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path: root/src/gallium/drivers/softpipe/sp_texture.c
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Diffstat (limited to 'src/gallium/drivers/softpipe/sp_texture.c')
-rw-r--r--src/gallium/drivers/softpipe/sp_texture.c21
1 files changed, 9 insertions, 12 deletions
diff --git a/src/gallium/drivers/softpipe/sp_texture.c b/src/gallium/drivers/softpipe/sp_texture.c
index 7a533dad9f0..70f09324311 100644
--- a/src/gallium/drivers/softpipe/sp_texture.c
+++ b/src/gallium/drivers/softpipe/sp_texture.c
@@ -48,11 +48,6 @@
/* Simple, maximally packed layout.
*/
-static unsigned minify( unsigned d )
-{
- return MAX2(1, d>>1);
-}
-
/* Conventional allocation path for non-display textures:
*/
@@ -100,6 +95,7 @@ softpipe_displaytarget_layout(struct pipe_screen *screen,
{
unsigned usage = (PIPE_BUFFER_USAGE_CPU_READ_WRITE |
PIPE_BUFFER_USAGE_GPU_READ_WRITE);
+ unsigned tex_usage = spt->base.tex_usage;
spt->base.nblocksx[0] = pf_get_nblocksx(&spt->base.block, spt->base.width[0]);
spt->base.nblocksy[0] = pf_get_nblocksy(&spt->base.block, spt->base.height[0]);
@@ -109,6 +105,7 @@ softpipe_displaytarget_layout(struct pipe_screen *screen,
spt->base.height[0],
spt->base.format,
usage,
+ tex_usage,
&spt->stride[0]);
return spt->buffer != NULL;
@@ -130,7 +127,8 @@ softpipe_texture_create(struct pipe_screen *screen,
pipe_reference_init(&spt->base.reference, 1);
spt->base.screen = screen;
- if (spt->base.tex_usage & PIPE_TEXTURE_USAGE_DISPLAY_TARGET) {
+ if (spt->base.tex_usage & (PIPE_TEXTURE_USAGE_DISPLAY_TARGET |
+ PIPE_TEXTURE_USAGE_PRIMARY)) {
if (!softpipe_displaytarget_layout(screen, spt))
goto fail;
}
@@ -224,12 +222,6 @@ softpipe_get_tex_surface(struct pipe_screen *screen,
if (ps->usage & PIPE_BUFFER_USAGE_GPU_READ)
ps->usage |= PIPE_BUFFER_USAGE_CPU_READ;
- if (ps->usage & (PIPE_BUFFER_USAGE_CPU_WRITE |
- PIPE_BUFFER_USAGE_GPU_WRITE)) {
- /* Mark the surface as dirty. The tile cache will look for this. */
- spt->modified = TRUE;
- }
-
ps->face = face;
ps->level = level;
ps->zslice = zslice;
@@ -376,6 +368,11 @@ softpipe_transfer_unmap(struct pipe_screen *screen,
spt = softpipe_texture(transfer->texture);
pipe_buffer_unmap( screen, spt->buffer );
+
+ if (transfer->usage != PIPE_TRANSFER_READ) {
+ /* Mark the texture as dirty to expire the tile caches. */
+ spt->modified = TRUE;
+ }
}