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-rw-r--r--src/gallium/drivers/svga/svga_context.h4
-rw-r--r--src/gallium/drivers/svga/svga_pipe_sampler.c57
-rw-r--r--src/gallium/drivers/svga/svga_state_constants.c2
-rw-r--r--src/gallium/drivers/svga/svga_state_fs.c9
-rw-r--r--src/gallium/drivers/svga/svga_state_tss.c22
5 files changed, 62 insertions, 32 deletions
diff --git a/src/gallium/drivers/svga/svga_context.h b/src/gallium/drivers/svga/svga_context.h
index 791d30edc0e..1f66437dfe1 100644
--- a/src/gallium/drivers/svga/svga_context.h
+++ b/src/gallium/drivers/svga/svga_context.h
@@ -185,7 +185,7 @@ struct svga_state
const struct svga_sampler_state *sampler[PIPE_MAX_SAMPLERS];
const struct svga_velems_state *velems;
- struct pipe_texture *texture[PIPE_MAX_SAMPLERS]; /* or texture ID's? */
+ struct pipe_sampler_view *sampler_views[PIPE_MAX_SAMPLERS]; /* or texture ID's? */
struct svga_fragment_shader *fs;
struct svga_vertex_shader *vs;
@@ -208,7 +208,7 @@ struct svga_state
struct pipe_viewport_state viewport;
unsigned num_samplers;
- unsigned num_textures;
+ unsigned num_sampler_views;
unsigned num_vertex_buffers;
unsigned reduced_prim;
diff --git a/src/gallium/drivers/svga/svga_pipe_sampler.c b/src/gallium/drivers/svga/svga_pipe_sampler.c
index 1a8ef296cac..ebd1b949972 100644
--- a/src/gallium/drivers/svga/svga_pipe_sampler.c
+++ b/src/gallium/drivers/svga/svga_pipe_sampler.c
@@ -176,9 +176,34 @@ static void svga_delete_sampler_state(struct pipe_context *pipe,
}
-static void svga_set_sampler_textures(struct pipe_context *pipe,
- unsigned num,
- struct pipe_texture **texture)
+static struct pipe_sampler_view *
+svga_create_sampler_view(struct pipe_context *pipe,
+ struct pipe_texture *texture,
+ const struct pipe_sampler_view *templ)
+{
+ struct pipe_sampler_view *view = CALLOC_STRUCT(pipe_sampler_view);
+
+ *view = *templ;
+ view->reference.count = 1;
+ view->texture = NULL;
+ pipe_texture_reference(&view->texture, texture);
+ view->context = pipe;
+
+ return view;
+}
+
+
+static void
+svga_sampler_view_destroy(struct pipe_context *pipe,
+ struct pipe_sampler_view *view)
+{
+ pipe_texture_reference(&view->texture, NULL);
+ FREE(view);
+}
+
+static void svga_set_sampler_views(struct pipe_context *pipe,
+ unsigned num,
+ struct pipe_sampler_view **views)
{
struct svga_context *svga = svga_context(pipe);
unsigned flag_1d = 0;
@@ -188,31 +213,31 @@ static void svga_set_sampler_textures(struct pipe_context *pipe,
assert(num <= PIPE_MAX_SAMPLERS);
/* Check for no-op */
- if (num == svga->curr.num_textures &&
- !memcmp(svga->curr.texture, texture, num * sizeof(struct pipe_texture *))) {
+ if (num == svga->curr.num_sampler_views &&
+ !memcmp(svga->curr.sampler_views, views, num * sizeof(struct pipe_sampler_view *))) {
if (0) debug_printf("texture noop\n");
return;
}
for (i = 0; i < num; i++) {
- pipe_texture_reference(&svga->curr.texture[i],
- texture[i]);
+ pipe_sampler_view_reference(&svga->curr.sampler_views[i],
+ views[i]);
- if (!texture[i])
+ if (!views[i])
continue;
- if (texture[i]->format == PIPE_FORMAT_B8G8R8A8_SRGB)
+ if (views[i]->texture->format == PIPE_FORMAT_B8G8R8A8_SRGB)
flag_srgb |= 1 << i;
- if (texture[i]->target == PIPE_TEXTURE_1D)
+ if (views[i]->texture->target == PIPE_TEXTURE_1D)
flag_1d |= 1 << i;
}
- for (i = num; i < svga->curr.num_textures; i++)
- pipe_texture_reference(&svga->curr.texture[i],
- NULL);
+ for (i = num; i < svga->curr.num_sampler_views; i++)
+ pipe_sampler_view_reference(&svga->curr.sampler_views[i],
+ NULL);
- svga->curr.num_textures = num;
+ svga->curr.num_sampler_views = num;
svga->dirty |= SVGA_NEW_TEXTURE_BINDING;
if (flag_srgb != svga->curr.tex_flags.flag_srgb ||
@@ -231,7 +256,9 @@ void svga_init_sampler_functions( struct svga_context *svga )
svga->pipe.create_sampler_state = svga_create_sampler_state;
svga->pipe.bind_fragment_sampler_states = svga_bind_sampler_states;
svga->pipe.delete_sampler_state = svga_delete_sampler_state;
- svga->pipe.set_fragment_sampler_textures = svga_set_sampler_textures;
+ svga->pipe.set_fragment_sampler_views = svga_set_sampler_views;
+ svga->pipe.create_sampler_view = svga_create_sampler_view;
+ svga->pipe.sampler_view_destroy = svga_sampler_view_destroy;
}
diff --git a/src/gallium/drivers/svga/svga_state_constants.c b/src/gallium/drivers/svga/svga_state_constants.c
index bb92f818eae..493f78a9908 100644
--- a/src/gallium/drivers/svga/svga_state_constants.c
+++ b/src/gallium/drivers/svga/svga_state_constants.c
@@ -137,7 +137,7 @@ static int emit_fs_consts( struct svga_context *svga,
for (i = 0; i < key->num_textures; i++) {
if (key->tex[i].unnormalized) {
- struct pipe_texture *tex = svga->curr.texture[i];
+ struct pipe_texture *tex = svga->curr.sampler_views[i]->texture;
float data[4];
data[0] = 1.0 / (float)tex->width0;
diff --git a/src/gallium/drivers/svga/svga_state_fs.c b/src/gallium/drivers/svga/svga_state_fs.c
index 2973444d0ab..1310fd9825f 100644
--- a/src/gallium/drivers/svga/svga_state_fs.c
+++ b/src/gallium/drivers/svga/svga_state_fs.c
@@ -158,10 +158,11 @@ static int make_fs_key( const struct svga_context *svga,
*
* SVGA_NEW_TEXTURE_BINDING | SVGA_NEW_SAMPLER
*/
- for (i = 0; i < svga->curr.num_textures; i++) {
- if (svga->curr.texture[i]) {
+ for (i = 0; i < svga->curr.num_sampler_views; i++) {
+ if (svga->curr.sampler_views[i]) {
assert(svga->curr.sampler[i]);
- key->tex[i].texture_target = svga->curr.texture[i]->target;
+ assert(svga->curr.sampler_views[i]->texture);
+ key->tex[i].texture_target = svga->curr.sampler_views[i]->texture->target;
if (!svga->curr.sampler[i]->normalized_coords) {
key->tex[i].width_height_idx = idx++;
key->tex[i].unnormalized = TRUE;
@@ -169,7 +170,7 @@ static int make_fs_key( const struct svga_context *svga,
}
}
}
- key->num_textures = svga->curr.num_textures;
+ key->num_textures = svga->curr.num_sampler_views;
idx = 0;
for (i = 0; i < svga->curr.num_samplers; ++i) {
diff --git a/src/gallium/drivers/svga/svga_state_tss.c b/src/gallium/drivers/svga/svga_state_tss.c
index 17b47859781..c08ec7c2e8c 100644
--- a/src/gallium/drivers/svga/svga_state_tss.c
+++ b/src/gallium/drivers/svga/svga_state_tss.c
@@ -37,14 +37,14 @@
void svga_cleanup_tss_binding(struct svga_context *svga)
{
int i;
- unsigned count = MAX2( svga->curr.num_textures,
+ unsigned count = MAX2( svga->curr.num_sampler_views,
svga->state.hw_draw.num_views );
for (i = 0; i < count; i++) {
struct svga_hw_view_state *view = &svga->state.hw_draw.views[i];
svga_sampler_view_reference(&view->v, NULL);
- pipe_texture_reference( &svga->curr.texture[i], NULL );
+ pipe_sampler_view_reference( &svga->curr.sampler_views[i], NULL );
pipe_texture_reference( &view->texture, NULL );
view->dirty = 1;
@@ -57,7 +57,7 @@ update_tss_binding(struct svga_context *svga,
unsigned dirty )
{
unsigned i;
- unsigned count = MAX2( svga->curr.num_textures,
+ unsigned count = MAX2( svga->curr.num_sampler_views,
svga->state.hw_draw.num_views );
unsigned min_lod;
unsigned max_lod;
@@ -77,30 +77,32 @@ update_tss_binding(struct svga_context *svga,
for (i = 0; i < count; i++) {
const struct svga_sampler_state *s = svga->curr.sampler[i];
struct svga_hw_view_state *view = &svga->state.hw_draw.views[i];
+ struct pipe_texture *texture = NULL;
/* get min max lod */
- if (svga->curr.texture[i]) {
+ if (svga->curr.sampler_views[i]) {
min_lod = MAX2(s->view_min_lod, 0);
- max_lod = MIN2(s->view_max_lod, svga->curr.texture[i]->last_level);
+ max_lod = MIN2(s->view_max_lod, svga->curr.sampler_views[i]->texture->last_level);
+ texture = svga->curr.sampler_views[i]->texture;
} else {
min_lod = 0;
max_lod = 0;
}
- if (view->texture != svga->curr.texture[i] ||
+ if (view->texture != texture ||
view->min_lod != min_lod ||
view->max_lod != max_lod) {
svga_sampler_view_reference(&view->v, NULL);
- pipe_texture_reference( &view->texture, svga->curr.texture[i] );
+ pipe_texture_reference( &view->texture, texture );
view->dirty = TRUE;
view->min_lod = min_lod;
view->max_lod = max_lod;
- if (svga->curr.texture[i])
+ if (texture)
view->v = svga_get_tex_sampler_view(&svga->pipe,
- svga->curr.texture[i],
+ texture,
min_lod,
max_lod);
}
@@ -115,7 +117,7 @@ update_tss_binding(struct svga_context *svga,
}
}
- svga->state.hw_draw.num_views = svga->curr.num_textures;
+ svga->state.hw_draw.num_views = svga->curr.num_sampler_views;
if (queue.bind_count) {
SVGA3dTextureState *ts;