diff options
Diffstat (limited to 'src/gallium/drivers/softpipe/sp_texture.c')
-rw-r--r-- | src/gallium/drivers/softpipe/sp_texture.c | 185 |
1 files changed, 145 insertions, 40 deletions
diff --git a/src/gallium/drivers/softpipe/sp_texture.c b/src/gallium/drivers/softpipe/sp_texture.c index 256586ec886..1d7a1fffe4d 100644 --- a/src/gallium/drivers/softpipe/sp_texture.c +++ b/src/gallium/drivers/softpipe/sp_texture.c @@ -40,6 +40,7 @@ #include "sp_state.h" #include "sp_texture.h" #include "sp_tile_cache.h" +#include "sp_screen.h" /* Simple, maximally packed layout. @@ -51,40 +52,88 @@ static unsigned minify( unsigned d ) } -static void -softpipe_texture_layout(struct softpipe_texture * spt) +/* Conventional allocation path for non-display textures: + */ +static boolean +softpipe_texture_layout(struct pipe_screen *screen, + struct softpipe_texture * spt) { + struct pipe_winsys *ws = screen->winsys; struct pipe_texture *pt = &spt->base; unsigned level; unsigned width = pt->width[0]; unsigned height = pt->height[0]; unsigned depth = pt->depth[0]; - spt->buffer_size = 0; + unsigned buffer_size = 0; for (level = 0; level <= pt->last_level; level++) { pt->width[level] = width; pt->height[level] = height; pt->depth[level] = depth; + spt->pitch[level] = width; - spt->level_offset[level] = spt->buffer_size; + spt->level_offset[level] = buffer_size; - spt->buffer_size += ((pt->compressed) ? MAX2(1, height/4) : height) * - ((pt->target == PIPE_TEXTURE_CUBE) ? 6 : depth) * - width * pt->cpp; + buffer_size += (((pt->compressed) ? MAX2(1, height/4) : height) * + ((pt->target == PIPE_TEXTURE_CUBE) ? 6 : depth) * + width * pt->cpp); width = minify(width); height = minify(height); depth = minify(depth); } + + spt->buffer = ws->buffer_create(ws, 32, + PIPE_BUFFER_USAGE_PIXEL, + buffer_size); + + return spt->buffer != NULL; +} + + + +/* Hack it up to use the old winsys->surface_alloc_storage() + * method for now: + */ +static boolean +softpipe_displaytarget_layout(struct pipe_screen *screen, + struct softpipe_texture * spt) +{ + struct pipe_winsys *ws = screen->winsys; + struct pipe_surface surf; + unsigned flags = (PIPE_BUFFER_USAGE_CPU_READ | + PIPE_BUFFER_USAGE_CPU_WRITE | + PIPE_BUFFER_USAGE_GPU_READ | + PIPE_BUFFER_USAGE_GPU_WRITE); + + + memset(&surf, 0, sizeof(surf)); + + ws->surface_alloc_storage( ws, + &surf, + spt->base.width[0], + spt->base.height[0], + spt->base.format, + flags, + spt->base.tex_usage); + + /* Now extract the goodies: + */ + spt->buffer = surf.buffer; + spt->pitch[0] = surf.pitch; + + return spt->buffer != NULL; } + + + static struct pipe_texture * softpipe_texture_create(struct pipe_screen *screen, const struct pipe_texture *templat) { - struct pipe_winsys *ws = screen->winsys; struct softpipe_texture *spt = CALLOC_STRUCT(softpipe_texture); if (!spt) return NULL; @@ -93,19 +142,21 @@ softpipe_texture_create(struct pipe_screen *screen, spt->base.refcount = 1; spt->base.screen = screen; - softpipe_texture_layout(spt); - - spt->buffer = ws->buffer_create(ws, 32, - PIPE_BUFFER_USAGE_PIXEL, - spt->buffer_size); - if (!spt->buffer) { - FREE(spt); - return NULL; + if (spt->base.tex_usage & PIPE_TEXTURE_USAGE_DISPLAY_TARGET) { + if (!softpipe_displaytarget_layout(screen, spt)) + goto fail; } - + else { + if (!softpipe_texture_layout(screen, spt)) + goto fail; + } + assert(spt->base.refcount == 1); - return &spt->base; + + fail: + FREE(spt); + return NULL; } @@ -116,19 +167,10 @@ softpipe_texture_release(struct pipe_screen *screen, if (!*pt) return; - /* - DBG("%s %p refcount will be %d\n", - __FUNCTION__, (void *) *pt, (*pt)->refcount - 1); - */ if (--(*pt)->refcount <= 0) { struct softpipe_texture *spt = softpipe_texture(*pt); - /* - DBG("%s deleting %p\n", __FUNCTION__, (void *) spt); - */ - pipe_buffer_reference(screen->winsys, &spt->buffer, NULL); - FREE(spt); } *pt = NULL; @@ -138,7 +180,8 @@ softpipe_texture_release(struct pipe_screen *screen, static struct pipe_surface * softpipe_get_tex_surface(struct pipe_screen *screen, struct pipe_texture *pt, - unsigned face, unsigned level, unsigned zslice) + unsigned face, unsigned level, unsigned zslice, + unsigned usage) { struct pipe_winsys *ws = screen->winsys; struct softpipe_texture *spt = softpipe_texture(pt); @@ -157,6 +200,24 @@ softpipe_get_tex_surface(struct pipe_screen *screen, ps->height = pt->height[level]; ps->pitch = ps->width; ps->offset = spt->level_offset[level]; + ps->usage = usage; + + /* Because we are softpipe, anything that the state tracker + * thought was going to be done with the GPU will actually get + * done with the CPU. Let's adjust the flags to take that into + * account. + */ + if (ps->usage & PIPE_BUFFER_USAGE_GPU_WRITE) + ps->usage |= PIPE_BUFFER_USAGE_CPU_WRITE; + + if (ps->usage & PIPE_BUFFER_USAGE_GPU_READ) + ps->usage |= PIPE_BUFFER_USAGE_CPU_READ; + + + pipe_texture_reference(&ps->texture, pt); + ps->face = face; + ps->level = level; + ps->zslice = zslice; if (pt->target == PIPE_TEXTURE_CUBE || pt->target == PIPE_TEXTURE_3D) { ps->offset += ((pt->target == PIPE_TEXTURE_CUBE) ? face : zslice) * @@ -172,25 +233,64 @@ softpipe_get_tex_surface(struct pipe_screen *screen, } -static void -softpipe_texture_update(struct pipe_context *pipe, - struct pipe_texture *texture, - uint face, uint levelsMask) +static void +softpipe_tex_surface_release(struct pipe_screen *screen, + struct pipe_surface **s) { - struct softpipe_context *softpipe = softpipe_context(pipe); - uint unit; - for (unit = 0; unit < softpipe->num_textures; unit++) { - if (softpipe->texture[unit] == texture) { - sp_flush_tile_cache(softpipe, softpipe->tex_cache[unit]); - } + /* Effectively do the texture_update work here - if texture images + * needed post-processing to put them into hardware layout, this is + * where it would happen. For softpipe, nothing to do. + */ + assert ((*s)->texture); + pipe_texture_reference(&(*s)->texture, NULL); + + screen->winsys->surface_release(screen->winsys, s); +} + + +static void * +softpipe_surface_map( struct pipe_screen *screen, + struct pipe_surface *surface, + unsigned flags ) +{ + ubyte *map; + + if (flags & ~surface->usage) { + assert(0); + return NULL; + } + + map = screen->winsys->buffer_map( screen->winsys, surface->buffer, flags ); + if (map == NULL) + return NULL; + + /* May want to different things here depending on read/write nature + * of the map: + */ + if (surface->texture && + (flags & PIPE_BUFFER_USAGE_CPU_WRITE)) + { + /* Do something to notify sharing contexts of a texture change. + * In softpipe, that would mean flushing the texture cache. + */ + softpipe_screen(screen)->timestamp++; } + + return map + surface->offset; +} + + +static void +softpipe_surface_unmap(struct pipe_screen *screen, + struct pipe_surface *surface) +{ + screen->winsys->buffer_unmap( screen->winsys, surface->buffer ); } void -softpipe_init_texture_funcs( struct softpipe_context *softpipe ) +softpipe_init_texture_funcs(struct softpipe_context *sp) { - softpipe->pipe.texture_update = softpipe_texture_update; } @@ -199,5 +299,10 @@ softpipe_init_screen_texture_funcs(struct pipe_screen *screen) { screen->texture_create = softpipe_texture_create; screen->texture_release = softpipe_texture_release; + screen->get_tex_surface = softpipe_get_tex_surface; + screen->tex_surface_release = softpipe_tex_surface_release; + + screen->surface_map = softpipe_surface_map; + screen->surface_unmap = softpipe_surface_unmap; } |