diff options
Diffstat (limited to 'src/gallium/drivers/softpipe/sp_state.h')
-rw-r--r-- | src/gallium/drivers/softpipe/sp_state.h | 390 |
1 files changed, 195 insertions, 195 deletions
diff --git a/src/gallium/drivers/softpipe/sp_state.h b/src/gallium/drivers/softpipe/sp_state.h index 3943d4ed2b5..45d159143f7 100644 --- a/src/gallium/drivers/softpipe/sp_state.h +++ b/src/gallium/drivers/softpipe/sp_state.h @@ -1,195 +1,195 @@ -/************************************************************************** - * - * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR - * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - **************************************************************************/ - -/* Authors: Keith Whitwell <[email protected]> - */ - -#ifndef SP_STATE_H -#define SP_STATE_H - -#include "pipe/p_state.h" -#include "tgsi/util/tgsi_scan.h" - - -#define SP_NEW_VIEWPORT 0x1 -#define SP_NEW_RASTERIZER 0x2 -#define SP_NEW_FS 0x4 -#define SP_NEW_BLEND 0x8 -#define SP_NEW_CLIP 0x10 -#define SP_NEW_SCISSOR 0x20 -#define SP_NEW_STIPPLE 0x40 -#define SP_NEW_FRAMEBUFFER 0x80 -#define SP_NEW_DEPTH_STENCIL_ALPHA 0x100 -#define SP_NEW_CONSTANTS 0x200 -#define SP_NEW_SAMPLER 0x400 -#define SP_NEW_TEXTURE 0x800 -#define SP_NEW_VERTEX 0x1000 -#define SP_NEW_VS 0x2000 -#define SP_NEW_QUERY 0x4000 - - -struct tgsi_sampler; -struct tgsi_exec_machine; - - -/** Subclass of pipe_shader_state (though it doesn't really need to be). - * - * This is starting to look an awful lot like a quad pipeline stage... - */ -struct sp_fragment_shader { - struct pipe_shader_state shader; - - struct tgsi_shader_info info; - - void (*prepare)( const struct sp_fragment_shader *shader, - struct tgsi_exec_machine *machine, - struct tgsi_sampler *samplers); - - /* Run the shader - this interface will get cleaned up in the - * future: - */ - unsigned (*run)( const struct sp_fragment_shader *shader, - struct tgsi_exec_machine *machine, - struct quad_header *quad ); - - - void (*delete)( struct sp_fragment_shader * ); -}; - -struct vertex_info; - -/** Subclass of pipe_shader_state */ -struct sp_vertex_shader { - struct pipe_shader_state shader; - struct draw_vertex_shader *draw_data; -}; - - - -void * -softpipe_create_blend_state(struct pipe_context *, - const struct pipe_blend_state *); -void softpipe_bind_blend_state(struct pipe_context *, - void *); -void softpipe_delete_blend_state(struct pipe_context *, - void *); - -void * -softpipe_create_sampler_state(struct pipe_context *, - const struct pipe_sampler_state *); -void softpipe_bind_sampler_state(struct pipe_context *, unsigned, void *); -void softpipe_delete_sampler_state(struct pipe_context *, void *); - -void * -softpipe_create_depth_stencil_state(struct pipe_context *, - const struct pipe_depth_stencil_alpha_state *); -void softpipe_bind_depth_stencil_state(struct pipe_context *, void *); -void softpipe_delete_depth_stencil_state(struct pipe_context *, void *); - -void * -softpipe_create_rasterizer_state(struct pipe_context *, - const struct pipe_rasterizer_state *); -void softpipe_bind_rasterizer_state(struct pipe_context *, void *); -void softpipe_delete_rasterizer_state(struct pipe_context *, void *); - -void softpipe_set_framebuffer_state( struct pipe_context *, - const struct pipe_framebuffer_state * ); - -void softpipe_set_blend_color( struct pipe_context *pipe, - const struct pipe_blend_color *blend_color ); - -void softpipe_set_clip_state( struct pipe_context *, - const struct pipe_clip_state * ); - -void softpipe_set_constant_buffer(struct pipe_context *, - uint shader, uint index, - const struct pipe_constant_buffer *buf); - -void *softpipe_create_fs_state(struct pipe_context *, - const struct pipe_shader_state *); -void softpipe_bind_fs_state(struct pipe_context *, void *); -void softpipe_delete_fs_state(struct pipe_context *, void *); -void *softpipe_create_vs_state(struct pipe_context *, - const struct pipe_shader_state *); -void softpipe_bind_vs_state(struct pipe_context *, void *); -void softpipe_delete_vs_state(struct pipe_context *, void *); - -void softpipe_set_polygon_stipple( struct pipe_context *, - const struct pipe_poly_stipple * ); - -void softpipe_set_scissor_state( struct pipe_context *, - const struct pipe_scissor_state * ); - -void softpipe_set_sampler_texture( struct pipe_context *, - unsigned unit, - struct pipe_texture * ); - -void softpipe_set_viewport_state( struct pipe_context *, - const struct pipe_viewport_state * ); - -void softpipe_set_vertex_element(struct pipe_context *, - unsigned index, - const struct pipe_vertex_element *); - -void softpipe_set_vertex_buffer(struct pipe_context *, - unsigned index, - const struct pipe_vertex_buffer *); - - -void softpipe_update_derived( struct softpipe_context *softpipe ); - - -boolean softpipe_draw_arrays(struct pipe_context *pipe, unsigned mode, - unsigned start, unsigned count); - -boolean softpipe_draw_elements(struct pipe_context *pipe, - struct pipe_buffer *indexBuffer, - unsigned indexSize, - unsigned mode, unsigned start, unsigned count); - - -void -softpipe_map_surfaces(struct softpipe_context *sp); - -void -softpipe_unmap_surfaces(struct softpipe_context *sp); - -void -softpipe_map_texture_surfaces(struct softpipe_context *sp); - -void -softpipe_unmap_texture_surfaces(struct softpipe_context *sp); - - -struct vertex_info * -softpipe_get_vertex_info(struct softpipe_context *softpipe); - -struct vertex_info * -softpipe_get_vbuf_vertex_info(struct softpipe_context *softpipe); - - -#endif +/**************************************************************************
+ *
+ * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+/* Authors: Keith Whitwell <[email protected]>
+ */
+
+#ifndef SP_STATE_H
+#define SP_STATE_H
+
+#include "pipe/p_state.h"
+#include "tgsi/util/tgsi_scan.h"
+
+
+#define SP_NEW_VIEWPORT 0x1
+#define SP_NEW_RASTERIZER 0x2
+#define SP_NEW_FS 0x4
+#define SP_NEW_BLEND 0x8
+#define SP_NEW_CLIP 0x10
+#define SP_NEW_SCISSOR 0x20
+#define SP_NEW_STIPPLE 0x40
+#define SP_NEW_FRAMEBUFFER 0x80
+#define SP_NEW_DEPTH_STENCIL_ALPHA 0x100
+#define SP_NEW_CONSTANTS 0x200
+#define SP_NEW_SAMPLER 0x400
+#define SP_NEW_TEXTURE 0x800
+#define SP_NEW_VERTEX 0x1000
+#define SP_NEW_VS 0x2000
+#define SP_NEW_QUERY 0x4000
+
+
+struct tgsi_sampler;
+struct tgsi_exec_machine;
+
+
+/** Subclass of pipe_shader_state (though it doesn't really need to be).
+ *
+ * This is starting to look an awful lot like a quad pipeline stage...
+ */
+struct sp_fragment_shader {
+ struct pipe_shader_state shader;
+
+ struct tgsi_shader_info info;
+
+ void (*prepare)( const struct sp_fragment_shader *shader,
+ struct tgsi_exec_machine *machine,
+ struct tgsi_sampler *samplers);
+
+ /* Run the shader - this interface will get cleaned up in the
+ * future:
+ */
+ unsigned (*run)( const struct sp_fragment_shader *shader,
+ struct tgsi_exec_machine *machine,
+ struct quad_header *quad );
+
+
+ void (*delete)( struct sp_fragment_shader * );
+};
+
+struct vertex_info;
+
+/** Subclass of pipe_shader_state */
+struct sp_vertex_shader {
+ struct pipe_shader_state shader;
+ struct draw_vertex_shader *draw_data;
+};
+
+
+
+void *
+softpipe_create_blend_state(struct pipe_context *,
+ const struct pipe_blend_state *);
+void softpipe_bind_blend_state(struct pipe_context *,
+ void *);
+void softpipe_delete_blend_state(struct pipe_context *,
+ void *);
+
+void *
+softpipe_create_sampler_state(struct pipe_context *,
+ const struct pipe_sampler_state *);
+void softpipe_bind_sampler_states(struct pipe_context *, unsigned, void **);
+void softpipe_delete_sampler_state(struct pipe_context *, void *);
+
+void *
+softpipe_create_depth_stencil_state(struct pipe_context *,
+ const struct pipe_depth_stencil_alpha_state *);
+void softpipe_bind_depth_stencil_state(struct pipe_context *, void *);
+void softpipe_delete_depth_stencil_state(struct pipe_context *, void *);
+
+void *
+softpipe_create_rasterizer_state(struct pipe_context *,
+ const struct pipe_rasterizer_state *);
+void softpipe_bind_rasterizer_state(struct pipe_context *, void *);
+void softpipe_delete_rasterizer_state(struct pipe_context *, void *);
+
+void softpipe_set_framebuffer_state( struct pipe_context *,
+ const struct pipe_framebuffer_state * );
+
+void softpipe_set_blend_color( struct pipe_context *pipe,
+ const struct pipe_blend_color *blend_color );
+
+void softpipe_set_clip_state( struct pipe_context *,
+ const struct pipe_clip_state * );
+
+void softpipe_set_constant_buffer(struct pipe_context *,
+ uint shader, uint index,
+ const struct pipe_constant_buffer *buf);
+
+void *softpipe_create_fs_state(struct pipe_context *,
+ const struct pipe_shader_state *);
+void softpipe_bind_fs_state(struct pipe_context *, void *);
+void softpipe_delete_fs_state(struct pipe_context *, void *);
+void *softpipe_create_vs_state(struct pipe_context *,
+ const struct pipe_shader_state *);
+void softpipe_bind_vs_state(struct pipe_context *, void *);
+void softpipe_delete_vs_state(struct pipe_context *, void *);
+
+void softpipe_set_polygon_stipple( struct pipe_context *,
+ const struct pipe_poly_stipple * );
+
+void softpipe_set_scissor_state( struct pipe_context *,
+ const struct pipe_scissor_state * );
+
+void softpipe_set_sampler_textures( struct pipe_context *,
+ unsigned num,
+ struct pipe_texture ** );
+
+void softpipe_set_viewport_state( struct pipe_context *,
+ const struct pipe_viewport_state * );
+
+void softpipe_set_vertex_element(struct pipe_context *,
+ unsigned index,
+ const struct pipe_vertex_element *);
+
+void softpipe_set_vertex_buffer(struct pipe_context *,
+ unsigned index,
+ const struct pipe_vertex_buffer *);
+
+
+void softpipe_update_derived( struct softpipe_context *softpipe );
+
+
+boolean softpipe_draw_arrays(struct pipe_context *pipe, unsigned mode,
+ unsigned start, unsigned count);
+
+boolean softpipe_draw_elements(struct pipe_context *pipe,
+ struct pipe_buffer *indexBuffer,
+ unsigned indexSize,
+ unsigned mode, unsigned start, unsigned count);
+
+
+void
+softpipe_map_surfaces(struct softpipe_context *sp);
+
+void
+softpipe_unmap_surfaces(struct softpipe_context *sp);
+
+void
+softpipe_map_texture_surfaces(struct softpipe_context *sp);
+
+void
+softpipe_unmap_texture_surfaces(struct softpipe_context *sp);
+
+
+struct vertex_info *
+softpipe_get_vertex_info(struct softpipe_context *softpipe);
+
+struct vertex_info *
+softpipe_get_vbuf_vertex_info(struct softpipe_context *softpipe);
+
+
+#endif
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