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-rw-r--r--src/gallium/drivers/radeonsi/si_pipe.h4
-rw-r--r--src/gallium/drivers/radeonsi/si_shader.h2
2 files changed, 3 insertions, 3 deletions
diff --git a/src/gallium/drivers/radeonsi/si_pipe.h b/src/gallium/drivers/radeonsi/si_pipe.h
index ec7cf30ef7e..617ec2054c8 100644
--- a/src/gallium/drivers/radeonsi/si_pipe.h
+++ b/src/gallium/drivers/radeonsi/si_pipe.h
@@ -84,7 +84,7 @@ struct si_screen {
bool use_monolithic_shaders;
bool record_llvm_ir;
- pipe_mutex shader_parts_mutex;
+ mtx_t shader_parts_mutex;
struct si_shader_part *vs_prologs;
struct si_shader_part *vs_epilogs;
struct si_shader_part *tcs_epilogs;
@@ -104,7 +104,7 @@ struct si_screen {
* - GS and CS aren't cached, but it's certainly possible to cache
* those as well.
*/
- pipe_mutex shader_cache_mutex;
+ mtx_t shader_cache_mutex;
struct hash_table *shader_cache;
/* Shader compiler queue for multithreaded compilation. */
diff --git a/src/gallium/drivers/radeonsi/si_shader.h b/src/gallium/drivers/radeonsi/si_shader.h
index c38e7f560b6..17ffc5d8c78 100644
--- a/src/gallium/drivers/radeonsi/si_shader.h
+++ b/src/gallium/drivers/radeonsi/si_shader.h
@@ -278,7 +278,7 @@ struct si_shader_selector {
struct util_queue_fence ready;
struct si_compiler_ctx_state compiler_ctx_state;
- pipe_mutex mutex;
+ mtx_t mutex;
struct si_shader *first_variant; /* immutable after the first variant */
struct si_shader *last_variant; /* mutable */