diff options
Diffstat (limited to 'src/gallium/drivers/svga')
-rw-r--r-- | src/gallium/drivers/svga/svga_context.h | 3 | ||||
-rw-r--r-- | src/gallium/drivers/svga/svga_pipe_depthstencil.c | 14 | ||||
-rw-r--r-- | src/gallium/drivers/svga/svga_pipe_sampler.c | 4 | ||||
-rw-r--r-- | src/gallium/drivers/svga/svga_state_rss.c | 31 |
4 files changed, 44 insertions, 8 deletions
diff --git a/src/gallium/drivers/svga/svga_context.h b/src/gallium/drivers/svga/svga_context.h index f9a641c6df6..03302e2a6ec 100644 --- a/src/gallium/drivers/svga/svga_context.h +++ b/src/gallium/drivers/svga/svga_context.h @@ -116,7 +116,6 @@ struct svga_depth_stencil_state { /* SVGA3D has one ref/mask/writemask triple shared between front & * back face stencil. We really need two: */ - unsigned stencil_ref:8; unsigned stencil_mask:8; unsigned stencil_writemask:8; @@ -199,6 +198,7 @@ struct svga_state struct pipe_poly_stipple poly_stipple; struct pipe_scissor_state scissor; struct pipe_blend_color blend_color; + struct pipe_stencil_ref stencil_ref; struct pipe_clip_state clip; struct pipe_viewport_state viewport; @@ -376,6 +376,7 @@ struct svga_context #define SVGA_NEW_VS_RESULT 0x1000000 #define SVGA_NEW_ZERO_STRIDE 0x2000000 #define SVGA_NEW_TEXTURE_FLAGS 0x4000000 +#define SVGA_NEW_STENCIL_REF 0x8000000 diff --git a/src/gallium/drivers/svga/svga_pipe_depthstencil.c b/src/gallium/drivers/svga/svga_pipe_depthstencil.c index 12bbd233a58..c317bec6d57 100644 --- a/src/gallium/drivers/svga/svga_pipe_depthstencil.c +++ b/src/gallium/drivers/svga/svga_pipe_depthstencil.c @@ -89,7 +89,6 @@ svga_create_depth_stencil_state(struct pipe_context *pipe, /* SVGA3D has one ref/mask/writemask triple shared between front & * back face stencil. We really need two: */ - ds->stencil_ref = templ->stencil[0].ref_value & 0xff; ds->stencil_mask = templ->stencil[0].valuemask & 0xff; ds->stencil_writemask = templ->stencil[0].writemask & 0xff; } @@ -102,7 +101,6 @@ svga_create_depth_stencil_state(struct pipe_context *pipe, ds->stencil[1].zfail = svga_translate_stencil_op(templ->stencil[1].zfail_op); ds->stencil[1].pass = svga_translate_stencil_op(templ->stencil[1].zpass_op); - ds->stencil_ref = templ->stencil[1].ref_value & 0xff; ds->stencil_mask = templ->stencil[1].valuemask & 0xff; ds->stencil_writemask = templ->stencil[1].writemask & 0xff; } @@ -139,12 +137,24 @@ static void svga_delete_depth_stencil_state(struct pipe_context *pipe, } +static void svga_set_stencil_ref( struct pipe_context *pipe, + const struct pipe_stencil_ref *stencil_ref ) +{ + struct svga_context *svga = svga_context(pipe); + + svga->curr.stencil_ref = *stencil_ref; + + svga->dirty |= SVGA_NEW_STENCIL_REF; +} + void svga_init_depth_stencil_functions( struct svga_context *svga ) { svga->pipe.create_depth_stencil_alpha_state = svga_create_depth_stencil_state; svga->pipe.bind_depth_stencil_alpha_state = svga_bind_depth_stencil_state; svga->pipe.delete_depth_stencil_alpha_state = svga_delete_depth_stencil_state; + + svga->pipe.set_stencil_ref = svga_set_stencil_ref; } diff --git a/src/gallium/drivers/svga/svga_pipe_sampler.c b/src/gallium/drivers/svga/svga_pipe_sampler.c index b70081343d1..2a9adfbb067 100644 --- a/src/gallium/drivers/svga/svga_pipe_sampler.c +++ b/src/gallium/drivers/svga/svga_pipe_sampler.c @@ -102,8 +102,8 @@ svga_create_sampler_state(struct pipe_context *pipe, cso->mipfilter = translate_mip_filter(sampler->min_mip_filter); cso->magfilter = translate_img_filter( sampler->mag_img_filter ); cso->minfilter = translate_img_filter( sampler->min_img_filter ); - cso->aniso_level = MAX2( (unsigned) sampler->max_anisotropy, 1 ); - if(cso->aniso_level != 1) + cso->aniso_level = MAX2( sampler->max_anisotropy, 1 ); + if(sampler->max_anisotropy) cso->magfilter = cso->minfilter = SVGA3D_TEX_FILTER_ANISOTROPIC; cso->lod_bias = sampler->lod_bias; cso->addressu = translate_wrap_mode(sampler->wrap_s); diff --git a/src/gallium/drivers/svga/svga_state_rss.c b/src/gallium/drivers/svga/svga_state_rss.c index 5ce9b4ef4f9..68828c252f4 100644 --- a/src/gallium/drivers/svga/svga_state_rss.c +++ b/src/gallium/drivers/svga/svga_state_rss.c @@ -26,6 +26,9 @@ #include "util/u_inlines.h" #include "pipe/p_defines.h" #include "util/u_math.h" +#if 0 +#include "util/u_pack_color.h" +#endif #include "svga_context.h" #include "svga_state.h" @@ -100,6 +103,23 @@ static int emit_rss( struct svga_context *svga, } } +#if 0 + /* FIXME: shouldn't we emit blend color here */ + if (dirty & SVGA_NEW_BLEND_COLOR) { + union util_color uc; + ubyte r = float_to_ubyte(svga->curr.blend_color.color[0]); + ubyte g = float_to_ubyte(svga->curr.blend_color.color[1]); + ubyte b = float_to_ubyte(svga->curr.blend_color.color[2]); + ubyte a = float_to_ubyte(svga->curr.blend_color.color[3]); + + util_pack_color_ub( r, g, b, a, + PIPE_FORMAT_B8G8R8A8_UNORM, &uc); + + EMIT_RS( svga, uc.ui, BLENDCOLOR, fail ); + } +#endif + + if (dirty & (SVGA_NEW_DEPTH_STENCIL | SVGA_NEW_RAST)) { const struct svga_depth_stencil_state *curr = svga->curr.depth; @@ -123,8 +143,7 @@ static int emit_rss( struct svga_context *svga, EMIT_RS( svga, curr->stencil[0].fail, STENCILFAIL, fail ); EMIT_RS( svga, curr->stencil[0].zfail, STENCILZFAIL, fail ); EMIT_RS( svga, curr->stencil[0].pass, STENCILPASS, fail ); - - EMIT_RS( svga, curr->stencil_ref, STENCILREF, fail ); + EMIT_RS( svga, curr->stencil_mask, STENCILMASK, fail ); EMIT_RS( svga, curr->stencil_writemask, STENCILWRITEMASK, fail ); } @@ -160,7 +179,6 @@ static int emit_rss( struct svga_context *svga, EMIT_RS( svga, curr->stencil[ccw].zfail, CCWSTENCILZFAIL, fail ); EMIT_RS( svga, curr->stencil[ccw].pass, CCWSTENCILPASS, fail ); - EMIT_RS( svga, curr->stencil_ref, STENCILREF, fail ); EMIT_RS( svga, curr->stencil_mask, STENCILMASK, fail ); EMIT_RS( svga, curr->stencil_writemask, STENCILWRITEMASK, fail ); } @@ -178,6 +196,9 @@ static int emit_rss( struct svga_context *svga, } } + if (dirty & SVGA_NEW_STENCIL_REF) { + EMIT_RS( svga, svga->curr.stencil_ref.ref_value[0], STENCILREF, fail ); + } if (dirty & SVGA_NEW_RAST) { @@ -257,7 +278,11 @@ struct svga_tracked_state svga_hw_rss = "hw rss state", (SVGA_NEW_BLEND | +#if 0 + SVGA_NEW_BLEND_COLOR | +#endif SVGA_NEW_DEPTH_STENCIL | + SVGA_NEW_STENCIL_REF | SVGA_NEW_RAST | SVGA_NEW_FRAME_BUFFER | SVGA_NEW_NEED_PIPELINE), |