diff options
Diffstat (limited to 'src/gallium/drivers/svga')
-rw-r--r-- | src/gallium/drivers/svga/svga_context.h | 4 | ||||
-rw-r--r-- | src/gallium/drivers/svga/svga_pipe_sampler.c | 57 | ||||
-rw-r--r-- | src/gallium/drivers/svga/svga_state_constants.c | 2 | ||||
-rw-r--r-- | src/gallium/drivers/svga/svga_state_fs.c | 9 | ||||
-rw-r--r-- | src/gallium/drivers/svga/svga_state_tss.c | 22 |
5 files changed, 62 insertions, 32 deletions
diff --git a/src/gallium/drivers/svga/svga_context.h b/src/gallium/drivers/svga/svga_context.h index 791d30edc0e..1f66437dfe1 100644 --- a/src/gallium/drivers/svga/svga_context.h +++ b/src/gallium/drivers/svga/svga_context.h @@ -185,7 +185,7 @@ struct svga_state const struct svga_sampler_state *sampler[PIPE_MAX_SAMPLERS]; const struct svga_velems_state *velems; - struct pipe_texture *texture[PIPE_MAX_SAMPLERS]; /* or texture ID's? */ + struct pipe_sampler_view *sampler_views[PIPE_MAX_SAMPLERS]; /* or texture ID's? */ struct svga_fragment_shader *fs; struct svga_vertex_shader *vs; @@ -208,7 +208,7 @@ struct svga_state struct pipe_viewport_state viewport; unsigned num_samplers; - unsigned num_textures; + unsigned num_sampler_views; unsigned num_vertex_buffers; unsigned reduced_prim; diff --git a/src/gallium/drivers/svga/svga_pipe_sampler.c b/src/gallium/drivers/svga/svga_pipe_sampler.c index 1a8ef296cac..ebd1b949972 100644 --- a/src/gallium/drivers/svga/svga_pipe_sampler.c +++ b/src/gallium/drivers/svga/svga_pipe_sampler.c @@ -176,9 +176,34 @@ static void svga_delete_sampler_state(struct pipe_context *pipe, } -static void svga_set_sampler_textures(struct pipe_context *pipe, - unsigned num, - struct pipe_texture **texture) +static struct pipe_sampler_view * +svga_create_sampler_view(struct pipe_context *pipe, + struct pipe_texture *texture, + const struct pipe_sampler_view *templ) +{ + struct pipe_sampler_view *view = CALLOC_STRUCT(pipe_sampler_view); + + *view = *templ; + view->reference.count = 1; + view->texture = NULL; + pipe_texture_reference(&view->texture, texture); + view->context = pipe; + + return view; +} + + +static void +svga_sampler_view_destroy(struct pipe_context *pipe, + struct pipe_sampler_view *view) +{ + pipe_texture_reference(&view->texture, NULL); + FREE(view); +} + +static void svga_set_sampler_views(struct pipe_context *pipe, + unsigned num, + struct pipe_sampler_view **views) { struct svga_context *svga = svga_context(pipe); unsigned flag_1d = 0; @@ -188,31 +213,31 @@ static void svga_set_sampler_textures(struct pipe_context *pipe, assert(num <= PIPE_MAX_SAMPLERS); /* Check for no-op */ - if (num == svga->curr.num_textures && - !memcmp(svga->curr.texture, texture, num * sizeof(struct pipe_texture *))) { + if (num == svga->curr.num_sampler_views && + !memcmp(svga->curr.sampler_views, views, num * sizeof(struct pipe_sampler_view *))) { if (0) debug_printf("texture noop\n"); return; } for (i = 0; i < num; i++) { - pipe_texture_reference(&svga->curr.texture[i], - texture[i]); + pipe_sampler_view_reference(&svga->curr.sampler_views[i], + views[i]); - if (!texture[i]) + if (!views[i]) continue; - if (texture[i]->format == PIPE_FORMAT_B8G8R8A8_SRGB) + if (views[i]->texture->format == PIPE_FORMAT_B8G8R8A8_SRGB) flag_srgb |= 1 << i; - if (texture[i]->target == PIPE_TEXTURE_1D) + if (views[i]->texture->target == PIPE_TEXTURE_1D) flag_1d |= 1 << i; } - for (i = num; i < svga->curr.num_textures; i++) - pipe_texture_reference(&svga->curr.texture[i], - NULL); + for (i = num; i < svga->curr.num_sampler_views; i++) + pipe_sampler_view_reference(&svga->curr.sampler_views[i], + NULL); - svga->curr.num_textures = num; + svga->curr.num_sampler_views = num; svga->dirty |= SVGA_NEW_TEXTURE_BINDING; if (flag_srgb != svga->curr.tex_flags.flag_srgb || @@ -231,7 +256,9 @@ void svga_init_sampler_functions( struct svga_context *svga ) svga->pipe.create_sampler_state = svga_create_sampler_state; svga->pipe.bind_fragment_sampler_states = svga_bind_sampler_states; svga->pipe.delete_sampler_state = svga_delete_sampler_state; - svga->pipe.set_fragment_sampler_textures = svga_set_sampler_textures; + svga->pipe.set_fragment_sampler_views = svga_set_sampler_views; + svga->pipe.create_sampler_view = svga_create_sampler_view; + svga->pipe.sampler_view_destroy = svga_sampler_view_destroy; } diff --git a/src/gallium/drivers/svga/svga_state_constants.c b/src/gallium/drivers/svga/svga_state_constants.c index bb92f818eae..493f78a9908 100644 --- a/src/gallium/drivers/svga/svga_state_constants.c +++ b/src/gallium/drivers/svga/svga_state_constants.c @@ -137,7 +137,7 @@ static int emit_fs_consts( struct svga_context *svga, for (i = 0; i < key->num_textures; i++) { if (key->tex[i].unnormalized) { - struct pipe_texture *tex = svga->curr.texture[i]; + struct pipe_texture *tex = svga->curr.sampler_views[i]->texture; float data[4]; data[0] = 1.0 / (float)tex->width0; diff --git a/src/gallium/drivers/svga/svga_state_fs.c b/src/gallium/drivers/svga/svga_state_fs.c index 2973444d0ab..1310fd9825f 100644 --- a/src/gallium/drivers/svga/svga_state_fs.c +++ b/src/gallium/drivers/svga/svga_state_fs.c @@ -158,10 +158,11 @@ static int make_fs_key( const struct svga_context *svga, * * SVGA_NEW_TEXTURE_BINDING | SVGA_NEW_SAMPLER */ - for (i = 0; i < svga->curr.num_textures; i++) { - if (svga->curr.texture[i]) { + for (i = 0; i < svga->curr.num_sampler_views; i++) { + if (svga->curr.sampler_views[i]) { assert(svga->curr.sampler[i]); - key->tex[i].texture_target = svga->curr.texture[i]->target; + assert(svga->curr.sampler_views[i]->texture); + key->tex[i].texture_target = svga->curr.sampler_views[i]->texture->target; if (!svga->curr.sampler[i]->normalized_coords) { key->tex[i].width_height_idx = idx++; key->tex[i].unnormalized = TRUE; @@ -169,7 +170,7 @@ static int make_fs_key( const struct svga_context *svga, } } } - key->num_textures = svga->curr.num_textures; + key->num_textures = svga->curr.num_sampler_views; idx = 0; for (i = 0; i < svga->curr.num_samplers; ++i) { diff --git a/src/gallium/drivers/svga/svga_state_tss.c b/src/gallium/drivers/svga/svga_state_tss.c index 17b47859781..c08ec7c2e8c 100644 --- a/src/gallium/drivers/svga/svga_state_tss.c +++ b/src/gallium/drivers/svga/svga_state_tss.c @@ -37,14 +37,14 @@ void svga_cleanup_tss_binding(struct svga_context *svga) { int i; - unsigned count = MAX2( svga->curr.num_textures, + unsigned count = MAX2( svga->curr.num_sampler_views, svga->state.hw_draw.num_views ); for (i = 0; i < count; i++) { struct svga_hw_view_state *view = &svga->state.hw_draw.views[i]; svga_sampler_view_reference(&view->v, NULL); - pipe_texture_reference( &svga->curr.texture[i], NULL ); + pipe_sampler_view_reference( &svga->curr.sampler_views[i], NULL ); pipe_texture_reference( &view->texture, NULL ); view->dirty = 1; @@ -57,7 +57,7 @@ update_tss_binding(struct svga_context *svga, unsigned dirty ) { unsigned i; - unsigned count = MAX2( svga->curr.num_textures, + unsigned count = MAX2( svga->curr.num_sampler_views, svga->state.hw_draw.num_views ); unsigned min_lod; unsigned max_lod; @@ -77,30 +77,32 @@ update_tss_binding(struct svga_context *svga, for (i = 0; i < count; i++) { const struct svga_sampler_state *s = svga->curr.sampler[i]; struct svga_hw_view_state *view = &svga->state.hw_draw.views[i]; + struct pipe_texture *texture = NULL; /* get min max lod */ - if (svga->curr.texture[i]) { + if (svga->curr.sampler_views[i]) { min_lod = MAX2(s->view_min_lod, 0); - max_lod = MIN2(s->view_max_lod, svga->curr.texture[i]->last_level); + max_lod = MIN2(s->view_max_lod, svga->curr.sampler_views[i]->texture->last_level); + texture = svga->curr.sampler_views[i]->texture; } else { min_lod = 0; max_lod = 0; } - if (view->texture != svga->curr.texture[i] || + if (view->texture != texture || view->min_lod != min_lod || view->max_lod != max_lod) { svga_sampler_view_reference(&view->v, NULL); - pipe_texture_reference( &view->texture, svga->curr.texture[i] ); + pipe_texture_reference( &view->texture, texture ); view->dirty = TRUE; view->min_lod = min_lod; view->max_lod = max_lod; - if (svga->curr.texture[i]) + if (texture) view->v = svga_get_tex_sampler_view(&svga->pipe, - svga->curr.texture[i], + texture, min_lod, max_lod); } @@ -115,7 +117,7 @@ update_tss_binding(struct svga_context *svga, } } - svga->state.hw_draw.num_views = svga->curr.num_textures; + svga->state.hw_draw.num_views = svga->curr.num_sampler_views; if (queue.bind_count) { SVGA3dTextureState *ts; 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