diff options
Diffstat (limited to 'src/gallium/drivers/svga/svga_state_framebuffer.c')
-rw-r--r-- | src/gallium/drivers/svga/svga_state_framebuffer.c | 340 |
1 files changed, 288 insertions, 52 deletions
diff --git a/src/gallium/drivers/svga/svga_state_framebuffer.c b/src/gallium/drivers/svga/svga_state_framebuffer.c index 1c174da3130..9abacc9fa20 100644 --- a/src/gallium/drivers/svga/svga_state_framebuffer.c +++ b/src/gallium/drivers/svga/svga_state_framebuffer.c @@ -26,12 +26,14 @@ #include "util/u_inlines.h" #include "pipe/p_defines.h" #include "util/u_math.h" +#include "util/u_format.h" #include "svga_context.h" #include "svga_state.h" #include "svga_cmd.h" #include "svga_debug.h" #include "svga_screen.h" +#include "svga_surface.h" /* @@ -46,30 +48,26 @@ #define MAX_RT_PER_BATCH 8 -/*********************************************************************** - * Hardware state update - */ - static enum pipe_error -emit_framebuffer( struct svga_context *svga, - unsigned dirty ) +emit_fb_vgpu9(struct svga_context *svga) { struct svga_screen *svgascreen = svga_screen(svga->pipe.screen); const struct pipe_framebuffer_state *curr = &svga->curr.framebuffer; struct pipe_framebuffer_state *hw = &svga->state.hw_clear.framebuffer; - boolean reemit = svga->rebind.rendertargets; + boolean reemit = svga->rebind.flags.rendertargets; unsigned i; enum pipe_error ret; + assert(!svga_have_vgpu10(svga)); + /* * We need to reemit non-null surface bindings, even when they are not * dirty, to ensure that the resources are paged in. */ for (i = 0; i < svgascreen->max_color_buffers; i++) { - if (curr->cbufs[i] != hw->cbufs[i] || - (reemit && hw->cbufs[i])) { + if ((curr->cbufs[i] != hw->cbufs[i]) || (reemit && hw->cbufs[i])) { if (svga->curr.nr_fbs++ > MAX_RT_PER_BATCH) return PIPE_ERROR_OUT_OF_MEMORY; @@ -82,14 +80,13 @@ emit_framebuffer( struct svga_context *svga, } } - if (curr->zsbuf != hw->zsbuf || - (reemit && hw->zsbuf)) { + if ((curr->zsbuf != hw->zsbuf) || (reemit && hw->zsbuf)) { ret = SVGA3D_SetRenderTarget(svga->swc, SVGA3D_RT_DEPTH, curr->zsbuf); if (ret != PIPE_OK) return ret; if (curr->zsbuf && - curr->zsbuf->format == PIPE_FORMAT_S8_UINT_Z24_UNORM) { + util_format_is_depth_and_stencil(curr->zsbuf->format)) { ret = SVGA3D_SetRenderTarget(svga->swc, SVGA3D_RT_STENCIL, curr->zsbuf); if (ret != PIPE_OK) @@ -104,8 +101,6 @@ emit_framebuffer( struct svga_context *svga, pipe_surface_reference(&hw->zsbuf, curr->zsbuf); } - svga->rebind.rendertargets = FALSE; - return PIPE_OK; } @@ -118,15 +113,15 @@ emit_framebuffer( struct svga_context *svga, * Called at the beginning of every new command buffer to ensure that * non-dirty rendertargets are properly paged-in. */ -enum pipe_error -svga_reemit_framebuffer_bindings(struct svga_context *svga) +static enum pipe_error +svga_reemit_framebuffer_bindings_vgpu9(struct svga_context *svga) { struct svga_screen *svgascreen = svga_screen(svga->pipe.screen); struct pipe_framebuffer_state *hw = &svga->state.hw_clear.framebuffer; unsigned i; enum pipe_error ret; - assert(svga->rebind.rendertargets); + assert(!svga_have_vgpu10(svga)); for (i = 0; i < svgascreen->max_color_buffers; i++) { if (hw->cbufs[i]) { @@ -145,7 +140,7 @@ svga_reemit_framebuffer_bindings(struct svga_context *svga) } if (hw->zsbuf && - hw->zsbuf->format == PIPE_FORMAT_S8_UINT_Z24_UNORM) { + util_format_is_depth_and_stencil(hw->zsbuf->format)) { ret = SVGA3D_SetRenderTarget(svga->swc, SVGA3D_RT_STENCIL, hw->zsbuf); if (ret != PIPE_OK) { return ret; @@ -159,7 +154,161 @@ svga_reemit_framebuffer_bindings(struct svga_context *svga) } } - svga->rebind.rendertargets = FALSE; + return PIPE_OK; +} + + + +static enum pipe_error +emit_fb_vgpu10(struct svga_context *svga) +{ + const struct svga_screen *ss = svga_screen(svga->pipe.screen); + struct pipe_surface *rtv[SVGA3D_MAX_RENDER_TARGETS]; + struct pipe_surface *dsv; + struct pipe_framebuffer_state *curr = &svga->curr.framebuffer; + struct pipe_framebuffer_state *hw = &svga->state.hw_clear.framebuffer; + const unsigned num_color = MAX2(curr->nr_cbufs, hw->nr_cbufs); + unsigned i; + enum pipe_error ret; + + assert(svga_have_vgpu10(svga)); + + /* Setup render targets array. Note that we loop over the max of the + * number of previously bound buffers and the new buffers to unbind + * any previously bound buffers when the new number of buffers is less + * than the old number of buffers. + */ + for (i = 0; i < num_color; i++) { + if (curr->cbufs[i]) { + rtv[i] = svga_validate_surface_view(svga, + svga_surface(curr->cbufs[i])); + if (rtv[i] == NULL) { + return PIPE_ERROR_OUT_OF_MEMORY; + } + + assert(svga_surface(rtv[i])->view_id != SVGA3D_INVALID_ID); + } + else { + rtv[i] = NULL; + } + } + + /* Setup depth stencil view */ + if (curr->zsbuf) { + dsv = svga_validate_surface_view(svga, svga_surface(curr->zsbuf)); + if (dsv == NULL) { + return PIPE_ERROR_OUT_OF_MEMORY; + } + } + else { + dsv = NULL; + } + + ret = SVGA3D_vgpu10_SetRenderTargets(svga->swc, num_color, rtv, dsv); + if (ret != PIPE_OK) + return ret; + + for (i = 0; i < ss->max_color_buffers; i++) { + if (hw->cbufs[i] != curr->cbufs[i]) { + /* propagate the backed view surface before unbinding it */ + if (hw->cbufs[i] && svga_surface(hw->cbufs[i])->backed) { + svga_propagate_surface(svga, + &svga_surface(hw->cbufs[i])->backed->base); + } + pipe_surface_reference(&hw->cbufs[i], curr->cbufs[i]); + } + } + hw->nr_cbufs = curr->nr_cbufs; + + if (hw->zsbuf != curr->zsbuf) { + /* propagate the backed view surface before unbinding it */ + if (hw->zsbuf && svga_surface(hw->zsbuf)->backed) { + svga_propagate_surface(svga, &svga_surface(hw->zsbuf)->backed->base); + } + pipe_surface_reference(&hw->zsbuf, curr->zsbuf); + } + + return ret; +} + + +static enum pipe_error +emit_framebuffer(struct svga_context *svga, unsigned dirty) +{ + if (svga_have_vgpu10(svga)) { + return emit_fb_vgpu10(svga); + } + else { + return emit_fb_vgpu9(svga); + } +} + + +/* + * Rebind rendertargets. + * + * Similar to emit_framebuffer, but without any state checking/update. + * + * Called at the beginning of every new command buffer to ensure that + * non-dirty rendertargets are properly paged-in. + */ +enum pipe_error +svga_reemit_framebuffer_bindings(struct svga_context *svga) +{ + enum pipe_error ret; + + assert(svga->rebind.flags.rendertargets); + + if (svga_have_vgpu10(svga)) { + ret = emit_fb_vgpu10(svga); + } + else { + ret = svga_reemit_framebuffer_bindings_vgpu9(svga); + } + + svga->rebind.flags.rendertargets = FALSE; + + return ret; +} + + +/* + * Send a private allocation command to page in rendertargets resource. + */ +enum pipe_error +svga_rebind_framebuffer_bindings(struct svga_context *svga) +{ + const struct svga_screen *ss = svga_screen(svga->pipe.screen); + struct pipe_framebuffer_state *hw = &svga->state.hw_clear.framebuffer; + unsigned i; + enum pipe_error ret; + + assert(svga_have_vgpu10(svga)); + + if (!svga->rebind.flags.rendertargets) + return PIPE_OK; + + for (i = 0; i < ss->max_color_buffers; i++) { + if (hw->cbufs[i]) { + ret = svga->swc->resource_rebind(svga->swc, + svga_surface(hw->cbufs[i])->handle, + NULL, + SVGA_RELOC_WRITE); + if (ret != PIPE_OK) + return ret; + } + } + + if (hw->zsbuf) { + ret = svga->swc->resource_rebind(svga->swc, + svga_surface(hw->zsbuf)->handle, + NULL, + SVGA_RELOC_WRITE); + if (ret != PIPE_OK) + return ret; + } + + svga->rebind.flags.rendertargets = 0; return PIPE_OK; } @@ -202,6 +351,7 @@ emit_viewport( struct svga_context *svga, float fy = flip * viewport->scale[1] * -1.0f + viewport->translate[1]; float fw = viewport->scale[0] * 2.0f; float fh = flip * viewport->scale[1] * 2.0f; + boolean emit_vgpu10_viewport = FALSE; memset( &prescale, 0, sizeof(prescale) ); @@ -225,7 +375,16 @@ emit_viewport( struct svga_context *svga, prescale.translate[1] = 0; prescale.translate[2] = 0; prescale.translate[3] = 0; - prescale.enabled = TRUE; + + /* Enable prescale to adjust vertex positions to match + VGPU10 convention only if rasterization is enabled. + */ + if (svga->curr.rast->templ.rasterizer_discard) { + degenerate = TRUE; + goto out; + } else { + prescale.enabled = TRUE; + } if (fw < 0) { prescale.scale[0] *= -1.0f; @@ -235,7 +394,14 @@ emit_viewport( struct svga_context *svga, } if (fh < 0.0) { - prescale.translate[1] = fh - 1.0f + fy * 2.0f; + if (svga_have_vgpu10(svga)) { + /* floating point viewport params below */ + prescale.translate[1] = fh + fy * 2.0f; + } + else { + /* integer viewport params below */ + prescale.translate[1] = fh - 1.0f + fy * 2.0f; + } fh = -fh; fy -= fh; prescale.scale[1] = -1.0f; @@ -321,19 +487,31 @@ emit_viewport( struct svga_context *svga, float adjust_x = 0.0; float adjust_y = 0.0; - switch (svga->curr.reduced_prim) { - case PIPE_PRIM_POINTS: - adjust_x = -0.375; - adjust_y = -0.75; - break; - case PIPE_PRIM_LINES: - adjust_x = -0.5; - adjust_y = 0; - break; - case PIPE_PRIM_TRIANGLES: - adjust_x = -0.5; - adjust_y = -0.5; - break; + if (svga_have_vgpu10(svga)) { + /* Normally, we don't have to do any sub-pixel coordinate + * adjustments for VGPU10. But when we draw wide points with + * a GS we need an X adjustment in order to be conformant. + */ + if (svga->curr.reduced_prim == PIPE_PRIM_POINTS && + svga->curr.rast->pointsize > 1.0f) { + adjust_x = 0.5; + } + } + else { + switch (svga->curr.reduced_prim) { + case PIPE_PRIM_POINTS: + adjust_x = -0.375; + adjust_y = -0.75; + break; + case PIPE_PRIM_LINES: + adjust_x = -0.5; + adjust_y = 0; + break; + case PIPE_PRIM_TRIANGLES: + adjust_x = -0.5; + adjust_y = -0.5; + break; + } } if (invertY) @@ -360,6 +538,17 @@ emit_viewport( struct svga_context *svga, prescale.scale[2] = -prescale.scale[2]; } + /* If zmin is less than 0, clamp zmin to 0 and adjust the prescale. + * zmin can be set to -1 when viewport->scale[2] is set to 1 and + * viewport->translate[2] is set to 0 in the blit code. + */ + if (range_min < 0.0f) { + range_min = -0.5f * viewport->scale[2] + 0.5f + viewport->translate[2]; + range_max = 0.5f * viewport->scale[2] + 0.5f + viewport->translate[2]; + prescale.scale[2] *= 2.0f; + prescale.translate[2] -= 0.5f; + } + if (prescale.enabled) { float H[2]; float J[2]; @@ -428,21 +617,49 @@ out: prescale.enabled = FALSE; } - if (memcmp(&rect, &svga->state.hw_clear.viewport, sizeof(rect)) != 0) { - ret = SVGA3D_SetViewport(svga->swc, &rect); - if(ret != PIPE_OK) - return ret; + if (!svga_rects_equal(&rect, &svga->state.hw_clear.viewport)) { + if (svga_have_vgpu10(svga)) { + emit_vgpu10_viewport = TRUE; + } + else { + ret = SVGA3D_SetViewport(svga->swc, &rect); + if (ret != PIPE_OK) + return ret; - memcpy(&svga->state.hw_clear.viewport, &rect, sizeof(rect)); - assert(sizeof(rect) == sizeof(svga->state.hw_clear.viewport)); + svga->state.hw_clear.viewport = rect; + } } if (svga->state.hw_clear.depthrange.zmin != range_min || - svga->state.hw_clear.depthrange.zmax != range_max) { - ret = SVGA3D_SetZRange(svga->swc, range_min, range_max ); - if(ret != PIPE_OK) + svga->state.hw_clear.depthrange.zmax != range_max) + { + if (svga_have_vgpu10(svga)) { + emit_vgpu10_viewport = TRUE; + } + else { + ret = SVGA3D_SetZRange(svga->swc, range_min, range_max ); + if (ret != PIPE_OK) + return ret; + + svga->state.hw_clear.depthrange.zmin = range_min; + svga->state.hw_clear.depthrange.zmax = range_max; + } + } + + if (emit_vgpu10_viewport) { + SVGA3dViewport vp; + vp.x = (float) rect.x; + vp.y = (float) rect.y; + vp.width = (float) rect.w; + vp.height = (float) rect.h; + vp.minDepth = range_min; + vp.maxDepth = range_max; + ret = SVGA3D_vgpu10_SetViewports(svga->swc, 1, &vp); + if (ret != PIPE_OK) return ret; + svga->state.hw_clear.viewport = rect; + svga->state.hw_clear.depthrange.zmin = range_min; svga->state.hw_clear.depthrange.zmax = range_max; } @@ -475,14 +692,27 @@ emit_scissor_rect( struct svga_context *svga, unsigned dirty ) { const struct pipe_scissor_state *scissor = &svga->curr.scissor; - SVGA3dRect rect; - rect.x = scissor->minx; - rect.y = scissor->miny; - rect.w = scissor->maxx - scissor->minx; /* + 1 ?? */ - rect.h = scissor->maxy - scissor->miny; /* + 1 ?? */ + if (svga_have_vgpu10(svga)) { + SVGASignedRect rect; + + rect.left = scissor->minx; + rect.top = scissor->miny; + rect.right = scissor->maxx; + rect.bottom = scissor->maxy; + + return SVGA3D_vgpu10_SetScissorRects(svga->swc, 1, &rect); + } + else { + SVGA3dRect rect; - return SVGA3D_SetScissorRect(svga->swc, &rect); + rect.x = scissor->minx; + rect.y = scissor->miny; + rect.w = scissor->maxx - scissor->minx; /* + 1 ?? */ + rect.h = scissor->maxy - scissor->miny; /* + 1 ?? */ + + return SVGA3D_SetScissorRect(svga->swc, &rect); + } } @@ -527,9 +757,15 @@ emit_clip_planes( struct svga_context *svga, plane[2] = 2.0f * c; plane[3] = d - c; - ret = SVGA3D_SetClipPlane(svga->swc, i, plane); - if(ret != PIPE_OK) - return ret; + if (svga_have_vgpu10(svga)) { + //debug_printf("XXX emit DX10 clip plane\n"); + ret = PIPE_OK; + } + else { + ret = SVGA3D_SetClipPlane(svga->swc, i, plane); + if (ret != PIPE_OK) + return ret; + } } return PIPE_OK; |