diff options
Diffstat (limited to 'src/gallium/drivers/svga')
-rw-r--r-- | src/gallium/drivers/svga/svga_pipe_sampler.c | 4 | ||||
-rw-r--r-- | src/gallium/drivers/svga/svga_pipe_vs.c | 2 | ||||
-rw-r--r-- | src/gallium/drivers/svga/svga_screen_texture.c | 65 | ||||
-rw-r--r-- | src/gallium/drivers/svga/svga_state_constants.c | 4 | ||||
-rw-r--r-- | src/gallium/drivers/svga/svga_tgsi_decl_sm20.c | 38 | ||||
-rw-r--r-- | src/gallium/drivers/svga/svga_tgsi_decl_sm30.c | 42 | ||||
-rw-r--r-- | src/gallium/drivers/svga/svga_tgsi_insn.c | 176 |
7 files changed, 166 insertions, 165 deletions
diff --git a/src/gallium/drivers/svga/svga_pipe_sampler.c b/src/gallium/drivers/svga/svga_pipe_sampler.c index 3eeca6b784b..b4e57c5d15b 100644 --- a/src/gallium/drivers/svga/svga_pipe_sampler.c +++ b/src/gallium/drivers/svga/svga_pipe_sampler.c @@ -234,9 +234,9 @@ static void svga_set_sampler_textures(struct pipe_context *pipe, void svga_init_sampler_functions( struct svga_context *svga ) { svga->pipe.create_sampler_state = svga_create_sampler_state; - svga->pipe.bind_sampler_states = svga_bind_sampler_states; + svga->pipe.bind_fragment_sampler_states = svga_bind_sampler_states; svga->pipe.delete_sampler_state = svga_delete_sampler_state; - svga->pipe.set_sampler_textures = svga_set_sampler_textures; + svga->pipe.set_fragment_sampler_textures = svga_set_sampler_textures; } diff --git a/src/gallium/drivers/svga/svga_pipe_vs.c b/src/gallium/drivers/svga/svga_pipe_vs.c index e5ffe668c35..c104c41f5f8 100644 --- a/src/gallium/drivers/svga/svga_pipe_vs.c +++ b/src/gallium/drivers/svga/svga_pipe_vs.c @@ -48,7 +48,7 @@ static const struct tgsi_token *substitute_vs( static struct tgsi_token tokens[300]; const char *text = - "VERT1.1\n" + "VERT\n" "DCL IN[0]\n" "DCL IN[1]\n" "DCL IN[2]\n" diff --git a/src/gallium/drivers/svga/svga_screen_texture.c b/src/gallium/drivers/svga/svga_screen_texture.c index e7301aba841..6e10d65a205 100644 --- a/src/gallium/drivers/svga/svga_screen_texture.c +++ b/src/gallium/drivers/svga/svga_screen_texture.c @@ -281,24 +281,21 @@ svga_texture_create(struct pipe_screen *screen, if(templat->last_level >= SVGA_MAX_TEXTURE_LEVELS) goto error2; - width = templat->width[0]; - height = templat->height[0]; - depth = templat->depth[0]; + width = templat->width0; + height = templat->height0; + depth = templat->depth0; for(level = 0; level <= templat->last_level; ++level) { - tex->base.width[level] = width; - tex->base.height[level] = height; - tex->base.depth[level] = depth; tex->base.nblocksx[level] = pf_get_nblocksx(&tex->base.block, width); tex->base.nblocksy[level] = pf_get_nblocksy(&tex->base.block, height); - width = minify(width); - height = minify(height); - depth = minify(depth); + width = u_minify(width, 1); + height = u_minify(height, 1); + depth = u_minify(depth, 1); } tex->key.flags = 0; - tex->key.size.width = templat->width[0]; - tex->key.size.height = templat->height[0]; - tex->key.size.depth = templat->depth[0]; + tex->key.size.width = templat->width0; + tex->key.size.height = templat->height0; + tex->key.size.depth = templat->depth0; if(templat->target == PIPE_TEXTURE_CUBE) { tex->key.flags |= SVGA3D_SURFACE_CUBEMAP; @@ -365,7 +362,7 @@ svga_texture_blanket(struct pipe_screen * screen, /* Only supports one type */ if (base->target != PIPE_TEXTURE_2D || base->last_level != 0 || - base->depth[0] != 1) { + base->depth0 != 1) { return NULL; } @@ -538,9 +535,9 @@ svga_texture_view_surface(struct pipe_context *pipe, key->flags = 0; key->format = format; key->numMipLevels = num_mip; - key->size.width = tex->base.width[start_mip]; - key->size.height = tex->base.height[start_mip]; - key->size.depth = zslice_pick < 0 ? tex->base.depth[start_mip] : 1; + key->size.width = u_minify(tex->base.width0, start_mip); + key->size.height = u_minify(tex->base.height0, start_mip); + key->size.depth = zslice_pick < 0 ? u_minify(tex->base.depth0, start_mip) : 1; key->cachable = 1; assert(key->size.depth == 1); @@ -574,7 +571,10 @@ svga_texture_view_surface(struct pipe_context *pipe, for (i = 0; i < key->numMipLevels; i++) { for (j = 0; j < key->numFaces; j++) { if(tex->defined[j + face_pick][i + start_mip]) { - unsigned depth = zslice_pick < 0 ? tex->base.depth[i + start_mip] : 1; + unsigned depth = (zslice_pick < 0 ? + u_minify(tex->base.depth0, i + start_mip) : + 1); + svga_texture_copy_handle(svga_context(pipe), ss, tex->handle, @@ -582,8 +582,8 @@ svga_texture_view_surface(struct pipe_context *pipe, i + start_mip, j + face_pick, handle, 0, 0, 0, i, j, - tex->base.width[i + start_mip], - tex->base.height[i + start_mip], + u_minify(tex->base.width0, i + start_mip), + u_minify(tex->base.height0, i + start_mip), depth); } } @@ -612,8 +612,8 @@ svga_get_tex_surface(struct pipe_screen *screen, pipe_reference_init(&s->base.reference, 1); pipe_texture_reference(&s->base.texture, pt); s->base.format = pt->format; - s->base.width = pt->width[level]; - s->base.height = pt->height[level]; + s->base.width = u_minify(pt->width0, level); + s->base.height = u_minify(pt->height0, level); s->base.usage = flags; s->base.level = level; s->base.face = face; @@ -741,7 +741,8 @@ svga_propagate_surface(struct pipe_context *pipe, struct pipe_surface *surf) svga_texture_copy_handle(svga_context(pipe), ss, s->handle, 0, 0, 0, s->real_level, s->real_face, tex->handle, 0, 0, surf->zslice, surf->level, surf->face, - tex->base.width[surf->level], tex->base.height[surf->level], 1); + u_minify(tex->base.width0, surf->level), + u_minify(tex->base.height0, surf->level), 1); tex->defined[surf->face][surf->level] = TRUE; } } @@ -971,9 +972,9 @@ svga_get_tex_sampler_view(struct pipe_context *pipe, struct pipe_texture *pt, "svga: Sampler view: no %p, mips %u..%u, nr %u, size (%ux%ux%u), last %u\n", pt, min_lod, max_lod, max_lod - min_lod + 1, - pt->width[0], - pt->height[0], - pt->depth[0], + pt->width0, + pt->height0, + pt->depth0, pt->last_level); sv->key.cachable = 0; sws->surface_reference(sws, &sv->handle, tex->handle); @@ -984,9 +985,9 @@ svga_get_tex_sampler_view(struct pipe_context *pipe, struct pipe_texture *pt, "svga: Sampler view: yes %p, mips %u..%u, nr %u, size (%ux%ux%u), last %u\n", pt, min_lod, max_lod, max_lod - min_lod + 1, - pt->width[0], - pt->height[0], - pt->depth[0], + pt->width0, + pt->height0, + pt->depth0, pt->last_level); sv->age = tex->age; @@ -1036,9 +1037,9 @@ svga_validate_sampler_view(struct svga_context *svga, struct svga_sampler_view * svga_texture_copy_handle(svga, NULL, tex->handle, 0, 0, 0, i, k, v->handle, 0, 0, 0, i - v->min_lod, k, - tex->base.width[i], - tex->base.height[i], - tex->base.depth[i]); + u_minify(tex->base.width0, i), + u_minify(tex->base.height0, i), + u_minify(tex->base.depth0, i)); } } @@ -1068,7 +1069,7 @@ svga_screen_buffer_from_texture(struct pipe_texture *texture, svga_translate_format(texture->format), stex->handle); - *stride = pf_get_nblocksx(&texture->block, texture->width[0]) * + *stride = pf_get_nblocksx(&texture->block, texture->width0) * texture->block.size; return *buffer != NULL; diff --git a/src/gallium/drivers/svga/svga_state_constants.c b/src/gallium/drivers/svga/svga_state_constants.c index 18cce7dde1a..209ed282450 100644 --- a/src/gallium/drivers/svga/svga_state_constants.c +++ b/src/gallium/drivers/svga/svga_state_constants.c @@ -140,8 +140,8 @@ static int emit_fs_consts( struct svga_context *svga, struct pipe_texture *tex = svga->curr.texture[i]; float data[4]; - data[0] = 1.0 / (float)tex->width[0]; - data[1] = 1.0 / (float)tex->height[0]; + data[0] = 1.0 / (float)tex->width0; + data[1] = 1.0 / (float)tex->height0; data[2] = 1.0; data[3] = 1.0; diff --git a/src/gallium/drivers/svga/svga_tgsi_decl_sm20.c b/src/gallium/drivers/svga/svga_tgsi_decl_sm20.c index 54457082a06..23b3ace7f30 100644 --- a/src/gallium/drivers/svga/svga_tgsi_decl_sm20.c +++ b/src/gallium/drivers/svga/svga_tgsi_decl_sm20.c @@ -46,7 +46,7 @@ static boolean ps20_input( struct svga_shader_emitter *emit, dcl.values[0] = 0; dcl.values[1] = 0; - switch (semantic.SemanticName) { + switch (semantic.Name) { case TGSI_SEMANTIC_POSITION: /* Special case: */ @@ -55,15 +55,15 @@ static boolean ps20_input( struct svga_shader_emitter *emit, break; case TGSI_SEMANTIC_COLOR: reg = src_register( SVGA3DREG_INPUT, - semantic.SemanticIndex ); + semantic.Index ); break; case TGSI_SEMANTIC_FOG: - assert(semantic.SemanticIndex == 0); + assert(semantic.Index == 0); reg = src_register( SVGA3DREG_TEXTURE, 0 ); break; case TGSI_SEMANTIC_GENERIC: reg = src_register( SVGA3DREG_TEXTURE, - semantic.SemanticIndex + 1 ); + semantic.Index + 1 ); break; default: assert(0); @@ -90,16 +90,16 @@ static boolean ps20_output( struct svga_shader_emitter *emit, { SVGA3dShaderDestToken reg; - switch (semantic.SemanticName) { + switch (semantic.Name) { case TGSI_SEMANTIC_COLOR: - if (semantic.SemanticIndex < PIPE_MAX_COLOR_BUFS) { - unsigned cbuf = semantic.SemanticIndex; + if (semantic.Index < PIPE_MAX_COLOR_BUFS) { + unsigned cbuf = semantic.Index; emit->output_map[idx] = dst_register( SVGA3DREG_TEMP, emit->nr_hw_temp++ ); emit->temp_col[cbuf] = emit->output_map[idx]; emit->true_col[cbuf] = dst_register( SVGA3DREG_COLOROUT, - semantic.SemanticIndex ); + semantic.Index ); } else { assert(0); @@ -111,7 +111,7 @@ static boolean ps20_output( struct svga_shader_emitter *emit, emit->nr_hw_temp++ ); emit->temp_pos = emit->output_map[idx]; emit->true_pos = dst_register( SVGA3DREG_DEPTHOUT, - semantic.SemanticIndex ); + semantic.Index ); break; default: assert(0); @@ -169,9 +169,9 @@ static boolean vs20_output( struct svga_shader_emitter *emit, /* Just build the register map table: */ - switch (semantic.SemanticName) { + switch (semantic.Name) { case TGSI_SEMANTIC_POSITION: - assert(semantic.SemanticIndex == 0); + assert(semantic.Index == 0); emit->output_map[idx] = dst_register( SVGA3DREG_TEMP, emit->nr_hw_temp++ ); emit->temp_pos = emit->output_map[idx]; @@ -179,7 +179,7 @@ static boolean vs20_output( struct svga_shader_emitter *emit, SVGA3DRASTOUT_POSITION); break; case TGSI_SEMANTIC_PSIZE: - assert(semantic.SemanticIndex == 0); + assert(semantic.Index == 0); emit->output_map[idx] = dst_register( SVGA3DREG_TEMP, emit->nr_hw_temp++ ); emit->temp_psiz = emit->output_map[idx]; @@ -187,17 +187,17 @@ static boolean vs20_output( struct svga_shader_emitter *emit, SVGA3DRASTOUT_PSIZE ); break; case TGSI_SEMANTIC_FOG: - assert(semantic.SemanticIndex == 0); + assert(semantic.Index == 0); emit->output_map[idx] = dst_register( SVGA3DREG_TEXCRDOUT, 0 ); break; case TGSI_SEMANTIC_COLOR: /* oD0 */ emit->output_map[idx] = dst_register( SVGA3DREG_ATTROUT, - semantic.SemanticIndex ); + semantic.Index ); break; case TGSI_SEMANTIC_GENERIC: emit->output_map[idx] = dst_register( SVGA3DREG_TEXCRDOUT, - semantic.SemanticIndex + 1 ); + semantic.Index + 1 ); break; default: assert(0); @@ -230,15 +230,15 @@ static boolean ps20_sampler( struct svga_shader_emitter *emit, boolean svga_translate_decl_sm20( struct svga_shader_emitter *emit, const struct tgsi_full_declaration *decl ) { - unsigned first = decl->DeclarationRange.First; - unsigned last = decl->DeclarationRange.Last; + unsigned first = decl->Range.First; + unsigned last = decl->Range.Last; unsigned semantic = 0; unsigned semantic_idx = 0; unsigned idx; if (decl->Declaration.Semantic) { - semantic = decl->Semantic.SemanticName; - semantic_idx = decl->Semantic.SemanticIndex; + semantic = decl->Semantic.Name; + semantic_idx = decl->Semantic.Index; } for( idx = first; idx <= last; idx++ ) { diff --git a/src/gallium/drivers/svga/svga_tgsi_decl_sm30.c b/src/gallium/drivers/svga/svga_tgsi_decl_sm30.c index 08e7dfb117c..d1c7336dec4 100644 --- a/src/gallium/drivers/svga/svga_tgsi_decl_sm30.c +++ b/src/gallium/drivers/svga/svga_tgsi_decl_sm30.c @@ -35,35 +35,35 @@ static boolean translate_vs_ps_semantic( struct tgsi_declaration_semantic semant unsigned *usage, unsigned *idx ) { - switch (semantic.SemanticName) { + switch (semantic.Name) { case TGSI_SEMANTIC_POSITION: - *idx = semantic.SemanticIndex; + *idx = semantic.Index; *usage = SVGA3D_DECLUSAGE_POSITION; break; case TGSI_SEMANTIC_COLOR: - *idx = semantic.SemanticIndex; + *idx = semantic.Index; *usage = SVGA3D_DECLUSAGE_COLOR; break; case TGSI_SEMANTIC_BCOLOR: - *idx = semantic.SemanticIndex + 2; /* sharing with COLOR */ + *idx = semantic.Index + 2; /* sharing with COLOR */ *usage = SVGA3D_DECLUSAGE_COLOR; break; case TGSI_SEMANTIC_FOG: *idx = 0; - assert(semantic.SemanticIndex == 0); + assert(semantic.Index == 0); *usage = SVGA3D_DECLUSAGE_TEXCOORD; break; case TGSI_SEMANTIC_PSIZE: - *idx = semantic.SemanticIndex; + *idx = semantic.Index; *usage = SVGA3D_DECLUSAGE_PSIZE; break; case TGSI_SEMANTIC_GENERIC: - *idx = semantic.SemanticIndex + 1; /* texcoord[0] is reserved for fog */ + *idx = semantic.Index + 1; /* texcoord[0] is reserved for fog */ *usage = SVGA3D_DECLUSAGE_TEXCOORD; break; case TGSI_SEMANTIC_NORMAL: - *idx = semantic.SemanticIndex; + *idx = semantic.Index; *usage = SVGA3D_DECLUSAGE_NORMAL; break; default: @@ -120,7 +120,7 @@ static boolean ps30_input( struct svga_shader_emitter *emit, unsigned usage, index; SVGA3dShaderDestToken reg; - if (semantic.SemanticName == TGSI_SEMANTIC_POSITION) { + if (semantic.Name == TGSI_SEMANTIC_POSITION) { emit->input_map[idx] = src_register( SVGA3DREG_MISCTYPE, SVGA3DMISCREG_POSITION ); @@ -135,7 +135,7 @@ static boolean ps30_input( struct svga_shader_emitter *emit, return emit_decl( emit, reg, 0, 0 ); } else if (emit->key.fkey.light_twoside && - (semantic.SemanticName == TGSI_SEMANTIC_COLOR)) { + (semantic.Name == TGSI_SEMANTIC_COLOR)) { if (!translate_vs_ps_semantic( semantic, &usage, &index )) return FALSE; @@ -150,7 +150,7 @@ static boolean ps30_input( struct svga_shader_emitter *emit, if (!emit_decl( emit, reg, usage, index )) return FALSE; - semantic.SemanticName = TGSI_SEMANTIC_BCOLOR; + semantic.Name = TGSI_SEMANTIC_BCOLOR; if (!translate_vs_ps_semantic( semantic, &usage, &index )) return FALSE; @@ -164,7 +164,7 @@ static boolean ps30_input( struct svga_shader_emitter *emit, return TRUE; } - else if (semantic.SemanticName == TGSI_SEMANTIC_FACE) { + else if (semantic.Name == TGSI_SEMANTIC_FACE) { if (!emit_vface_decl( emit )) return FALSE; emit->emit_frontface = TRUE; @@ -193,17 +193,17 @@ static boolean ps30_output( struct svga_shader_emitter *emit, { SVGA3dShaderDestToken reg; - switch (semantic.SemanticName) { + switch (semantic.Name) { case TGSI_SEMANTIC_COLOR: emit->output_map[idx] = dst_register( SVGA3DREG_COLOROUT, - semantic.SemanticIndex ); + semantic.Index ); break; case TGSI_SEMANTIC_POSITION: emit->output_map[idx] = dst_register( SVGA3DREG_TEMP, emit->nr_hw_temp++ ); emit->temp_pos = emit->output_map[idx]; emit->true_pos = dst_register( SVGA3DREG_DEPTHOUT, - semantic.SemanticIndex ); + semantic.Index ); break; default: assert(0); @@ -283,14 +283,14 @@ static boolean vs30_output( struct svga_shader_emitter *emit, dcl.index = index; dcl.values[0] |= 1<<31; - if (semantic.SemanticName == TGSI_SEMANTIC_POSITION) { + if (semantic.Name == TGSI_SEMANTIC_POSITION) { assert(idx == 0); emit->output_map[idx] = dst_register( SVGA3DREG_TEMP, emit->nr_hw_temp++ ); emit->temp_pos = emit->output_map[idx]; emit->true_pos = dcl.dst; } - else if (semantic.SemanticName == TGSI_SEMANTIC_PSIZE) { + else if (semantic.Name == TGSI_SEMANTIC_PSIZE) { emit->output_map[idx] = dst_register( SVGA3DREG_TEMP, emit->nr_hw_temp++ ); emit->temp_psiz = emit->output_map[idx]; @@ -335,15 +335,15 @@ static boolean ps30_sampler( struct svga_shader_emitter *emit, boolean svga_translate_decl_sm30( struct svga_shader_emitter *emit, const struct tgsi_full_declaration *decl ) { - unsigned first = decl->DeclarationRange.First; - unsigned last = decl->DeclarationRange.Last; + unsigned first = decl->Range.First; + unsigned last = decl->Range.Last; unsigned semantic = 0; unsigned semantic_idx = 0; unsigned idx; if (decl->Declaration.Semantic) { - semantic = decl->Semantic.SemanticName; - semantic_idx = decl->Semantic.SemanticIndex; + semantic = decl->Semantic.Name; + semantic_idx = decl->Semantic.Index; } for( idx = first; idx <= last; idx++ ) { diff --git a/src/gallium/drivers/svga/svga_tgsi_insn.c b/src/gallium/drivers/svga/svga_tgsi_insn.c index ea409b7e165..1670da8bfa9 100644 --- a/src/gallium/drivers/svga/svga_tgsi_insn.c +++ b/src/gallium/drivers/svga/svga_tgsi_insn.c @@ -96,24 +96,24 @@ translate_dst_register( struct svga_shader_emitter *emit, const struct tgsi_full_instruction *insn, unsigned idx ) { - const struct tgsi_full_dst_register *reg = &insn->FullDstRegisters[idx]; + const struct tgsi_full_dst_register *reg = &insn->Dst[idx]; SVGA3dShaderDestToken dest; - switch (reg->DstRegister.File) { + switch (reg->Register.File) { case TGSI_FILE_OUTPUT: /* Output registers encode semantic information in their name. * Need to lookup a table built at decl time: */ - dest = emit->output_map[reg->DstRegister.Index]; + dest = emit->output_map[reg->Register.Index]; break; default: - dest = dst_register( translate_file( reg->DstRegister.File ), - reg->DstRegister.Index ); + dest = dst_register( translate_file( reg->Register.File ), + reg->Register.Index ); break; } - dest.mask = reg->DstRegister.WriteMask; + dest.mask = reg->Register.WriteMask; if (insn->Instruction.Saturate) dest.dstMod = SVGA3DDSTMOD_SATURATE; @@ -176,33 +176,33 @@ translate_src_register( const struct svga_shader_emitter *emit, { struct src_register src; - switch (reg->SrcRegister.File) { + switch (reg->Register.File) { case TGSI_FILE_INPUT: /* Input registers are referred to by their semantic name rather * than by index. Use the mapping build up from the decls: */ - src = emit->input_map[reg->SrcRegister.Index]; + src = emit->input_map[reg->Register.Index]; break; case TGSI_FILE_IMMEDIATE: /* Immediates are appended after TGSI constants in the D3D * constant buffer. */ - src = src_register( translate_file( reg->SrcRegister.File ), - reg->SrcRegister.Index + + src = src_register( translate_file( reg->Register.File ), + reg->Register.Index + emit->imm_start ); break; default: - src = src_register( translate_file( reg->SrcRegister.File ), - reg->SrcRegister.Index ); + src = src_register( translate_file( reg->Register.File ), + reg->Register.Index ); break; } /* Indirect addressing (for coninstant buffer lookups only) */ - if (reg->SrcRegister.Indirect) + if (reg->Register.Indirect) { /* we shift the offset towards the minimum */ if (svga_arl_needs_adjustment( emit )) { @@ -213,28 +213,28 @@ translate_src_register( const struct svga_shader_emitter *emit, /* Not really sure what should go in the second token: */ src.indirect = src_token( SVGA3DREG_ADDR, - reg->SrcRegisterInd.Index ); + reg->Indirect.Index ); src.indirect.swizzle = SWIZZLE_XXXX; } src = swizzle( src, - reg->SrcRegister.SwizzleX, - reg->SrcRegister.SwizzleY, - reg->SrcRegister.SwizzleZ, - reg->SrcRegister.SwizzleW ); + reg->Register.SwizzleX, + reg->Register.SwizzleY, + reg->Register.SwizzleZ, + reg->Register.SwizzleW ); /* src.mod isn't a bitfield, unfortunately: * See tgsi_util_get_full_src_register_sign_mode for implementation details. */ - if (reg->SrcRegisterExtMod.Absolute) { - if (reg->SrcRegisterExtMod.Negate) + if (reg->Register.Absolute) { + if (reg->Register.Negate) src.base.srcMod = SVGA3DSRCMOD_ABSNEG; else src.base.srcMod = SVGA3DSRCMOD_ABS; } else { - if (reg->SrcRegister.Negate != reg->SrcRegisterExtMod.Negate) + if (reg->Register.Negate) src.base.srcMod = SVGA3DSRCMOD_NEG; else src.base.srcMod = SVGA3DSRCMOD_NONE; @@ -629,7 +629,7 @@ static boolean emit_fake_arl(struct svga_shader_emitter *emit, const struct tgsi_full_instruction *insn) { const struct src_register src0 = translate_src_register( - emit, &insn->FullSrcRegisters[0] ); + emit, &insn->Src[0] ); struct src_register src1 = get_fake_arl_const( emit ); SVGA3dShaderDestToken dst = translate_dst_register( emit, insn, 0 ); SVGA3dShaderDestToken tmp = get_temp( emit ); @@ -653,7 +653,7 @@ static boolean emit_if(struct svga_shader_emitter *emit, const struct tgsi_full_instruction *insn) { const struct src_register src = translate_src_register( - emit, &insn->FullSrcRegisters[0] ); + emit, &insn->Src[0] ); struct src_register zero = get_zero_immediate( emit ); SVGA3dShaderInstToken if_token = inst_token( SVGA3DOP_IFC ); @@ -690,7 +690,7 @@ static boolean emit_floor(struct svga_shader_emitter *emit, { SVGA3dShaderDestToken dst = translate_dst_register( emit, insn, 0 ); const struct src_register src0 = translate_src_register( - emit, &insn->FullSrcRegisters[0] ); + emit, &insn->Src[0] ); SVGA3dShaderDestToken temp = get_temp( emit ); /* FRC TMP, SRC */ @@ -716,11 +716,11 @@ static boolean emit_cmp(struct svga_shader_emitter *emit, { SVGA3dShaderDestToken dst = translate_dst_register( emit, insn, 0 ); const struct src_register src0 = translate_src_register( - emit, &insn->FullSrcRegisters[0] ); + emit, &insn->Src[0] ); const struct src_register src1 = translate_src_register( - emit, &insn->FullSrcRegisters[1] ); + emit, &insn->Src[1] ); const struct src_register src2 = translate_src_register( - emit, &insn->FullSrcRegisters[2] ); + emit, &insn->Src[2] ); /* CMP DST, SRC0, SRC2, SRC1 */ return submit_op3( emit, inst_token( SVGA3DOP_CMP ), dst, src0, src2, src1); @@ -740,9 +740,9 @@ static boolean emit_div(struct svga_shader_emitter *emit, { SVGA3dShaderDestToken dst = translate_dst_register( emit, insn, 0 ); const struct src_register src0 = translate_src_register( - emit, &insn->FullSrcRegisters[0] ); + emit, &insn->Src[0] ); const struct src_register src1 = translate_src_register( - emit, &insn->FullSrcRegisters[1] ); + emit, &insn->Src[1] ); SVGA3dShaderDestToken temp = get_temp( emit ); int i; @@ -782,9 +782,9 @@ static boolean emit_dp2(struct svga_shader_emitter *emit, { SVGA3dShaderDestToken dst = translate_dst_register( emit, insn, 0 ); const struct src_register src0 = translate_src_register( - emit, &insn->FullSrcRegisters[0] ); + emit, &insn->Src[0] ); const struct src_register src1 = translate_src_register( - emit, &insn->FullSrcRegisters[1] ); + emit, &insn->Src[1] ); SVGA3dShaderDestToken temp = get_temp( emit ); struct src_register temp_src0, temp_src1; @@ -815,9 +815,9 @@ static boolean emit_dph(struct svga_shader_emitter *emit, { SVGA3dShaderDestToken dst = translate_dst_register( emit, insn, 0 ); const struct src_register src0 = translate_src_register( - emit, &insn->FullSrcRegisters[0] ); + emit, &insn->Src[0] ); struct src_register src1 = translate_src_register( - emit, &insn->FullSrcRegisters[1] ); + emit, &insn->Src[1] ); SVGA3dShaderDestToken temp = get_temp( emit ); /* DP3 TMP, SRC1, SRC2 */ @@ -846,7 +846,7 @@ static boolean emit_nrm(struct svga_shader_emitter *emit, { SVGA3dShaderDestToken dst = translate_dst_register( emit, insn, 0 ); const struct src_register src0 = translate_src_register( - emit, &insn->FullSrcRegisters[0] ); + emit, &insn->Src[0] ); SVGA3dShaderDestToken temp = get_temp( emit ); /* DP3 TMP, SRC, SRC */ @@ -889,7 +889,7 @@ static boolean emit_sincos(struct svga_shader_emitter *emit, { SVGA3dShaderDestToken dst = translate_dst_register( emit, insn, 0 ); struct src_register src0 = translate_src_register( - emit, &insn->FullSrcRegisters[0] ); + emit, &insn->Src[0] ); SVGA3dShaderDestToken temp = get_temp( emit ); /* SCS TMP SRC */ @@ -912,7 +912,7 @@ static boolean emit_sin(struct svga_shader_emitter *emit, { SVGA3dShaderDestToken dst = translate_dst_register( emit, insn, 0 ); struct src_register src0 = translate_src_register( - emit, &insn->FullSrcRegisters[0] ); + emit, &insn->Src[0] ); SVGA3dShaderDestToken temp = get_temp( emit ); /* SCS TMP SRC */ @@ -937,7 +937,7 @@ static boolean emit_cos(struct svga_shader_emitter *emit, { SVGA3dShaderDestToken dst = translate_dst_register( emit, insn, 0 ); struct src_register src0 = translate_src_register( - emit, &insn->FullSrcRegisters[0] ); + emit, &insn->Src[0] ); SVGA3dShaderDestToken temp = get_temp( emit ); /* SCS TMP SRC */ @@ -962,9 +962,9 @@ static boolean emit_sub(struct svga_shader_emitter *emit, { SVGA3dShaderDestToken dst = translate_dst_register( emit, insn, 0 ); struct src_register src0 = translate_src_register( - emit, &insn->FullSrcRegisters[0] ); + emit, &insn->Src[0] ); struct src_register src1 = translate_src_register( - emit, &insn->FullSrcRegisters[1] ); + emit, &insn->Src[1] ); src1 = negate(src1); @@ -980,19 +980,19 @@ static boolean emit_kil(struct svga_shader_emitter *emit, const struct tgsi_full_instruction *insn ) { SVGA3dShaderInstToken inst; - const struct tgsi_full_src_register *reg = &insn->FullSrcRegisters[0]; + const struct tgsi_full_src_register *reg = &insn->Src[0]; struct src_register src0; inst = inst_token( SVGA3DOP_TEXKILL ); src0 = translate_src_register( emit, reg ); - if (reg->SrcRegisterExtMod.Absolute || - reg->SrcRegister.Negate != reg->SrcRegisterExtMod.Negate || - reg->SrcRegister.Indirect || - reg->SrcRegister.SwizzleX != 0 || - reg->SrcRegister.SwizzleY != 1 || - reg->SrcRegister.SwizzleZ != 2 || - reg->SrcRegister.File != TGSI_FILE_TEMPORARY) + if (reg->Register.Absolute || + reg->Register.Negate || + reg->Register.Indirect || + reg->Register.SwizzleX != 0 || + reg->Register.SwizzleY != 1 || + reg->Register.SwizzleZ != 2 || + reg->Register.File != TGSI_FILE_TEMPORARY) { SVGA3dShaderDestToken temp = get_temp( emit ); @@ -1154,9 +1154,9 @@ static boolean emit_select_op(struct svga_shader_emitter *emit, { SVGA3dShaderDestToken dst = translate_dst_register( emit, insn, 0 ); struct src_register src0 = translate_src_register( - emit, &insn->FullSrcRegisters[0] ); + emit, &insn->Src[0] ); struct src_register src1 = translate_src_register( - emit, &insn->FullSrcRegisters[1] ); + emit, &insn->Src[1] ); return emit_select( emit, compare, dst, src0, src1 ); } @@ -1189,8 +1189,8 @@ static boolean emit_tex2(struct svga_shader_emitter *emit, return FALSE; } - src0 = translate_src_register( emit, &insn->FullSrcRegisters[0] ); - src1 = translate_src_register( emit, &insn->FullSrcRegisters[1] ); + src0 = translate_src_register( emit, &insn->Src[0] ); + src1 = translate_src_register( emit, &insn->Src[1] ); if (emit->key.fkey.tex[src1.base.num].unnormalized) { struct src_register wh = get_tex_dimensions( emit, src1.base.num ); @@ -1231,9 +1231,9 @@ static boolean emit_tex3(struct svga_shader_emitter *emit, break; } - src0 = translate_src_register( emit, &insn->FullSrcRegisters[0] ); - src1 = translate_src_register( emit, &insn->FullSrcRegisters[1] ); - src2 = translate_src_register( emit, &insn->FullSrcRegisters[2] ); + src0 = translate_src_register( emit, &insn->Src[0] ); + src1 = translate_src_register( emit, &insn->Src[1] ); + src2 = translate_src_register( emit, &insn->Src[2] ); return submit_op3( emit, inst, dst, src0, src1, src2 ); } @@ -1245,9 +1245,9 @@ static boolean emit_tex(struct svga_shader_emitter *emit, SVGA3dShaderDestToken dst = translate_dst_register( emit, insn, 0 ); struct src_register src0 = - translate_src_register( emit, &insn->FullSrcRegisters[0] ); + translate_src_register( emit, &insn->Src[0] ); struct src_register src1 = - translate_src_register( emit, &insn->FullSrcRegisters[1] ); + translate_src_register( emit, &insn->Src[1] ); SVGA3dShaderDestToken tex_result; @@ -1359,7 +1359,7 @@ static boolean emit_scalar_op1( struct svga_shader_emitter *emit, inst = inst_token( opcode ); dst = translate_dst_register( emit, insn, 0 ); - src = translate_src_register( emit, &insn->FullSrcRegisters[0] ); + src = translate_src_register( emit, &insn->Src[0] ); src = scalar( src, TGSI_SWIZZLE_X ); return submit_op1( emit, inst, dst, src ); @@ -1370,7 +1370,7 @@ static boolean emit_simple_instruction(struct svga_shader_emitter *emit, unsigned opcode, const struct tgsi_full_instruction *insn ) { - const struct tgsi_full_src_register *src = insn->FullSrcRegisters; + const struct tgsi_full_src_register *src = insn->Src; SVGA3dShaderInstToken inst; SVGA3dShaderDestToken dst; @@ -1428,13 +1428,13 @@ static boolean emit_pow(struct svga_shader_emitter *emit, { SVGA3dShaderDestToken dst = translate_dst_register( emit, insn, 0 ); struct src_register src0 = translate_src_register( - emit, &insn->FullSrcRegisters[0] ); + emit, &insn->Src[0] ); struct src_register src1 = translate_src_register( - emit, &insn->FullSrcRegisters[1] ); + emit, &insn->Src[1] ); boolean need_tmp = FALSE; /* POW can only output to a temporary */ - if (insn->FullDstRegisters[0].DstRegister.File != TGSI_FILE_TEMPORARY) + if (insn->Dst[0].Register.File != TGSI_FILE_TEMPORARY) need_tmp = TRUE; /* POW src1 must not be the same register as dst */ @@ -1463,9 +1463,9 @@ static boolean emit_xpd(struct svga_shader_emitter *emit, { SVGA3dShaderDestToken dst = translate_dst_register( emit, insn, 0 ); const struct src_register src0 = translate_src_register( - emit, &insn->FullSrcRegisters[0] ); + emit, &insn->Src[0] ); const struct src_register src1 = translate_src_register( - emit, &insn->FullSrcRegisters[1] ); + emit, &insn->Src[1] ); boolean need_dst_tmp = FALSE; /* XPD can only output to a temporary */ @@ -1517,11 +1517,11 @@ static boolean emit_lrp(struct svga_shader_emitter *emit, SVGA3dShaderDestToken dst = translate_dst_register( emit, insn, 0 ); SVGA3dShaderDestToken tmp; const struct src_register src0 = translate_src_register( - emit, &insn->FullSrcRegisters[0] ); + emit, &insn->Src[0] ); const struct src_register src1 = translate_src_register( - emit, &insn->FullSrcRegisters[1] ); + emit, &insn->Src[1] ); const struct src_register src2 = translate_src_register( - emit, &insn->FullSrcRegisters[2] ); + emit, &insn->Src[2] ); boolean need_dst_tmp = FALSE; /* The dst reg must not be the same as src0 or src2 */ @@ -1568,9 +1568,9 @@ static boolean emit_dst_insn(struct svga_shader_emitter *emit, SVGA3dShaderDestToken dst = translate_dst_register( emit, insn, 0 ); SVGA3dShaderDestToken tmp; const struct src_register src0 = translate_src_register( - emit, &insn->FullSrcRegisters[0] ); + emit, &insn->Src[0] ); const struct src_register src1 = translate_src_register( - emit, &insn->FullSrcRegisters[1] ); + emit, &insn->Src[1] ); struct src_register zero = get_zero_immediate( emit ); boolean need_tmp = FALSE; @@ -1633,7 +1633,7 @@ static boolean emit_exp(struct svga_shader_emitter *emit, { SVGA3dShaderDestToken dst = translate_dst_register( emit, insn, 0 ); struct src_register src0 = - translate_src_register( emit, &insn->FullSrcRegisters[0] ); + translate_src_register( emit, &insn->Src[0] ); struct src_register zero = get_zero_immediate( emit ); SVGA3dShaderDestToken fraction; @@ -1723,7 +1723,7 @@ static boolean emit_lit(struct svga_shader_emitter *emit, SVGA3dShaderDestToken dst = translate_dst_register( emit, insn, 0 ); SVGA3dShaderDestToken tmp = get_temp( emit ); const struct src_register src0 = translate_src_register( - emit, &insn->FullSrcRegisters[0] ); + emit, &insn->Src[0] ); struct src_register zero = get_zero_immediate( emit ); /* tmp = pow(src.y, src.w) @@ -1806,7 +1806,7 @@ static boolean emit_ex2( struct svga_shader_emitter *emit, inst = inst_token( SVGA3DOP_EXP ); dst = translate_dst_register( emit, insn, 0 ); - src0 = translate_src_register( emit, &insn->FullSrcRegisters[0] ); + src0 = translate_src_register( emit, &insn->Src[0] ); src0 = scalar( src0, TGSI_SWIZZLE_X ); if (dst.mask != TGSI_WRITEMASK_XYZW) { @@ -1829,7 +1829,7 @@ static boolean emit_log(struct svga_shader_emitter *emit, { SVGA3dShaderDestToken dst = translate_dst_register( emit, insn, 0 ); struct src_register src0 = - translate_src_register( emit, &insn->FullSrcRegisters[0] ); + translate_src_register( emit, &insn->Src[0] ); struct src_register zero = get_zero_immediate( emit ); SVGA3dShaderDestToken abs_tmp; struct src_register abs_src0; @@ -1953,7 +1953,7 @@ static boolean emit_bgnsub( struct svga_shader_emitter *emit, static boolean emit_call( struct svga_shader_emitter *emit, const struct tgsi_full_instruction *insn ) { - unsigned position = insn->InstructionExtLabel.Label; + unsigned position = insn->Label.Label; unsigned i; for (i = 0; i < emit->nr_labels; i++) { @@ -2543,27 +2543,27 @@ pre_parse_instruction( struct svga_shader_emitter *emit, const struct tgsi_full_instruction *insn, int current_arl) { - if (insn->FullSrcRegisters[0].SrcRegister.Indirect && - insn->FullSrcRegisters[0].SrcRegisterInd.File == TGSI_FILE_ADDRESS) { - const struct tgsi_full_src_register *reg = &insn->FullSrcRegisters[0]; - if (reg->SrcRegister.Index < 0) { - pre_parse_add_indirect(emit, reg->SrcRegister.Index, current_arl); + if (insn->Src[0].Register.Indirect && + insn->Src[0].Indirect.File == TGSI_FILE_ADDRESS) { + const struct tgsi_full_src_register *reg = &insn->Src[0]; + if (reg->Register.Index < 0) { + pre_parse_add_indirect(emit, reg->Register.Index, current_arl); } } - if (insn->FullSrcRegisters[1].SrcRegister.Indirect && - insn->FullSrcRegisters[1].SrcRegisterInd.File == TGSI_FILE_ADDRESS) { - const struct tgsi_full_src_register *reg = &insn->FullSrcRegisters[1]; - if (reg->SrcRegister.Index < 0) { - pre_parse_add_indirect(emit, reg->SrcRegister.Index, current_arl); + if (insn->Src[1].Register.Indirect && + insn->Src[1].Indirect.File == TGSI_FILE_ADDRESS) { + const struct tgsi_full_src_register *reg = &insn->Src[1]; + if (reg->Register.Index < 0) { + pre_parse_add_indirect(emit, reg->Register.Index, current_arl); } } - if (insn->FullSrcRegisters[2].SrcRegister.Indirect && - insn->FullSrcRegisters[2].SrcRegisterInd.File == TGSI_FILE_ADDRESS) { - const struct tgsi_full_src_register *reg = &insn->FullSrcRegisters[2]; - if (reg->SrcRegister.Index < 0) { - pre_parse_add_indirect(emit, reg->SrcRegister.Index, current_arl); + if (insn->Src[2].Register.Indirect && + insn->Src[2].Indirect.File == TGSI_FILE_ADDRESS) { + const struct tgsi_full_src_register *reg = &insn->Src[2]; + if (reg->Register.Index < 0) { + pre_parse_add_indirect(emit, reg->Register.Index, current_arl); } } |