diff options
Diffstat (limited to 'src/gallium/drivers/svga')
-rw-r--r-- | src/gallium/drivers/svga/svga_tgsi.c | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/src/gallium/drivers/svga/svga_tgsi.c b/src/gallium/drivers/svga/svga_tgsi.c index 56529c6487d..29fbe847e3d 100644 --- a/src/gallium/drivers/svga/svga_tgsi.c +++ b/src/gallium/drivers/svga/svga_tgsi.c @@ -266,7 +266,7 @@ svga_remap_generic_index(int8_t remap_table[MAX_GENERIC_VARYING], */ static struct svga_shader_result * svga_tgsi_translate(const struct svga_shader *shader, - struct svga_compile_key key, unsigned unit) + const struct svga_compile_key *key, unsigned unit) { struct svga_shader_result *result = NULL; struct svga_shader_emitter emit; @@ -281,17 +281,17 @@ svga_tgsi_translate(const struct svga_shader *shader, emit.ptr = emit.buf; emit.unit = unit; - emit.key = key; + emit.key = *key; tgsi_scan_shader(shader->tokens, &emit.info); emit.imm_start = emit.info.file_max[TGSI_FILE_CONSTANT] + 1; if (unit == PIPE_SHADER_FRAGMENT) - emit.imm_start += key.fkey.num_unnormalized_coords; + emit.imm_start += key->fkey.num_unnormalized_coords; if (unit == PIPE_SHADER_VERTEX) { - emit.imm_start += key.vkey.need_prescale ? 2 : 0; + emit.imm_start += key->vkey.need_prescale ? 2 : 0; } emit.nr_hw_float_const = @@ -324,7 +324,7 @@ svga_tgsi_translate(const struct svga_shader *shader, result->shader = shader; result->tokens = (const unsigned *) emit.buf; result->nr_tokens = (emit.ptr - emit.buf) / sizeof(unsigned); - memcpy(&result->key, &key, sizeof key); + memcpy(&result->key, key, sizeof(*key)); result->id = UTIL_BITMASK_INVALID_INDEX; if (SVGA_DEBUG & DEBUG_TGSI) { @@ -360,7 +360,7 @@ svga_translate_fragment_program(const struct svga_fragment_shader *fs, memcpy(key.generic_remap_table, fs->generic_remap_table, sizeof(fs->generic_remap_table)); - return svga_tgsi_translate(&fs->base, key, PIPE_SHADER_FRAGMENT); + return svga_tgsi_translate(&fs->base, &key, PIPE_SHADER_FRAGMENT); } @@ -379,7 +379,7 @@ svga_translate_vertex_program(const struct svga_vertex_shader *vs, */ svga_remap_generics(vkey->fs_generic_inputs, key.generic_remap_table); - return svga_tgsi_translate(&vs->base, key, PIPE_SHADER_VERTEX); + return svga_tgsi_translate(&vs->base, &key, PIPE_SHADER_VERTEX); } |