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Diffstat (limited to 'src/gallium/drivers/softpipe/sp_texture.c')
-rw-r--r--src/gallium/drivers/softpipe/sp_texture.c114
1 files changed, 91 insertions, 23 deletions
diff --git a/src/gallium/drivers/softpipe/sp_texture.c b/src/gallium/drivers/softpipe/sp_texture.c
index 7af83981934..f84b3fb9d44 100644
--- a/src/gallium/drivers/softpipe/sp_texture.c
+++ b/src/gallium/drivers/softpipe/sp_texture.c
@@ -215,12 +215,8 @@ softpipe_get_tex_surface(struct pipe_screen *screen,
ps->refcount = 1;
pipe_texture_reference(&ps->texture, pt);
ps->format = pt->format;
- ps->block = pt->block;
ps->width = pt->width[level];
ps->height = pt->height[level];
- ps->nblocksx = pt->nblocksx[level];
- ps->nblocksy = pt->nblocksy[level];
- ps->stride = spt->stride[level];
ps->offset = spt->level_offset[level];
ps->usage = usage;
@@ -249,8 +245,7 @@ softpipe_get_tex_surface(struct pipe_screen *screen,
if (pt->target == PIPE_TEXTURE_CUBE || pt->target == PIPE_TEXTURE_3D) {
ps->offset += ((pt->target == PIPE_TEXTURE_CUBE) ? face : zslice) *
- ps->nblocksy *
- ps->stride;
+ pt->nblocksy[level] * spt->stride[level];
}
else {
assert(face == 0);
@@ -279,21 +274,91 @@ softpipe_tex_surface_release(struct pipe_screen *screen,
}
+static struct pipe_transfer *
+softpipe_get_tex_transfer(struct pipe_screen *screen,
+ struct pipe_texture *texture,
+ unsigned face, unsigned level, unsigned zslice,
+ enum pipe_transfer_usage usage,
+ unsigned x, unsigned y, unsigned w, unsigned h)
+{
+ struct softpipe_texture *sptex = softpipe_texture(texture);
+ struct softpipe_transfer *spt;
+ struct pipe_transfer *pt;
+
+ assert(texture);
+ assert(level <= texture->last_level);
+
+ spt = CALLOC_STRUCT(softpipe_transfer);
+ pt = &spt->base;
+ if (spt) {
+ pt->refcount = 1;
+ pipe_texture_reference(&pt->texture, texture);
+ pt->format = texture->format;
+ pt->block = texture->block;
+ pt->x = x;
+ pt->y = y;
+ pt->width = w;
+ pt->height = h;
+ pt->nblocksx = texture->nblocksx[level];
+ pt->nblocksy = texture->nblocksy[level];
+ pt->stride = sptex->stride[level];
+ spt->offset = sptex->level_offset[level];
+ pt->usage = usage;
+ pt->face = face;
+ pt->level = level;
+ pt->zslice = zslice;
+
+ if (texture->target == PIPE_TEXTURE_CUBE ||
+ texture->target == PIPE_TEXTURE_3D) {
+ spt->offset += ((texture->target == PIPE_TEXTURE_CUBE) ? face :
+ zslice) * pt->nblocksy * pt->stride;
+ }
+ else {
+ assert(face == 0);
+ assert(zslice == 0);
+ }
+ }
+ return pt;
+}
+
+
+static void
+softpipe_tex_transfer_release(struct pipe_screen *screen,
+ struct pipe_transfer **t)
+{
+ struct softpipe_transfer *transfer = softpipe_transfer(*t);
+ /* Effectively do the texture_update work here - if texture images
+ * needed post-processing to put them into hardware layout, this is
+ * where it would happen. For softpipe, nothing to do.
+ */
+ assert (transfer->base.texture);
+ if (--transfer->base.refcount == 0) {
+ pipe_texture_reference(&transfer->base.texture, NULL);
+ FREE(transfer);
+ }
+ *t = NULL;
+}
+
+
static void *
-softpipe_surface_map( struct pipe_screen *screen,
- struct pipe_surface *surface,
- unsigned flags )
+softpipe_transfer_map( struct pipe_screen *screen,
+ struct pipe_transfer *transfer )
{
ubyte *map;
struct softpipe_texture *spt;
+ unsigned flags = 0;
- if (flags & ~surface->usage) {
- assert(0);
- return NULL;
+ assert(transfer->texture);
+ spt = softpipe_texture(transfer->texture);
+
+ if (transfer->usage != PIPE_TRANSFER_READ) {
+ flags |= PIPE_BUFFER_USAGE_CPU_WRITE;
+ }
+
+ if (transfer->usage != PIPE_TRANSFER_WRITE) {
+ flags |= PIPE_BUFFER_USAGE_CPU_READ;
}
- assert(surface->texture);
- spt = softpipe_texture(surface->texture);
map = pipe_buffer_map(screen, spt->buffer, flags);
if (map == NULL)
return NULL;
@@ -301,8 +366,7 @@ softpipe_surface_map( struct pipe_screen *screen,
/* May want to different things here depending on read/write nature
* of the map:
*/
- if (surface->texture &&
- (flags & PIPE_BUFFER_USAGE_CPU_WRITE))
+ if (transfer->texture && transfer->usage != PIPE_TRANSFER_READ)
{
/* Do something to notify sharing contexts of a texture change.
* In softpipe, that would mean flushing the texture cache.
@@ -310,18 +374,20 @@ softpipe_surface_map( struct pipe_screen *screen,
softpipe_screen(screen)->timestamp++;
}
- return map + surface->offset;
+ return map + softpipe_transfer(transfer)->offset +
+ transfer->y / transfer->block.height * transfer->stride +
+ transfer->x / transfer->block.width * transfer->block.size;
}
static void
-softpipe_surface_unmap(struct pipe_screen *screen,
- struct pipe_surface *surface)
+softpipe_transfer_unmap(struct pipe_screen *screen,
+ struct pipe_transfer *transfer)
{
struct softpipe_texture *spt;
- assert(surface->texture);
- spt = softpipe_texture(surface->texture);
+ assert(transfer->texture);
+ spt = softpipe_texture(transfer->texture);
pipe_buffer_unmap( screen, spt->buffer );
}
@@ -343,6 +409,8 @@ softpipe_init_screen_texture_funcs(struct pipe_screen *screen)
screen->get_tex_surface = softpipe_get_tex_surface;
screen->tex_surface_release = softpipe_tex_surface_release;
- screen->surface_map = softpipe_surface_map;
- screen->surface_unmap = softpipe_surface_unmap;
+ screen->get_tex_transfer = softpipe_get_tex_transfer;
+ screen->tex_transfer_release = softpipe_tex_transfer_release;
+ screen->transfer_map = softpipe_transfer_map;
+ screen->transfer_unmap = softpipe_transfer_unmap;
}