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-rw-r--r--src/gallium/drivers/svga/Makefile.sources69
1 files changed, 57 insertions, 12 deletions
diff --git a/src/gallium/drivers/svga/Makefile.sources b/src/gallium/drivers/svga/Makefile.sources
index 525cb91a4e0..276e6a8e204 100644
--- a/src/gallium/drivers/svga/Makefile.sources
+++ b/src/gallium/drivers/svga/Makefile.sources
@@ -1,13 +1,17 @@
C_SOURCES := \
- svgadump/svga_shader_dump.c \
- svgadump/svga_shader_op.c \
- svgadump/svga_dump.c \
svga_cmd.c \
+ svga_cmd.h \
svga_context.c \
- svga_draw.c \
+ svga_context.h \
+ svga_debug.h \
svga_draw_arrays.c \
+ svga_draw.c \
svga_draw_elements.c \
+ svga_draw.h \
+ svga_draw_private.h \
svga_format.c \
+ svga_format.h \
+ svga_hw_reg.h \
svga_pipe_blend.c \
svga_pipe_blit.c \
svga_pipe_clear.c \
@@ -22,27 +26,68 @@ C_SOURCES := \
svga_pipe_sampler.c \
svga_pipe_vertex.c \
svga_pipe_vs.c \
+ svga_public.h \
+ svga_resource_buffer.c \
+ svga_resource_buffer.h \
+ svga_resource_buffer_upload.c \
+ svga_resource_buffer_upload.h \
+ svga_resource.c \
+ svga_resource.h \
+ svga_resource_texture.c \
+ svga_resource_texture.h \
+ svga_sampler_view.c \
+ svga_sampler_view.h \
svga_screen.c \
svga_screen_cache.c \
+ svga_screen_cache.h \
+ svga_screen.h \
svga_shader.c \
+ svga_shader.h \
svga_state.c \
- svga_state_need_swtnl.c \
svga_state_constants.c \
svga_state_framebuffer.c \
+ svga_state_fs.c \
+ svga_state.h \
+ svga_state_need_swtnl.c \
svga_state_rss.c \
svga_state_tss.c \
svga_state_vdecl.c \
- svga_state_fs.c \
svga_state_vs.c \
+ svga_surface.c \
+ svga_surface.h \
svga_swtnl_backend.c \
svga_swtnl_draw.c \
+ svga_swtnl.h \
+ svga_swtnl_private.h \
svga_swtnl_state.c \
svga_tgsi.c \
svga_tgsi_decl_sm30.c \
+ svga_tgsi_emit.h \
+ svga_tgsi.h \
svga_tgsi_insn.c \
- svga_sampler_view.c \
- svga_surface.c \
- svga_resource.c \
- svga_resource_texture.c \
- svga_resource_buffer.c \
- svga_resource_buffer_upload.c
+ svga_winsys.h \
+ \
+ svgadump/svga_dump.c \
+ svgadump/svga_dump.h \
+ svgadump/svga_shader_dump.c \
+ svgadump/svga_shader_dump.h \
+ svgadump/svga_shader.h \
+ svgadump/svga_shader_op.c \
+ svgadump/svga_shader_op.h
+
+SVGA_H_FILES := \
+ include/includeCheck.h \
+ include/svga3d_caps.h \
+ include/svga3d_cmd.h \
+ include/svga3d_devcaps.h \
+ include/svga3d_limits.h \
+ include/svga3d_reg.h \
+ include/svga3d_shaderdefs.h \
+ include/svga3d_surfacedefs.h \
+ include/svga3d_types.h \
+ include/svga_escape.h \
+ include/svga_overlay.h \
+ include/svga_reg.h \
+ include/svga_types.h \
+ include/vmware_pack_begin.h \
+ include/vmware_pack_end.h