diff options
Diffstat (limited to 'src/gallium/drivers/softpipe')
-rw-r--r-- | src/gallium/drivers/softpipe/sp_context.c | 25 | ||||
-rw-r--r-- | src/gallium/drivers/softpipe/sp_fs_exec.c | 8 | ||||
-rw-r--r-- | src/gallium/drivers/softpipe/sp_state_fs.c | 1 |
3 files changed, 23 insertions, 11 deletions
diff --git a/src/gallium/drivers/softpipe/sp_context.c b/src/gallium/drivers/softpipe/sp_context.c index 94d000a5acc..bdbb7fa9b98 100644 --- a/src/gallium/drivers/softpipe/sp_context.c +++ b/src/gallium/drivers/softpipe/sp_context.c @@ -90,14 +90,15 @@ softpipe_destroy( struct pipe_context *pipe ) if (softpipe->draw) draw_destroy( softpipe->draw ); - softpipe->quad.shade->destroy( softpipe->quad.shade ); - softpipe->quad.depth_test->destroy( softpipe->quad.depth_test ); - softpipe->quad.blend->destroy( softpipe->quad.blend ); + softpipe->quad.shade->destroy( softpipe->quad.shade ); + softpipe->quad.depth_test->destroy( softpipe->quad.depth_test ); + softpipe->quad.blend->destroy( softpipe->quad.blend ); for (i = 0; i < PIPE_MAX_COLOR_BUFS; i++) { sp_destroy_tile_cache(softpipe->cbuf_cache[i]); pipe_surface_reference(&softpipe->framebuffer.cbufs[i], NULL); } + sp_destroy_tile_cache(softpipe->zsbuf_cache); pipe_surface_reference(&softpipe->framebuffer.zsbuf, NULL); @@ -120,7 +121,7 @@ softpipe_destroy( struct pipe_context *pipe ) * if (the texture is being used as a framebuffer surface) * return PIPE_REFERENCED_FOR_WRITE * else if (the texture is a bound texture source) - * return PIPE_REFERENCED_FOR_READ XXX not done yet + * return PIPE_REFERENCED_FOR_READ * else * return PIPE_UNREFERENCED */ @@ -132,6 +133,7 @@ softpipe_is_texture_referenced( struct pipe_context *pipe, struct softpipe_context *softpipe = softpipe_context( pipe ); unsigned i; + /* check if any of the bound drawing surfaces are this texture */ if (softpipe->dirty_render_cache) { for (i = 0; i < softpipe->framebuffer.nr_cbufs; i++) { if (softpipe->framebuffer.cbufs[i] && @@ -145,7 +147,12 @@ softpipe_is_texture_referenced( struct pipe_context *pipe, } } - /* FIXME: we also need to do the same for the texture cache */ + /* check if any of the tex_cache textures are this texture */ + for (i = 0; i < PIPE_MAX_SAMPLERS; i++) { + if (softpipe->tex_cache[i] && + softpipe->tex_cache[i]->texture == texture) + return PIPE_REFERENCED_FOR_READ; + } return PIPE_UNREFERENCED; } @@ -243,9 +250,9 @@ softpipe_create( struct pipe_screen *screen ) /* setup quad rendering stages */ - softpipe->quad.shade = sp_quad_shade_stage(softpipe); - softpipe->quad.depth_test = sp_quad_depth_test_stage(softpipe); - softpipe->quad.blend = sp_quad_blend_stage(softpipe); + softpipe->quad.shade = sp_quad_shade_stage(softpipe); + softpipe->quad.depth_test = sp_quad_depth_test_stage(softpipe); + softpipe->quad.blend = sp_quad_blend_stage(softpipe); /* @@ -275,7 +282,6 @@ softpipe_create( struct pipe_screen *screen ) draw_set_render(softpipe->draw, softpipe->vbuf_backend); - /* plug in AA line/point stages */ draw_install_aaline_stage(softpipe->draw, &softpipe->pipe); draw_install_aapoint_stage(softpipe->draw, &softpipe->pipe); @@ -291,4 +297,3 @@ softpipe_create( struct pipe_screen *screen ) softpipe_destroy(&softpipe->pipe); return NULL; } - diff --git a/src/gallium/drivers/softpipe/sp_fs_exec.c b/src/gallium/drivers/softpipe/sp_fs_exec.c index 4076114d392..a8999ed3479 100644 --- a/src/gallium/drivers/softpipe/sp_fs_exec.c +++ b/src/gallium/drivers/softpipe/sp_fs_exec.c @@ -126,7 +126,13 @@ exec_run( const struct sp_fragment_shader *base, setup_pos_vector(quad->posCoef, (float)quad->input.x0, (float)quad->input.y0, &machine->QuadPos); - + + if (quad->input.facing) { + machine->Face = -1.0f; + } else { + machine->Face = 1.0f; + } + quad->inout.mask &= tgsi_exec_machine_run( machine ); if (quad->inout.mask == 0) return FALSE; diff --git a/src/gallium/drivers/softpipe/sp_state_fs.c b/src/gallium/drivers/softpipe/sp_state_fs.c index 256faa94b84..b41f7e8ab72 100644 --- a/src/gallium/drivers/softpipe/sp_state_fs.c +++ b/src/gallium/drivers/softpipe/sp_state_fs.c @@ -143,6 +143,7 @@ softpipe_delete_vs_state(struct pipe_context *pipe, void *vs) struct sp_vertex_shader *state = (struct sp_vertex_shader *) vs; draw_delete_vertex_shader(softpipe->draw, state->draw_data); + FREE( (void *)state->shader.tokens ); FREE( state ); } |