diff options
Diffstat (limited to 'src/gallium/drivers/svga/svga_screen_texture.c')
-rw-r--r-- | src/gallium/drivers/svga/svga_screen_texture.c | 159 |
1 files changed, 92 insertions, 67 deletions
diff --git a/src/gallium/drivers/svga/svga_screen_texture.c b/src/gallium/drivers/svga/svga_screen_texture.c index 410adf881b8..3e2cb1a16d2 100644 --- a/src/gallium/drivers/svga/svga_screen_texture.c +++ b/src/gallium/drivers/svga/svga_screen_texture.c @@ -268,14 +268,8 @@ svga_texture_create(struct pipe_screen *screen, const struct pipe_texture *templat) { struct svga_screen *svgascreen = svga_screen(screen); - struct svga_winsys_screen *sws = svgascreen->sws; struct svga_texture *tex = CALLOC_STRUCT(svga_texture); unsigned width, height, depth; - SVGA3dSurfaceFlags flags = 0; - SVGA3dSurfaceFormat format; - SVGA3dSize size; - uint32 numFaces; - uint32 numMipLevels; unsigned level; if (!tex) @@ -298,23 +292,24 @@ svga_texture_create(struct pipe_screen *screen, depth = u_minify(depth, 1); } - size.width = templat->width0; - size.height = templat->height0; - size.depth = templat->depth0; + tex->key.flags = 0; + tex->key.size.width = templat->width0; + tex->key.size.height = templat->height0; + tex->key.size.depth = templat->depth0; if(templat->target == PIPE_TEXTURE_CUBE) { - flags |= SVGA3D_SURFACE_CUBEMAP; - numFaces = 6; + tex->key.flags |= SVGA3D_SURFACE_CUBEMAP; + tex->key.numFaces = 6; } else { - numFaces = 1; + tex->key.numFaces = 1; } if(templat->tex_usage & PIPE_TEXTURE_USAGE_SAMPLER) - flags |= SVGA3D_SURFACE_HINT_TEXTURE; + tex->key.flags |= SVGA3D_SURFACE_HINT_TEXTURE; if(templat->tex_usage & PIPE_TEXTURE_USAGE_PRIMARY) - flags |= SVGA3D_SURFACE_HINT_SCANOUT; + tex->key.flags |= SVGA3D_SURFACE_HINT_SCANOUT; /* * XXX: Never pass the SVGA3D_SURFACE_HINT_RENDERTARGET hint. Mesa cannot @@ -325,21 +320,24 @@ svga_texture_create(struct pipe_screen *screen, #if 0 if((templat->tex_usage & PIPE_TEXTURE_USAGE_RENDER_TARGET) && !pf_is_compressed(templat->format)) - flags |= SVGA3D_SURFACE_HINT_RENDERTARGET; + tex->key.flags |= SVGA3D_SURFACE_HINT_RENDERTARGET; #endif if(templat->tex_usage & PIPE_TEXTURE_USAGE_DEPTH_STENCIL) - flags |= SVGA3D_SURFACE_HINT_DEPTHSTENCIL; + tex->key.flags |= SVGA3D_SURFACE_HINT_DEPTHSTENCIL; - numMipLevels = templat->last_level + 1; + tex->key.numMipLevels = templat->last_level + 1; - format = svga_translate_format(templat->format); - if(format == SVGA3D_FORMAT_INVALID) + tex->key.format = svga_translate_format(templat->format); + if(tex->key.format == SVGA3D_FORMAT_INVALID) goto error2; + + tex->key.cachable = 1; - tex->handle = sws->surface_create(sws, flags, format, size, numFaces, numMipLevels); + SVGA_DBG(DEBUG_DMA, "surface_create for texture\n", tex->handle); + tex->handle = svga_screen_surface_create(svgascreen, &tex->key); if (tex->handle) - SVGA_DBG(DEBUG_DMA, "create sid %p (texture)\n", tex->handle); + SVGA_DBG(DEBUG_DMA, " --> got sid %p (texture)\n", tex->handle); return &tex->base; @@ -395,6 +393,7 @@ svga_texture_blanket(struct pipe_screen * screen, return NULL; tex->base = *base; + if (sbuf->key.format == 1) tex->base.format = PIPE_FORMAT_X8R8G8B8_UNORM; @@ -404,6 +403,12 @@ svga_texture_blanket(struct pipe_screen * screen, pipe_reference_init(&tex->base.reference, 1); tex->base.screen = screen; + SVGA_DBG(DEBUG_DMA, "blanket sid %p\n", sbuf->handle); + + /* We don't own this storage, so don't try to cache it. + */ + assert(sbuf->key.cachable == 0); + tex->key.cachable = 0; sws->surface_reference(sws, &tex->handle, sbuf->handle); return &tex->base; @@ -424,7 +429,7 @@ svga_texture_destroy(struct pipe_texture *pt) DBG("%s deleting %p\n", __FUNCTION__, (void *) tex); */ SVGA_DBG(DEBUG_DMA, "unref sid %p (texture)\n", tex->handle); - ss->sws->surface_reference(ss->sws, &tex->handle, NULL); + svga_screen_surface_destroy(ss, &tex->key, &tex->handle); FREE(tex); } @@ -515,43 +520,47 @@ svga_texture_view_surface(struct pipe_context *pipe, unsigned start_mip, unsigned num_mip, int face_pick, - int zslice_pick) + int zslice_pick, + struct svga_host_surface_cache_key *key) /* OUT */ { struct svga_screen *ss = svga_screen(tex->base.screen); - struct svga_winsys_screen *sws = ss->sws; struct svga_winsys_surface *handle; int i, j; - SVGA3dSurfaceFlags flags = 0; - SVGA3dSize size; - uint32 numFaces; - uint32 numMipLevels = num_mip; unsigned z_offset = 0; SVGA_DBG(DEBUG_PERF, "svga: Create surface view: face %d zslice %d mips %d..%d\n", face_pick, zslice_pick, start_mip, start_mip+num_mip-1); - size.width = u_minify(tex->base.width0, start_mip); - size.height = u_minify(tex->base.height0, start_mip); - size.depth = zslice_pick < 0 ? u_minify(tex->base.depth0, start_mip) : 1; - assert(size.depth == 1); + key->flags = 0; + key->format = format; + key->numMipLevels = num_mip; + key->size.width = u_minify(tex->base.width0, start_mip); + key->size.height = u_minify(tex->base.height0, start_mip); + key->size.depth = zslice_pick < 0 ? u_minify(tex->base.depth0, start_mip) : 1; + key->cachable = 1; + assert(key->size.depth == 1); if(tex->base.target == PIPE_TEXTURE_CUBE && face_pick < 0) { - flags |= SVGA3D_SURFACE_CUBEMAP; - numFaces = 6; + key->flags |= SVGA3D_SURFACE_CUBEMAP; + key->numFaces = 6; } else { - numFaces = 1; + key->numFaces = 1; } - if(format == SVGA3D_FORMAT_INVALID) + if(key->format == SVGA3D_FORMAT_INVALID) { + key->cachable = 0; return NULL; + } - handle = sws->surface_create(sws, flags, format, size, numFaces, numMipLevels); - - if (!handle) + SVGA_DBG(DEBUG_DMA, "surface_create for texture view\n"); + handle = svga_screen_surface_create(ss, key); + if (!handle) { + key->cachable = 0; return NULL; + } - SVGA_DBG(DEBUG_DMA, "create sid %p (texture view)\n", handle); + SVGA_DBG(DEBUG_DMA, " --> got sid %p (texture view)\n", handle); if (face_pick < 0) face_pick = 0; @@ -559,15 +568,23 @@ svga_texture_view_surface(struct pipe_context *pipe, if (zslice_pick >= 0) z_offset = zslice_pick; - for (i = 0; i < num_mip; i++) { - for (j = 0; j < numFaces; j++) { + for (i = 0; i < key->numMipLevels; i++) { + for (j = 0; j < key->numFaces; j++) { if(tex->defined[j + face_pick][i + start_mip]) { - unsigned depth = zslice_pick < 0 ? u_minify(tex->base.depth0, i + start_mip) : 1; - svga_texture_copy_handle(svga_context(pipe), ss, - tex->handle, 0, 0, z_offset, i + start_mip, j + face_pick, + unsigned depth = (zslice_pick < 0 ? + u_minify(tex->base.depth0, i + start_mip) : + 1); + + svga_texture_copy_handle(svga_context(pipe), + ss, + tex->handle, + 0, 0, z_offset, + i + start_mip, + j + face_pick, handle, 0, 0, 0, i, j, u_minify(tex->base.width0, i + start_mip), - u_minify(tex->base.height0, i + start_mip), depth); + u_minify(tex->base.height0, i + start_mip), + depth); } } } @@ -584,25 +601,23 @@ svga_get_tex_surface(struct pipe_screen *screen, { struct svga_texture *tex = svga_texture(pt); struct svga_surface *s; - struct pipe_surface *ps; boolean render = flags & PIPE_BUFFER_USAGE_GPU_WRITE ? TRUE : FALSE; boolean view = FALSE; SVGA3dSurfaceFormat format; s = CALLOC_STRUCT(svga_surface); - ps = &s->base; - if (!ps) + if (!s) return NULL; - pipe_reference_init(&ps->reference, 1); - pipe_texture_reference(&ps->texture, pt); - ps->format = pt->format; - ps->width = u_minify(pt->width0, level); - ps->height = u_minify(pt->height0, level); - ps->usage = flags; - ps->level = level; - ps->face = face; - ps->zslice = zslice; + pipe_reference_init(&s->base.reference, 1); + pipe_texture_reference(&s->base.texture, pt); + s->base.format = pt->format; + s->base.width = u_minify(pt->width0, level); + s->base.height = u_minify(pt->height0, level); + s->base.usage = flags; + s->base.level = level; + s->base.face = face; + s->base.zslice = zslice; if (!render) format = svga_translate_format(pt->format); @@ -617,11 +632,13 @@ svga_get_tex_surface(struct pipe_screen *screen, view = TRUE; /* Currently only used for compressed textures */ - if (render && (format != svga_translate_format(pt->format))) { + if (render && + format != svga_translate_format(pt->format)) { view = TRUE; } - if (level != 0 && svga_screen(screen)->debug.force_level_surface_view) + if (level != 0 && + svga_screen(screen)->debug.force_level_surface_view) view = TRUE; if (pt->target == PIPE_TEXTURE_3D) @@ -632,9 +649,10 @@ svga_get_tex_surface(struct pipe_screen *screen, if (view) { SVGA_DBG(DEBUG_VIEWS, "svga: Surface view: yes %p, level %u face %u z %u, %p\n", - pt, level, face, zslice, ps); + pt, level, face, zslice, s); - s->handle = svga_texture_view_surface(NULL, tex, format, level, 1, face, zslice); + s->handle = svga_texture_view_surface(NULL, tex, format, level, 1, face, zslice, + &s->key); s->real_face = 0; s->real_level = 0; s->real_zslice = 0; @@ -642,15 +660,16 @@ svga_get_tex_surface(struct pipe_screen *screen, struct svga_winsys_screen *sws = svga_winsys_screen(screen); SVGA_DBG(DEBUG_VIEWS, "svga: Surface view: no %p, level %u, face %u, z %u, %p\n", - pt, level, face, zslice, ps); + pt, level, face, zslice, s); + memset(&s->key, 0, sizeof s->key); sws->surface_reference(sws, &s->handle, tex->handle); s->real_face = face; s->real_level = level; s->real_zslice = zslice; } - return ps; + return &s->base; } @@ -661,7 +680,8 @@ svga_tex_surface_destroy(struct pipe_surface *surf) struct svga_screen *ss = svga_screen(surf->texture->screen); SVGA_DBG(DEBUG_DMA, "unref sid %p (tex surface)\n", s->handle); - ss->sws->surface_reference(ss->sws, &s->handle, NULL); + assert(s->key.cachable == 0); + svga_screen_surface_destroy(ss, &s->key, &s->handle); pipe_texture_reference(&surf->texture, NULL); FREE(surf); } @@ -954,6 +974,7 @@ svga_get_tex_sampler_view(struct pipe_context *pipe, struct pipe_texture *pt, pt->height0, pt->depth0, pt->last_level); + sv->key.cachable = 0; sws->surface_reference(sws, &sv->handle, tex->handle); return sv; } @@ -971,10 +992,12 @@ svga_get_tex_sampler_view(struct pipe_context *pipe, struct pipe_texture *pt, sv->handle = svga_texture_view_surface(pipe, tex, format, min_lod, max_lod - min_lod + 1, - -1, -1); + -1, -1, + &sv->key); if (!sv->handle) { assert(0); + sv->key.cachable = 0; sws->surface_reference(sws, &sv->handle, tex->handle); return sv; } @@ -1027,7 +1050,7 @@ svga_destroy_sampler_view_priv(struct svga_sampler_view *v) struct svga_screen *ss = svga_screen(v->texture->base.screen); SVGA_DBG(DEBUG_DMA, "unref sid %p (sampler view)\n", v->handle); - ss->sws->surface_reference(ss->sws, &v->handle, NULL); + svga_screen_surface_destroy(ss, &v->key, &v->handle); FREE(v); } @@ -1056,6 +1079,8 @@ svga_screen_texture_get_winsys_surface(struct pipe_texture *texture) struct svga_winsys_screen *sws = svga_winsys_screen(texture->screen); struct svga_winsys_surface *vsurf = NULL; + assert(svga_texture(texture)->key.cachable == 0); + svga_texture(texture)->key.cachable = 0; sws->surface_reference(sws, &vsurf, svga_texture(texture)->handle); return vsurf; } |