diff options
Diffstat (limited to 'src/gallium/drivers/svga')
-rw-r--r-- | src/gallium/drivers/svga/SConscript | 2 | ||||
-rw-r--r-- | src/gallium/drivers/svga/svga_cmd.c | 4 | ||||
-rw-r--r-- | src/gallium/drivers/svga/svga_context.c | 1 | ||||
-rw-r--r-- | src/gallium/drivers/svga/svga_context.h | 1 | ||||
-rw-r--r-- | src/gallium/drivers/svga/svga_pipe_blit.c | 60 | ||||
-rw-r--r-- | src/gallium/drivers/svga/svga_pipe_rasterizer.c | 2 | ||||
-rw-r--r-- | src/gallium/drivers/svga/svga_resource_buffer.c | 5 | ||||
-rw-r--r-- | src/gallium/drivers/svga/svga_resource_texture.c | 81 | ||||
-rw-r--r-- | src/gallium/drivers/svga/svga_resource_texture.h | 2 | ||||
-rw-r--r-- | src/gallium/drivers/svga/svga_screen.c | 5 | ||||
-rw-r--r-- | src/gallium/drivers/svga/svga_state_fs.c | 2 | ||||
-rw-r--r-- | src/gallium/drivers/svga/svga_state_need_swtnl.c | 2 | ||||
-rw-r--r-- | src/gallium/drivers/svga/svga_state_tss.c | 1 | ||||
-rw-r--r-- | src/gallium/drivers/svga/svga_surface.c | 98 | ||||
-rw-r--r-- | src/gallium/drivers/svga/svga_surface.h | 3 |
15 files changed, 175 insertions, 94 deletions
diff --git a/src/gallium/drivers/svga/SConscript b/src/gallium/drivers/svga/SConscript index 12ce4732d15..5455ed07573 100644 --- a/src/gallium/drivers/svga/SConscript +++ b/src/gallium/drivers/svga/SConscript @@ -73,4 +73,6 @@ svga = env.ConvenienceLibrary( source = sources, ) +env.Alias('svga', svga) + Export('svga') diff --git a/src/gallium/drivers/svga/svga_cmd.c b/src/gallium/drivers/svga/svga_cmd.c index e975f3b02fa..05eab8a517d 100644 --- a/src/gallium/drivers/svga/svga_cmd.c +++ b/src/gallium/drivers/svga/svga_cmd.c @@ -455,8 +455,8 @@ SVGA3D_SurfaceDMA(struct svga_winsys_context *swc, cmd->guest.pitch = st->base.stride; swc->surface_relocation(swc, &cmd->host.sid, texture->handle, surface_flags); - cmd->host.face = st->base.sr.face; /* PIPE_TEX_FACE_* and SVGA3D_CUBEFACE_* match */ - cmd->host.mipmap = st->base.sr.level; + cmd->host.face = st->face; /* PIPE_TEX_FACE_* and SVGA3D_CUBEFACE_* match */ + cmd->host.mipmap = st->base.level; cmd->transfer = transfer; diff --git a/src/gallium/drivers/svga/svga_context.c b/src/gallium/drivers/svga/svga_context.c index cd3f6b89825..1e513f1039f 100644 --- a/src/gallium/drivers/svga/svga_context.c +++ b/src/gallium/drivers/svga/svga_context.c @@ -109,6 +109,7 @@ struct pipe_context *svga_context_create( struct pipe_screen *screen, svga_init_vertex_functions(svga); svga_init_constbuffer_functions(svga); svga_init_query_functions(svga); + svga_init_surface_functions(svga); /* debug */ diff --git a/src/gallium/drivers/svga/svga_context.h b/src/gallium/drivers/svga/svga_context.h index 1fb5a04887f..04e281a506d 100644 --- a/src/gallium/drivers/svga/svga_context.h +++ b/src/gallium/drivers/svga/svga_context.h @@ -422,6 +422,7 @@ void svga_init_vertex_functions( struct svga_context *svga ); void svga_init_constbuffer_functions( struct svga_context *svga ); void svga_init_draw_functions( struct svga_context *svga ); void svga_init_query_functions( struct svga_context *svga ); +void svga_init_surface_functions(struct svga_context *svga); void svga_cleanup_vertex_state( struct svga_context *svga ); void svga_cleanup_tss_binding( struct svga_context *svga ); diff --git a/src/gallium/drivers/svga/svga_pipe_blit.c b/src/gallium/drivers/svga/svga_pipe_blit.c index ca036a6463b..426698806c8 100644 --- a/src/gallium/drivers/svga/svga_pipe_blit.c +++ b/src/gallium/drivers/svga/svga_pipe_blit.c @@ -32,37 +32,40 @@ #define FILE_DEBUG_FLAG DEBUG_BLIT -/* XXX I got my doubts about this, should maybe use svga_texture_copy_handle directly? */ +/* XXX still have doubts about this... */ static void svga_surface_copy(struct pipe_context *pipe, struct pipe_resource* dst_tex, - struct pipe_subresource subdst, + unsigned dst_level, unsigned dstx, unsigned dsty, unsigned dstz, struct pipe_resource* src_tex, - struct pipe_subresource subsrc, - unsigned srcx, unsigned srcy, unsigned srcz, - unsigned width, unsigned height) -{ + unsigned src_level, + const struct pipe_box *src_box) + { struct svga_context *svga = svga_context(pipe); - struct pipe_screen *screen = pipe->screen; + struct svga_texture *stex = svga_texture(src_tex); + struct svga_texture *dtex = svga_texture(dst_tex); +/* struct pipe_screen *screen = pipe->screen; SVGA3dCopyBox *box; enum pipe_error ret; - struct pipe_surface *srcsurf, *dstsurf; + struct pipe_surface *srcsurf, *dstsurf;*/ + unsigned dst_face, dst_z, src_face, src_z; svga_hwtnl_flush_retry( svga ); +#if 0 srcsurf = screen->get_tex_surface(screen, src_tex, - subsrc.face, subsrc.level, srcz, + src_level, src_box->z, src_box->z, PIPE_BIND_SAMPLER_VIEW); dstsurf = screen->get_tex_surface(screen, dst_tex, - subdst.face, subdst.level, dstz, + dst_level, dst_box->z, dst_box->z, PIPE_BIND_RENDER_TARGET); SVGA_DBG(DEBUG_DMA, "blit to sid %p (%d,%d), from sid %p (%d,%d) sz %dx%d\n", svga_surface(dstsurf)->handle, dstx, dsty, svga_surface(srcsurf)->handle, - srcx, srcy, + src_box->x, src_box->y, width, height); ret = SVGA3D_BeginSurfaceCopy(svga->swc, @@ -88,8 +91,8 @@ static void svga_surface_copy(struct pipe_context *pipe, box->w = width; box->h = height; box->d = 1; - box->srcx = srcx; - box->srcy = srcy; + box->srcx = src_box->x; + box->srcy = src_box->y; box->srcz = 0; SVGA_FIFOCommitAll(svga->swc); @@ -100,6 +103,37 @@ static void svga_surface_copy(struct pipe_context *pipe, pipe_surface_reference(&srcsurf, NULL); pipe_surface_reference(&dstsurf, NULL); +#else + if (src_tex->target == PIPE_TEXTURE_CUBE) { + src_face = src_box->z; + src_z = 0; + assert(src_box->depth == 1); + } + else { + src_face = 0; + src_z = src_box->z; + } + /* different src/dst type???*/ + if (dst_tex->target == PIPE_TEXTURE_CUBE) { + dst_face = dstz; + dst_z = 0; + assert(src_box->depth == 1); + } + else { + dst_face = 0; + dst_z = dstz; + } + svga_texture_copy_handle(svga, + stex->handle, + src_box->x, src_box->y, src_z, + src_level, src_face, + dtex->handle, + dstx, dsty, dst_z, + dst_level, dst_face, + src_box->width, src_box->height, src_box->depth); + +#endif + } diff --git a/src/gallium/drivers/svga/svga_pipe_rasterizer.c b/src/gallium/drivers/svga/svga_pipe_rasterizer.c index 660eb0757a6..e97b4e57415 100644 --- a/src/gallium/drivers/svga/svga_pipe_rasterizer.c +++ b/src/gallium/drivers/svga/svga_pipe_rasterizer.c @@ -68,7 +68,7 @@ svga_create_rasterizer_state(struct pipe_context *pipe, /* need this for draw module. */ rast->templ = *templ; - /* light_twoside - XXX: need fragment shader varient */ + /* light_twoside - XXX: need fragment shader variant */ /* poly_smooth - XXX: no fallback available */ /* poly_stipple_enable - draw module */ /* sprite_coord_enable - ? */ diff --git a/src/gallium/drivers/svga/svga_resource_buffer.c b/src/gallium/drivers/svga/svga_resource_buffer.c index 198d4013328..f12e2b68627 100644 --- a/src/gallium/drivers/svga/svga_resource_buffer.c +++ b/src/gallium/drivers/svga/svga_resource_buffer.c @@ -53,8 +53,8 @@ svga_buffer_needs_hw_storage(unsigned usage) static unsigned int svga_buffer_is_referenced( struct pipe_context *pipe, - struct pipe_resource *buf, - unsigned face, unsigned level) + struct pipe_resource *buf, + unsigned level, int layer) { struct svga_screen *ss = svga_screen(pipe->screen); struct svga_buffer *sbuf = svga_buffer(buf); @@ -337,6 +337,7 @@ svga_user_buffer_create(struct pipe_screen *screen, sbuf->b.b.width0 = bytes; sbuf->b.b.height0 = 1; sbuf->b.b.depth0 = 1; + sbuf->b.b.array_size = 1; sbuf->swbuf = ptr; sbuf->user = TRUE; diff --git a/src/gallium/drivers/svga/svga_resource_texture.c b/src/gallium/drivers/svga/svga_resource_texture.c index 26eb03a895a..7c9e600b9f4 100644 --- a/src/gallium/drivers/svga/svga_resource_texture.c +++ b/src/gallium/drivers/svga/svga_resource_texture.c @@ -50,8 +50,8 @@ static unsigned int svga_texture_is_referenced( struct pipe_context *pipe, - struct pipe_resource *texture, - unsigned face, unsigned level) + struct pipe_resource *texture, + unsigned level, int layer) { struct svga_texture *tex = svga_texture(texture); struct svga_screen *ss = svga_screen(pipe->screen); @@ -171,20 +171,7 @@ svga_transfer_dma_band(struct svga_context *svga, struct svga_texture *texture = svga_texture(st->base.resource); SVGA3dCopyBox box; enum pipe_error ret; - - SVGA_DBG(DEBUG_DMA, "dma %s sid %p, face %u, (%u, %u, %u) - (%u, %u, %u), %ubpp\n", - transfer == SVGA3D_WRITE_HOST_VRAM ? "to" : "from", - texture->handle, - st->base.sr.face, - st->base.box.x, - y, - st->base.box.z, - st->base.box.x + st->base.box.width, - y + h, - st->base.box.z + 1, - util_format_get_blocksize(texture->b.b.format) * 8 / - (util_format_get_blockwidth(texture->b.b.format)*util_format_get_blockheight(texture->b.b.format))); - + box.x = st->base.box.x; box.y = y; box.z = st->base.box.z; @@ -195,6 +182,26 @@ svga_transfer_dma_band(struct svga_context *svga, box.srcy = srcy; box.srcz = 0; + if (st->base.resource->target == PIPE_TEXTURE_CUBE) { + st->face = st->base.box.z; + box.z = 0; + } + else + st->face = 0; + + SVGA_DBG(DEBUG_DMA, "dma %s sid %p, face %u, (%u, %u, %u) - (%u, %u, %u), %ubpp\n", + transfer == SVGA3D_WRITE_HOST_VRAM ? "to" : "from", + texture->handle, + st->face, + st->base.box.x, + y, + box.z, + st->base.box.x + st->base.box.width, + y + h, + box.z + 1, + util_format_get_blocksize(texture->b.b.format) * 8 / + (util_format_get_blockwidth(texture->b.b.format)*util_format_get_blockheight(texture->b.b.format))); + ret = SVGA3D_SurfaceDMA(svga->swc, st, transfer, &box, 1); if(ret != PIPE_OK) { svga->swc->flush(svga->swc, NULL); @@ -213,7 +220,7 @@ svga_transfer_dma(struct svga_context *svga, struct svga_screen *screen = svga_screen(texture->b.b.screen); struct svga_winsys_screen *sws = screen->sws; struct pipe_fence_handle *fence = NULL; - + if (transfer == SVGA3D_READ_HOST_VRAM) { SVGA_DBG(DEBUG_PERF, "%s: readback transfer\n", __FUNCTION__); } @@ -221,7 +228,7 @@ svga_transfer_dma(struct svga_context *svga, if(!st->swbuf) { /* Do the DMA transfer in a single go */ - + svga_transfer_dma_band(svga, st, transfer, st->base.box.y, st->base.box.height, 0); if(transfer == SVGA3D_READ_HOST_VRAM) { @@ -245,12 +252,12 @@ svga_transfer_dma(struct svga_context *svga, /* Transfer band must be aligned to pixel block boundaries */ assert(y % blockheight == 0); assert(h % blockheight == 0); - + offset = y * st->base.stride / blockheight; length = h * st->base.stride / blockheight; sw = (uint8_t *)st->swbuf + offset; - + if(transfer == SVGA3D_WRITE_HOST_VRAM) { /* Wait for the previous DMAs to complete */ /* TODO: keep one DMA (at half the size) in the background */ @@ -267,9 +274,9 @@ svga_transfer_dma(struct svga_context *svga, sws->buffer_unmap(sws, st->hwbuf); } } - + svga_transfer_dma_band(svga, st, transfer, y, h, srcy); - + if(transfer == SVGA3D_READ_HOST_VRAM) { svga_context_flush(svga, &fence); sws->fence_finish(sws, fence, 0); @@ -336,10 +343,10 @@ svga_texture_destroy(struct pipe_screen *screen, */ static struct pipe_transfer * svga_texture_get_transfer(struct pipe_context *pipe, - struct pipe_resource *texture, - struct pipe_subresource sr, - unsigned usage, - const struct pipe_box *box) + struct pipe_resource *texture, + unsigned level, + unsigned usage, + const struct pipe_box *box) { struct svga_context *svga = svga_context(pipe); struct svga_screen *ss = svga_screen(pipe->screen); @@ -352,19 +359,20 @@ svga_texture_get_transfer(struct pipe_context *pipe, if (usage & PIPE_TRANSFER_MAP_DIRECTLY) return NULL; + assert(box->depth == 1); st = CALLOC_STRUCT(svga_transfer); if (!st) return NULL; - + pipe_resource_reference(&st->base.resource, texture); - st->base.sr = sr; + st->base.level = level; st->base.usage = usage; st->base.box = *box; st->base.stride = nblocksx*util_format_get_blocksize(texture->format); - st->base.slice_stride = 0; + st->base.layer_stride = 0; st->hw_nblocksy = nblocksy; - + st->hwbuf = svga_winsys_buffer_create(svga, 1, 0, @@ -391,7 +399,7 @@ svga_texture_get_transfer(struct pipe_context *pipe, if(!st->swbuf) goto no_swbuf; } - + if (usage & PIPE_TRANSFER_READ) svga_transfer_dma(svga, st, SVGA3D_READ_HOST_VRAM); @@ -454,8 +462,11 @@ svga_texture_transfer_destroy(struct pipe_context *pipe, if (st->base.usage & PIPE_TRANSFER_WRITE) { svga_transfer_dma(svga, st, SVGA3D_WRITE_HOST_VRAM); ss->texture_timestamp++; - tex->view_age[transfer->sr.level] = ++(tex->age); - tex->defined[transfer->sr.face][transfer->sr.level] = TRUE; + tex->view_age[transfer->level] = ++(tex->age); + if (transfer->resource->target == PIPE_TEXTURE_CUBE) + tex->defined[transfer->box.z][transfer->level] = TRUE; + else + tex->defined[0][transfer->level] = TRUE; } pipe_resource_reference(&st->base.resource, NULL); @@ -490,7 +501,7 @@ svga_texture_create(struct pipe_screen *screen, { struct svga_screen *svgascreen = svga_screen(screen); struct svga_texture *tex = CALLOC_STRUCT(svga_texture); - + if (!tex) goto error1; @@ -507,7 +518,7 @@ svga_texture_create(struct pipe_screen *screen, tex->key.size.width = template->width0; tex->key.size.height = template->height0; tex->key.size.depth = template->depth0; - + if(template->target == PIPE_TEXTURE_CUBE) { tex->key.flags |= SVGA3D_SURFACE_CUBEMAP; tex->key.numFaces = 6; diff --git a/src/gallium/drivers/svga/svga_resource_texture.h b/src/gallium/drivers/svga/svga_resource_texture.h index 631937f2eb0..9a2911c2a95 100644 --- a/src/gallium/drivers/svga/svga_resource_texture.h +++ b/src/gallium/drivers/svga/svga_resource_texture.h @@ -85,6 +85,8 @@ struct svga_transfer { struct pipe_transfer base; + unsigned face; + struct svga_winsys_buffer *hwbuf; /* Height of the hardware buffer in pixel blocks */ diff --git a/src/gallium/drivers/svga/svga_screen.c b/src/gallium/drivers/svga/svga_screen.c index af99c419010..078190342a1 100644 --- a/src/gallium/drivers/svga/svga_screen.c +++ b/src/gallium/drivers/svga/svga_screen.c @@ -237,6 +237,8 @@ static int svga_get_shader_param(struct pipe_screen *screen, unsigned shader, en case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR: case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR: return 0; + case PIPE_SHADER_CAP_SUBROUTINES: + return 0; } break; case PIPE_SHADER_VERTEX: @@ -276,6 +278,8 @@ static int svga_get_shader_param(struct pipe_screen *screen, unsigned shader, en return 0; case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR: return 1; + case PIPE_SHADER_CAP_SUBROUTINES: + return 0; default: break; } @@ -495,7 +499,6 @@ svga_screen_create(struct svga_winsys_screen *sws) screen->fence_finish = svga_fence_finish; svgascreen->sws = sws; - svga_screen_init_surface_functions(screen); svga_init_screen_resource_functions(svgascreen); svgascreen->use_ps30 = diff --git a/src/gallium/drivers/svga/svga_state_fs.c b/src/gallium/drivers/svga/svga_state_fs.c index ad6f2947137..9c04adec8ee 100644 --- a/src/gallium/drivers/svga/svga_state_fs.c +++ b/src/gallium/drivers/svga/svga_state_fs.c @@ -136,7 +136,7 @@ static int make_fs_key( const struct svga_context *svga, /* The blend workaround for simulating logicop xor behaviour * requires that the incoming fragment color be white. This change - * achieves that by creating a varient of the current fragment + * achieves that by creating a variant of the current fragment * shader that overrides all output colors with 1,1,1,1 * * This will work for most shaders, including those containing diff --git a/src/gallium/drivers/svga/svga_state_need_swtnl.c b/src/gallium/drivers/svga/svga_state_need_swtnl.c index d34d68f5350..66fea02a4be 100644 --- a/src/gallium/drivers/svga/svga_state_need_swtnl.c +++ b/src/gallium/drivers/svga/svga_state_need_swtnl.c @@ -114,7 +114,7 @@ static int update_need_pipeline( struct svga_context *svga, /* SVGA_NEW_RAST, SVGA_NEW_REDUCED_PRIMITIVE */ if (svga->curr.rast->need_pipeline & (1 << svga->curr.reduced_prim)) { - SVGA_DBG(DEBUG_SWTNL, "%s: rast need_pipeline (%d) & prim (%x)\n", + SVGA_DBG(DEBUG_SWTNL, "%s: rast need_pipeline (0x%x) & prim (0x%x)\n", __FUNCTION__, svga->curr.rast->need_pipeline, (1 << svga->curr.reduced_prim) ); diff --git a/src/gallium/drivers/svga/svga_state_tss.c b/src/gallium/drivers/svga/svga_state_tss.c index 4a50b19474c..f8b269a101e 100644 --- a/src/gallium/drivers/svga/svga_state_tss.c +++ b/src/gallium/drivers/svga/svga_state_tss.c @@ -238,7 +238,6 @@ update_tss(struct svga_context *svga, // TEXCOORDINDEX -- hopefully not needed if (svga->curr.tex_flags.flag_1d & (1 << i)) { - debug_printf("wrap 1d tex %d\n", i); EMIT_TS(svga, i, SVGA3D_TEX_ADDRESS_WRAP, ADDRESSV, fail); } else diff --git a/src/gallium/drivers/svga/svga_surface.c b/src/gallium/drivers/svga/svga_surface.c index b21dc5fd9af..3e4bed76c05 100644 --- a/src/gallium/drivers/svga/svga_surface.c +++ b/src/gallium/drivers/svga/svga_surface.c @@ -179,36 +179,50 @@ svga_texture_view_surface(struct pipe_context *pipe, static struct pipe_surface * -svga_get_tex_surface(struct pipe_screen *screen, - struct pipe_resource *pt, - unsigned face, unsigned level, unsigned zslice, - unsigned flags) +svga_create_surface(struct pipe_context *pipe, + struct pipe_resource *pt, + const struct pipe_surface *surf_tmpl) { struct svga_texture *tex = svga_texture(pt); + struct pipe_screen *screen = pipe->screen; struct svga_surface *s; - boolean render = (flags & (PIPE_BIND_RENDER_TARGET | - PIPE_BIND_DEPTH_STENCIL)) ? TRUE : FALSE; + unsigned face, zslice; + /* XXX surfaces should only be used for rendering purposes nowadays */ + boolean render = (surf_tmpl->usage & (PIPE_BIND_RENDER_TARGET | + PIPE_BIND_DEPTH_STENCIL)) ? TRUE : FALSE; boolean view = FALSE; SVGA3dSurfaceFormat format; + assert(surf_tmpl->u.tex.first_layer == surf_tmpl->u.tex.last_layer); + s = CALLOC_STRUCT(svga_surface); if (!s) return NULL; + if (pt->target == PIPE_TEXTURE_CUBE) { + face = surf_tmpl->u.tex.first_layer; + zslice = 0; + } + else { + face = 0; + zslice = surf_tmpl->u.tex.first_layer; + } + pipe_reference_init(&s->base.reference, 1); pipe_resource_reference(&s->base.texture, pt); - s->base.format = pt->format; - s->base.width = u_minify(pt->width0, level); - s->base.height = u_minify(pt->height0, level); - s->base.usage = flags; - s->base.level = level; - s->base.face = face; - s->base.zslice = zslice; + s->base.context = pipe; + s->base.format = surf_tmpl->format; + s->base.width = u_minify(pt->width0, surf_tmpl->u.tex.level); + s->base.height = u_minify(pt->height0, surf_tmpl->u.tex.level); + s->base.usage = surf_tmpl->usage; + s->base.u.tex.level = surf_tmpl->u.tex.level; + s->base.u.tex.first_layer = surf_tmpl->u.tex.first_layer; + s->base.u.tex.last_layer = surf_tmpl->u.tex.last_layer; if (!render) - format = svga_translate_format(pt->format); + format = svga_translate_format(surf_tmpl->format); else - format = svga_translate_format_render(pt->format); + format = svga_translate_format_render(surf_tmpl->format); assert(format != SVGA3D_FORMAT_INVALID); @@ -217,11 +231,11 @@ svga_get_tex_surface(struct pipe_screen *screen, /* Currently only used for compressed textures */ if (render && - format != svga_translate_format(pt->format)) { + format != svga_translate_format(surf_tmpl->format)) { view = TRUE; } - if (level != 0 && + if (surf_tmpl->u.tex.level != 0 && svga_screen(screen)->debug.force_level_surface_view) view = TRUE; @@ -233,22 +247,22 @@ svga_get_tex_surface(struct pipe_screen *screen, if (view) { SVGA_DBG(DEBUG_VIEWS, "svga: Surface view: yes %p, level %u face %u z %u, %p\n", - pt, level, face, zslice, s); + pt, surf_tmpl->u.tex.level, face, zslice, s); - s->handle = svga_texture_view_surface(NULL, tex, format, level, 1, face, zslice, - &s->key); + s->handle = svga_texture_view_surface(NULL, tex, format, surf_tmpl->u.tex.level, + 1, face, zslice, &s->key); s->real_face = 0; s->real_level = 0; s->real_zslice = 0; } else { SVGA_DBG(DEBUG_VIEWS, "svga: Surface view: no %p, level %u, face %u, z %u, %p\n", - pt, level, face, zslice, s); + pt, surf_tmpl->u.tex.level, face, zslice, s); memset(&s->key, 0, sizeof s->key); s->handle = tex->handle; s->real_face = face; - s->real_level = level; s->real_zslice = zslice; + s->real_level = surf_tmpl->u.tex.level; } return &s->base; @@ -256,7 +270,8 @@ svga_get_tex_surface(struct pipe_screen *screen, static void -svga_tex_surface_destroy(struct pipe_surface *surf) +svga_surface_destroy(struct pipe_context *pipe, + struct pipe_surface *surf) { struct svga_surface *s = svga_surface(surf); struct svga_texture *t = svga_texture(surf->texture); @@ -282,8 +297,13 @@ svga_mark_surface_dirty(struct pipe_surface *surf) s->dirty = TRUE; - if (s->handle == tex->handle) - tex->defined[surf->face][surf->level] = TRUE; + if (s->handle == tex->handle) { + /* hmm so 3d textures always have all their slices marked ? */ + if (surf->texture->target == PIPE_TEXTURE_CUBE) + tex->defined[surf->u.tex.first_layer][surf->u.tex.level] = TRUE; + else + tex->defined[0][surf->u.tex.level] = TRUE; + } else { /* this will happen later in svga_propagate_surface */ } @@ -314,22 +334,32 @@ svga_propagate_surface(struct pipe_context *pipe, struct pipe_surface *surf) struct svga_surface *s = svga_surface(surf); struct svga_texture *tex = svga_texture(surf->texture); struct svga_screen *ss = svga_screen(surf->texture->screen); + unsigned zslice, face; if (!s->dirty) return; + if (surf->texture->target == PIPE_TEXTURE_CUBE) { + zslice = 0; + face = surf->u.tex.first_layer; + } + else { + zslice = surf->u.tex.first_layer; + face = 0; + } + s->dirty = FALSE; ss->texture_timestamp++; - tex->view_age[surf->level] = ++(tex->age); + tex->view_age[surf->u.tex.level] = ++(tex->age); if (s->handle != tex->handle) { - SVGA_DBG(DEBUG_VIEWS, "svga: Surface propagate: tex %p, level %u, from %p\n", tex, surf->level, surf); + SVGA_DBG(DEBUG_VIEWS, "svga: Surface propagate: tex %p, level %u, from %p\n", tex, surf->u.tex.level, surf); svga_texture_copy_handle(svga_context(pipe), s->handle, 0, 0, 0, s->real_level, s->real_face, - tex->handle, 0, 0, surf->zslice, surf->level, surf->face, - u_minify(tex->b.b.width0, surf->level), - u_minify(tex->b.b.height0, surf->level), 1); - tex->defined[surf->face][surf->level] = TRUE; + tex->handle, 0, 0, zslice, surf->u.tex.level, face, + u_minify(tex->b.b.width0, surf->u.tex.level), + u_minify(tex->b.b.height0, surf->u.tex.level), 1); + tex->defined[face][surf->u.tex.level] = TRUE; } } @@ -351,9 +381,9 @@ svga_surface_needs_propagation(struct pipe_surface *surf) void -svga_screen_init_surface_functions(struct pipe_screen *screen) +svga_init_surface_functions(struct svga_context *svga) { - screen->get_tex_surface = svga_get_tex_surface; - screen->tex_surface_destroy = svga_tex_surface_destroy; + svga->pipe.create_surface = svga_create_surface; + svga->pipe.surface_destroy = svga_surface_destroy; } diff --git a/src/gallium/drivers/svga/svga_surface.h b/src/gallium/drivers/svga/svga_surface.h index 13bd5b19b61..afb8326e1f3 100644 --- a/src/gallium/drivers/svga/svga_surface.h +++ b/src/gallium/drivers/svga/svga_surface.h @@ -90,7 +90,4 @@ svga_surface(struct pipe_surface *surface) return (struct svga_surface *)surface; } -void -svga_screen_init_surface_functions(struct pipe_screen *screen); - #endif |