diff options
Diffstat (limited to 'src/gallium/drivers/svga/svga_context.c')
-rw-r--r-- | src/gallium/drivers/svga/svga_context.c | 71 |
1 files changed, 57 insertions, 14 deletions
diff --git a/src/gallium/drivers/svga/svga_context.c b/src/gallium/drivers/svga/svga_context.c index 1e513f1039f..f0f875b2b23 100644 --- a/src/gallium/drivers/svga/svga_context.c +++ b/src/gallium/drivers/svga/svga_context.c @@ -34,6 +34,7 @@ #include "svga_context.h" #include "svga_screen.h" +#include "svga_surface.h" #include "svga_resource_texture.h" #include "svga_resource_buffer.h" #include "svga_resource.h" @@ -43,6 +44,12 @@ #include "svga_debug.h" #include "svga_state.h" +DEBUG_GET_ONCE_BOOL_OPTION(no_swtnl, "SVGA_NO_SWTNL", FALSE) +DEBUG_GET_ONCE_BOOL_OPTION(force_swtnl, "SVGA_FORCE_SWTNL", FALSE); +DEBUG_GET_ONCE_BOOL_OPTION(use_min_mipmap, "SVGA_USE_MIN_MIPMAP", FALSE); +DEBUG_GET_ONCE_NUM_OPTION(disable_shader, "SVGA_DISABLE_SHADER", ~0); +DEBUG_GET_ONCE_BOOL_OPTION(no_line_width, "SVGA_NO_LINE_WIDTH", FALSE); +DEBUG_GET_ONCE_BOOL_OPTION(force_hw_line_stipple, "SVGA_FORCE_HW_LINE_STIPPLE", FALSE); static void svga_destroy( struct pipe_context *pipe ) { @@ -113,13 +120,12 @@ struct pipe_context *svga_context_create( struct pipe_screen *screen, /* debug */ - svga->debug.no_swtnl = debug_get_bool_option("SVGA_NO_SWTNL", FALSE); - svga->debug.force_swtnl = debug_get_bool_option("SVGA_FORCE_SWTNL", FALSE); - svga->debug.use_min_mipmap = debug_get_bool_option("SVGA_USE_MIN_MIPMAP", FALSE); - svga->debug.disable_shader = debug_get_num_option("SVGA_DISABLE_SHADER", ~0); - - if (!svga_init_swtnl(svga)) - goto no_swtnl; + svga->debug.no_swtnl = debug_get_option_no_swtnl(); + svga->debug.force_swtnl = debug_get_option_force_swtnl(); + svga->debug.use_min_mipmap = debug_get_option_use_min_mipmap(); + svga->debug.disable_shader = debug_get_option_disable_shader(); + svga->debug.no_line_width = debug_get_option_no_line_width(); + svga->debug.force_hw_line_stipple = debug_get_option_force_hw_line_stipple(); svga->fs_bm = util_bitmask_create(); if (svga->fs_bm == NULL) @@ -149,6 +155,8 @@ struct pipe_context *svga_context_create( struct pipe_screen *screen, if (svga->hwtnl == NULL) goto no_hwtnl; + if (!svga_init_swtnl(svga)) + goto no_swtnl; ret = svga_emit_initial_state( svga ); if (ret) @@ -171,6 +179,8 @@ struct pipe_context *svga_context_create( struct pipe_screen *screen, return &svga->pipe; no_state: + svga_destroy_swtnl(svga); +no_swtnl: svga_hwtnl_destroy( svga->hwtnl ); no_hwtnl: u_upload_destroy( svga->upload_vb ); @@ -181,8 +191,6 @@ no_upload_ib: no_vs_bm: util_bitmask_destroy( svga->fs_bm ); no_fs_bm: - svga_destroy_swtnl(svga); -no_swtnl: svga->swc->destroy(svga->swc); no_swc: FREE(svga); @@ -196,14 +204,10 @@ void svga_context_flush( struct svga_context *svga, { struct svga_screen *svgascreen = svga_screen(svga->pipe.screen); struct pipe_fence_handle *fence = NULL; + enum pipe_error ret; svga->curr.nr_fbs = 0; - /* Unmap upload manager buffers: - */ - u_upload_flush(svga->upload_vb); - u_upload_flush(svga->upload_ib); - /* Ensure that texture dma uploads are processed * before submitting commands. */ @@ -220,6 +224,21 @@ void svga_context_flush( struct svga_context *svga, */ svga->dirty |= SVGA_NEW_COMMAND_BUFFER; + /* + * We must reemit the surface bindings here, because svga_update_state + * will always flush the primitives before processing the + * SVGA_NEW_COMMAND_BUFFER state change. + * + * TODO: Refactor this. + */ + ret = svga_reemit_framebuffer_bindings(svga); + assert(ret == PIPE_OK); + + ret = svga_reemit_tss_bindings(svga); + assert(ret == PIPE_OK); + + svga->dirty &= ~SVGA_NEW_COMMAND_BUFFER; + if (SVGA_DEBUG & DEBUG_SYNC) { if (fence) svga->pipe.screen->fence_finish( svga->pipe.screen, fence, 0); @@ -245,6 +264,30 @@ void svga_hwtnl_flush_retry( struct svga_context *svga ) assert(ret == 0); } + +/* Emit all operations pending on host surfaces. + */ +void svga_surfaces_flush(struct svga_context *svga) +{ + unsigned i; + + /* Emit buffered drawing commands. + */ + svga_hwtnl_flush_retry( svga ); + + /* Emit back-copy from render target view to texture. + */ + for (i = 0; i < PIPE_MAX_COLOR_BUFS; i++) { + if (svga->curr.framebuffer.cbufs[i]) + svga_propagate_surface(svga, svga->curr.framebuffer.cbufs[i]); + } + + if (svga->curr.framebuffer.zsbuf) + svga_propagate_surface(svga, svga->curr.framebuffer.zsbuf); + +} + + struct svga_winsys_context * svga_winsys_context( struct pipe_context *pipe ) { |