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-rw-r--r--src/gallium/drivers/softpipe/sp_setup.c541
1 files changed, 153 insertions, 388 deletions
diff --git a/src/gallium/drivers/softpipe/sp_setup.c b/src/gallium/drivers/softpipe/sp_setup.c
index de3ae3c3696..615581b95f9 100644
--- a/src/gallium/drivers/softpipe/sp_setup.c
+++ b/src/gallium/drivers/softpipe/sp_setup.c
@@ -33,7 +33,6 @@
*/
#include "sp_context.h"
-#include "sp_prim_setup.h"
#include "sp_quad.h"
#include "sp_quad_pipe.h"
#include "sp_setup.h"
@@ -61,87 +60,9 @@ struct edge {
int lines; /**< number of lines on this edge */
};
-#if SP_NUM_QUAD_THREADS > 1
-/* Set to 1 if you want other threads to be instantly
- * notified of pending jobs.
- */
-#define INSTANT_NOTEMPTY_NOTIFY 0
-
-struct thread_info
-{
- struct setup_context *setup;
- uint id;
- pipe_thread handle;
-};
-
-struct quad_job;
-
-typedef void (* quad_job_routine)( struct setup_context *setup, uint thread, struct quad_job *job );
-
-struct quad_job
-{
- struct quad_header_input input;
- struct quad_header_inout inout;
- quad_job_routine routine;
-};
-
-#define NUM_QUAD_JOBS 64
-
-struct quad_job_que
-{
- struct quad_job jobs[NUM_QUAD_JOBS];
- uint first;
- uint last;
- pipe_mutex que_mutex;
- pipe_condvar que_notfull_condvar;
- pipe_condvar que_notempty_condvar;
- uint jobs_added;
- uint jobs_done;
- pipe_condvar que_done_condvar;
-};
+#define MAX_QUADS 16
-static void
-add_quad_job( struct quad_job_que *que, struct quad_header *quad, quad_job_routine routine )
-{
-#if INSTANT_NOTEMPTY_NOTIFY
- boolean empty;
-#endif
-
- /* Wait for empty slot, see if the que is empty.
- */
- pipe_mutex_lock( que->que_mutex );
- while ((que->last + 1) % NUM_QUAD_JOBS == que->first) {
-#if !INSTANT_NOTEMPTY_NOTIFY
- pipe_condvar_broadcast( que->que_notempty_condvar );
-#endif
- pipe_condvar_wait( que->que_notfull_condvar, que->que_mutex );
- }
-#if INSTANT_NOTEMPTY_NOTIFY
- empty = que->last == que->first;
-#endif
- que->jobs_added++;
- pipe_mutex_unlock( que->que_mutex );
-
- /* Submit new job.
- */
- que->jobs[que->last].input = quad->input;
- que->jobs[que->last].inout = quad->inout;
- que->jobs[que->last].routine = routine;
- que->last = (que->last + 1) % NUM_QUAD_JOBS;
-
-#if INSTANT_NOTEMPTY_NOTIFY
- /* If the que was empty, notify consumers there's a job to be done.
- */
- if (empty) {
- pipe_mutex_lock( que->que_mutex );
- pipe_condvar_broadcast( que->que_notempty_condvar );
- pipe_mutex_unlock( que->que_mutex );
- }
-#endif
-}
-
-#endif
/**
* Triangle setup info (derived from draw_stage).
@@ -164,22 +85,21 @@ struct setup_context {
struct edge emaj;
float oneoverarea;
+ int facing;
+
+ float pixel_offset;
+
+ struct quad_header quad[MAX_QUADS];
+ struct quad_header *quad_ptrs[MAX_QUADS];
+ unsigned count;
struct tgsi_interp_coef coef[PIPE_MAX_SHADER_INPUTS];
struct tgsi_interp_coef posCoef; /* For Z, W */
- struct quad_header quad;
-
-#if SP_NUM_QUAD_THREADS > 1
- struct quad_job_que que;
- struct thread_info threads[SP_NUM_QUAD_THREADS];
-#endif
struct {
int left[2]; /**< [0] = row0, [1] = row1 */
int right[2];
int y;
- unsigned y_flags;
- unsigned mask; /**< mask of MASK_BOTTOM/TOP_LEFT/RIGHT bits */
} span;
#if DEBUG_FRAGS
@@ -188,69 +108,9 @@ struct setup_context {
#endif
unsigned winding; /* which winding to cull */
+ unsigned nr_vertex_attrs;
};
-#if SP_NUM_QUAD_THREADS > 1
-
-static PIPE_THREAD_ROUTINE( quad_thread, param )
-{
- struct thread_info *info = (struct thread_info *) param;
- struct quad_job_que *que = &info->setup->que;
-
- for (;;) {
- struct quad_job job;
- boolean full;
-
- /* Wait for an available job.
- */
- pipe_mutex_lock( que->que_mutex );
- while (que->last == que->first)
- pipe_condvar_wait( que->que_notempty_condvar, que->que_mutex );
-
- /* See if the que is full.
- */
- full = (que->last + 1) % NUM_QUAD_JOBS == que->first;
-
- /* Take a job and remove it from que.
- */
- job = que->jobs[que->first];
- que->first = (que->first + 1) % NUM_QUAD_JOBS;
-
- /* Notify the producer if the que is not full.
- */
- if (full)
- pipe_condvar_signal( que->que_notfull_condvar );
- pipe_mutex_unlock( que->que_mutex );
-
- job.routine( info->setup, info->id, &job );
-
- /* Notify the producer if that's the last finished job.
- */
- pipe_mutex_lock( que->que_mutex );
- que->jobs_done++;
- if (que->jobs_added == que->jobs_done)
- pipe_condvar_signal( que->que_done_condvar );
- pipe_mutex_unlock( que->que_mutex );
- }
-
- return NULL;
-}
-
-#define WAIT_FOR_COMPLETION(setup) \
- do {\
- pipe_mutex_lock( setup->que.que_mutex );\
- if (!INSTANT_NOTEMPTY_NOTIFY)\
- pipe_condvar_broadcast( setup->que.que_notempty_condvar );\
- while (setup->que.jobs_added != setup->que.jobs_done)\
- pipe_condvar_wait( setup->que.que_done_condvar, setup->que.que_mutex );\
- pipe_mutex_unlock( setup->que.que_mutex );\
- } while (0)
-
-#else
-
-#define WAIT_FOR_COMPLETION(setup) ((void) 0)
-
-#endif
@@ -313,98 +173,18 @@ quad_clip( struct setup_context *setup, struct quad_header *quad )
* Emit a quad (pass to next stage) with clipping.
*/
static INLINE void
-clip_emit_quad( struct setup_context *setup, struct quad_header *quad, uint thread )
+clip_emit_quad( struct setup_context *setup, struct quad_header *quad )
{
quad_clip( setup, quad );
+
if (quad->inout.mask) {
struct softpipe_context *sp = setup->softpipe;
- sp->quad[thread].first->run( sp->quad[thread].first, quad );
+ sp->quad.first->run( sp->quad.first, &quad, 1 );
}
}
-#if SP_NUM_QUAD_THREADS > 1
-
-static void
-clip_emit_quad_job( struct setup_context *setup, uint thread, struct quad_job *job )
-{
- struct quad_header quad;
-
- quad.input = job->input;
- quad.inout = job->inout;
- quad.coef = setup->quad.coef;
- quad.posCoef = setup->quad.posCoef;
- quad.nr_attrs = setup->quad.nr_attrs;
- clip_emit_quad( setup, &quad, thread );
-}
-#define CLIP_EMIT_QUAD(setup) add_quad_job( &setup->que, &setup->quad, clip_emit_quad_job )
-
-#else
-
-#define CLIP_EMIT_QUAD(setup) clip_emit_quad( setup, &setup->quad, 0 )
-
-#endif
-
-/**
- * Emit a quad (pass to next stage). No clipping is done.
- */
-static INLINE void
-emit_quad( struct setup_context *setup, struct quad_header *quad, uint thread )
-{
- struct softpipe_context *sp = setup->softpipe;
-#if DEBUG_FRAGS
- uint mask = quad->inout.mask;
-#endif
-
-#if DEBUG_FRAGS
- if (mask & 1) setup->numFragsEmitted++;
- if (mask & 2) setup->numFragsEmitted++;
- if (mask & 4) setup->numFragsEmitted++;
- if (mask & 8) setup->numFragsEmitted++;
-#endif
- sp->quad[thread].first->run( sp->quad[thread].first, quad );
-#if DEBUG_FRAGS
- mask = quad->inout.mask;
- if (mask & 1) setup->numFragsWritten++;
- if (mask & 2) setup->numFragsWritten++;
- if (mask & 4) setup->numFragsWritten++;
- if (mask & 8) setup->numFragsWritten++;
-#endif
-}
-
-#if SP_NUM_QUAD_THREADS > 1
-
-static void
-emit_quad_job( struct setup_context *setup, uint thread, struct quad_job *job )
-{
- struct quad_header quad;
-
- quad.input = job->input;
- quad.inout = job->inout;
- quad.coef = setup->quad.coef;
- quad.posCoef = setup->quad.posCoef;
- quad.nr_attrs = setup->quad.nr_attrs;
- emit_quad( setup, &quad, thread );
-}
-
-#define EMIT_QUAD(setup,x,y,mask) do {\
- setup->quad.input.x0 = x;\
- setup->quad.input.y0 = y;\
- setup->quad.inout.mask = mask;\
- add_quad_job( &setup->que, &setup->quad, emit_quad_job );\
- } while (0)
-
-#else
-
-#define EMIT_QUAD(setup,x,y,mask) do {\
- setup->quad.input.x0 = x;\
- setup->quad.input.y0 = y;\
- setup->quad.inout.mask = mask;\
- emit_quad( setup, &setup->quad, 0 );\
- } while (0)
-
-#endif
/**
* Given an X or Y coordinate, return the block/quad coordinate that it
@@ -412,7 +192,12 @@ emit_quad_job( struct setup_context *setup, uint thread, struct quad_job *job )
*/
static INLINE int block( int x )
{
- return x & ~1;
+ return x & ~(2-1);
+}
+
+static INLINE int block_x( int x )
+{
+ return x & ~(16-1);
}
@@ -421,72 +206,63 @@ static INLINE int block( int x )
*/
static void flush_spans( struct setup_context *setup )
{
+ const int step = 16;
const int xleft0 = setup->span.left[0];
const int xleft1 = setup->span.left[1];
const int xright0 = setup->span.right[0];
const int xright1 = setup->span.right[1];
- int minleft, maxright;
+ struct quad_stage *pipe = setup->softpipe->quad.first;
+
+
+ int minleft = block_x(MIN2(xleft0, xleft1));
+ int maxright = MAX2(xright0, xright1);
int x;
- switch (setup->span.y_flags) {
- case 0x3:
- /* both odd and even lines written (both quad rows) */
- minleft = block(MIN2(xleft0, xleft1));
- maxright = block(MAX2(xright0, xright1));
- for (x = minleft; x <= maxright; x += 2) {
- /* determine which of the four pixels is inside the span bounds */
- uint mask = 0x0;
- if (x >= xleft0 && x < xright0)
- mask |= MASK_TOP_LEFT;
- if (x >= xleft1 && x < xright1)
- mask |= MASK_BOTTOM_LEFT;
- if (x+1 >= xleft0 && x+1 < xright0)
- mask |= MASK_TOP_RIGHT;
- if (x+1 >= xleft1 && x+1 < xright1)
- mask |= MASK_BOTTOM_RIGHT;
- if (mask)
- EMIT_QUAD( setup, x, setup->span.y, mask );
- }
- break;
-
- case 0x1:
- /* only even line written (quad top row) */
- minleft = block(xleft0);
- maxright = block(xright0);
- for (x = minleft; x <= maxright; x += 2) {
- uint mask = 0x0;
- if (x >= xleft0 && x < xright0)
- mask |= MASK_TOP_LEFT;
- if (x+1 >= xleft0 && x+1 < xright0)
- mask |= MASK_TOP_RIGHT;
- if (mask)
- EMIT_QUAD( setup, x, setup->span.y, mask );
- }
- break;
-
- case 0x2:
- /* only odd line written (quad bottom row) */
- minleft = block(xleft1);
- maxright = block(xright1);
- for (x = minleft; x <= maxright; x += 2) {
- uint mask = 0x0;
- if (x >= xleft1 && x < xright1)
- mask |= MASK_BOTTOM_LEFT;
- if (x+1 >= xleft1 && x+1 < xright1)
- mask |= MASK_BOTTOM_RIGHT;
- if (mask)
- EMIT_QUAD( setup, x, setup->span.y, mask );
- }
- break;
+ for (x = minleft; x < maxright; x += step) {
+ unsigned skip_left0 = CLAMP(xleft0 - x, 0, step);
+ unsigned skip_left1 = CLAMP(xleft1 - x, 0, step);
+ unsigned skip_right0 = CLAMP(x + step - xright0, 0, step);
+ unsigned skip_right1 = CLAMP(x + step - xright1, 0, step);
+ unsigned lx = x;
+ unsigned q = 0;
- default:
- return;
+ unsigned skipmask_left0 = (1U << skip_left0) - 1U;
+ unsigned skipmask_left1 = (1U << skip_left1) - 1U;
+
+ /* These calculations fail when step == 32 and skip_right == 0.
+ */
+ unsigned skipmask_right0 = ~0U << (unsigned)(step - skip_right0);
+ unsigned skipmask_right1 = ~0U << (unsigned)(step - skip_right1);
+
+ unsigned mask0 = ~skipmask_left0 & ~skipmask_right0;
+ unsigned mask1 = ~skipmask_left1 & ~skipmask_right1;
+
+ if (mask0 | mask1) {
+ do {
+ unsigned quadmask = (mask0 & 3) | ((mask1 & 3) << 2);
+ if (quadmask) {
+ setup->quad[q].input.x0 = lx;
+ setup->quad[q].input.y0 = setup->span.y;
+ setup->quad[q].input.facing = setup->facing;
+ setup->quad[q].inout.mask = quadmask;
+ setup->quad_ptrs[q] = &setup->quad[q];
+ q++;
+ }
+ mask0 >>= 2;
+ mask1 >>= 2;
+ lx += 2;
+ } while (mask0 | mask1);
+
+ pipe->run( pipe, setup->quad_ptrs, q );
+ }
}
+
setup->span.y = 0;
- setup->span.y_flags = 0;
setup->span.right[0] = 0;
setup->span.right[1] = 0;
+ setup->span.left[0] = 1000000; /* greater than right[0] */
+ setup->span.left[1] = 1000000; /* greater than right[1] */
}
@@ -495,8 +271,8 @@ static void print_vertex(const struct setup_context *setup,
const float (*v)[4])
{
int i;
- debug_printf(" Vertex: (%p)\n", v);
- for (i = 0; i < setup->quad.nr_attrs; i++) {
+ debug_printf(" Vertex: (%p)\n", (void *) v);
+ for (i = 0; i < setup->nr_vertex_attrs; i++) {
debug_printf(" %d: %f %f %f %f\n", i,
v[i][0], v[i][1], v[i][2], v[i][3]);
if (util_is_inf_or_nan(v[i][0])) {
@@ -601,7 +377,19 @@ static boolean setup_sort_vertices( struct setup_context *setup,
* - the GLSL gl_FrontFacing fragment attribute (bool)
* - two-sided stencil test
*/
- setup->quad.input.facing = (det > 0.0) ^ (setup->softpipe->rasterizer->front_winding == PIPE_WINDING_CW);
+ setup->facing =
+ ((det > 0.0) ^
+ (setup->softpipe->rasterizer->front_winding == PIPE_WINDING_CW));
+
+ /* Prepare pixel offset for rasterisation:
+ * - pixel center (0.5, 0.5) for GL, or
+ * - assume (0.0, 0.0) for other APIs.
+ */
+ if (setup->softpipe->rasterizer->gl_rasterization_rules) {
+ setup->pixel_offset = 0.5f;
+ } else {
+ setup->pixel_offset = 0.0f;
+ }
return TRUE;
}
@@ -651,7 +439,7 @@ static void tri_linear_coeff( struct setup_context *setup,
/* calculate a0 as the value which would be sampled for the
* fragment at (0,0), taking into account that we want to sample at
- * pixel centers, in other words (0.5, 0.5).
+ * pixel centers, in other words (pixel_offset, pixel_offset).
*
* this is neat but unfortunately not a good way to do things for
* triangles with very large values of dadx or dady as it will
@@ -662,8 +450,8 @@ static void tri_linear_coeff( struct setup_context *setup,
* instead - i'll switch to this later.
*/
coef->a0[i] = (setup->vmin[vertSlot][i] -
- (dadx * (setup->vmin[0][0] - 0.5f) +
- dady * (setup->vmin[0][1] - 0.5f)));
+ (dadx * (setup->vmin[0][0] - setup->pixel_offset) +
+ dady * (setup->vmin[0][1] - setup->pixel_offset)));
/*
debug_printf("attr[%d].%c: %f dx:%f dy:%f\n",
@@ -711,8 +499,8 @@ static void tri_persp_coeff( struct setup_context *setup,
coef->dadx[i] = dadx;
coef->dady[i] = dady;
coef->a0[i] = (mina -
- (dadx * (setup->vmin[0][0] - 0.5f) +
- dady * (setup->vmin[0][1] - 0.5f)));
+ (dadx * (setup->vmin[0][0] - setup->pixel_offset) +
+ dady * (setup->vmin[0][1] - setup->pixel_offset)));
}
@@ -788,7 +576,7 @@ static void setup_tri_coefficients( struct setup_context *setup )
}
if (spfs->info.input_semantic_name[fragSlot] == TGSI_SEMANTIC_FACE) {
- setup->coef[fragSlot].a0[0] = 1.0f - setup->quad.input.facing;
+ setup->coef[fragSlot].a0[0] = 1.0f - setup->facing;
setup->coef[fragSlot].dadx[0] = 0.0;
setup->coef[fragSlot].dady[0] = 0.0;
}
@@ -799,12 +587,12 @@ static void setup_tri_coefficients( struct setup_context *setup )
static void setup_tri_edges( struct setup_context *setup )
{
- float vmin_x = setup->vmin[0][0] + 0.5f;
- float vmid_x = setup->vmid[0][0] + 0.5f;
+ float vmin_x = setup->vmin[0][0] + setup->pixel_offset;
+ float vmid_x = setup->vmid[0][0] + setup->pixel_offset;
- float vmin_y = setup->vmin[0][1] - 0.5f;
- float vmid_y = setup->vmid[0][1] - 0.5f;
- float vmax_y = setup->vmax[0][1] - 0.5f;
+ float vmin_y = setup->vmin[0][1] - setup->pixel_offset;
+ float vmid_y = setup->vmid[0][1] - setup->pixel_offset;
+ float vmax_y = setup->vmax[0][1] - setup->pixel_offset;
setup->emaj.sy = ceilf(vmin_y);
setup->emaj.lines = (int) ceilf(vmax_y - setup->emaj.sy);
@@ -844,11 +632,10 @@ static void subtriangle( struct setup_context *setup,
/* clip top/bottom */
start_y = sy;
- finish_y = sy + lines;
-
if (start_y < miny)
start_y = miny;
+ finish_y = sy + lines;
if (finish_y > maxy)
finish_y = maxy;
@@ -885,7 +672,6 @@ static void subtriangle( struct setup_context *setup,
setup->span.left[_y&1] = left;
setup->span.right[_y&1] = right;
- setup->span.y_flags |= 1<<(_y&1);
}
}
@@ -923,7 +709,7 @@ calc_det( const float (*v0)[4],
/**
* Do setup for triangle rasterization, then render the triangle.
*/
-void setup_tri( struct setup_context *setup,
+void sp_setup_tri( struct setup_context *setup,
const float (*v0)[4],
const float (*v1)[4],
const float (*v2)[4] )
@@ -958,10 +744,9 @@ void setup_tri( struct setup_context *setup,
setup_tri_coefficients( setup );
setup_tri_edges( setup );
- setup->quad.input.prim = QUAD_PRIM_TRI;
+ assert(setup->softpipe->reduced_prim == PIPE_PRIM_TRIANGLES);
setup->span.y = 0;
- setup->span.y_flags = 0;
setup->span.right[0] = 0;
setup->span.right[1] = 0;
/* setup->span.z_mode = tri_z_mode( setup->ctx ); */
@@ -983,8 +768,6 @@ void setup_tri( struct setup_context *setup,
flush_spans( setup );
- WAIT_FOR_COMPLETION(setup);
-
#if DEBUG_FRAGS
printf("Tri: %u frags emitted, %u written\n",
setup->numFragsEmitted,
@@ -1009,8 +792,8 @@ line_linear_coeff(const struct setup_context *setup,
coef->dadx[i] = dadx;
coef->dady[i] = dady;
coef->a0[i] = (setup->vmin[vertSlot][i] -
- (dadx * (setup->vmin[0][0] - 0.5f) +
- dady * (setup->vmin[0][1] - 0.5f)));
+ (dadx * (setup->vmin[0][0] - setup->pixel_offset) +
+ dady * (setup->vmin[0][1] - setup->pixel_offset)));
}
@@ -1032,8 +815,8 @@ line_persp_coeff(const struct setup_context *setup,
coef->dadx[i] = dadx;
coef->dady[i] = dady;
coef->a0[i] = (setup->vmin[vertSlot][i] -
- (dadx * (setup->vmin[0][0] - 0.5f) +
- dady * (setup->vmin[0][1] - 0.5f)));
+ (dadx * (setup->vmin[0][0] - setup->pixel_offset) +
+ dady * (setup->vmin[0][1] - setup->pixel_offset)));
}
@@ -1101,7 +884,7 @@ setup_line_coefficients(struct setup_context *setup,
}
if (spfs->info.input_semantic_name[fragSlot] == TGSI_SEMANTIC_FACE) {
- setup->coef[fragSlot].a0[0] = 1.0f - setup->quad.input.facing;
+ setup->coef[fragSlot].a0[0] = 1.0f - setup->facing;
setup->coef[fragSlot].dadx[0] = 0.0;
setup->coef[fragSlot].dady[0] = 0.0;
}
@@ -1122,20 +905,20 @@ plot(struct setup_context *setup, int x, int y)
const int quadY = y - iy;
const int mask = (1 << ix) << (2 * iy);
- if (quadX != setup->quad.input.x0 ||
- quadY != setup->quad.input.y0)
+ if (quadX != setup->quad[0].input.x0 ||
+ quadY != setup->quad[0].input.y0)
{
/* flush prev quad, start new quad */
- if (setup->quad.input.x0 != -1)
- CLIP_EMIT_QUAD(setup);
+ if (setup->quad[0].input.x0 != -1)
+ clip_emit_quad( setup, &setup->quad[0] );
- setup->quad.input.x0 = quadX;
- setup->quad.input.y0 = quadY;
- setup->quad.inout.mask = 0x0;
+ setup->quad[0].input.x0 = quadX;
+ setup->quad[0].input.y0 = quadY;
+ setup->quad[0].inout.mask = 0x0;
}
- setup->quad.inout.mask |= mask;
+ setup->quad[0].inout.mask |= mask;
}
@@ -1145,7 +928,7 @@ plot(struct setup_context *setup, int x, int y)
* to handle stippling and wide lines.
*/
void
-setup_line(struct setup_context *setup,
+sp_setup_line(struct setup_context *setup,
const float (*v0)[4],
const float (*v1)[4])
{
@@ -1195,17 +978,18 @@ setup_line(struct setup_context *setup,
assert(dx >= 0);
assert(dy >= 0);
+ assert(setup->softpipe->reduced_prim == PIPE_PRIM_LINES);
+
+ setup->quad[0].input.x0 = setup->quad[0].input.y0 = -1;
+ setup->quad[0].inout.mask = 0x0;
- setup->quad.input.x0 = setup->quad.input.y0 = -1;
- setup->quad.inout.mask = 0x0;
- setup->quad.input.prim = QUAD_PRIM_LINE;
/* XXX temporary: set coverage to 1.0 so the line appears
* if AA mode happens to be enabled.
*/
- setup->quad.input.coverage[0] =
- setup->quad.input.coverage[1] =
- setup->quad.input.coverage[2] =
- setup->quad.input.coverage[3] = 1.0;
+ setup->quad[0].input.coverage[0] =
+ setup->quad[0].input.coverage[1] =
+ setup->quad[0].input.coverage[2] =
+ setup->quad[0].input.coverage[3] = 1.0;
if (dx > dy) {
/*** X-major line ***/
@@ -1249,11 +1033,9 @@ setup_line(struct setup_context *setup,
}
/* draw final quad */
- if (setup->quad.inout.mask) {
- CLIP_EMIT_QUAD(setup);
+ if (setup->quad[0].inout.mask) {
+ clip_emit_quad( setup, &setup->quad[0] );
}
-
- WAIT_FOR_COMPLETION(setup);
}
@@ -1276,7 +1058,7 @@ point_persp_coeff(const struct setup_context *setup,
* XXX could optimize a lot for 1-pixel points.
*/
void
-setup_point( struct setup_context *setup,
+sp_setup_point( struct setup_context *setup,
const float (*v0)[4] )
{
struct softpipe_context *softpipe = setup->softpipe;
@@ -1300,6 +1082,8 @@ setup_point( struct setup_context *setup,
if (softpipe->no_rast)
return;
+ assert(setup->softpipe->reduced_prim == PIPE_PRIM_POINTS);
+
/* For points, all interpolants are constant-valued.
* However, for point sprites, we'll need to setup texcoords appropriately.
* XXX: which coefficients are the texcoords???
@@ -1346,22 +1130,21 @@ setup_point( struct setup_context *setup,
}
if (spfs->info.input_semantic_name[fragSlot] == TGSI_SEMANTIC_FACE) {
- setup->coef[fragSlot].a0[0] = 1.0f - setup->quad.input.facing;
+ setup->coef[fragSlot].a0[0] = 1.0f - setup->facing;
setup->coef[fragSlot].dadx[0] = 0.0;
setup->coef[fragSlot].dady[0] = 0.0;
}
}
- setup->quad.input.prim = QUAD_PRIM_POINT;
if (halfSize <= 0.5 && !round) {
/* special case for 1-pixel points */
const int ix = ((int) x) & 1;
const int iy = ((int) y) & 1;
- setup->quad.input.x0 = (int) x - ix;
- setup->quad.input.y0 = (int) y - iy;
- setup->quad.inout.mask = (1 << ix) << (2 * iy);
- CLIP_EMIT_QUAD(setup);
+ setup->quad[0].input.x0 = (int) x - ix;
+ setup->quad[0].input.y0 = (int) y - iy;
+ setup->quad[0].inout.mask = (1 << ix) << (2 * iy);
+ clip_emit_quad( setup, &setup->quad[0] );
}
else {
if (round) {
@@ -1381,15 +1164,15 @@ setup_point( struct setup_context *setup,
for (ix = ixmin; ix <= ixmax; ix += 2) {
float dx, dy, dist2, cover;
- setup->quad.inout.mask = 0x0;
+ setup->quad[0].inout.mask = 0x0;
dx = (ix + 0.5f) - x;
dy = (iy + 0.5f) - y;
dist2 = dx * dx + dy * dy;
if (dist2 <= rmax2) {
cover = 1.0F - (dist2 - rmin2) * cscale;
- setup->quad.input.coverage[QUAD_TOP_LEFT] = MIN2(cover, 1.0f);
- setup->quad.inout.mask |= MASK_TOP_LEFT;
+ setup->quad[0].input.coverage[QUAD_TOP_LEFT] = MIN2(cover, 1.0f);
+ setup->quad[0].inout.mask |= MASK_TOP_LEFT;
}
dx = (ix + 1.5f) - x;
@@ -1397,8 +1180,8 @@ setup_point( struct setup_context *setup,
dist2 = dx * dx + dy * dy;
if (dist2 <= rmax2) {
cover = 1.0F - (dist2 - rmin2) * cscale;
- setup->quad.input.coverage[QUAD_TOP_RIGHT] = MIN2(cover, 1.0f);
- setup->quad.inout.mask |= MASK_TOP_RIGHT;
+ setup->quad[0].input.coverage[QUAD_TOP_RIGHT] = MIN2(cover, 1.0f);
+ setup->quad[0].inout.mask |= MASK_TOP_RIGHT;
}
dx = (ix + 0.5f) - x;
@@ -1406,8 +1189,8 @@ setup_point( struct setup_context *setup,
dist2 = dx * dx + dy * dy;
if (dist2 <= rmax2) {
cover = 1.0F - (dist2 - rmin2) * cscale;
- setup->quad.input.coverage[QUAD_BOTTOM_LEFT] = MIN2(cover, 1.0f);
- setup->quad.inout.mask |= MASK_BOTTOM_LEFT;
+ setup->quad[0].input.coverage[QUAD_BOTTOM_LEFT] = MIN2(cover, 1.0f);
+ setup->quad[0].inout.mask |= MASK_BOTTOM_LEFT;
}
dx = (ix + 1.5f) - x;
@@ -1415,14 +1198,14 @@ setup_point( struct setup_context *setup,
dist2 = dx * dx + dy * dy;
if (dist2 <= rmax2) {
cover = 1.0F - (dist2 - rmin2) * cscale;
- setup->quad.input.coverage[QUAD_BOTTOM_RIGHT] = MIN2(cover, 1.0f);
- setup->quad.inout.mask |= MASK_BOTTOM_RIGHT;
+ setup->quad[0].input.coverage[QUAD_BOTTOM_RIGHT] = MIN2(cover, 1.0f);
+ setup->quad[0].inout.mask |= MASK_BOTTOM_RIGHT;
}
- if (setup->quad.inout.mask) {
- setup->quad.input.x0 = ix;
- setup->quad.input.y0 = iy;
- CLIP_EMIT_QUAD(setup);
+ if (setup->quad[0].inout.mask) {
+ setup->quad[0].input.x0 = ix;
+ setup->quad[0].input.y0 = iy;
+ clip_emit_quad( setup, &setup->quad[0] );
}
}
}
@@ -1466,33 +1249,28 @@ setup_point( struct setup_context *setup,
mask &= (MASK_BOTTOM_LEFT | MASK_TOP_LEFT);
}
- setup->quad.inout.mask = mask;
- setup->quad.input.x0 = ix;
- setup->quad.input.y0 = iy;
- CLIP_EMIT_QUAD(setup);
+ setup->quad[0].inout.mask = mask;
+ setup->quad[0].input.x0 = ix;
+ setup->quad[0].input.y0 = iy;
+ clip_emit_quad( setup, &setup->quad[0] );
}
}
}
}
-
- WAIT_FOR_COMPLETION(setup);
}
-void setup_prepare( struct setup_context *setup )
+void sp_setup_prepare( struct setup_context *setup )
{
struct softpipe_context *sp = setup->softpipe;
- unsigned i;
if (sp->dirty) {
softpipe_update_derived(sp);
}
/* Note: nr_attrs is only used for debugging (vertex printing) */
- setup->quad.nr_attrs = draw_num_vs_outputs(sp->draw);
+ setup->nr_vertex_attrs = draw_num_vs_outputs(sp->draw);
- for (i = 0; i < SP_NUM_QUAD_THREADS; i++) {
- sp->quad[i].first->begin( sp->quad[i].first );
- }
+ sp->quad.first->begin( sp->quad.first );
if (sp->reduced_api_prim == PIPE_PRIM_TRIANGLES &&
sp->rasterizer->fill_cw == PIPE_POLYGON_MODE_FILL &&
@@ -1508,7 +1286,7 @@ void setup_prepare( struct setup_context *setup )
-void setup_destroy_context( struct setup_context *setup )
+void sp_setup_destroy_context( struct setup_context *setup )
{
FREE( setup );
}
@@ -1517,33 +1295,20 @@ void setup_destroy_context( struct setup_context *setup )
/**
* Create a new primitive setup/render stage.
*/
-struct setup_context *setup_create_context( struct softpipe_context *softpipe )
+struct setup_context *sp_setup_create_context( struct softpipe_context *softpipe )
{
struct setup_context *setup = CALLOC_STRUCT(setup_context);
-#if SP_NUM_QUAD_THREADS > 1
- uint i;
-#endif
+ unsigned i;
setup->softpipe = softpipe;
- setup->quad.coef = setup->coef;
- setup->quad.posCoef = &setup->posCoef;
-
-#if SP_NUM_QUAD_THREADS > 1
- setup->que.first = 0;
- setup->que.last = 0;
- pipe_mutex_init( setup->que.que_mutex );
- pipe_condvar_init( setup->que.que_notfull_condvar );
- pipe_condvar_init( setup->que.que_notempty_condvar );
- setup->que.jobs_added = 0;
- setup->que.jobs_done = 0;
- pipe_condvar_init( setup->que.que_done_condvar );
- for (i = 0; i < SP_NUM_QUAD_THREADS; i++) {
- setup->threads[i].setup = setup;
- setup->threads[i].id = i;
- setup->threads[i].handle = pipe_thread_create( quad_thread, &setup->threads[i] );
+ for (i = 0; i < MAX_QUADS; i++) {
+ setup->quad[i].coef = setup->coef;
+ setup->quad[i].posCoef = &setup->posCoef;
}
-#endif
+
+ setup->span.left[0] = 1000000; /* greater than right[0] */
+ setup->span.left[1] = 1000000; /* greater than right[1] */
return setup;
}