga_vertex_shader *vs; struct pipe_vertex_buffer vb[PIPE_MAX_ATTRIBS]; - struct pipe_vertex_element ve[PIPE_MAX_ATTRIBS]; struct pipe_buffer *cb[PIPE_SHADER_TYPES]; struct pipe_framebuffer_state framebuffer; @@ -203,8 +208,7 @@ struct svga_state struct pipe_viewport_state viewport; unsigned num_samplers; - unsigned num_textures; - unsigned num_vertex_elements; + unsigned num_sampler_views; unsigned num_vertex_buffers; unsigned reduced_prim; diff --git a/src/gallium/drivers/svga/svga_pipe_clear.c b/src/gallium/drivers/svga/svga_pipe_clear.c index 8483a3fad74..bb1664fbed9 100644 --- a/src/gallium/drivers/svga/svga_pipe_clear.c +++ b/src/gallium/drivers/svga/svga_pipe_clear.c @@ -63,7 +63,7 @@ try_clear(struct svga_context *svga, if ((buffers & PIPE_CLEAR_DEPTHSTENCIL) && fb->zsbuf) { flags |= SVGA3D_CLEAR_DEPTH; - if (svga->curr.framebuffer.zsbuf->format == PIPE_FORMAT_S8Z24_UNORM) + if (svga->curr.framebuffer.zsbuf->format == PIPE_FORMAT_S8_USCALED_Z24_UNORM) flags |= SVGA3D_CLEAR_STENCIL; rect.w = MAX2(rect.w, fb->zsbuf->width); diff --git a/src/gallium/drivers/svga/svga_pipe_misc.c b/src/gallium/drivers/svga/svga_pipe_misc.c index 95bf0e6f91b..2c43f9a24f4 100644 --- a/src/gallium/drivers/svga/svga_pipe_misc.c +++ b/src/gallium/drivers/svga/svga_pipe_misc.c @@ -118,9 +118,9 @@ static void svga_set_framebuffer_state(struct pipe_context *pipe, case PIPE_FORMAT_Z16_UNORM: svga->curr.depthscale = 1.0f / DEPTH_BIAS_SCALE_FACTOR_D16; break; - case PIPE_FORMAT_Z24S8_UNORM: + case PIPE_FORMAT_Z24_UNORM_S8_USCALED: case PIPE_FORMAT_Z24X8_UNORM: - case PIPE_FORMAT_S8Z24_UNORM: + case PIPE_FORMAT_S8_USCALED_Z24_UNORM: case PIPE_FORMAT_X8Z24_UNORM: svga->curr.depthscale = 1.0f / DEPTH_BIAS_SCALE_FACTOR_D24S8; break; diff --git a/src/gallium/drivers/svga/svga_pipe_sampler.c b/src/gallium/drivers/svga/svga_pipe_sampler.c index acba2b8f9da..82d525ca33f 100644 --- a/src/gallium/drivers/svga/svga_pipe_sampler.c +++ b/src/gallium/drivers/svga/svga_pipe_sampler.c @@ -155,7 +155,7 @@ static void svga_bind_sampler_states(struct pipe_context *pipe, /* Check for no-op */ if (num == svga->curr.num_samplers && !memcmp(svga->curr.sampler, sampler, num * sizeof(void *))) { - debug_printf("sampler noop\n"); + if (0) debug_printf("sampler noop\n"); return; } @@ -176,9 +176,36 @@ static void svga_delete_sampler_state(struct pipe_context *pipe, } -static void svga_set_sampler_textures(struct pipe_context *pipe, - unsigned num, - struct pipe_texture **texture) +static struct pipe_sampler_view * +svga_create_sampler_view(struct pipe_context *pipe, + struct pipe_texture *texture, + const struct pipe_sampler_view *templ) +{ + struct pipe_sampler_view *view = CALLOC_STRUCT(pipe_sampler_view); + + if (view) { + *view = *templ; + view->reference.count = 1; + view->texture = NULL; + pipe_texture_reference(&view->texture, texture); + view->context = pipe; + } + + return view; +} + + +static void +svga_sampler_view_destroy(struct pipe_context *pipe, + struct pipe_sampler_view *view) +{ + pipe_texture_reference(&view->texture, NULL); + FREE(view); +} + +static void svga_set_sampler_views(struct pipe_context *pipe, + unsigned num, + struct pipe_sampler_view **views) { struct svga_context *svga = svga_context(pipe); unsigned flag_1d = 0; @@ -188,31 +215,31 @@ static void svga_set_sampler_textures(struct pipe_context *pipe, assert(num <= PIPE_MAX_SAMPLERS); /* Check for no-op */ - if (num == svga->curr.num_textures && - !memcmp(svga->curr.texture, texture, num * sizeof(struct pipe_texture *))) { + if (num == svga->curr.num_sampler_views && + !memcmp(svga->curr.sampler_views, views, num * sizeof(struct pipe_sampler_view *))) { if (0) debug_printf("texture noop\n"); return; } for (i = 0; i < num; i++) { - pipe_texture_reference(&svga->curr.texture[i], - texture[i]); + pipe_sampler_view_reference(&svga->curr.sampler_views[i], + views[i]); - if (!texture[i]) + if (!views[i]) continue; - if (texture[i]->format == PIPE_FORMAT_B8G8R8A8_SRGB) + if (views[i]->texture->format == PIPE_FORMAT_B8G8R8A8_SRGB) flag_srgb |= 1 << i; - if (texture[i]->target == PIPE_TEXTURE_1D) + if (views[i]->texture->target == PIPE_TEXTURE_1D) flag_1d |= 1 << i; } - for (i = num; i < svga->curr.num_textures; i++) - pipe_texture_reference(&svga->curr.texture[i], - NULL); + for (i = num; i < svga->curr.num_sampler_views; i++) + pipe_sampler_view_reference(&svga->curr.sampler_views[i], + NULL); - svga->curr.num_textures = num; + svga->curr.num_sampler_views = num; svga->dirty |= SVGA_NEW_TEXTURE_BINDING; if (flag_srgb != svga->curr.tex_flags.flag_srgb || @@ -231,7 +258,9 @@ void svga_init_sampler_functions( struct svga_context *svga ) svga->pipe.create_sampler_state = svga_create_sampler_state; svga->pipe.bind_fragment_sampler_states = svga_bind_sampler_states; svga->pipe.delete_sampler_state = svga_delete_sampler_state; - svga->pipe.set_fragment_sampler_textures = svga_set_sampler_textures; + svga->pipe.set_fragment_sampler_views = svga_set_sampler_views; + svga->pipe.create_sampler_view = svga_create_sampler_view; + svga->pipe.sampler_view_destroy = svga_sampler_view_destroy; } diff --git a/src/gallium/drivers/svga/svga_pipe_vertex.c b/src/gallium/drivers/svga/svga_pipe_vertex.c index 836b8441da2..1715a47fc62 100644 --- a/src/gallium/drivers/svga/svga_pipe_vertex.c +++ b/src/gallium/drivers/svga/svga_pipe_vertex.c @@ -26,6 +26,7 @@ #include "util/u_inlines.h" #include "pipe/p_defines.h" #include "util/u_math.h" +#include "util/u_memory.h" #include "tgsi/tgsi_parse.h" #include "svga_screen.h" @@ -64,20 +65,37 @@ static void svga_set_vertex_buffers(struct pipe_context *pipe, svga->dirty |= SVGA_NEW_VBUFFER; } -static void svga_set_vertex_elements(struct pipe_context *pipe, - unsigned count, - const struct pipe_vertex_element *elements) + +static void * +svga_create_vertex_elements_state(struct pipe_context *pipe, + unsigned count, + const struct pipe_vertex_element *attribs) { - struct svga_context *svga = svga_context(pipe); - unsigned i; + struct svga_velems_state *velems; + assert(count <= PIPE_MAX_ATTRIBS); + velems = (struct svga_velems_state *) MALLOC(sizeof(struct svga_velems_state)); + if (velems) { + velems->count = count; + memcpy(velems->velem, attribs, sizeof(*attribs) * count); + } + return velems; +} - for (i = 0; i < count; i++) - svga->curr.ve[i] = elements[i]; +static void svga_bind_vertex_elements_state(struct pipe_context *pipe, + void *velems) +{ + struct svga_context *svga = svga_context(pipe); + struct svga_velems_state *svga_velems = (struct svga_velems_state *) velems; - svga->curr.num_vertex_elements = count; + svga->curr.velems = svga_velems; svga->dirty |= SVGA_NEW_VELEMENT; } +static void svga_delete_vertex_elements_state(struct pipe_context *pipe, + void *velems) +{ + FREE(velems); +} void svga_cleanup_vertex_state( struct svga_context *svga ) { @@ -91,7 +109,9 @@ void svga_cleanup_vertex_state( struct svga_context *svga ) void svga_init_vertex_functions( struct svga_context *svga ) { svga->pipe.set_vertex_buffers = svga_set_vertex_buffers; - svga->pipe.set_vertex_elements = svga_set_vertex_elements; + svga->pipe.create_vertex_elements_state = svga_create_vertex_elements_state; + svga->pipe.bind_vertex_elements_state = svga_bind_vertex_elements_state; + svga->pipe.delete_vertex_elements_state = svga_delete_vertex_elements_state; } diff --git a/src/gallium/drivers/svga/svga_screen.c b/src/gallium/drivers/svga/svga_screen.c index 6022c38cfca..9a2e7c6f5b0 100644 --- a/src/gallium/drivers/svga/svga_screen.c +++ b/src/gallium/drivers/svga/svga_screen.c @@ -210,7 +210,7 @@ svga_translate_format_cap(enum pipe_format format) case PIPE_FORMAT_Z16_UNORM: return SVGA3D_DEVCAP_SURFACEFMT_Z_D16; - case PIPE_FORMAT_S8Z24_UNORM: + case PIPE_FORMAT_S8_USCALED_Z24_UNORM: return SVGA3D_DEVCAP_SURFACEFMT_Z_D24S8; case PIPE_FORMAT_X8Z24_UNORM: return SVGA3D_DEVCAP_SURFACEFMT_Z_D24X8; diff --git a/src/gallium/drivers/svga/svga_screen_texture.c b/src/gallium/drivers/svga/svga_screen_texture.c index e9792e063e0..811c7466956 100644 --- a/src/gallium/drivers/svga/svga_screen_texture.c +++ b/src/gallium/drivers/svga/svga_screen_texture.c @@ -41,8 +41,6 @@ #include "svga_debug.h" #include "svga_screen_buffer.h" -#include <util/u_string.h> - /* XXX: This isn't a real hardware flag, but just a hack for kernel to * know about primary surfaces. Find a better way to accomplish this. @@ -83,7 +81,7 @@ svga_translate_format(enum pipe_format format) */ case PIPE_FORMAT_Z16_UNORM: return SVGA3D_Z_D16; - case PIPE_FORMAT_S8Z24_UNORM: + case PIPE_FORMAT_S8_USCALED_Z24_UNORM: return SVGA3D_Z_D24S8; case PIPE_FORMAT_X8Z24_UNORM: return SVGA3D_Z_D24X8; @@ -116,7 +114,7 @@ svga_translate_format_render(enum pipe_format format) case PIPE_FORMAT_B5G5R5A1_UNORM: case PIPE_FORMAT_B4G4R4A4_UNORM: case PIPE_FORMAT_B5G6R5_UNORM: - case PIPE_FORMAT_S8Z24_UNORM: + case PIPE_FORMAT_S8_USCALED_Z24_UNORM: case PIPE_FORMAT_X8Z24_UNORM: case PIPE_FORMAT_Z32_UNORM: case PIPE_FORMAT_Z16_UNORM: @@ -315,7 +313,11 @@ svga_texture_create(struct pipe_screen *screen, tex->key.cachable = 0; } - if(templat->tex_usage & PIPE_TEXTURE_USAGE_PRIMARY) { + if(templat->tex_usage & PIPE_TEXTURE_USAGE_SHARED) { + tex->key.cachable = 0; + } + + if(templat->tex_usage & PIPE_TEXTURE_USAGE_SCANOUT) { tex->key.flags |= SVGA3D_SURFACE_HINT_SCANOUT; tex->key.cachable = 0; } @@ -328,7 +330,7 @@ svga_texture_create(struct pipe_screen *screen, */ #if 0 if((templat->tex_usage & PIPE_TEXTURE_USAGE_RENDER_TARGET) && - !util_format_is_compressed(templat->format)) + !util_format_is_s3tc(templat->format)) tex->key.flags |= SVGA3D_SURFACE_HINT_RENDERTARGET; #endif @@ -355,80 +357,18 @@ error1: } -static struct pipe_texture * -svga_texture_blanket(struct pipe_screen * screen, - const struct pipe_texture *base, - const unsigned *stride, - struct pipe_buffer *buffer) -{ - struct svga_texture *tex; - struct svga_buffer *sbuf = svga_buffer(buffer); - struct svga_winsys_screen *sws = svga_winsys_screen(screen); - assert(screen); - - /* Only supports one type */ - if (base->target != PIPE_TEXTURE_2D || - base->last_level != 0 || - base->depth0 != 1) { - return NULL; - } - - /** - * We currently can't do texture blanket on - * SVGA3D_BUFFER. Need to blit to a temporary surface? - */ - - assert(sbuf->handle); - if (!sbuf->handle) - return NULL; - - if (svga_translate_format(base->format) != sbuf->key.format) { - unsigned f1 = svga_translate_format(base->format); - unsigned f2 = sbuf->key.format; - - /* It's okay for XRGB and ARGB or depth with/out stencil to get mixed up */ - if ( !( (f1 == SVGA3D_X8R8G8B8 && f2 == SVGA3D_A8R8G8B8) || - (f1 == SVGA3D_A8R8G8B8 && f2 == SVGA3D_X8R8G8B8) || - (f1 == SVGA3D_Z_D24X8 && f2 == SVGA3D_Z_D24S8) ) ) { - debug_printf("%s wrong format %u != %u\n", __FUNCTION__, f1, f2); - return NULL; - } - } - - tex = CALLOC_STRUCT(svga_texture); - if (!tex) - return NULL; - - tex->base = *base; - - - if (sbuf->key.format == 1) - tex->base.format = PIPE_FORMAT_B8G8R8X8_UNORM; - else if (sbuf->key.format == 2) - tex->base.format = PIPE_FORMAT_B8G8R8A8_UNORM; - - pipe_reference_init(&tex->base.reference, 1); - tex->base.screen = screen; - - SVGA_DBG(DEBUG_DMA, "blanket sid %p\n", sbuf->handle); - /* We don't own this storage, so don't try to cache it. - */ - assert(sbuf->key.cachable == 0); - tex->key.cachable = 0; - sws->surface_reference(sws, &tex->handle, sbuf->handle); - return &tex->base; -} - -struct pipe_texture * -svga_screen_texture_wrap_surface(struct pipe_screen *screen, - struct pipe_texture *base, - enum SVGA3dSurfaceFormat format, - struct svga_winsys_surface *srf) +static struct pipe_texture * +svga_screen_texture_from_handle(struct pipe_screen *screen, + const struct pipe_texture *base, + struct winsys_handle *whandle) { + struct svga_winsys_screen *sws = svga_winsys_screen(screen); + struct svga_winsys_surface *srf; struct svga_texture *tex; + enum SVGA3dSurfaceFormat format = 0; assert(screen); /* Only supports one type */ @@ -438,6 +378,8 @@ svga_screen_texture_wrap_surface(struct pipe_screen *screen, return NULL; } + srf = sws->surface_from_handle(sws, whandle, &format); + if (!srf) return NULL; @@ -478,6 +420,22 @@ svga_screen_texture_wrap_surface(struct pipe_screen *screen, } +static boolean +svga_screen_texture_get_handle(struct pipe_screen *screen, + struct pipe_texture *texture, + struct winsys_handle *whandle) +{ + struct svga_winsys_screen *sws = svga_winsys_screen(texture->screen); + unsigned stride; + + assert(svga_texture(texture)->key.cachable == 0); + svga_texture(texture)->key.cachable = 0; + stride = util_format_get_nblocksx(texture->format, texture->width0) * + util_format_get_blocksize(texture->format); + return sws->surface_get_handle(sws, svga_texture(texture)->handle, stride, whandle); +} + + static void svga_texture_destroy(struct pipe_texture *pt) { @@ -823,15 +781,17 @@ svga_surface_needs_propagation(struct pipe_surface *surf) return s->dirty && s->handle != tex->handle; } - +/* XXX: Still implementing this as if it was a screen function, but + * can now modify it to queue transfers on the context. + */ static struct pipe_transfer * -svga_get_tex_transfer(struct pipe_screen *screen, - struct pipe_texture *texture, - unsigned face, unsigned level, unsigned zslice, - enum pipe_transfer_usage usage, unsigned x, unsigned y, - unsigned w, unsigned h) +svga_get_tex_transfer(struct pipe_context *pipe, + struct pipe_texture *texture, + unsigned face, unsigned level, unsigned zslice, + enum pipe_transfer_usage usage, unsigned x, unsigned y, + unsigned w, unsigned h) { - struct svga_screen *ss = svga_screen(screen); + struct svga_screen *ss = svga_screen(pipe->screen); struct svga_winsys_screen *sws = ss->sws; struct svga_transfer *st; unsigned nblocksx = util_format_get_nblocksx(texture->format, w); @@ -899,11 +859,14 @@ no_hwbuf: } +/* XXX: Still implementing this as if it was a screen function, but + * can now modify it to queue transfers on the context. + */ static void * -svga_transfer_map( struct pipe_screen *screen, +svga_transfer_map( struct pipe_context *pipe, struct pipe_transfer *transfer ) { - struct svga_screen *ss = svga_screen(screen); + struct svga_screen *ss = svga_screen(pipe->screen); struct svga_winsys_screen *sws = ss->sws; struct svga_transfer *st = svga_transfer(transfer); @@ -917,11 +880,14 @@ svga_transfer_map( struct pipe_screen *screen, } +/* XXX: Still implementing this as if it was a screen function, but + * can now modify it to queue transfers on the context. + */ static void -svga_transfer_unmap(struct pipe_screen *screen, +svga_transfer_unmap(struct pipe_context *pipe, struct pipe_transfer *transfer) { - struct svga_screen *ss = svga_screen(screen); + struct svga_screen *ss = svga_screen(pipe->screen); struct svga_winsys_screen *sws = ss->sws; struct svga_transfer *st = svga_transfer(transfer); @@ -931,10 +897,11 @@ svga_transfer_unmap(struct pipe_screen *screen, static void -svga_tex_transfer_destroy(struct pipe_transfer *transfer) +svga_tex_transfer_destroy(struct pipe_context *pipe, + struct pipe_transfer *transfer) { struct svga_texture *tex = svga_texture(transfer->texture); - struct svga_screen *ss = svga_screen(transfer->texture->screen); + struct svga_screen *ss = svga_screen(pipe->screen); struct svga_winsys_screen *sws = ss->sws; struct svga_transfer *st = svga_transfer(transfer); @@ -951,18 +918,26 @@ svga_tex_transfer_destroy(struct pipe_transfer *transfer) FREE(st); } + +void +svga_init_texture_functions(struct pipe_context *pipe) +{ + pipe->get_tex_transfer = svga_get_tex_transfer; + pipe->transfer_map = svga_transfer_map; + pipe->transfer_unmap = svga_transfer_unmap; + pipe->tex_transfer_destroy = svga_tex_transfer_destroy; +} + + void svga_screen_init_texture_functions(struct pipe_screen *screen) { screen->texture_create = svga_texture_create; + screen->texture_from_handle = svga_screen_texture_from_handle; + screen->texture_get_handle = svga_screen_texture_get_handle; screen->texture_destroy = svga_texture_destroy; screen->get_tex_surface = svga_get_tex_surface; screen->tex_surface_destroy = svga_tex_surface_destroy; - screen->texture_blanket = svga_texture_blanket; - screen->get_tex_transfer = svga_get_tex_transfer; - screen->transfer_map = svga_transfer_map; - screen->transfer_unmap = svga_transfer_unmap; - screen->tex_transfer_destroy = svga_tex_transfer_destroy; } /*********************************************************************** @@ -994,7 +969,7 @@ svga_get_tex_sampler_view(struct pipe_context *pipe, struct pipe_texture *pt, if (min_lod == 0 && max_lod >= pt->last_level) view = FALSE; - if (util_format_is_compressed(pt->format) && view) { + if (util_format_is_s3tc(pt->format) && view) { format = svga_translate_format_render(pt->format); } @@ -1120,33 +1095,3 @@ svga_destroy_sampler_view_priv(struct svga_sampler_view *v) pipe_texture_reference(&v->texture, NULL); FREE(v); } - -boolean -svga_screen_buffer_from_texture(struct pipe_texture *texture, - struct pipe_buffer **buffer, - unsigned *stride) -{ - struct svga_texture *stex = svga_texture(texture); - - *buffer = svga_screen_buffer_wrap_surface - (texture->screen, - svga_translate_format(texture->format), - stex->handle); - - *stride = util_format_get_stride(texture->format, texture->width0); - - return *buffer != NULL; -} - - -struct svga_winsys_surface * -svga_screen_texture_get_winsys_surface(struct pipe_texture *texture) -{ - struct svga_winsys_screen *sws = svga_winsys_screen(texture->screen); - struct svga_winsys_surface *vsurf = NULL; - - assert(svga_texture(texture)->key.cachable == 0); - svga_texture(texture)->key.cachable = 0; - sws->surface_reference(sws, &vsurf, svga_texture(texture)->handle); - return vsurf; -} diff --git a/src/gallium/drivers/svga/svga_screen_texture.h b/src/gallium/drivers/svga/svga_screen_texture.h index 24c1f78ca55..96d035b12d8 100644 --- a/src/gallium/drivers/svga/svga_screen_texture.h +++ b/src/gallium/drivers/svga/svga_screen_texture.h @@ -78,7 +78,7 @@ struct svga_texture { struct pipe_texture base; - boolean defined[6][PIPE_MAX_TEXTURE_LEVELS]; + boolean defined[6][SVGA_MAX_TEXTURE_LEVELS]; struct svga_sampler_view *cached_view; @@ -186,6 +186,9 @@ svga_surface_needs_propagation(struct pipe_surface *surf); extern void svga_screen_init_texture_functions(struct pipe_screen *screen); +void +svga_init_texture_functions(struct pipe_context *pipe); + enum SVGA3dSurfaceFormat svga_translate_format(enum pipe_format format); diff --git a/src/gallium/drivers/svga/svga_state_constants.c b/src/gallium/drivers/svga/svga_state_constants.c index bb92f818eae..493f78a9908 100644 --- a/src/gallium/drivers/svga/svga_state_constants.c +++ b/src/gallium/drivers/svga/svga_state_constants.c @@ -137,7 +137,7 @@ static int emit_fs_consts( struct svga_context *svga, for (i = 0; i < key->num_textures; i++) { if (key->tex[i].unnormalized) { - struct pipe_texture *tex = svga->curr.texture[i]; + struct pipe_texture *tex = svga->curr.sampler_views[i]->texture; float data[4]; data[0] = 1.0 / (float)tex->width0; diff --git a/src/gallium/drivers/svga/svga_state_framebuffer.c b/src/gallium/drivers/svga/svga_state_framebuffer.c index b710914acda..bd92f003432 100644 --- a/src/gallium/drivers/svga/svga_state_framebuffer.c +++ b/src/gallium/drivers/svga/svga_state_framebuffer.c @@ -70,7 +70,7 @@ static int emit_framebuffer( struct svga_context *svga, return ret; if (curr->zsbuf && - curr->zsbuf->format == PIPE_FORMAT_S8Z24_UNORM) { + curr->zsbuf->format == PIPE_FORMAT_S8_USCALED_Z24_UNORM) { ret = SVGA3D_SetRenderTarget(svga->swc, SVGA3D_RT_STENCIL, curr->zsbuf); if (ret != PIPE_OK) return ret; diff --git a/src/gallium/drivers/svga/svga_state_fs.c b/src/gallium/drivers/svga/svga_state_fs.c index 2973444d0ab..1310fd9825f 100644 --- a/src/gallium/drivers/svga/svga_state_fs.c +++ b/src/gallium/drivers/svga/svga_state_fs.c @@ -158,10 +158,11 @@ static int make_fs_key( const struct svga_context *svga, * * SVGA_NEW_TEXTURE_BINDING | SVGA_NEW_SAMPLER */ - for (i = 0; i < svga->curr.num_textures; i++) { - if (svga->curr.texture[i]) { + for (i = 0; i < svga->curr.num_sampler_views; i++) { + if (svga->curr.sampler_views[i]) { assert(svga->curr.sampler[i]); - key->tex[i].texture_target = svga->curr.texture[i]->target; + assert(svga->curr.sampler_views[i]->texture); + key->tex[i].texture_target = svga->curr.sampler_views[i]->texture->target; if (!svga->curr.sampler[i]->normalized_coords) { key->tex[i].width_height_idx = idx++; key->tex[i].unnormalized = TRUE; @@ -169,7 +170,7 @@ static int make_fs_key( const struct svga_context *svga, } } } - key->num_textures = svga->curr.num_textures; + key->num_textures = svga->curr.num_sampler_views; idx = 0; for (i = 0; i < svga->curr.num_samplers; ++i) { diff --git a/src/gallium/drivers/svga/svga_state_need_swtnl.c b/src/gallium/drivers/svga/svga_state_need_swtnl.c index d774e3e504d..dfaab53aef4 100644 --- a/src/gallium/drivers/svga/svga_state_need_swtnl.c +++ b/src/gallium/drivers/svga/svga_state_need_swtnl.c @@ -76,8 +76,13 @@ static int update_need_swvfetch( struct svga_context *svga, unsigned i; boolean need_swvfetch = FALSE; - for (i = 0; i < svga->curr.num_vertex_elements; i++) { - svga->state.sw.ve_format[i] = svga_translate_vertex_format(svga->curr.ve[i].src_format); + if (!svga->curr.velems) { + /* No vertex elements bound. */ + return 0; + } + + for (i = 0; i < svga->curr.velems->count; i++) { + svga->state.sw.ve_format[i] = svga_translate_vertex_format(svga->curr.velems->velem[i].src_format); if (svga->state.sw.ve_format[i] == SVGA3D_DECLTYPE_MAX) { need_swvfetch = TRUE; break; diff --git a/src/gallium/drivers/svga/svga_state_rss.c b/src/gallium/drivers/svga/svga_state_rss.c index 107cc403b4d..b7195d246bc 100644 --- a/src/gallium/drivers/svga/svga_state_rss.c +++ b/src/gallium/drivers/svga/svga_state_rss.c @@ -191,15 +191,24 @@ static int emit_rss( struct svga_context *svga, EMIT_RS( svga, svga->curr.stencil_ref.ref_value[0], STENCILREF, fail ); } - if (dirty & SVGA_NEW_RAST) + if (dirty & (SVGA_NEW_RAST | SVGA_NEW_NEED_PIPELINE)) { const struct svga_rasterizer_state *curr = svga->curr.rast; + unsigned cullmode = curr->cullmode; /* Shademode: still need to rearrange index list to move * flat-shading PV first vertex. */ EMIT_RS( svga, curr->shademode, SHADEMODE, fail ); - EMIT_RS( svga, curr->cullmode, CULLMODE, fail ); + + /* Don't do culling while the software pipeline is active. It + * does it for us, and additionally introduces potentially + * back-facing triangles. + */ + if (svga->state.sw.need_pipeline) + cullmode = SVGA3D_FACE_NONE; + + EMIT_RS( svga, cullmode, CULLMODE, fail ); EMIT_RS( svga, curr->scissortestenable, SCISSORTESTENABLE, fail ); EMIT_RS( svga, curr->multisampleantialias, MULTISAMPLEANTIALIAS, fail ); EMIT_RS( svga, curr->lastpixel, LASTPIXEL, fail ); diff --git a/src/gallium/drivers/svga/svga_state_tss.c b/src/gallium/drivers/svga/svga_state_tss.c index 17b47859781..c08ec7c2e8c 100644 --- a/src/gallium/drivers/svga/svga_state_tss.c +++ b/src/gallium/drivers/svga/svga_state_tss.c @@ -37,14 +37,14 @@ void svga_cleanup_tss_binding(struct svga_context *svga) { int i; - unsigned count = MAX2( svga->curr.num_textures, + unsigned count = MAX2( svga->curr.num_sampler_views, svga->state.hw_draw.num_views ); for (i = 0; i < count; i++) { struct svga_hw_view_state *view = &svga->state.hw_draw.views[i]; svga_sampler_view_reference(&view->v, NULL); - pipe_texture_reference( &svga->curr.texture[i], NULL ); + pipe_sampler_view_reference( &svga->curr.sampler_views[i], NULL ); pipe_texture_reference( &view->texture, NULL ); view->dirty = 1; @@ -57,7 +57,7 @@ update_tss_binding(struct svga_context *svga, unsigned dirty ) { unsigned i; - unsigned count = MAX2( svga->curr.num_textures, + unsigned count = MAX2( svga->curr.num_sampler_views, svga->state.hw_draw.num_views ); unsigned min_lod; unsigned max_lod; @@ -77,30 +77,32 @@ update_tss_binding(struct svga_context *svga, for (i = 0; i < count; i++) { const struct svga_sampler_state *s = svga->curr.sampler[i]; struct svga_hw_view_state *view = &svga->state.hw_draw.views[i]; + struct pipe_texture *texture = NULL; /* get min max lod */ - if (svga->curr.texture[i]) { + if (svga->curr.sampler_views[i]) { min_lod = MAX2(s->view_min_lod, 0); - max_lod = MIN2(s->view_max_lod, svga->curr.texture[i]->last_level); + max_lod = MIN2(s->view_max_lod, svga->curr.sampler_views[i]->texture->last_level); + texture = svga->curr.sampler_views[i]->texture; } else { min_lod = 0; max_lod = 0; } - if (view->texture != svga->curr.texture[i] || + if (view->texture != texture || view->min_lod != min_lod || view->max_lod != max_lod) { svga_sampler_view_reference(&view->v, NULL); - pipe_texture_reference( &view->texture, svga->curr.texture[i] ); + pipe_texture_reference( &view->texture, texture ); view->dirty = TRUE; view->min_lod = min_lod; view->max_lod = max_lod; - if (svga->curr.texture[i]) + if (texture) view->v = svga_get_tex_sampler_view(&svga->pipe, - svga->curr.texture[i], + texture, min_lod, max_lod); } @@ -115,7 +117,7 @@ update_tss_binding(struct svga_context *svga, } } - svga->state.hw_draw.num_views = svga->curr.num_textures; + svga->state.hw_draw.num_views = svga->curr.num_sampler_views; if (queue.bind_count) { SVGA3dTextureState *ts; diff --git a/src/gallium/drivers/svga/svga_state_vdecl.c b/src/gallium/drivers/svga/svga_state_vdecl.c index ded903170b5..f531e223048 100644 --- a/src/gallium/drivers/svga/svga_state_vdecl.c +++ b/src/gallium/drivers/svga/svga_state_vdecl.c @@ -95,17 +95,17 @@ upload_user_buffers( struct svga_context *svga ) static int emit_hw_vs_vdecl( struct svga_context *svga, unsigned dirty ) { - const struct pipe_vertex_element *ve = svga->curr.ve; + const struct pipe_vertex_element *ve = svga->curr.velems->velem; SVGA3dVertexDecl decl; unsigned i; - assert(svga->curr.num_vertex_elements >= + assert(svga->curr.velems->count >= svga->curr.vs->base.info.file_count[TGSI_FILE_INPUT]); svga_hwtnl_reset_vdecl( svga->hwtnl, - svga->curr.num_vertex_elements ); + svga->curr.velems->count ); - for (i = 0; i < svga->curr.num_vertex_elements; i++) { + for (i = 0; i < svga->curr.velems->count; i++) { const struct pipe_vertex_buffer *vb = &svga->curr.vb[ve[i].vertex_buffer_index]; unsigned usage, index; diff --git a/src/gallium/drivers/svga/svga_state_vs.c b/src/gallium/drivers/svga/svga_state_vs.c index d7999fe53d2..781f7bf5339 100644 --- a/src/gallium/drivers/svga/svga_state_vs.c +++ b/src/gallium/drivers/svga/svga_state_vs.c @@ -186,8 +186,8 @@ static int update_zero_stride( struct svga_context *svga, svga->curr.zero_stride_vertex_elements = 0; svga->curr.num_zero_stride_vertex_elements = 0; - for (i = 0; i < svga->curr.num_vertex_elements; i++) { - const struct pipe_vertex_element *vel = &svga->curr.ve[i]; + for (i = 0; i < svga->curr.velems->count; i++) { + const struct pipe_vertex_element *vel = &svga->curr.velems->velem[i]; const struct pipe_vertex_buffer *vbuffer = &svga->curr.vb[ vel->vertex_buffer_index]; if (vbuffer->stride == 0) { diff --git a/src/gallium/drivers/svga/svga_swtnl_state.c b/src/gallium/drivers/svga/svga_swtnl_state.c index 35f36a828fd..246d34e649e 100644 --- a/src/gallium/drivers/svga/svga_swtnl_state.c +++ b/src/gallium/drivers/svga/svga_swtnl_state.c @@ -99,8 +99,8 @@ static int update_swtnl_draw( struct svga_context *svga, if (dirty & SVGA_NEW_VELEMENT) draw_set_vertex_elements(svga->swtnl.draw, - svga->curr.num_vertex_elements, - svga->curr.ve ); + svga->curr.velems->count, + svga->curr.velems->velem ); if (dirty & SVGA_NEW_CLIP) draw_set_clip_state(svga->swtnl.draw, diff --git a/src/gallium/drivers/svga/svga_winsys.h b/src/gallium/drivers/svga/svga_winsys.h index b4e3af0eafc..d4bb176f9a8 100644 --- a/src/gallium/drivers/svga/svga_winsys.h +++ b/src/gallium/drivers/svga/svga_winsys.h @@ -51,6 +51,7 @@ struct pipe_context; struct pipe_fence_handle; struct pipe_texture; struct svga_region; +struct winsys_handle; #define SVGA_BUFFER_USAGE_PINNED (PIPE_BUFFER_USAGE_CUSTOM << 0) @@ -187,6 +188,25 @@ struct svga_winsys_screen uint32 numMipLevels); /** + * Creates a surface from a winsys handle. + * Used to implement pipe_screen::texture_from_handle. + */ + struct svga_winsys_surface * + (*surface_from_handle)(struct svga_winsys_screen *sws, + struct winsys_handle *whandle, + SVGA3dSurfaceFormat *format); + + /** + * Get a winsys_handle from a surface. + * Used to implement pipe_screen::texture_get_handle. + */ + boolean + (*surface_get_handle)(struct svga_winsys_screen *sws, + struct svga_winsys_surface *surface, + unsigned stride, + struct winsys_handle *whandle); + + /** * Whether this surface is sitting in a validate list */ boolean @@ -284,19 +304,6 @@ svga_screen_buffer_wrap_surface(struct pipe_screen *screen, struct svga_winsys_surface *srf); struct svga_winsys_surface * -svga_screen_texture_get_winsys_surface(struct pipe_texture *texture); -struct svga_winsys_surface * svga_screen_buffer_get_winsys_surface(struct pipe_buffer *buffer); -boolean -svga_screen_buffer_from_texture(struct pipe_texture *texture, - struct pipe_buffer **buffer, - unsigned *stride); - -struct pipe_texture * -svga_screen_texture_wrap_surface(struct pipe_screen *screen, - struct pipe_texture *base, - enum SVGA3dSurfaceFormat format, - struct svga_winsys_surface *srf); - #endif /* SVGA_WINSYS_H_ */ diff --git a/src/gallium/drivers/svga/svgadump/svga_shader_dump.c b/src/gallium/drivers/svga/svgadump/svga_shader_dump.c index 705ca29e8f5..4ee1bf2c353 100644 --- a/src/gallium/drivers/svga/svgadump/svga_shader_dump.c +++ b/src/gallium/drivers/svga/svgadump/svga_shader_dump.c @@ -360,7 +360,9 @@ dump_dstreg(struct sh_dstreg dstreg, union { struct sh_reg reg; struct sh_dstreg dstreg; - } u = { { 0 } }; + } u; + + memset(&u, 0, sizeof(u)); assert( (dstreg.modifier & (SVGA3DDSTMOD_SATURATE | SVGA3DDSTMOD_PARTIALPRECISION)) == dstreg.modifier ); |