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-rw-r--r--src/gallium/drivers/radeonsi/si_state.c1
-rw-r--r--src/gallium/drivers/radeonsi/si_state.h1
-rw-r--r--src/gallium/drivers/radeonsi/si_state_draw.c7
3 files changed, 8 insertions, 1 deletions
diff --git a/src/gallium/drivers/radeonsi/si_state.c b/src/gallium/drivers/radeonsi/si_state.c
index e91b6c7c665..aef85579085 100644
--- a/src/gallium/drivers/radeonsi/si_state.c
+++ b/src/gallium/drivers/radeonsi/si_state.c
@@ -698,6 +698,7 @@ static void *si_create_rs_state(struct pipe_context *ctx,
rs->clamp_fragment_color = state->clamp_fragment_color;
rs->flatshade = state->flatshade;
rs->sprite_coord_enable = state->sprite_coord_enable;
+ rs->rasterizer_discard = state->rasterizer_discard;
rs->pa_sc_line_stipple = state->line_stipple_enable ?
S_028A0C_LINE_PATTERN(state->line_stipple_pattern) |
S_028A0C_REPEAT_COUNT(state->line_stipple_factor) : 0;
diff --git a/src/gallium/drivers/radeonsi/si_state.h b/src/gallium/drivers/radeonsi/si_state.h
index fba6619d2fd..8b9a311cd3f 100644
--- a/src/gallium/drivers/radeonsi/si_state.h
+++ b/src/gallium/drivers/radeonsi/si_state.h
@@ -61,6 +61,7 @@ struct si_state_rasterizer {
bool poly_smooth;
bool uses_poly_offset;
bool clamp_fragment_color;
+ bool rasterizer_discard;
};
struct si_dsa_stencil_ref_part {
diff --git a/src/gallium/drivers/radeonsi/si_state_draw.c b/src/gallium/drivers/radeonsi/si_state_draw.c
index ce6c98c3124..59845c4b43b 100644
--- a/src/gallium/drivers/radeonsi/si_state_draw.c
+++ b/src/gallium/drivers/radeonsi/si_state_draw.c
@@ -728,6 +728,7 @@ static void si_get_draw_start_count(struct si_context *sctx,
void si_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info *info)
{
struct si_context *sctx = (struct si_context *)ctx;
+ struct si_state_rasterizer *rs = sctx->queued.named.rasterizer;
struct pipe_index_buffer ib = {};
unsigned mask;
@@ -735,7 +736,11 @@ void si_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info *info)
(info->indexed || !info->count_from_stream_output))
return;
- if (!sctx->ps_shader.cso || !sctx->vs_shader.cso) {
+ if (!sctx->vs_shader.cso) {
+ assert(0);
+ return;
+ }
+ if (!sctx->ps_shader.cso && (!rs || !rs->rasterizer_discard)) {
assert(0);
return;
}