diff options
Diffstat (limited to 'src/gallium/drivers/softpipe/sp_quad.c')
-rw-r--r-- | src/gallium/drivers/softpipe/sp_quad.c | 102 |
1 files changed, 54 insertions, 48 deletions
diff --git a/src/gallium/drivers/softpipe/sp_quad.c b/src/gallium/drivers/softpipe/sp_quad.c index bc83d78ea16..892ef87ee9f 100644 --- a/src/gallium/drivers/softpipe/sp_quad.c +++ b/src/gallium/drivers/softpipe/sp_quad.c @@ -33,29 +33,33 @@ static void sp_push_quad_first( struct softpipe_context *sp, - struct quad_stage *quad ) + struct quad_stage *quad, + uint i ) { - quad->next = sp->quad.first; - sp->quad.first = quad; + quad->next = sp->quad[i].first; + sp->quad[i].first = quad; } static void sp_build_depth_stencil( - struct softpipe_context *sp ) + struct softpipe_context *sp, + uint i ) { if (sp->depth_stencil->stencil[0].enabled || sp->depth_stencil->stencil[1].enabled) { - sp_push_quad_first( sp, sp->quad.stencil_test ); + sp_push_quad_first( sp, sp->quad[i].stencil_test, i ); } else if (sp->depth_stencil->depth.enabled && sp->framebuffer.zsbuf) { - sp_push_quad_first( sp, sp->quad.depth_test ); + sp_push_quad_first( sp, sp->quad[i].depth_test, i ); } } void sp_build_quad_pipeline(struct softpipe_context *sp) { + uint i; + boolean early_depth_test = sp->depth_stencil->depth.enabled && sp->framebuffer.zsbuf && @@ -64,49 +68,51 @@ sp_build_quad_pipeline(struct softpipe_context *sp) !sp->fs->info.writes_z; /* build up the pipeline in reverse order... */ - - sp->quad.first = sp->quad.output; - - if (sp->blend->colormask != 0xf) { - sp_push_quad_first( sp, sp->quad.colormask ); - } - - if (sp->blend->blend_enable || - sp->blend->logicop_enable) { - sp_push_quad_first( sp, sp->quad.blend ); - } - - if (sp->depth_stencil->depth.occlusion_count) { - sp_push_quad_first( sp, sp->quad.occlusion ); - } - - if (sp->rasterizer->poly_smooth || - sp->rasterizer->line_smooth || - sp->rasterizer->point_smooth) { - sp_push_quad_first( sp, sp->quad.coverage ); - } - - if (!early_depth_test) { - sp_build_depth_stencil( sp ); - } - - if (sp->depth_stencil->alpha.enabled) { - sp_push_quad_first( sp, sp->quad.alpha_test ); - } - - /* XXX always enable shader? */ - if (1) { - sp_push_quad_first( sp, sp->quad.shade ); - } - - if (early_depth_test) { - sp_build_depth_stencil( sp ); - sp_push_quad_first( sp, sp->quad.earlyz ); - } + for (i = 0; i < SP_NUM_QUAD_THREADS; i++) { + sp->quad[i].first = sp->quad[i].output; + + if (sp->blend->colormask != 0xf) { + sp_push_quad_first( sp, sp->quad[i].colormask, i ); + } + + if (sp->blend->blend_enable || + sp->blend->logicop_enable) { + sp_push_quad_first( sp, sp->quad[i].blend, i ); + } + + if (sp->depth_stencil->depth.occlusion_count) { + sp_push_quad_first( sp, sp->quad[i].occlusion, i ); + } + + if (sp->rasterizer->poly_smooth || + sp->rasterizer->line_smooth || + sp->rasterizer->point_smooth) { + sp_push_quad_first( sp, sp->quad[i].coverage, i ); + } + + if (!early_depth_test) { + sp_build_depth_stencil( sp, i ); + } + + if (sp->depth_stencil->alpha.enabled) { + sp_push_quad_first( sp, sp->quad[i].alpha_test, i ); + } + + /* XXX always enable shader? */ + if (1) { + sp_push_quad_first( sp, sp->quad[i].shade, i ); + } + + if (early_depth_test) { + sp_build_depth_stencil( sp, i ); + sp_push_quad_first( sp, sp->quad[i].earlyz, i ); + } #if !USE_DRAW_STAGE_PSTIPPLE - if (sp->rasterizer->poly_stipple_enable) { - sp_push_quad_first( sp, sp->quad.polygon_stipple ); - } + if (sp->rasterizer->poly_stipple_enable) { + sp_push_quad_first( sp, sp->quad[i].polygon_stipple, i ); + } #endif + } } + |