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Diffstat (limited to 'src/gallium/drivers/svga/svga_surface.c')
-rw-r--r--src/gallium/drivers/svga/svga_surface.c30
1 files changed, 21 insertions, 9 deletions
diff --git a/src/gallium/drivers/svga/svga_surface.c b/src/gallium/drivers/svga/svga_surface.c
index 3e4bed76c05..3e8fb5f0271 100644
--- a/src/gallium/drivers/svga/svga_surface.c
+++ b/src/gallium/drivers/svga/svga_surface.c
@@ -100,8 +100,9 @@ svga_texture_copy_handle(struct svga_context *svga,
struct svga_winsys_surface *
-svga_texture_view_surface(struct pipe_context *pipe,
+svga_texture_view_surface(struct svga_context *svga,
struct svga_texture *tex,
+ SVGA3dSurfaceFlags flags,
SVGA3dSurfaceFormat format,
unsigned start_mip,
unsigned num_mip,
@@ -109,7 +110,7 @@ svga_texture_view_surface(struct pipe_context *pipe,
int zslice_pick,
struct svga_host_surface_cache_key *key) /* OUT */
{
- struct svga_screen *ss = svga_screen(pipe->screen);
+ struct svga_screen *ss = svga_screen(svga->pipe.screen);
struct svga_winsys_surface *handle;
uint32_t i, j;
unsigned z_offset = 0;
@@ -118,7 +119,7 @@ svga_texture_view_surface(struct pipe_context *pipe,
"svga: Create surface view: face %d zslice %d mips %d..%d\n",
face_pick, zslice_pick, start_mip, start_mip+num_mip-1);
- key->flags = 0;
+ key->flags = flags;
key->format = format;
key->numMipLevels = num_mip;
key->size.width = u_minify(tex->b.b.width0, start_mip);
@@ -161,7 +162,7 @@ svga_texture_view_surface(struct pipe_context *pipe,
u_minify(tex->b.b.depth0, i + start_mip) :
1);
- svga_texture_copy_handle(svga_context(pipe),
+ svga_texture_copy_handle(svga,
tex->handle,
0, 0, z_offset,
i + start_mip,
@@ -183,6 +184,7 @@ svga_create_surface(struct pipe_context *pipe,
struct pipe_resource *pt,
const struct pipe_surface *surf_tmpl)
{
+ struct svga_context *svga = svga_context(pipe);
struct svga_texture *tex = svga_texture(pt);
struct pipe_screen *screen = pipe->screen;
struct svga_surface *s;
@@ -191,6 +193,7 @@ svga_create_surface(struct pipe_context *pipe,
boolean render = (surf_tmpl->usage & (PIPE_BIND_RENDER_TARGET |
PIPE_BIND_DEPTH_STENCIL)) ? TRUE : FALSE;
boolean view = FALSE;
+ SVGA3dSurfaceFlags flags;
SVGA3dSurfaceFormat format;
assert(surf_tmpl->u.tex.first_layer == surf_tmpl->u.tex.last_layer);
@@ -219,10 +222,18 @@ svga_create_surface(struct pipe_context *pipe,
s->base.u.tex.first_layer = surf_tmpl->u.tex.first_layer;
s->base.u.tex.last_layer = surf_tmpl->u.tex.last_layer;
- if (!render)
+ if (!render) {
+ flags = SVGA3D_SURFACE_HINT_TEXTURE;
format = svga_translate_format(surf_tmpl->format);
- else
+ } else {
+ if (surf_tmpl->usage & PIPE_BIND_RENDER_TARGET) {
+ flags = SVGA3D_SURFACE_HINT_RENDERTARGET;
+ }
+ if (surf_tmpl->usage & PIPE_BIND_DEPTH_STENCIL) {
+ flags = SVGA3D_SURFACE_HINT_DEPTHSTENCIL;
+ }
format = svga_translate_format_render(surf_tmpl->format);
+ }
assert(format != SVGA3D_FORMAT_INVALID);
@@ -249,7 +260,8 @@ svga_create_surface(struct pipe_context *pipe,
SVGA_DBG(DEBUG_VIEWS, "svga: Surface view: yes %p, level %u face %u z %u, %p\n",
pt, surf_tmpl->u.tex.level, face, zslice, s);
- s->handle = svga_texture_view_surface(NULL, tex, format, surf_tmpl->u.tex.level,
+ s->handle = svga_texture_view_surface(svga, tex, flags, format,
+ surf_tmpl->u.tex.level,
1, face, zslice, &s->key);
s->real_face = 0;
s->real_level = 0;
@@ -329,7 +341,7 @@ void svga_mark_surfaces_dirty(struct svga_context *svga)
* pipe is optional context to inline the blit command in.
*/
void
-svga_propagate_surface(struct pipe_context *pipe, struct pipe_surface *surf)
+svga_propagate_surface(struct svga_context *svga, struct pipe_surface *surf)
{
struct svga_surface *s = svga_surface(surf);
struct svga_texture *tex = svga_texture(surf->texture);
@@ -354,7 +366,7 @@ svga_propagate_surface(struct pipe_context *pipe, struct pipe_surface *surf)
if (s->handle != tex->handle) {
SVGA_DBG(DEBUG_VIEWS, "svga: Surface propagate: tex %p, level %u, from %p\n", tex, surf->u.tex.level, surf);
- svga_texture_copy_handle(svga_context(pipe),
+ svga_texture_copy_handle(svga,
s->handle, 0, 0, 0, s->real_level, s->real_face,
tex->handle, 0, 0, zslice, surf->u.tex.level, face,
u_minify(tex->b.b.width0, surf->u.tex.level),