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-rw-r--r--src/gallium/drivers/svga/svga_screen_cache.c2
-rw-r--r--src/gallium/drivers/svga/svga_winsys.h15
2 files changed, 15 insertions, 2 deletions
diff --git a/src/gallium/drivers/svga/svga_screen_cache.c b/src/gallium/drivers/svga/svga_screen_cache.c
index 71dc72e7b8a..307af1b6bf2 100644
--- a/src/gallium/drivers/svga/svga_screen_cache.c
+++ b/src/gallium/drivers/svga/svga_screen_cache.c
@@ -449,6 +449,8 @@ svga_screen_surface_create(struct svga_screen *svgascreen,
handle = sws->surface_create(sws,
key->flags,
key->format,
+ key->cachable ?
+ 0 : SVGA_SURFACE_USAGE_SHARED,
key->size,
key->numFaces,
key->numMipLevels);
diff --git a/src/gallium/drivers/svga/svga_winsys.h b/src/gallium/drivers/svga/svga_winsys.h
index f1f92376108..879321f745c 100644
--- a/src/gallium/drivers/svga/svga_winsys.h
+++ b/src/gallium/drivers/svga/svga_winsys.h
@@ -79,6 +79,7 @@ struct winsys_handle;
#define SVGA_FENCE_FLAG_EXEC (1 << 0)
#define SVGA_FENCE_FLAG_QUERY (1 << 1)
+#define SVGA_SURFACE_USAGE_SHARED (1 << 0)
/** Opaque surface handle */
struct svga_winsys_surface;
@@ -252,8 +253,17 @@ struct svga_winsys_screen
/**
- * This creates a "surface" object in the SVGA3D device,
- * and returns the surface ID (sid). Surfaces are generic
+ * This creates a "surface" object in the SVGA3D device.
+ *
+ * \param sws Pointer to an svga_winsys_context
+ * \param flags Device surface create flags
+ * \param format Format Device surface format
+ * \param usage Winsys usage: bitmask of SVGA_SURFACE_USAGE_x flags
+ * \param size Surface size given in device format
+ * \param numFaces Number of faces of the surface (1 or 6)
+ * \param numMipLevels Number of mipmap levels for each face
+ *
+ * Returns the surface ID (sid). Surfaces are generic
* containers for host VRAM objects like textures, vertex
* buffers, and depth/stencil buffers.
*
@@ -284,6 +294,7 @@ struct svga_winsys_screen
(*surface_create)(struct svga_winsys_screen *sws,
SVGA3dSurfaceFlags flags,
SVGA3dSurfaceFormat format,
+ unsigned usage,
SVGA3dSize size,
uint32 numFaces,
uint32 numMipLevels);