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Diffstat (limited to 'src/gallium/drivers/svga/svga_tgsi.h')
-rw-r--r--src/gallium/drivers/svga/svga_tgsi.h6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/gallium/drivers/svga/svga_tgsi.h b/src/gallium/drivers/svga/svga_tgsi.h
index e7a2a134ca5..5c47a4ad39f 100644
--- a/src/gallium/drivers/svga/svga_tgsi.h
+++ b/src/gallium/drivers/svga/svga_tgsi.h
@@ -124,7 +124,7 @@ struct svga_shader_variant
* The real use of this information is matching vertex elements to
* fragment shader inputs in the case where vertex shader is disabled.
*/
-static INLINE void svga_generate_vdecl_semantics( unsigned idx,
+static inline void svga_generate_vdecl_semantics( unsigned idx,
unsigned *usage,
unsigned *usage_index )
{
@@ -140,12 +140,12 @@ static INLINE void svga_generate_vdecl_semantics( unsigned idx,
-static INLINE unsigned svga_vs_key_size( const struct svga_vs_compile_key *key )
+static inline unsigned svga_vs_key_size( const struct svga_vs_compile_key *key )
{
return sizeof *key;
}
-static INLINE unsigned svga_fs_key_size( const struct svga_fs_compile_key *key )
+static inline unsigned svga_fs_key_size( const struct svga_fs_compile_key *key )
{
return (const char *)&key->tex[key->num_textures] - (const char *)key;
}