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-rw-r--r--src/gallium/drivers/svga/SConscript2
-rw-r--r--src/gallium/drivers/svga/svga_cmd.c4
-rw-r--r--src/gallium/drivers/svga/svga_context.c1
-rw-r--r--src/gallium/drivers/svga/svga_context.h1
-rw-r--r--src/gallium/drivers/svga/svga_pipe_blit.c60
-rw-r--r--src/gallium/drivers/svga/svga_pipe_rasterizer.c2
-rw-r--r--src/gallium/drivers/svga/svga_resource_buffer.c5
-rw-r--r--src/gallium/drivers/svga/svga_resource_texture.c81
-rw-r--r--src/gallium/drivers/svga/svga_resource_texture.h2
-rw-r--r--src/gallium/drivers/svga/svga_screen.c5
-rw-r--r--src/gallium/drivers/svga/svga_state_fs.c2
-rw-r--r--src/gallium/drivers/svga/svga_state_need_swtnl.c2
-rw-r--r--src/gallium/drivers/svga/svga_state_tss.c1
-rw-r--r--src/gallium/drivers/svga/svga_surface.c98
-rw-r--r--src/gallium/drivers/svga/svga_surface.h3
15 files changed, 175 insertions, 94 deletions
diff --git a/src/gallium/drivers/svga/SConscript b/src/gallium/drivers/svga/SConscript
index 12ce4732d15..5455ed07573 100644
--- a/src/gallium/drivers/svga/SConscript
+++ b/src/gallium/drivers/svga/SConscript
@@ -73,4 +73,6 @@ svga = env.ConvenienceLibrary(
source = sources,
)
+env.Alias('svga', svga)
+
Export('svga')
diff --git a/src/gallium/drivers/svga/svga_cmd.c b/src/gallium/drivers/svga/svga_cmd.c
index e975f3b02fa..05eab8a517d 100644
--- a/src/gallium/drivers/svga/svga_cmd.c
+++ b/src/gallium/drivers/svga/svga_cmd.c
@@ -455,8 +455,8 @@ SVGA3D_SurfaceDMA(struct svga_winsys_context *swc,
cmd->guest.pitch = st->base.stride;
swc->surface_relocation(swc, &cmd->host.sid, texture->handle, surface_flags);
- cmd->host.face = st->base.sr.face; /* PIPE_TEX_FACE_* and SVGA3D_CUBEFACE_* match */
- cmd->host.mipmap = st->base.sr.level;
+ cmd->host.face = st->face; /* PIPE_TEX_FACE_* and SVGA3D_CUBEFACE_* match */
+ cmd->host.mipmap = st->base.level;
cmd->transfer = transfer;
diff --git a/src/gallium/drivers/svga/svga_context.c b/src/gallium/drivers/svga/svga_context.c
index cd3f6b89825..1e513f1039f 100644
--- a/src/gallium/drivers/svga/svga_context.c
+++ b/src/gallium/drivers/svga/svga_context.c
@@ -109,6 +109,7 @@ struct pipe_context *svga_context_create( struct pipe_screen *screen,
svga_init_vertex_functions(svga);
svga_init_constbuffer_functions(svga);
svga_init_query_functions(svga);
+ svga_init_surface_functions(svga);
/* debug */
diff --git a/src/gallium/drivers/svga/svga_context.h b/src/gallium/drivers/svga/svga_context.h
index 1fb5a04887f..04e281a506d 100644
--- a/src/gallium/drivers/svga/svga_context.h
+++ b/src/gallium/drivers/svga/svga_context.h
@@ -422,6 +422,7 @@ void svga_init_vertex_functions( struct svga_context *svga );
void svga_init_constbuffer_functions( struct svga_context *svga );
void svga_init_draw_functions( struct svga_context *svga );
void svga_init_query_functions( struct svga_context *svga );
+void svga_init_surface_functions(struct svga_context *svga);
void svga_cleanup_vertex_state( struct svga_context *svga );
void svga_cleanup_tss_binding( struct svga_context *svga );
diff --git a/src/gallium/drivers/svga/svga_pipe_blit.c b/src/gallium/drivers/svga/svga_pipe_blit.c
index ca036a6463b..426698806c8 100644
--- a/src/gallium/drivers/svga/svga_pipe_blit.c
+++ b/src/gallium/drivers/svga/svga_pipe_blit.c
@@ -32,37 +32,40 @@
#define FILE_DEBUG_FLAG DEBUG_BLIT
-/* XXX I got my doubts about this, should maybe use svga_texture_copy_handle directly? */
+/* XXX still have doubts about this... */
static void svga_surface_copy(struct pipe_context *pipe,
struct pipe_resource* dst_tex,
- struct pipe_subresource subdst,
+ unsigned dst_level,
unsigned dstx, unsigned dsty, unsigned dstz,
struct pipe_resource* src_tex,
- struct pipe_subresource subsrc,
- unsigned srcx, unsigned srcy, unsigned srcz,
- unsigned width, unsigned height)
-{
+ unsigned src_level,
+ const struct pipe_box *src_box)
+ {
struct svga_context *svga = svga_context(pipe);
- struct pipe_screen *screen = pipe->screen;
+ struct svga_texture *stex = svga_texture(src_tex);
+ struct svga_texture *dtex = svga_texture(dst_tex);
+/* struct pipe_screen *screen = pipe->screen;
SVGA3dCopyBox *box;
enum pipe_error ret;
- struct pipe_surface *srcsurf, *dstsurf;
+ struct pipe_surface *srcsurf, *dstsurf;*/
+ unsigned dst_face, dst_z, src_face, src_z;
svga_hwtnl_flush_retry( svga );
+#if 0
srcsurf = screen->get_tex_surface(screen, src_tex,
- subsrc.face, subsrc.level, srcz,
+ src_level, src_box->z, src_box->z,
PIPE_BIND_SAMPLER_VIEW);
dstsurf = screen->get_tex_surface(screen, dst_tex,
- subdst.face, subdst.level, dstz,
+ dst_level, dst_box->z, dst_box->z,
PIPE_BIND_RENDER_TARGET);
SVGA_DBG(DEBUG_DMA, "blit to sid %p (%d,%d), from sid %p (%d,%d) sz %dx%d\n",
svga_surface(dstsurf)->handle,
dstx, dsty,
svga_surface(srcsurf)->handle,
- srcx, srcy,
+ src_box->x, src_box->y,
width, height);
ret = SVGA3D_BeginSurfaceCopy(svga->swc,
@@ -88,8 +91,8 @@ static void svga_surface_copy(struct pipe_context *pipe,
box->w = width;
box->h = height;
box->d = 1;
- box->srcx = srcx;
- box->srcy = srcy;
+ box->srcx = src_box->x;
+ box->srcy = src_box->y;
box->srcz = 0;
SVGA_FIFOCommitAll(svga->swc);
@@ -100,6 +103,37 @@ static void svga_surface_copy(struct pipe_context *pipe,
pipe_surface_reference(&srcsurf, NULL);
pipe_surface_reference(&dstsurf, NULL);
+#else
+ if (src_tex->target == PIPE_TEXTURE_CUBE) {
+ src_face = src_box->z;
+ src_z = 0;
+ assert(src_box->depth == 1);
+ }
+ else {
+ src_face = 0;
+ src_z = src_box->z;
+ }
+ /* different src/dst type???*/
+ if (dst_tex->target == PIPE_TEXTURE_CUBE) {
+ dst_face = dstz;
+ dst_z = 0;
+ assert(src_box->depth == 1);
+ }
+ else {
+ dst_face = 0;
+ dst_z = dstz;
+ }
+ svga_texture_copy_handle(svga,
+ stex->handle,
+ src_box->x, src_box->y, src_z,
+ src_level, src_face,
+ dtex->handle,
+ dstx, dsty, dst_z,
+ dst_level, dst_face,
+ src_box->width, src_box->height, src_box->depth);
+
+#endif
+
}
diff --git a/src/gallium/drivers/svga/svga_pipe_rasterizer.c b/src/gallium/drivers/svga/svga_pipe_rasterizer.c
index 660eb0757a6..e97b4e57415 100644
--- a/src/gallium/drivers/svga/svga_pipe_rasterizer.c
+++ b/src/gallium/drivers/svga/svga_pipe_rasterizer.c
@@ -68,7 +68,7 @@ svga_create_rasterizer_state(struct pipe_context *pipe,
/* need this for draw module. */
rast->templ = *templ;
- /* light_twoside - XXX: need fragment shader varient */
+ /* light_twoside - XXX: need fragment shader variant */
/* poly_smooth - XXX: no fallback available */
/* poly_stipple_enable - draw module */
/* sprite_coord_enable - ? */
diff --git a/src/gallium/drivers/svga/svga_resource_buffer.c b/src/gallium/drivers/svga/svga_resource_buffer.c
index 198d4013328..f12e2b68627 100644
--- a/src/gallium/drivers/svga/svga_resource_buffer.c
+++ b/src/gallium/drivers/svga/svga_resource_buffer.c
@@ -53,8 +53,8 @@ svga_buffer_needs_hw_storage(unsigned usage)
static unsigned int
svga_buffer_is_referenced( struct pipe_context *pipe,
- struct pipe_resource *buf,
- unsigned face, unsigned level)
+ struct pipe_resource *buf,
+ unsigned level, int layer)
{
struct svga_screen *ss = svga_screen(pipe->screen);
struct svga_buffer *sbuf = svga_buffer(buf);
@@ -337,6 +337,7 @@ svga_user_buffer_create(struct pipe_screen *screen,
sbuf->b.b.width0 = bytes;
sbuf->b.b.height0 = 1;
sbuf->b.b.depth0 = 1;
+ sbuf->b.b.array_size = 1;
sbuf->swbuf = ptr;
sbuf->user = TRUE;
diff --git a/src/gallium/drivers/svga/svga_resource_texture.c b/src/gallium/drivers/svga/svga_resource_texture.c
index 26eb03a895a..7c9e600b9f4 100644
--- a/src/gallium/drivers/svga/svga_resource_texture.c
+++ b/src/gallium/drivers/svga/svga_resource_texture.c
@@ -50,8 +50,8 @@
static unsigned int
svga_texture_is_referenced( struct pipe_context *pipe,
- struct pipe_resource *texture,
- unsigned face, unsigned level)
+ struct pipe_resource *texture,
+ unsigned level, int layer)
{
struct svga_texture *tex = svga_texture(texture);
struct svga_screen *ss = svga_screen(pipe->screen);
@@ -171,20 +171,7 @@ svga_transfer_dma_band(struct svga_context *svga,
struct svga_texture *texture = svga_texture(st->base.resource);
SVGA3dCopyBox box;
enum pipe_error ret;
-
- SVGA_DBG(DEBUG_DMA, "dma %s sid %p, face %u, (%u, %u, %u) - (%u, %u, %u), %ubpp\n",
- transfer == SVGA3D_WRITE_HOST_VRAM ? "to" : "from",
- texture->handle,
- st->base.sr.face,
- st->base.box.x,
- y,
- st->base.box.z,
- st->base.box.x + st->base.box.width,
- y + h,
- st->base.box.z + 1,
- util_format_get_blocksize(texture->b.b.format) * 8 /
- (util_format_get_blockwidth(texture->b.b.format)*util_format_get_blockheight(texture->b.b.format)));
-
+
box.x = st->base.box.x;
box.y = y;
box.z = st->base.box.z;
@@ -195,6 +182,26 @@ svga_transfer_dma_band(struct svga_context *svga,
box.srcy = srcy;
box.srcz = 0;
+ if (st->base.resource->target == PIPE_TEXTURE_CUBE) {
+ st->face = st->base.box.z;
+ box.z = 0;
+ }
+ else
+ st->face = 0;
+
+ SVGA_DBG(DEBUG_DMA, "dma %s sid %p, face %u, (%u, %u, %u) - (%u, %u, %u), %ubpp\n",
+ transfer == SVGA3D_WRITE_HOST_VRAM ? "to" : "from",
+ texture->handle,
+ st->face,
+ st->base.box.x,
+ y,
+ box.z,
+ st->base.box.x + st->base.box.width,
+ y + h,
+ box.z + 1,
+ util_format_get_blocksize(texture->b.b.format) * 8 /
+ (util_format_get_blockwidth(texture->b.b.format)*util_format_get_blockheight(texture->b.b.format)));
+
ret = SVGA3D_SurfaceDMA(svga->swc, st, transfer, &box, 1);
if(ret != PIPE_OK) {
svga->swc->flush(svga->swc, NULL);
@@ -213,7 +220,7 @@ svga_transfer_dma(struct svga_context *svga,
struct svga_screen *screen = svga_screen(texture->b.b.screen);
struct svga_winsys_screen *sws = screen->sws;
struct pipe_fence_handle *fence = NULL;
-
+
if (transfer == SVGA3D_READ_HOST_VRAM) {
SVGA_DBG(DEBUG_PERF, "%s: readback transfer\n", __FUNCTION__);
}
@@ -221,7 +228,7 @@ svga_transfer_dma(struct svga_context *svga,
if(!st->swbuf) {
/* Do the DMA transfer in a single go */
-
+
svga_transfer_dma_band(svga, st, transfer, st->base.box.y, st->base.box.height, 0);
if(transfer == SVGA3D_READ_HOST_VRAM) {
@@ -245,12 +252,12 @@ svga_transfer_dma(struct svga_context *svga,
/* Transfer band must be aligned to pixel block boundaries */
assert(y % blockheight == 0);
assert(h % blockheight == 0);
-
+
offset = y * st->base.stride / blockheight;
length = h * st->base.stride / blockheight;
sw = (uint8_t *)st->swbuf + offset;
-
+
if(transfer == SVGA3D_WRITE_HOST_VRAM) {
/* Wait for the previous DMAs to complete */
/* TODO: keep one DMA (at half the size) in the background */
@@ -267,9 +274,9 @@ svga_transfer_dma(struct svga_context *svga,
sws->buffer_unmap(sws, st->hwbuf);
}
}
-
+
svga_transfer_dma_band(svga, st, transfer, y, h, srcy);
-
+
if(transfer == SVGA3D_READ_HOST_VRAM) {
svga_context_flush(svga, &fence);
sws->fence_finish(sws, fence, 0);
@@ -336,10 +343,10 @@ svga_texture_destroy(struct pipe_screen *screen,
*/
static struct pipe_transfer *
svga_texture_get_transfer(struct pipe_context *pipe,
- struct pipe_resource *texture,
- struct pipe_subresource sr,
- unsigned usage,
- const struct pipe_box *box)
+ struct pipe_resource *texture,
+ unsigned level,
+ unsigned usage,
+ const struct pipe_box *box)
{
struct svga_context *svga = svga_context(pipe);
struct svga_screen *ss = svga_screen(pipe->screen);
@@ -352,19 +359,20 @@ svga_texture_get_transfer(struct pipe_context *pipe,
if (usage & PIPE_TRANSFER_MAP_DIRECTLY)
return NULL;
+ assert(box->depth == 1);
st = CALLOC_STRUCT(svga_transfer);
if (!st)
return NULL;
-
+
pipe_resource_reference(&st->base.resource, texture);
- st->base.sr = sr;
+ st->base.level = level;
st->base.usage = usage;
st->base.box = *box;
st->base.stride = nblocksx*util_format_get_blocksize(texture->format);
- st->base.slice_stride = 0;
+ st->base.layer_stride = 0;
st->hw_nblocksy = nblocksy;
-
+
st->hwbuf = svga_winsys_buffer_create(svga,
1,
0,
@@ -391,7 +399,7 @@ svga_texture_get_transfer(struct pipe_context *pipe,
if(!st->swbuf)
goto no_swbuf;
}
-
+
if (usage & PIPE_TRANSFER_READ)
svga_transfer_dma(svga, st, SVGA3D_READ_HOST_VRAM);
@@ -454,8 +462,11 @@ svga_texture_transfer_destroy(struct pipe_context *pipe,
if (st->base.usage & PIPE_TRANSFER_WRITE) {
svga_transfer_dma(svga, st, SVGA3D_WRITE_HOST_VRAM);
ss->texture_timestamp++;
- tex->view_age[transfer->sr.level] = ++(tex->age);
- tex->defined[transfer->sr.face][transfer->sr.level] = TRUE;
+ tex->view_age[transfer->level] = ++(tex->age);
+ if (transfer->resource->target == PIPE_TEXTURE_CUBE)
+ tex->defined[transfer->box.z][transfer->level] = TRUE;
+ else
+ tex->defined[0][transfer->level] = TRUE;
}
pipe_resource_reference(&st->base.resource, NULL);
@@ -490,7 +501,7 @@ svga_texture_create(struct pipe_screen *screen,
{
struct svga_screen *svgascreen = svga_screen(screen);
struct svga_texture *tex = CALLOC_STRUCT(svga_texture);
-
+
if (!tex)
goto error1;
@@ -507,7 +518,7 @@ svga_texture_create(struct pipe_screen *screen,
tex->key.size.width = template->width0;
tex->key.size.height = template->height0;
tex->key.size.depth = template->depth0;
-
+
if(template->target == PIPE_TEXTURE_CUBE) {
tex->key.flags |= SVGA3D_SURFACE_CUBEMAP;
tex->key.numFaces = 6;
diff --git a/src/gallium/drivers/svga/svga_resource_texture.h b/src/gallium/drivers/svga/svga_resource_texture.h
index 631937f2eb0..9a2911c2a95 100644
--- a/src/gallium/drivers/svga/svga_resource_texture.h
+++ b/src/gallium/drivers/svga/svga_resource_texture.h
@@ -85,6 +85,8 @@ struct svga_transfer
{
struct pipe_transfer base;
+ unsigned face;
+
struct svga_winsys_buffer *hwbuf;
/* Height of the hardware buffer in pixel blocks */
diff --git a/src/gallium/drivers/svga/svga_screen.c b/src/gallium/drivers/svga/svga_screen.c
index af99c419010..078190342a1 100644
--- a/src/gallium/drivers/svga/svga_screen.c
+++ b/src/gallium/drivers/svga/svga_screen.c
@@ -237,6 +237,8 @@ static int svga_get_shader_param(struct pipe_screen *screen, unsigned shader, en
case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
return 0;
+ case PIPE_SHADER_CAP_SUBROUTINES:
+ return 0;
}
break;
case PIPE_SHADER_VERTEX:
@@ -276,6 +278,8 @@ static int svga_get_shader_param(struct pipe_screen *screen, unsigned shader, en
return 0;
case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
return 1;
+ case PIPE_SHADER_CAP_SUBROUTINES:
+ return 0;
default:
break;
}
@@ -495,7 +499,6 @@ svga_screen_create(struct svga_winsys_screen *sws)
screen->fence_finish = svga_fence_finish;
svgascreen->sws = sws;
- svga_screen_init_surface_functions(screen);
svga_init_screen_resource_functions(svgascreen);
svgascreen->use_ps30 =
diff --git a/src/gallium/drivers/svga/svga_state_fs.c b/src/gallium/drivers/svga/svga_state_fs.c
index ad6f2947137..9c04adec8ee 100644
--- a/src/gallium/drivers/svga/svga_state_fs.c
+++ b/src/gallium/drivers/svga/svga_state_fs.c
@@ -136,7 +136,7 @@ static int make_fs_key( const struct svga_context *svga,
/* The blend workaround for simulating logicop xor behaviour
* requires that the incoming fragment color be white. This change
- * achieves that by creating a varient of the current fragment
+ * achieves that by creating a variant of the current fragment
* shader that overrides all output colors with 1,1,1,1
*
* This will work for most shaders, including those containing
diff --git a/src/gallium/drivers/svga/svga_state_need_swtnl.c b/src/gallium/drivers/svga/svga_state_need_swtnl.c
index d34d68f5350..66fea02a4be 100644
--- a/src/gallium/drivers/svga/svga_state_need_swtnl.c
+++ b/src/gallium/drivers/svga/svga_state_need_swtnl.c
@@ -114,7 +114,7 @@ static int update_need_pipeline( struct svga_context *svga,
/* SVGA_NEW_RAST, SVGA_NEW_REDUCED_PRIMITIVE
*/
if (svga->curr.rast->need_pipeline & (1 << svga->curr.reduced_prim)) {
- SVGA_DBG(DEBUG_SWTNL, "%s: rast need_pipeline (%d) & prim (%x)\n",
+ SVGA_DBG(DEBUG_SWTNL, "%s: rast need_pipeline (0x%x) & prim (0x%x)\n",
__FUNCTION__,
svga->curr.rast->need_pipeline,
(1 << svga->curr.reduced_prim) );
diff --git a/src/gallium/drivers/svga/svga_state_tss.c b/src/gallium/drivers/svga/svga_state_tss.c
index 4a50b19474c..f8b269a101e 100644
--- a/src/gallium/drivers/svga/svga_state_tss.c
+++ b/src/gallium/drivers/svga/svga_state_tss.c
@@ -238,7 +238,6 @@ update_tss(struct svga_context *svga,
// TEXCOORDINDEX -- hopefully not needed
if (svga->curr.tex_flags.flag_1d & (1 << i)) {
- debug_printf("wrap 1d tex %d\n", i);
EMIT_TS(svga, i, SVGA3D_TEX_ADDRESS_WRAP, ADDRESSV, fail);
}
else
diff --git a/src/gallium/drivers/svga/svga_surface.c b/src/gallium/drivers/svga/svga_surface.c
index b21dc5fd9af..3e4bed76c05 100644
--- a/src/gallium/drivers/svga/svga_surface.c
+++ b/src/gallium/drivers/svga/svga_surface.c
@@ -179,36 +179,50 @@ svga_texture_view_surface(struct pipe_context *pipe,
static struct pipe_surface *
-svga_get_tex_surface(struct pipe_screen *screen,
- struct pipe_resource *pt,
- unsigned face, unsigned level, unsigned zslice,
- unsigned flags)
+svga_create_surface(struct pipe_context *pipe,
+ struct pipe_resource *pt,
+ const struct pipe_surface *surf_tmpl)
{
struct svga_texture *tex = svga_texture(pt);
+ struct pipe_screen *screen = pipe->screen;
struct svga_surface *s;
- boolean render = (flags & (PIPE_BIND_RENDER_TARGET |
- PIPE_BIND_DEPTH_STENCIL)) ? TRUE : FALSE;
+ unsigned face, zslice;
+ /* XXX surfaces should only be used for rendering purposes nowadays */
+ boolean render = (surf_tmpl->usage & (PIPE_BIND_RENDER_TARGET |
+ PIPE_BIND_DEPTH_STENCIL)) ? TRUE : FALSE;
boolean view = FALSE;
SVGA3dSurfaceFormat format;
+ assert(surf_tmpl->u.tex.first_layer == surf_tmpl->u.tex.last_layer);
+
s = CALLOC_STRUCT(svga_surface);
if (!s)
return NULL;
+ if (pt->target == PIPE_TEXTURE_CUBE) {
+ face = surf_tmpl->u.tex.first_layer;
+ zslice = 0;
+ }
+ else {
+ face = 0;
+ zslice = surf_tmpl->u.tex.first_layer;
+ }
+
pipe_reference_init(&s->base.reference, 1);
pipe_resource_reference(&s->base.texture, pt);
- s->base.format = pt->format;
- s->base.width = u_minify(pt->width0, level);
- s->base.height = u_minify(pt->height0, level);
- s->base.usage = flags;
- s->base.level = level;
- s->base.face = face;
- s->base.zslice = zslice;
+ s->base.context = pipe;
+ s->base.format = surf_tmpl->format;
+ s->base.width = u_minify(pt->width0, surf_tmpl->u.tex.level);
+ s->base.height = u_minify(pt->height0, surf_tmpl->u.tex.level);
+ s->base.usage = surf_tmpl->usage;
+ s->base.u.tex.level = surf_tmpl->u.tex.level;
+ s->base.u.tex.first_layer = surf_tmpl->u.tex.first_layer;
+ s->base.u.tex.last_layer = surf_tmpl->u.tex.last_layer;
if (!render)
- format = svga_translate_format(pt->format);
+ format = svga_translate_format(surf_tmpl->format);
else
- format = svga_translate_format_render(pt->format);
+ format = svga_translate_format_render(surf_tmpl->format);
assert(format != SVGA3D_FORMAT_INVALID);
@@ -217,11 +231,11 @@ svga_get_tex_surface(struct pipe_screen *screen,
/* Currently only used for compressed textures */
if (render &&
- format != svga_translate_format(pt->format)) {
+ format != svga_translate_format(surf_tmpl->format)) {
view = TRUE;
}
- if (level != 0 &&
+ if (surf_tmpl->u.tex.level != 0 &&
svga_screen(screen)->debug.force_level_surface_view)
view = TRUE;
@@ -233,22 +247,22 @@ svga_get_tex_surface(struct pipe_screen *screen,
if (view) {
SVGA_DBG(DEBUG_VIEWS, "svga: Surface view: yes %p, level %u face %u z %u, %p\n",
- pt, level, face, zslice, s);
+ pt, surf_tmpl->u.tex.level, face, zslice, s);
- s->handle = svga_texture_view_surface(NULL, tex, format, level, 1, face, zslice,
- &s->key);
+ s->handle = svga_texture_view_surface(NULL, tex, format, surf_tmpl->u.tex.level,
+ 1, face, zslice, &s->key);
s->real_face = 0;
s->real_level = 0;
s->real_zslice = 0;
} else {
SVGA_DBG(DEBUG_VIEWS, "svga: Surface view: no %p, level %u, face %u, z %u, %p\n",
- pt, level, face, zslice, s);
+ pt, surf_tmpl->u.tex.level, face, zslice, s);
memset(&s->key, 0, sizeof s->key);
s->handle = tex->handle;
s->real_face = face;
- s->real_level = level;
s->real_zslice = zslice;
+ s->real_level = surf_tmpl->u.tex.level;
}
return &s->base;
@@ -256,7 +270,8 @@ svga_get_tex_surface(struct pipe_screen *screen,
static void
-svga_tex_surface_destroy(struct pipe_surface *surf)
+svga_surface_destroy(struct pipe_context *pipe,
+ struct pipe_surface *surf)
{
struct svga_surface *s = svga_surface(surf);
struct svga_texture *t = svga_texture(surf->texture);
@@ -282,8 +297,13 @@ svga_mark_surface_dirty(struct pipe_surface *surf)
s->dirty = TRUE;
- if (s->handle == tex->handle)
- tex->defined[surf->face][surf->level] = TRUE;
+ if (s->handle == tex->handle) {
+ /* hmm so 3d textures always have all their slices marked ? */
+ if (surf->texture->target == PIPE_TEXTURE_CUBE)
+ tex->defined[surf->u.tex.first_layer][surf->u.tex.level] = TRUE;
+ else
+ tex->defined[0][surf->u.tex.level] = TRUE;
+ }
else {
/* this will happen later in svga_propagate_surface */
}
@@ -314,22 +334,32 @@ svga_propagate_surface(struct pipe_context *pipe, struct pipe_surface *surf)
struct svga_surface *s = svga_surface(surf);
struct svga_texture *tex = svga_texture(surf->texture);
struct svga_screen *ss = svga_screen(surf->texture->screen);
+ unsigned zslice, face;
if (!s->dirty)
return;
+ if (surf->texture->target == PIPE_TEXTURE_CUBE) {
+ zslice = 0;
+ face = surf->u.tex.first_layer;
+ }
+ else {
+ zslice = surf->u.tex.first_layer;
+ face = 0;
+ }
+
s->dirty = FALSE;
ss->texture_timestamp++;
- tex->view_age[surf->level] = ++(tex->age);
+ tex->view_age[surf->u.tex.level] = ++(tex->age);
if (s->handle != tex->handle) {
- SVGA_DBG(DEBUG_VIEWS, "svga: Surface propagate: tex %p, level %u, from %p\n", tex, surf->level, surf);
+ SVGA_DBG(DEBUG_VIEWS, "svga: Surface propagate: tex %p, level %u, from %p\n", tex, surf->u.tex.level, surf);
svga_texture_copy_handle(svga_context(pipe),
s->handle, 0, 0, 0, s->real_level, s->real_face,
- tex->handle, 0, 0, surf->zslice, surf->level, surf->face,
- u_minify(tex->b.b.width0, surf->level),
- u_minify(tex->b.b.height0, surf->level), 1);
- tex->defined[surf->face][surf->level] = TRUE;
+ tex->handle, 0, 0, zslice, surf->u.tex.level, face,
+ u_minify(tex->b.b.width0, surf->u.tex.level),
+ u_minify(tex->b.b.height0, surf->u.tex.level), 1);
+ tex->defined[face][surf->u.tex.level] = TRUE;
}
}
@@ -351,9 +381,9 @@ svga_surface_needs_propagation(struct pipe_surface *surf)
void
-svga_screen_init_surface_functions(struct pipe_screen *screen)
+svga_init_surface_functions(struct svga_context *svga)
{
- screen->get_tex_surface = svga_get_tex_surface;
- screen->tex_surface_destroy = svga_tex_surface_destroy;
+ svga->pipe.create_surface = svga_create_surface;
+ svga->pipe.surface_destroy = svga_surface_destroy;
}
diff --git a/src/gallium/drivers/svga/svga_surface.h b/src/gallium/drivers/svga/svga_surface.h
index 13bd5b19b61..afb8326e1f3 100644
--- a/src/gallium/drivers/svga/svga_surface.h
+++ b/src/gallium/drivers/svga/svga_surface.h
@@ -90,7 +90,4 @@ svga_surface(struct pipe_surface *surface)
return (struct svga_surface *)surface;
}
-void
-svga_screen_init_surface_functions(struct pipe_screen *screen);
-
#endif